Reentrancy is a programming concept where a function or subroutine can be interrupted and then resumed before it finishes executing. This means that the function can be called again before it completes its previous execution. Reentrant code is designed to be safe and predictable when multiple instances of the same function are called simultaneously or in quick succession. A
computer program
A computer program is a sequence or set of instructions in a programming language for a computer to Execution (computing), execute. It is one component of software, which also includes software documentation, documentation and other intangibl ...
or
subroutine
In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-defined interface and behavior and can be invoked multiple times.
Callable units provide a ...
is called reentrant if multiple invocations can safely run
concurrently on
multiple processors, or if on a
single-processor system its
execution
Capital punishment, also known as the death penalty and formerly called judicial homicide, is the state-sanctioned killing of a person as punishment for actual or supposed misconduct. The sentence ordering that an offender be punished in ...
can be
interrupt
In digital computers, an interrupt (sometimes referred to as a trap) is a request for the processor to ''interrupt'' currently executing code (when permitted), so that the event can be processed in a timely manner. If the request is accepted ...
ed and a new execution of it can be safely started (it can be "re-entered"). The interruption could be caused by an internal action such as a
jump or call (which might be a
recursive call; reentering a function is a generalization of recursion), or by an external action such as an interrupt or
signal
A signal is both the process and the result of transmission of data over some media accomplished by embedding some variation. Signals are important in multiple subject fields including signal processing, information theory and biology.
In ...
.
This definition originates from
multiprogramming environments, where multiple processes may be active concurrently and where the flow of control could be interrupted by an interrupt and transferred to an
interrupt service routine (ISR) or "handler" subroutine. Any subroutine used by the handler that could potentially have been executing when the interrupt was triggered should be reentrant. Similarly, code shared by two processors accessing shared data should be reentrant. Often, subroutines accessible via the operating system
kernel are not reentrant. Hence, interrupt service routines are limited in the actions they can perform; for instance, they are usually restricted from accessing the
file system and sometimes even from
allocating memory.
Reentrancy is neither necessary nor sufficient for
thread-safety in multi-threaded environments. In other words, a reentrant subroutine can be thread-safe, but is not guaranteed to be. Conversely, thread-safe code need not be reentrant (see below for examples).
Other terms used for reentrant programs include "sharable code". Reentrant subroutines are sometimes marked in reference material as being "signal safe".
Reentrant programs are often "pure procedures".
Background
Reentrancy is not the same thing as
idempotence, in which the function may be called more than once yet generate exactly the same output as if it had only been called once. Generally speaking, a function produces output data based on some input data (though both are optional, in general). Shared data could be accessed by any function at any time. If data can be changed by any function (and none keep track of those changes), there is no guarantee to those that share a datum that that datum is the same as at any time before.
Data has a characteristic called
scope, which describes where in a program the data may be used. Data scope is either
global
Global may refer to:
General
*Globe, a spherical model of celestial bodies
*Earth, the third planet from the Sun
Entertainment
* ''Global'' (Paul van Dyk album), 2003
* ''Global'' (Bunji Garlin album), 2007
* ''Global'' (Humanoid album), 198 ...
(outside the
scope of any function and with an indefinite extent) or
local
Local may refer to:
Geography and transportation
* Local (train), a train serving local traffic demand
* Local, Missouri, a community in the United States
Arts, entertainment, and media
* ''Local'' (comics), a limited series comic book by Bria ...
(created each time a function is called and destroyed upon exit).
Local data is not shared by any routines, re-entering or not; therefore, it does not affect re-entrance. Global data is defined outside functions and can be accessed by more than one function, either in the form of
global variables (data shared between all functions), or as
static variable
In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is ...
s (data shared by all invocations of the same function). In
object-oriented programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impl ...
, global data is defined in the scope of a class and can be private, making it accessible only to functions of that class. There is also the concept of
instance variable
In class-based, object-oriented programming, an instance variable is a variable defined in a class (i.e., a member variable), for which each instantiated object of the class has a separate copy, or instance. An instance variable has similari ...
s, where a class variable is bound to a class instance. For these reasons, in object-oriented programming, this distinction is usually reserved for the data accessible outside of the class (public), and for the data independent of class instances (static).
Reentrancy is distinct from, but closely related to,
thread-safety. A function can be
thread-safe and still not reentrant. For example, a function could be wrapped all around with a
mutex (which avoids problems in multithreading environments), but, if that function were used in an interrupt service routine, it could starve waiting for the first execution to release the mutex. The key for avoiding confusion is that reentrant refers to only ''one'' thread executing. It is a concept from the time when no multitasking operating systems existed.
Rules for reentrancy
;Reentrant code may not hold any static or global non-constant data without
synchronization
Synchronization is the coordination of events to operate a system in unison. For example, the Conductor (music), conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are sa ...
.
:Reentrant functions can work with global data. For example, a reentrant interrupt service routine could grab a piece of hardware status to work with (e.g., serial port read buffer) which is not only global, but volatile. Still, typical use of static variables and global data is not advised, in the sense that, except in sections of code that are
synchronized, only
atomic read-modify-write instructions should be used in these variables (it should not be possible for an interrupt or signal to come during the execution of such an instruction). Note that in C, even a read or write is not guaranteed to be atomic; it may be split into several reads or writes. The C standard and SUSv3 provide
sig_atomic_t
for this purpose, although with guarantees only for simple reads and writes, not for incrementing or decrementing. More complex atomic operations are available in
C11, which provides
stdatomic.h
.
