Reader Rabbit's Interactive Reading Journey
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''Reader Rabbit's Interactive Reading Journey'' is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the ''
Reader Rabbit ''Reader Rabbit'' is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called ''The ClueFinders'' was released f ...
'' franchise. Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader. It was then re-released in 1997 under the title ''Reader Rabbit's Interactive Reading Journey For Grades K-1'', followed by another in 1998 titled ''Reader Rabbit's Reading Ages 4–6'' and a personalized version in 1999.


Educational goals

The game teaches users how to read effectively. Forty storybooks can be read aloud or narrated to the user. Over 100 reading exercises include phonics, word-recognition, spelling skills and building vocabulary. The activities incorporate repetition of words, followed by a gradual increase of word variety. The game challenges users to keep learning independently and helps them to become interested in reading. It also allows older users to build up on their previous skills. Overall, ''Reading Journey'' allows learners to set their reading progress at their own page. The game came packaged with printed versions of 40 stories included in the game, which aid in reading along at the computer or independent reading away from the computer.


Reception

''
CD-ROM Today ''CD-ROM Today'' was an American magazine targeted at computer users. Published from 1993 to 1996 by Imagine Publishing (now Future US), the magazine was initially issued once every other month, before becoming a monthly. Each issue included soft ...
'' rated the game 5 stars, meriting its simple interface and artistic design. ''PC Magazine'' wrote that the game facilitates learning in a non-threatening and effective way. ''Creating Ever-cool'' noted that as the difficulty increases with each book, readers feel a "thrill of accomplishment" upon progressing. ''Working Mother'' praised the title's "creative approach". ''The Washington Post'' praised the animation as "crisp and humorous". The ''
Parents Magazine ''Parents'' was an American monthly magazine founded in 1926 that featured scientific information on child development geared to help parents in raising their children. Subscribers were notified of the magazine’s dissolution via a postcard mail ...
'' declared that the game was the most comprehensive reading skill software of that time. In June 1997, ''Interactive Reading Journey Learning'' and ''Interactive Reading Journey 2'' were the 5th and 6th best selling reading titles.


References


External links

* {{Reader Rabbit 1994 video games The Learning Company games Children's educational video games Software for children Reader Rabbit Windows games Classic Mac OS games Video games developed in the United States Single-player video games