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''Ravenskull'' is a British
graphic adventure An adventure game is a video game genre in which the player assumes the role of a protagonist in an Interactive storytelling, interactive story, driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
. It was originally developed by Martin Edmondson and Nicholas Chamberlain for the
BBC Micro The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
and
Acorn Electron The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was introduced as a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers, to provide many of the features of that more expensive mach ...
and released by Superior Software (now known as Superior Interactive) in 1986.


Gameplay

The player may choose from one of four character types: an Adventurer, a Wizard, a Warrior or an Elf. The choice defines both the graphics for the character's player and the treasure pieces to be collected.


Plot

The player is tasked with entering Baron Strieg's Castle Ravenskull in order to defend the village of Austberg and retrieve a stolen silver crucifix, which has been split into quarters and found on four different levels of the castle. The castle is defended on all four levels by the vicious Ravenbees. Direct contact would cause the player to lose a life. Each Ravenbee moved on a set course moving back and forth along a row, horizontally at a uniform speed matching the normal speed of the player's character. To complete each level and progress to the next level, a player is required to collect all of the treasure pieces before being able to pick up the crucifix quarter section. On completing a level and starting the next, then a jump facility would become available by pressing J to start a game at any level that had been reached. Objects could be picked up, used and dropped - the maximum objects were three that could be carried around in the inventory. Objects could be examined by pressing E, and keys would have an assigned letter for identifying it. Doors and gates were opened using the keys, and barrels could be pushed in any direction in mini puzzles on the map. The objective was to complete all four levels consecutively, without losing a life, and without using the level jump facility. On successfully doing this it produces a congratulatory message to appear on the screen: "Well done Done it!" Superior Software had held a competition with a cash prize offered, and stating a deadline for entering it. The main objects that had featured in the levels is described below: Level 1 - Castle Ravenskull: Keys (for opening doors and gates). 3 magic scrolls (teleportation, temporary door opening and lightning strike). Axes for removing a wall section. Hazards include acid pools causing loss of a life on contact. Level 2 - The Catacombs: Keys. A spade for digging out the sections of earth in a poisonous plant maze. A fish that boosts health. A potion which slows down players movement, but increases the health. A Magic scroll for cancelling out the effect of the potion, to restore the speed of player movement. Another magic scroll (teleportation). Hazards include poisonous plants and spiked discs causing loss of a life on contact. Level 3 - The Bees Hive: Keys. A glass of wine that boosts player health and inverts character movement direction for the keyboard controls i.e. pressing left moves the character right. A compass to restore the keyboard controls back to normal. A magic scroll (time chime) to indicate when a specific door opens and closes for a split second, enabling a player to know how to time it correctly and avoid the Ravenbee in the process. A bow with unlimited arrows, which is used to kill the Ravenbees on being obtained in the inventory. A detonator to activate, causing the removal of four wall sections - one directly above, below, left and right of wherever the dynamite object has been collected and dropped into position. Level 4 - The Time Shaft: Keys. The bow and arrow. The spade. A cake that boosts health, and permits the pushing of barrels. A bell that rings but may not have any specific use. A magic scroll (teleportation). A scroll and potion that speed up movement.


Releases

Superior released a 32-bit port for the
Acorn Archimedes The Acorn Archimedes is a family of personal computers designed by Acorn Computers of Cambridge, England. The systems in this family use Acorn's own ARM architecture processors and initially ran the Arthur operating system, with later models ...
on their ''Play It Again Sam 4'' compilation in 1994. This version was not compatible with the Risc PC so a new version was released by ProAction in 1997 on their issue of ''PIAS 4''. A fully revamped
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
version was released in 2003 by Superior Interactive, the modern publishing label of Superior Software, with new graphics and a significantly larger second set of levels known as "Castle Danube". The possibility of a mobile
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
from Masabi was circulated in May 2002, but never appeared.


Reception

On its original release ''Ravenskull'' reached number 3 in both the BBC and Electron charts compiled by Gallup. The budget release of the Electron version, published by CDS Microsystems on their ''Blue Ribbon'' label, also reached number 3 in early 1989.


References


External links


''Ravenskull''
at Superior Interactive {{Ubisoft Reflections 1986 video games Acorn Archimedes games BBC Micro and Acorn Electron games Single-player video games Superior Software games Video games developed in the United Kingdom Video games set in castles Windows games