''Red Faction II'' is a
first-person shooter video game developed by
Volition and published by
THQ for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
,
GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
,
Xbox and
Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
. It is the sequel to ''
Red Faction'' and the second installment of the
''Red Faction'' series. This sequel changed the direction of the first game by introducing a greater emphasis on
action and a new setting on
Earth, rather than
Mars.
Gameplay
Multiplayer
''Red Faction II'' features local multiplayer. Deathmatch, Bagman, Arena (all available with either individual or team play), Capture the Flag, and "Regime" (an unlockable mode equivalent to Bagman) can be played across a selection of around 40 levels, each with destructible walls. Every game mode except Capture the Flag has the same stage set; Capture the Flag has another set of levels dedicated to it.
Players can also create their own bots. Bots, like the human players, are able to keep statistics pertaining to gameplay. Bots obtain more statistic points as they fight matches in multiplayer, which allows the player to upgrade their abilities as they are used. These statistics include Health, Damage, Agility, and Accuracy. There are also two other stats pertaining to their gameplay: Camping Tendency and Aggressiveness.
Plot
On Mars in the year 2080, five years after the events of ''
Red Faction'', the
nanotechnology
Nanotechnology, also shortened to nanotech, is the use of matter on an atomic, molecular, and supramolecular scale for industrial purposes. The earliest, widespread description of nanotechnology referred to the particular technological goal o ...
developed by Axel Capek, the head scientist of the Ultor Corporation prior to its fall, has been claimed by the Earth Defense Force (EDF). With this technology, the EDF commences a reorganization of the Ultor Corporation with a particular focus on enhanced
supersoldiers and suitable weaponry. However, the research that was done by Capek in his laboratories has been consequently stolen by other
militant
The English word ''militant'' is both an adjective and a noun, and it is generally used to mean vigorously active, combative and/or aggressive, especially in support of a cause, as in "militant reformers". It comes from the 15th century Latin " ...
groups and assorted terrorist organizations. This has gone on for years; the research has changed hands in the criminal underworld many times. The player is introduced to their role as an explosives expert (codenamed "Alias") as he embarks on a special operations mission to claim the research data for the Republic of the Commonwealth.
Eventually, the research is successfully claimed by the elite forces of Victor Sopot, Chancellor of the dystopic
military state known as The Commonwealth. Sopot uses the nanotechnology to enhance his already formidable military forces, and successfully creates the first supersoldiers with the research data. However, fearing the potential of his new supersoldiers, he orders them all to be hunted down, executed, and replaced with far less intelligent, mutated horrors known as "The Processed". Collectively betrayed by their leader, the player's squad flees underground and ally themselves with the Red Faction as mercenaries. The Red Faction at this point in the story is an organized resistance movement that is strongly opposed to the rule of Sopot and the skewed political tenets of The Commonwealth. The squad eventually pursues Sopot and neutralizes all opposition in their way as the Red Faction takes the conflict to the streets in a joint uprising against the rule of The Commonwealth. During the initial stages of the game, the Red Faction and the squad mutually support each other as they overcome shared objectives such as sabotaging propaganda installations. The uprising culminates in successfully trapping Sopot in his missile silo and executing him.
Alias returns to the makeshift base of operations only to discover that all of the Red Faction resistance members present have been brutally slaughtered. The squad's leader, Molov, remarks that with Sopot dead and with the nanotech research in his possession, the Commonwealth's military forces have voluntarily pledged allegiance to him. He declares Alias and Tangier, a fellow squadmember, to be enemies of the state for supporting the Red Faction. Tangier helps Alias escape, and shortly after fleeing to safety, Alias lends aid to surviving Red Faction members who are defending themselves from the enemy. Alias and Echo, the lead of the Red Faction, meet up in a secret location to discuss an alternate strategy to stop Molov, and Echo is killed in action during a firefight with Quill, a former squadmember. Tangier radios Alias soon afterward, and the two agree to shut down Molov's commandeered nanotech laboratory located within the colossal statue of Sopot. Inside the laboratory, Alias triumphs over Repta, a former squadmember, and destroys the nanotech laboratory's power generators. Alias's explosives weaken the foundation of the statue and render it unstable. Alias encounters Repta again and once again triumphs over him, causing the energy field within Repta to reach
critical mass.
Alias and Tangier meet up and pursue Molov, who is scaling Sopot's statue with the nanotech cell – the culmination of Capek's research – and awaiting extraction from Shrike, Molov's subordinate. Shrike betrays his commanding officer, and Tangier manages to reclaim the nanotech cell from Molov's possession. Molov, desperate to eliminate his enemies, climbs aboard a nearby battle armor and launches a frenzied assault against Alias. Using the destructible environment to his advantage, Alias manages to evade Molov's fire and launches a counterattack that not only kills Molov, but also destroys the statue. As the statue crumbles, Shrike swoops in with his close air support craft to extract Alias. From this point, the story ends in one of four possible ways, depending on the player's Heroics score.
Reception
The PlayStation 2 and GameCube versions received "favorable" reviews, while the Xbox and PC versions received "mixed or average reviews", according to the
review aggregation website
Metacritic.
[
The game's short campaign and lack of online multiplayer were criticized by many. Redeeming features include dual wielding, great split-screen multiplayer, and improved graphics. IGN's positive side of their review called the PS2 version "a very solid, well-produced first-person shooter", but their complaints stated that: "Volition still shows some room for improvement when it comes to level design, spots of AI, and implementing the vast potential of the Geo-Mod concept." IGN was more negative about the Windows version, criticizing the port's average looking graphics and incredibly short single-player campaign.][ '' Eurogamer'' said the PS2 version was enjoyable but not particularly innovative. They recommended it to fans of the original game whilst conceding that Red Faction II was "not the best example of its fiercely competitive genre."][ '' Edge'' gave the same console version a score of six out of ten.
]
Sequel
A sequel, '' Red Faction: Guerrilla'', was released in 2009 for the PlayStation 3, Xbox 360 and Windows.
References
External links
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{{Authority control
2002 video games
Cyberpunk video games
GameCube games
Multiplayer and single-player video games
PlayStation 2 games
Fiction about rebellions
Red Faction
Science fiction video games
Terrorism in fiction
THQ games
Video game sequels
Video games set on Mars
Video games set in the 2070s
Windows games
Xbox games
Video games developed in the United States