
Red Rover (also known as the king's run and forcing the city gates) is a team
game
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art ...
played primarily by
children
A child () is a human being between the stages of childbirth, birth and puberty, or between the Development of the human body, developmental period of infancy and puberty. The term may also refer to an unborn human being. In English-speaking ...
on
playgrounds
A playground, playpark, or play area is a place designed to provide an environment for children that facilitates Play (activity)#Children, play, typically outdoors. While a playground is usually designed for children, some are designed for othe ...
, requiring 10+ players.
The game has changed over several decades, evolving from a regular "running across" game, with one single catcher in the center of the playground, to a ''combat game''
[Amalie Schönlank, Eduard Angerstein: ''Kampfspiele.'' In: ''Lehrplan für den Turnunterricht in Mädchenschulen.'' Nicolaische Verlagsbuchhandlung (Rudolf Stricker), Berlin 1894, p. 20.] with two opposing teams. The change basically consisted of merging pre-existing rules from other games with those of the original ''Red Rover''.
The original ''Red Rover''
Origin of the game
Originally, ''Red Rover'' was a regular tag and running game with several players on one side and one person (the "Red Rover"
[ Dorothea Frances Canfield: ''Red Rover.'' In: ''What Shall We Do Now? Five Hundred Games and Pastimes.'' Frederick A. Strokes Company, New York 1907, p. 159.]) placed in the center of the playing field. The person in the center calls ''"Red Rover, Red Rover, let''
layer's name''come over!"'' to challenge and catch one of the players who tries to reach the other side of the playing area. If the Red Rover succeeds they both return to the center. Each player tagged joins the center and helps tag the others.
Stewart Culin
Robert Stewart Culin (July 13, 1858 – April 8, 1929) was an American ethnographer and author interested in games, art and dress. Culin played a major role in the development of ethnography, first concentrating his efforts on studying the A ...
: ''Black Tom / Red Rover.'' In: William Wells Newell: ''Journal of American Folk-Lore: Street Games of Boys in Brooklyn, N. Y.'' Volume IV, Houghton Mifflin Company, Boston and New York 1891, p. 224–225.
According to
Katherine Barber, the name of the game could be based on the novel of ''
The Red Rover'' by New York author
James Fenimore Cooper
James Fenimore Cooper (September 15, 1789 – September 14, 1851) was an American writer of the first half of the 19th century, whose historical romances depicting colonial and indigenous characters from the 17th to the 19th centuries brought h ...
. It should be of no surprise that – for a chasing game – children prefer the name of a pirate who ravages the British seas.
The game was first recorded in New York in 1891 in
Stewart Culin
Robert Stewart Culin (July 13, 1858 – April 8, 1929) was an American ethnographer and author interested in games, art and dress. Culin played a major role in the development of ethnography, first concentrating his efforts on studying the A ...
's publication ''Street Games of Boys in Brooklyn, N. Y.''.
Until the 1940s, various descriptions of this version of ''Red Rover'' have been published, e. g. in 1907 in
Dorothea Frances Canfield's book ''What Shall We Do Now? Five Hundred Games and Pastimes''. In the book Canfield compared ''Red Rover'' with the German game of
Black Man.
In 1903, ''Red Rover'' was mentioned in ''Some London Street Amusements'' by
Edwin Pugh, published in
George Robert Sims' book ''Living London – Vol. III''. It also appeared in 1916 in ''London Street Games'', a book by
Norman Douglas, although British folklorists
Iona and Peter Opie stated that no record of ''Red Rover'' has been found in the
United Kingdom
The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Northwestern Europe, off the coast of European mainland, the continental mainland. It comprises England, Scotlan ...
before 1922.
The game of ''Red Rover'' was sometimes confused with the British game of ''Warning!'', and in the
U.S.
The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 states and a federal capital district, Washington, D.C. The 48 contiguous ...
with a game called ''Red Lion'', which are both tag games but with different playing instructions.
