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is a character in the 1994
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
''
Final Fantasy VI also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
''. She is one of the last characters recruited into the main party, and is often accompanied by her grandfather,
Strago Magus Strago Magus, known in Japan as is a character introduced in the 1994 role-playing video game ''Final Fantasy VI'' by Square Enix. Created by Akiyoshi Ohta, Strago is a Blue Mage, a recurring character class in the ''Final Fantasy'' franchise t ...
. Her mother died when she was young, and her father later left her. Despite her father,
Shadow A shadow is a dark area on a surface where light from a light source is blocked by an object. In contrast, shade occupies the three-dimensional volume behind an object with light in front of it. The cross-section of a shadow is a two-dimensio ...
, eventually reuniting with her, she never learns his true identity. She was designed by various people;
Yoshitaka Amano is a Japanese visual artist, character designer, illustrator, a scenic designer for theatre and film, and a costume designer. He began his career in 1967 at Tatsunoko Production working on anime such as '' Speed Racer'' and later became the c ...
,
Tetsuya Nomura is a Japanese video game artist, designer, producer, and director working for Square Enix. He was hired by Square initially as a monster designer for ''Final Fantasy V'' (1992), before being shifted towards secondary Character design of Final F ...
, and
Kazuko Shibuya is a Japanese video game artist. She is best known for her work with Square (now Square Enix), in particular with the ''Final Fantasy'' series. Biography Shibuya was born in 1965. While in middle school, she began creating illustrations and an ...
all do art for her, while Akiyoshi Ota and other writers devised her backstory.


Concept and creation

''
Final Fantasy VI also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
'' was developed with the mindset that none of the playable cast was the protagonist, and that each of them were equally the "main character". The cast of characters were selected from submissions from across the development team. Once the characters were selected, each individual would write their character's story, with
Yoshinori Kitase is a Japanese game director and producer working for Square Enix. He is known as the director of ''Final Fantasy VI'', ''Chrono Trigger'', ''Final Fantasy VII'', ''Final Fantasy VIII'' and '' Final Fantasy X'', and the producer of the ''Final ...
balancing the plot as things developed. Relm's backstory was created by writer Akiyoshi Ota, with contributions from other writers. Her friendship with the character
Edgar Edgar is a commonly used masculine English given name, from an Anglo-Saxon name ''Edgar'' (composed of ''wikt:en:ead, ead'' "rich, prosperous" and ''Gar (spear), gar'' "spear"). Like most Anglo-Saxon names, it fell out of use by the Late Midd ...
was conceived by
Soraya Saga , also known by her pen name, , is a freelance Japanese illustrator, designer, and video game story writer. Biography Final Fantasy Saga joined Squaresoft as a graphic designer in the early 1990s through an advertisement in ASCII computer magaz ...
. During development, an early draft of the character's appearance was drawn by
Tetsuya Nomura is a Japanese video game artist, designer, producer, and director working for Square Enix. He was hired by Square initially as a monster designer for ''Final Fantasy V'' (1992), before being shifted towards secondary Character design of Final F ...
, while
Yoshitaka Amano is a Japanese visual artist, character designer, illustrator, a scenic designer for theatre and film, and a costume designer. He began his career in 1967 at Tatsunoko Production working on anime such as '' Speed Racer'' and later became the c ...
was commissioned to design the characters from the brief outlines provided. Given full creative freedom, Amano wanted to make "real" and "alive" characters, though with consideration for their representation in-game as small computer sprites. Said graphics were designed by Nomura, who drew the chibi artwork of the characters, and
Kazuko Shibuya is a Japanese video game artist. She is best known for her work with Square (now Square Enix), in particular with the ''Final Fantasy'' series. Biography Shibuya was born in 1965. While in middle school, she began creating illustrations and an ...
, who designed the in-game sprites.Alt URL
/ref> The composer of Relm's theme,
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton Joh ...
, identified her as his favorite character in ''Final Fantasy VI''. Standing 153 cm (5 ft) tall, Relm is a young girl, the granddaughter of
Strago Magus Strago Magus, known in Japan as is a character introduced in the 1994 role-playing video game ''Final Fantasy VI'' by Square Enix. Created by Akiyoshi Ohta, Strago is a Blue Mage, a recurring character class in the ''Final Fantasy'' franchise t ...
and daughter of Clyde, who works as an assassin named
Shadow A shadow is a dark area on a surface where light from a light source is blocked by an object. In contrast, shade occupies the three-dimensional volume behind an object with light in front of it. The cross-section of a shadow is a two-dimensio ...
. She, like her grandfather, is naturally capable of using magic, Her primary spell is Sketch, which, when used to draw a monster in battle, allows her to use its move against it. In early planning, Strago would have also had a wife that would have been a playable character, forming a trio with Relm. Named Lara, she was defined as a
Geomancer Geomancy, a compound of Greek roots denoting "earth divination", was originally used to mean methods of divination that interpret geographic features, markings on the ground, or the patterns formed by soil, rocks, or sand. Its definition has ex ...
-type mage, and would have bickered with Strago about which of two of them would die first, though at the same were intended to be "a good couple that protected each other".


