Razing Storm
   HOME

TheInfoList



OR:

''Razing Storm'' is a 2009 light-gun shooter
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed and published by
Namco Bandai Games is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
for arcades. the System 357 board. It is the second spin-off of the ''Time Crisis'' series published by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
after '' Crisis Zone''. ''Razing Storm'' was released for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
as '' Time Crisis: Razing Storm'' in North America, and as ''Big 3 Gun Shooting'' in Japan in October 2010, and features support for the
PlayStation Move is a Motion controller, motion game controller developed by Sony Interactive Entertainment. Initially released in 2010 for use with the PlayStation 3 home video game console, its compatibility was later expanded to its successor, the PlayStation ...
controller and Namco Guncon 3 controller.


Plot

''Razing Storms story takes place in the year 2030, with the players — referred to as Alpha One and Alpha Two in-game — in a massively destructible environment to fight futuristic terrorists and renegade soldiers. Located in in South America, which is under a bloody revolution. The player is sent as part of a special forces unit called S.C.A.R. (Strategic Combat and Rescue), sent to capture the leader of the rebels, Paulo Guerra, who masterminded an attack on the
United States The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
. Guerra's schemes are shrouded in mystery, as much of his doings are unraveled in the PlayStation 3 version of the game, which also wraps up the cliffhanger from the Arcade release.


Gameplay

''Razing Storm'' is similar to many of its ''Time Crisis'' rail shooter counterparts, namely '' Crisis Zone'', using the signature foot pedal
cover system Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of ...
, but providing the player with a machine gun as the default weapon and a handheld ballistic shield. Pressing down on the pedal allows the player to lower the shield and attack, but leaves them open to enemy fire. Releasing the pedal allows the player to raise the shield, reloading their weapon and rendering the player impervious to all conventional types of damage, but leaves them unable to attack. The game also has a time limit on each section. This forces the player to attack and take risks rather than spend too much time hiding behind their shield, or they will face damage from events that occur when from the timer runs out. Players have a limited number of life marks (a default setting of three) and one mark is taken away for every hit of damage they take and whenever the timer runs out. A one-half mark is taken away for accidentally shooting a civilian in certain situations, but several one-half marks can be earned (even above the default amount) by covering allied squad members in other situations. When the life marks drop to zero or below, the game is over. Different from most ''Time Crisis'' games, clear warnings are given when an enemy has locked-on and is about to attack, usually in the form of a shrinking crosshair mark around an enemy's gun, or a yellow triangle around flying projectiles. As the player keeps progressing without taking damage, the warning time shrinks and projectiles travel faster, forcing the player to defend much more quickly and efficiently to avoid damage while moving forward, much like the '' Virtua Cop'' series. Unlike its ''Time Crisis'' counterparts, ''Razing Storm'' puts a unique emphasis on the player's score and performance, with frequent checkpoints, score reports, and commentary for hit chains to let the player know how he's doing, and how he compares to other players before him. As the player scores continuous hits on enemies in short periods of time, his hit counter increases, giving score bonuses and compliments from other characters at certain milestones (scoring a 50, 100, 150 hit chain, etc.). The hit counter/chain is also added to and extended by destroying the surrounding environment, such as shooting out windows, railings, fruit stands, and concrete barriers. Large score bonuses are also given for quick completion of areas, as a time bonus, and for destroying environmental hazards that harm enemies. This scoring system gives players incentive to attack and shoot continuously and recklessly, taking risks for a high score, rather than playing defensively to simply complete the game. ''Razing Storm'' has 4 stages of gameplay, in which playing all four stages is contingent on how well the player performed. Players must encounter militias, rogue troopers, and mechanized enemies throughout. Players are also given four different weapons, based on the situation that the player is facing. Originally an arcade game, ''Razing Storm'' was released as a part of '' Time Crisis: Razing Storm'' for the PlayStation 3. In the PlayStation 3 port, a first-person shooting Story Mode (similar to ''
Time Crisis 4 ''Time Crisis 4'' is a 2006 light-gun shooter video game developed by Namco Bandai Games and Nex Entertainment , formerly known as GAU Entertainment and , was a Japanese video game developer originally established in 1992. It developed games f ...
's'' Full Mission) covers cliffhangers and plot holes purposely omitted from the arcade version.


See also

*'' Time Crisis: Razing Storm''


References


External links


Namco America - Game - Razing Storm
''Official 'Razing Storm' page on Namco America website''
Razing Storm
at ''Highway Games'' {{Time Crisis series 2009 video games Arcade video games Bandai Namco games Cooperative video games Light gun games Multiplayer and single-player video games Namco arcade games PlayStation 3 games Rail shooters Science fiction video games Sony Interactive Entertainment games Time Crisis Video game spinoffs Video games developed in Japan Video games set in 2030 Video games set in South America Video games using Havok