[ Steve Roud: ''British Bulldog and Other Chasing Games.'' In: ''The Lore of the Playground.'' Random House Books, London 2010, , p. 40.] The confusion was mainly due to the similarity of names (in
Moray
Moray ( ; or ) is one of the 32 council areas of Scotland. It lies in the north-east of the country, with a coastline on the Moray Firth, and borders the council areas of Aberdeenshire and Highland. Its council is based in Elgin, the area' ...
, Scotland, the game of ''Warning!'' was primarily known by the name of ''Johnny Rover''). Parallels, on the other hand, exist with ''Bar the Door'', a game that was described in 1901 by
Robert Craig Maclagan in ''The Games & Diversions of Argyleshire''.
The missing link
In the second half of the 1930s, the game rules started to change. A variation, representing the missing link between the original ''Red Rover'' and the team game, was published in 1945 in the United States by
Neva Leona Boyd in the ''Handbook of Games''.
[ Neva Leona Boyd: ''Red Rover.'' In: ''Handbook of Games.'' H. T. FitzSimons Company, Chicago, Illinois, 1945.]
The game combines the rules of the traditional pastime, such as calling and tagging players individually by a catcher placed in the center of the playground, with those of the team game, which comes into being when the increasing number of players caught in the middle forms a chain by grasping each other's hand. The chain must be broken by the remaining players.
These rules were very similar to those in the German game of
Chinese Wall
A Chinese wall or ethical wall is an information barrier protocol within an organization designed to prevent exchange of information or communication that could lead to conflicts of interest. For example, a Chinese wall may be established to sep ...
. Years before, in 1938, rules for ''Red Rover'' had already been adopted from Chinese Wall, e. g. the marking of a narrow field in the center of the playground, which the catcher is not allowed to leave.
By the end of the decade, the transformation process of the game was fully completed. In March 1949, Warren E. Roberts of the
Indiana University Folklore Institute explained that two versions of ''Red Rover'' exist.
[Warren E. Roberts: ''Children's Games and Game Rhymes.'' In: ''Hoosier Folklore.'' Volume 8, No. 1, The Hoosier Folklore Society, Indianapolis, March 1949, p. 16–17.] In his article ''Children's Games and Game Rhymes'' Roberts tried to delineate the particularities between the traditional ''Red Rover'' and the combat game of the same name and phrase.
Since the beginning of the 1950s, ''Red Rover'' has been described primarily as a team game. It remained unclear why the playing rules had been modified over time.
''Red Rover'' as a team game
Early descriptions
Germany
The later combat version of ''Red Rover'' is of German or Chinese origin. An early description of the game appeared in 1862 in the German education handbook ''Merkbüchlein für Turner'' (memorandum book for sportsmen) by Eduard Angerstein under the name ''Kettenreißen'' (literally ''chain breaking'' or ''chain bursting''). Alternative names are ''Kettensprengen'' and ''Kettenbrechen''.
The same team game was described in 1884 – entitled ''Der König schickt Soldaten aus'' (the king sends out soldiers) – in the sixth edition of ''Spiele zur Übung und Erholung des Körpers und Geistes'' by
J. C. F. GutsMuths, published in Germany by Otto Schettler in co-operation with Friedrich Wilhelm Klumpp and Justus Carl Lion.
In 1896, an English translation of the game named ''The King's Run'' was published in the United States by William Albin Stecher in the scholastic manual ''A Textbook of the German-American System of Gymnastics''. Further descriptions of ''King's Run'' followed until the late 1920s in several American books on physical education.
China
A similar variant has been recorded in China in 1901 by professor Isaac Taylor Headland of the
Peking University
Peking University (PKU) is a Public university, public Types of universities and colleges in China#By designated academic emphasis, university in Haidian, Beijing, China. It is affiliated with and funded by the Ministry of Education of the Peop ...
under the name ''Forcing the City Gates''. In this game one of the children's groups sings a rhyme before sending a boy to the enemy's line.
[Isaac Taylor Headland: ''Child Life in China.'' In: ''The Delineator'', No. 1, Volume 57, The Butterick Publishing Co. Ltd., New York, January 1901, p. 98–99.]
