HOME

TheInfoList



OR:

is a
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
video game developed and published by Treasure. It was originally released in Japanese arcades in 1998 and subsequently ported to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
later that year. The story follows a team of fighter pilots in the far future who are battling waves of enemies summoned by a mysterious crystal dug up from the Earth. The player hosts an arsenal of six different types of shots to choose from, and a sword to destroy nearby targets. The stages are tightly designed to present players with scenarios that can be approached differently with the various weapon types. Treasure was primarily known for developing action and platform games for home consoles before ''Radiant Silvergun''. Despite the company's concerns about the financial viability of arcade games and the shooter genre, they felt they had a good premise for a game and decided to pursue it. ''Radiant Silvergun'' was developed by ten people, with
Gonzo Gonzo may refer to: People * Gonzo (nickname), a list of people with the nickname * Radislav Jovanov Gonzo (born 1964), Croatian music video director Radislav Jovanov, also known as Gonzo * Matthias Röhr (born 1962), German musician whose stage ...
outsourced for animated cutscenes. The game was developed for the ST-V arcade board first and later ported to the architecturally similar Sega Saturn. Towards the end of development, the team recruited professional gamers that held high scores in shooters to play test the game. ''Radiant Silvergun'' was first released in Japanese arcades in May 1998. Treasure president Masato Maegawa went in person to arcades to gauge the reaction of players. The Saturn port was released two months later in Japan. Despite its region exclusivity, ''Radiant Silvergun'' was imported by Western critics and received critical acclaim. Journalists agreed that the game revived the shoot 'em up genre, which had fallen by the wayside after the rise in popularity of arcade
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s in the 1990s. In retrospect, it is considered one of the greatest shooters and Sega Saturn games of all time. It received a spiritual sequel in the form of '' Ikaruga'' (2001), and was ported worldwide to the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
in 2011, to the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
in 2022 and to
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in 2023.


Gameplay

''Radiant Silvergun'' is a vertically scrolling
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
. The player is given a wide arsenal from the start of the game featuring three primary weapons: strong forward laser, weak homing projectiles, and a spread gun which fires pairs of exploding projectiles at a wide angle. Combining any of these weapons with another will result in one of three new types of attack: a rear firing laser (laser + spread), an auto-targeting plasma beam (laser + homing), and a close range missile targeting system (homing + spread). Using all 3 weapons together activates a sword that can be swung around the ship to damage nearby enemies and defensively absorb a common type of enemy projectile. Absorbing enemy fire charges up the sword for a screen-clearing special attack. The stages are methodically and tightly paced with carefully crafted scenarios that can be approached differently with the varying weapons. The game's scoring system is based on enemy color. All enemies are one of three colors: red, blue, or yellow. Destroying three enemies of the same color in a row starts a bonus scoring chain. Destroying another set of the same color continues the chain and increases the bonus, while shooting another color resets it. Unlike Ikaruga, switching colors between sets breaks the chain. In addition to gaining a higher score, chains contribute to leveling up the weapon being used, increasing its effectiveness. The weapons stay powered up for the remainder of the game. The player can also obtain extra points by destroying bosses more methodically. Each boss has different segments and appendages that can be destroyed before targeting their weak spot. If all these segments are destroyed first, the player will earn a greater bonus. There are also hidden dogs that when shot, will give the player bonus points and unlock more game options.


Plot

The story of ''Radiant Silvergun'' is told non-linearly through animated videos and scripted dialogue between stages. In the year 2520, scientists on
Earth Earth is the third planet from the Sun and the only astronomical object known to Planetary habitability, harbor life. This is enabled by Earth being an ocean world, the only one in the Solar System sustaining liquid surface water. Almost all ...
have unearthed a giant crystal along with an ancient robot bearing the same serial number as another robot called "Creator" on the Tetra spaceship orbiting around Earth. The crystal creates a massive explosion, engulfing the Earth and killing all humans except for the remaining four on the spaceship. One year later, exhausted of supplies, they return to Earth in fighter jets known as Silverguns, fighting through hordes of enemies until they reach the crystal, which is referred to as “the Stone-Like”. After battling the Stone-Like and failing to destroy it, it brings the last two remaining pilots 100,000 years into the past, and tells them that it is the guardian of the Earth and destroyed humans in order to protect the planet, before destroying the last two humans in another explosion. 20 years later, still in the distant past, the Creator uses
DNA Deoxyribonucleic acid (; DNA) is a polymer composed of two polynucleotide chains that coil around each other to form a double helix. The polymer carries genetic instructions for the development, functioning, growth and reproduction of al ...
from the pilots of the Silverguns to create clones and start humanity anew before the Creator finally breaks down for good, bringing the story into a loop.