;Reentrant code may not
modify itself without synchronization.
:The operating system might allow a process to modify its code. There are various reasons for this (e.g.,
blitting graphics quickly) but this generally requires synchronization to avoid problems with reentrancy.
It may, however, modify itself if it resides in its own unique memory. That is, if each new invocation uses a different physical machine code location where a copy of the original code is made, it will not affect other invocations even if it modifies itself during execution of that particular invocation (thread).
;Reentrant code may not call non-reentrant
computer program
A computer program is a sequence or set of instructions in a programming language for a computer to Execution (computing), execute. It is one component of software, which also includes software documentation, documentation and other intangibl ...
s or
routines without synchronization.
:Multiple levels of user, object, or process
priority or
multiprocessing
Multiprocessing (MP) is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. The ...
usually complicate the control of reentrant code. It is important to keep track of any access or side effects that are done inside a routine designed to be reentrant.
Reentrancy of a subroutine that operates on operating-system resources or non-local data depends on the
atomicity of the respective operations. For example, if the subroutine modifies a 64-bit global variable on a 32-bit machine, the operation may be split into two 32-bit operations, and thus, if the subroutine is interrupted while executing, and called again from the interrupt handler, the global variable may be in a state where only 32 bits have been updated. The programming language might provide atomicity guarantees for interruption caused by an internal action such as a jump or call. Then the function in an expression like
(global:=1) + (f())
, where the order of evaluation of the subexpressions might be arbitrary in a programming language, would see the global variable either set to 1 or to its previous value, but not in an intermediate state where only part has been updated. (The latter can happen in
C, because the expression has no
sequence point.) The operating system might provide atomicity guarantees for
signals, such as a system call interrupted by a signal not having a partial effect. The processor hardware might provide atomicity guarantees for
interrupt
In digital computers, an interrupt (sometimes referred to as a trap) is a request for the processor to ''interrupt'' currently executing code (when permitted), so that the event can be processed in a timely manner. If the request is accepted ...
s, such as interrupted processor instructions not having partial effects.
Examples
To illustrate reentrancy, this article uses as an example a
C utility function, , that takes two pointers and transposes their values, and an interrupt-handling routine that also calls the swap function.
Neither reentrant nor thread-safe
This is an example swap function that fails to be reentrant or thread-safe. Since the
tmp
variable is globally shared, without synchronization, among any concurrent instances of the function, one instance may interfere with the data relied upon by another. As such, it should not have been used in the interrupt service routine
isr()
:
int tmp;
void swap(int* x, int* y)
void isr()
Thread-safe but not reentrant
The function in the preceding example can be made thread-safe by making
thread-local. It still fails to be reentrant, and this will continue to cause problems if is called in the same context as a thread already executing :
_Thread_local int tmp;
void swap(int* x, int* y)
void isr()
Reentrant and thread-safe
An implementation of that allocates on the
stack instead of globally and that is called only with unshared variables as parameters is both thread-safe and reentrant. Thread-safe because the stack is local to a thread and a function acting just on local data will always produce the expected result. There is no access to shared data therefore no data race.
void swap(int* x, int* y)
void isr()
Reentrant interrupt handler
A reentrant interrupt handler is an
interrupt handler
In computer systems programming, an interrupt handler, also known as an interrupt service routine (ISR), is a special block of code associated with a specific interrupt condition. Interrupt handlers are initiated by hardware interrupts, software ...
that re-enables interrupts early in the interrupt handler. This may reduce
interrupt latency
In computing, interrupt latency refers to the delay between the start of an Interrupt Request (IRQ) and the start of the respective Interrupt Service Routine (ISR). For many operating systems, devices are serviced as soon as the device's interru ...
. In general, while programming interrupt service routines, it is recommended to re-enable interrupts as soon as possible in the interrupt handler. This practice helps to avoid losing interrupts.
Further examples
In the following code, neither
f
nor
g
functions is reentrant.
int v = 1;
int f()
int g()
In the above, depends on a non-constant global variable ; thus, if is interrupted during execution by an ISR which modifies , then reentry into will return the wrong value of . The value of and, therefore, the return value of , cannot be predicted with confidence: they will vary depending on whether an interrupt modified during 's execution. Hence, is not reentrant. Neither is , because it calls , which is not reentrant.
These slightly altered versions ''are'' reentrant:
int f(int i)
int g(int i)
In the following, the function is thread-safe, but not (necessarily) reentrant:
int function()
In the above, can be called by different threads without any problem. But, if the function is used in a reentrant interrupt handler and a second interrupt arises inside the function, the second routine will hang forever. As interrupt servicing can disable other interrupts, the whole system could suffer.
Notes
See also
*
Referential transparency
In analytic philosophy and computer science, referential transparency and referential opacity are properties of linguistic constructions, and by extension of languages. A linguistic construction is called ''referentially transparent'' when for an ...
References
Works cited
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*
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Further reading
*
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{{refend
Concurrency (computer science)
Recursion
Subroutines
Articles with example C code