In his article ''Child Life in China'' published in the ''
Delineator'' magazine from January 1901, Headland annotated that this game was well-known to the majority of American children. He also mentioned numerous other games played by Chinese boys, among them
Blind Man's Buff
Blind man's buff or blind man's bluff is a variant of tag in which the player who is "It" (i.e, the person who is tagging others) is blindfolded. The traditional name of the game is "blind man's buff", where the word ''buff'' is used in its old ...
,
Hide and Seek,
Prisoner's Base,
Black Man,
Hockey
''Hockey'' is a family of List of stick sports, stick sports where two opposing teams use hockey sticks to propel a ball or disk into a goal. There are many types of hockey, and the individual sports vary in rules, numbers of players, apparel, ...
and
Shinny.
''Forcing the City Gates'' was also described in 1909 in the recess guide ''Games for the Playground, Home, School and Gymnasium'' by
Jessie H. Bancroft, using the game instructions of ''King's Run'' as a basis.
Game instructions
The game is played between two lines of players (usually called the "North" and "South" team, although this does not relate to the actual relative locations of the teams), positioned approximately thirty feet apart with hands or arms linked together.
[Martin Toseland, Simon Toseland: ''Red Rover.'' In: ''365 Family Games and Pastimes.'' Square Peg, London 2012, , p. 54–55.] The game starts when the first team, in this example the North team, calls a player out, by saying the line ''"Red Rover, Red Rover, let''
layer on opposite team''come over!"'' (alternatively ''"..., send''
layer's name''right over!"'' or ''"..., I call''
layer's name''over!"'').
The immediate goal for the chosen one is to run to the North team's line and break the chain (formed by the players' hands). If the chosen one successfully breaks the chain, they may select either of the two "links" broken by the successful run, and take the link to join the South team. If the selected person fails, they join the North team.
The South team then calls out for a person on the North team, and the play continues.
When only one player is left on a team, they must try to break through a link.
If the player does not succeed, then the opposing team wins. Otherwise, the player gets a player back for their team.
In other languages
In Russia and other former USSR countries, this game has been known as "
Ali Baba
"Ali Baba and the Forty Thieves" () is a folk tale in Arabic added to the ''One Thousand and One Nights'' in the 18th century by its French translator Antoine Galland, who heard it from Syrian storyteller Hanna Diyab. As one of the most popu ...
".
In Hungary the game is named "Adj, király, katonát!" (King, give us a soldier!) and in Serbia as "Јелечкиње, барјачкиње" (''jelečkinje, barjačkinje'', i.e., city crier and flag bearer).
In Romania, the game is called "Țara, țara vrem ostași" (Country, country we want soldiers). In Republic of Moldova the line is "Împărate, împărate, dați-ne un soldat!" (King, king, give us a soldier). In Slovakia, it is known as "Kráľu, kráľu, daj vojačka!" (King, king, give a soldier!).
In the Czech Republic, the game is known as "Král vysílá své vojsko" (The king sends out his army), with the difference that each team chooses which of its members will attempt to break the opposite team's line, rather than sending the member called by the other team.
[As explained o]
this link
in Czech
Prohibition
Like
British Bulldog the game of ''Red Rover'' has been banned by many schools because of the risk of potential physical harm.
This negative reputation has a long history.
In a description from the book ''Illustriertes Spielbuch für Knaben'', published in Germany in 1864, game collector Hermann Wagner stated that the game of ''Kettenreißen'' (chain breaking) is perceived as violent.
[Hermann Wagner: ''Kettenreißen.'' In: ''Illustriertes Spielbuch für Knaben.'' Verlag von Otto Spamer, Leipzig 1864, p. 20–21.] Its practical execution often causes peevishness among the boys. Therefore, any kind of beating and punching and the use of brute force with the help of arms and legs should be strictly prohibited.
See also
*
Chinese Wall
A Chinese wall or ethical wall is an information barrier protocol within an organization designed to prevent exchange of information or communication that could lead to conflicts of interest. For example, a Chinese wall may be established to sep ...
*
Crack the Whip
*
Hana Ichi Monme (a similar Japanese game)
*
How Many Miles to Babylon?
*
Tag (game)
References
{{Outdoor games
Children's games
Games of physical skill
Outdoor games
Street games
Team sports
Western games