Appearances

Relm first appeared in ''
Final Fantasy VI also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
'' as one of its 14 playable characters. She is one of the last characters to join the party. She first appears while the party visits her grandfather,
Strago Magus Strago Magus, known in Japan as is a character introduced in the 1994 role-playing video game ''Final Fantasy VI'' by Square Enix. Created by Akiyoshi Ohta, Strago is a Blue Mage, a recurring character class in the ''Final Fantasy'' franchise t ...
, who tells her to go upstairs. The group go with Strago, and later come back to find the house on fire. It was at this point that Strago reveals that he, along with Relm and the rest of the village, have magic powers, attempting and failing to use their magic to put out the fire. The party enters the home to rescue Relm with assistance from the assassin
Shadow A shadow is a dark area on a surface where light from a light source is blocked by an object. In contrast, shade occupies the three-dimensional volume behind an object with light in front of it. The cross-section of a shadow is a two-dimensio ...
. She later appears when the party is fighting the octopus Ultros, showing up and defeating him by offering to draw his portrait, using her Sketch ability to defeat him with his own attack. Recognizing her power, the party allows her to join. She later appears after the world is destroyed, being an optional character that
Celes Chere is a character and protagonist in the video game ''Final Fantasy VI''. She was created by Yoshinori Kitase and was his favorite character in the game. She struggles with allegiances between the Empire and the rebel group, the Returners before u ...
can recruit. If recruited, she is able to help Strago get out of a cult, who joined it after believing Relm died during the end of the world. Shadow's parentage to Relm may not come up explicitly during the game, only implicitly, such as through his normally standoffish dog liking her. If Shadow dies during the end of the world, Relm will have a nightmare about her father leaving her at a young age. Relm never learns that he is her father. In ''
Final Fantasy XIV ''Final Fantasy XIV'' is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced ...
'', Relm makes a cameo through a minion based on her, an item that allows players to have a small animated toy to follow them. Later, a class called Pictomancer was added in the expansion '' Final Fantasy XIV: Dawntrail''. This class is based on Relm and her Sketch ability, with the character in the reveal trailer being designed to resemble Relm.


Critical reception

Relm has received generally positive reception. She became a significant topic of discussion among fans and critics following the reveal of the Pictomancer job in ''Final Fantasy XIV'', which is based on her ability in ''Final Fantasy VI''. Her role as a child character in games has been particularly discussed, with the authors of the book ''Queerness in Play'' noting how such characters are usually not as limited to healer roles as "maiden characters" such as Rosa Farrell from ''
Final Fantasy IV titled ''Final Fantasy II'' in its initial North American release, is a 1991 role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. The fourth main installment of the ''Final ...
'' and fellow ''Final Fantasy VI'' character
Terra Branford Terra Branford, known as in Japanese media, is a character in the ''Final Fantasy'' series and the main protagonist of ''Final Fantasy VI''. Yoshitaka Amano and Tetsuya Nomura designed her for the main series installment, with Kazuko Shibuya de ...
, and emphasize potential instead of limitation like older teenage characters in ''Final Fantasy'' tend to do. Meanwhile, Patrick Holleman in the book ''Reverse Design: Final Fantasy VI'' found her juvenile petulance to be "occasionally cute and amusing". However, he felt she alongside Strago suffered from "late-arrival syndrome," and as a result was behind other characters not only mechanically but received less character development. He added that being young made her unlikely to be featured prominently in the story, a connection he admitted he would not have made when playing the game twenty years prior to writing the book. The relationship between Relm and her paternal figures has also been a subject of discussion. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' writer Chad Concelmo felt that the demonstration of her past with Shadow was beautiful due to its subtlety, and that such stories were a rarity in video games, which he observed were typically more explicit in stating what was happening. In the book ''The Legend of Final Fantasy VI'', Pierre Maugein argued that being abandoned by her father made her create a "hard outer shell" for relationships, considering her a heartbreaking character, especially since her father is in the same group and she never learns his identity. He enjoyed that the characters' shared history was illustrated through clues for the player to pick up, and considered the relationship between the two among the most powerful in the ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' franchise. Maugein also observed how she contrasts with what Strago represents, namely the social paradigm of old people being the center of the family in Japanese culture. He felt her acerbity symbolized a shift among younger generations as they grew more estranged from traditional cultural social paradigms, and while she seemed like a "sweet, naive" girl, she was portrayed as strong-willed and able to criticize adults. In this way, she illustrated a "particular truth" to people reflected the concept of a child or "simple" characters being more able to "convey the image of raw life force". Maugein felt that it was this particular aspect of her character that allowed her to save Strago from the Cult of Kefka, her "unconstrained harsh yet affectionate words" cutting through the cult's brainwashing and the moral despair of her grandfather. Writer and musician Sebastian Deken in his book examining the characters of ''Final Fantasy VI'' discussed how, despite her precocious behavior, the way she is introduced - with a title card he compares to a translation of the poem "Deer Park" by Wang Wei - conveyed depth. He commented that her actions and beliefs told how much she cared about Strago, and how motivated she is to do things for him. When discussing her music theme, he described it as "sweet but immature", talking about how it may cause listeners to wonder where it's going and encouraged them to give her a second look despite her late-game introduction. He felt that the song went in a downward motion to convey sadness, speculating that it may suggest that Relm reflects on her sadness often. The stillness of the theme also caused him to speculate what it could mean, suggesting "time stretching out in front of her, as it does when you’re a child; maybe it’s daylight; or maybe she’s stepping back from her canvas, thumb to her chin." He found her theme "childlike without being childish", and expressed that composer Uematsu's affinity for Relm may be reflected in how the melody illustrates his own artistry.


References

{{DEFAULTSORT:Arrowny, Relm Female characters in video games Fictional painters Video game characters introduced in 1994 Child characters in video games Final Fantasy VI characters