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''Redline'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
for
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
developed by Jonas Echterhoff and published by
Ambrosia Software Ambrosia Software was a predominantly Macintosh software company founded in 1993 and located in Rochester, New York, U.S. Ambrosia Software was best known for its Macintosh remakes of older arcade games, which began with a 1992 version of Atari, ...
. The game's primary features are its ability to simulate actual racing physics, online play, and support for the addition of third party content via plug-ins. The combination of these features have attracted numerous players and led to the creation of a seasonal racing league. Redline also has several modes of gameplay for those who prefer arcade style physics commonly found in other racing games. The game is now currently obsolete and an error message will be displayed upon opening the application as of OS X Snow Leopard and above. However, a fan-made
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song ...
allows the game to run on
OS X Mavericks OS X Mavericks (version 10.9) is the 10th major release of macOS, Apple Inc.'s desktop and server operating system for Macintosh computers. OS X Mavericks was announced on June 10, 2013, at WWDC 2013, and was released on October 22, 2013, ...
and above, but in single-player modes only.


Gameplay

Players may race in one of four modes:
Time Trial In many racing sports, an athlete (or occasionally a team of athletes) will compete in a time trial against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athlete or team sets off at ...
, Quick Race, Challenge, or Multiplayer. In all of these modes, except for Challenge, the player may choose the track, their car, the weather, forward or reverse orientation, and the physics mode to race under. The modes available are: Simulation, Strict, Arcade, and Turbo Arcade. In Simulation, every car handles differently based on weight,
drivetrain A drivetrain (also frequently spelled as drive train or sometimes drive-train) is the group of components that deliver mechanical power from the prime mover to the driven components. In automotive engineering, the drivetrain is the components ...
,
horsepower Horsepower (hp) is a unit of measurement of power, or the rate at which work is done, usually in reference to the output of engines or motors. There are many different standards and types of horsepower. Two common definitions used today are th ...
,
suspension Suspension or suspended may refer to: Science and engineering * Suspension (topology), in mathematics * Suspension (dynamical systems), in mathematics * Suspension of a ring, in mathematics * Suspension (chemistry), small solid particles suspen ...
setup, and other variables. Strict is a derivative of the Simulation mode, that was added in a later update that adjusts how car-scenery collisions are handled to help reduce the effectiveness of the "wall riding" technique. Arcade sacrifices realism for playability. Cars in Arcade differ less in performance than they do in Simulation or Strict. Turbo Arcade has the same physics as Arcade, but all cars much faster than normal, resulting in the least realistic method of play. The main modes of gameplay are Quick Race and Multiplayer, the former a single player race between the player and up to eleven
Artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
opponents, the latter a race of up to twelve human or A.I. racers over the
internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a ''internetworking, network of networks'' that consists ...
. The host of the game chooses the track, weather, physics mode, and number of laps to be raced. Any cars a player has unlocked in the Challenge mode can be used, even if other players in the game have not unlocked them. However, if the host chooses, they can force all players to use the same car. Additionally, only plug-in cars and tracks that are had by all players may be used. If a player chooses a car or track which other players do not have, an error message is displayed and the race can not be started. In the Time Trial mode, the player attempts to get the fastest lap time possible. They are able to compete locally on the host machine with stored scores and worldwide via an online time tracker. Times are submitted to the time tracker when a lap is completed and the rank, if any, of the time is returned. To simulate a
rolling start A rolling start is one of two modes of initiating or restarting an auto race; the other mode is the standing start. In a rolling start, the cars are ordered on the track and are led on a certain number of laps (parade or caution laps) at a pre-de ...
, the player is placed some distance away from the starting line, allowing them to begin the first lap at the same speed as a normal race lap (versus Redline's usual
standing start A standing start is a type of start in auto racing events, in which cars are stationary when the race begins (different to the rolling start, where cars are paced). Procedure In a standing start, cars are completely still but with their engines ...
). Challenge mode presents the player with specific car and track combinations, and a set of rules for completion. Some challenges require getting from start to finish under a certain time limit, and others call for avoiding obstacles that will disqualify the player if they are touched. Players are graded by how fast they complete the challenges with bronze, silver, or gold medals. Fast completion times can unlock new cars for use in any of the other modes. Additionally, like Time Trial, the player can compete for best times locally and worldwide.


Redline Racing League

The Redline Racing League (RRL) is a multi-race Simulation tournament (the Summer 2007 season was 20 races) held over the course of about 3 months. Three seasons of RRL have been held so far, and the last one, in the summer of 2007, attracted more than 30 racers from all over the globe.


Third party content

Redline has a now-inactive community of dedicated third party developers who once constantly released new cars, tracks, weather settings, challenges, and other plug-ins for the game. As of February 24, 2011, there are over 450 cars and tracks available for download.


Reception

Redline has received positive reviews from critics, including an 8/10 from
Inside Mac Games ''Inside Mac Games'' (''IMG'') started in 1993 as an electronic magazine about Apple Macintosh computer gaming distributed by floppy disk, eventually becoming a website. History In 1992, Tuncer Deniz, who was unemployed, decided to create a mag ...
. The game was praised for its accurate simulation of realistic physics as well as including arcade style physics.
Macworld ''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macin ...
noted its multiple game modes, open architecture, and multiplayer, among other things. Many reviewers stated that, "the graphics, while certainly not PGR3 or
Gran Turismo 4 ''Gran Turismo 4'' is a 2004 racing video game for the PlayStation 2, the fourth installment in the main ''Gran Turismo'' series and the sixth for the overall series. It was developed by Polyphony Digital and published by Sony Computer Enterta ...
quality, are completely adequate" and "allow Redline to run on almost any Mac." However, reviewers almost universally disliked the lack of a damage model in the simulation mode. ATPM stated that the controls, when played with a keyboard, felt like the driver was slamming the pedals and suddenly jerking the wheel.


External links


''Redline'' HomepageOfficial ''Redline'' Web BoardRedline plug-in site


Notes

{{Ambrosia Software 2006 video games MacOS games MacOS-only games Classic Mac OS games Ambrosia Software games Racing video games Racing simulators Video games developed in Germany