
In
geometry
Geometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician w ...
, direction, also known as spatial direction or vector direction, is the common characteristic of all
rays which coincide when
translated to share a common endpoint; equivalently, it is the common characteristic of
vectors (such as the
relative position between a pair of points) which can be made equal by
scaling (by some positive
scalar multiplier).
Two vectors sharing the same direction are said to be ''codirectional'' or ''equidirectional''.
All co
directional line segments sharing the same size (length) are said to be ''
equipollent''. Two equipollent segments are not necessarily coincident; for example, a given direction can be evaluated at different starting
positions, defining different unit directed line segments (as a
bound vector instead of a
free vector).
A direction is often represented as a
unit vector
In mathematics, a unit vector in a normed vector space is a Vector (mathematics and physics), vector (often a vector (geometry), spatial vector) of Norm (mathematics), length 1. A unit vector is often denoted by a lowercase letter with a circumfle ...
, the result of dividing a vector by its length. A direction can alternately be represented by a
point on a
circle
A circle is a shape consisting of all point (geometry), points in a plane (mathematics), plane that are at a given distance from a given point, the Centre (geometry), centre. The distance between any point of the circle and the centre is cal ...
or
sphere
A sphere (from Ancient Greek, Greek , ) is a surface (mathematics), surface analogous to the circle, a curve. In solid geometry, a sphere is the Locus (mathematics), set of points that are all at the same distance from a given point in three ...
, the
intersection
In mathematics, the intersection of two or more objects is another object consisting of everything that is contained in all of the objects simultaneously. For example, in Euclidean geometry, when two lines in a plane are not parallel, their ...
between the sphere and a ray in that direction emanating from the sphere's center; the tips of unit vectors emanating from a common
origin point lie on the
unit sphere.
A
Cartesian coordinate system
In geometry, a Cartesian coordinate system (, ) in a plane (geometry), plane is a coordinate system that specifies each point (geometry), point uniquely by a pair of real numbers called ''coordinates'', which are the positive and negative number ...
is defined in terms of several oriented reference lines, called ''coordinate axes''; any arbitrary direction can be represented numerically by finding the
direction cosines (a list of
cosine
In mathematics, sine and cosine are trigonometric functions of an angle. The sine and cosine of an acute angle are defined in the context of a right triangle: for the specified angle, its sine is the ratio of the length of the side opposite that ...
s of the angles) between the given direction and the directions of the axes; the direction cosines are the coordinates of the associated unit vector.
A two-dimensional direction can also be represented by its
angle
In Euclidean geometry, an angle can refer to a number of concepts relating to the intersection of two straight Line (geometry), lines at a Point (geometry), point. Formally, an angle is a figure lying in a Euclidean plane, plane formed by two R ...
, measured from some reference direction, the angular component of
polar coordinates
In mathematics, the polar coordinate system specifies a given point (mathematics), point in a plane (mathematics), plane by using a distance and an angle as its two coordinate system, coordinates. These are
*the point's distance from a reference ...
(ignoring or normalizing the radial component). A three-dimensional direction can be represented using a polar angle relative to a fixed polar axis and an azimuthal angle about the polar axis: the angular components of
spherical coordinates.
Non-oriented straight lines can also be considered to have a direction, the common characteristic of all
parallel lines, which can be made to coincide by translation to pass through a common point. The direction of a non-oriented line in a two-dimensional plane, given a Cartesian coordinate system, can be represented numerically by its
slope.

A direction is used to represent linear objects such as
axes of rotation and
normal vectors. A direction may be used as part of the representation of a more complicated
object's
orientation in
physical space (e.g.,
axis–angle representation).

Two directions are said to be ''opposite'' if the unit vectors representing them are
additive inverse
In mathematics, the additive inverse of an element , denoted , is the element that when added to , yields the additive identity, 0 (zero). In the most familiar cases, this is the number 0, but it can also refer to a more generalized zero el ...
s, or if the points on a sphere representing them are
antipodal, at the two opposite ends of a common diameter. Two directions are ''parallel'' (as in
parallel lines) if they can be brought to lie on the same straight line without rotations; parallel directions are either codirectional or opposite.
[
Two directions are ''obtuse'' or ''acute'' if they form, respectively, an obtuse angle (greater than a right angle) or acute angle (smaller than a right angle);
equivalently, obtuse directions and acute directions have, respectively, negative and positive scalar product (or scalar projection).
]
See also
*Body relative direction
Body relative directions (also known as egocentric coordinates) are orientation (geometry), geometrical orientations relative to a body such as a human person's body or a road sign.
The most common ones are: left and right; forward and backwar ...
*Euclidean vector
In mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector or spatial vector) is a geometric object that has magnitude (or length) and direction. Euclidean vectors can be added and scal ...
* Tangent direction
Notes
References
{{reflist
Elementary mathematics
Euclidean geometry