Development


Background

Since the company's inception, Treasure had primarily been a developer of action and platform games for home consoles. Sega had repeatedly asked the company to develop an arcade game for them, but Treasure president Masato Maegawa was concerned the shrinking arcade business would be too risky from a business perspective and arcade goers would not appreciate the effort placed into their game.
Translationarchived
Despite this concern the team had wanted to develop a 2D arcade style
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
for some time. Much of the staff were fans of the genre, having grown up during the genre's golden age, but entering their careers after
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s started filling arcades. Director Hiroshi Iuchi was especially passionate about starting the project.
Translation
Although the team was eager to develop the game, there were still concerns. Maegawa believed that the shoot 'em up genre was dying, and was risky from a sales perspective. Iuchi was also concerned there would be no place for a 2D shooter in an arcade space that was advancing more towards large and specialized 3D game machines. In the face of these concerns about commercial viability, the team felt they had a good concept and pushed forth. Iuchi thought arcade developers of the era were not innovating enough and only settling for rehashes of old ideas. He thought shooting games at the time were most commonly in the style of
Toaplan was a Japanese video game developer based in Tokyo. It was best known for its catalogue of scrolling shooters and other arcade video games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux ...
-developed vertical shooters, but he remembered in the past when developers like
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
and
Irem is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Enginee ...
had distinct shooter styles. In response to this, Iuchi's first thought was to develop a non-Toaplan style shooter. He claimed to have the idea for ''Radiant Silvergun'' long before it was released, not pulling any influence from games of the era. The key philosophies he carried was to make a classic style game, but make it unlike anything else. He was a big fan of Irem's '' Image Fight'' (1988), and believes that some of that inspiration is reflected in ''Radiant Silvergun''. The Treasure team wanted to develop the game for home console in addition to arcades. They agreed the game had to be released in arcades first, as a console exclusive shooter may be a hard sell. They hoped the game would appeal to shooting fans in the arcades while also convincing home console players that shooters were still fun. Maegawa thought it would be best to keep the arcade and console portions of the development cycle separate, because arcades and consoles are so different. Iuchi treated the arcade version as the "test version" with the console version released soon after that. He believed that if the team was not successful with the console
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
, the 2D shoot 'em up genre would soon die.


Production

Development on ''Radiant Silvergun'' started in late 1997, and progressed smoothly as opposed to past projects where they had to scrap ideas and restart from scratch. The title is in reference to an early concept that had people flying through the sky holding silver guns in each hand. Some of the staff thought the name was difficult to remember, but Iuchi believed that if it was hard to remember, it was hard to forget. Only ten people worked on the game, including three programmers, four artists, and one sound designer. They chose to develop for the Sega ST-V arcade board because Treasure had normally developed games for Sega and it was similar to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
home console, which they were planning on porting the game to. The team had knowledge of the Sega Saturn's hardware from developing previous games for it, so they believed it would be easier this time around. They did not use any expensive hardware, just conventional computers. They used
LightWave LightWave 3D is a 3D computer graphics program developed by LightWave Digital. It has been used in films, television, motion graphics, digital matte painting, visual effects, video game development, product design, architectural visualizatio ...
for the 3D objects and freeware downloaded from the internet to make the 2D graphics. The programmers and designers worked hard to use every bit of power from Sega's hardware. Iuchi did not include
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s in ''Radiant Silvergun'' because he felt they were distracting, and he often found himself dying when trying to manage different weapons and items. To combat this, he made the game progress simply through shooting and dodging, and mapped weapons to individual buttons and button combinations instead of needing to press a button to cycle through weapons. The team also made the bullets deliberately slow to appeal to a wider playing audience. The team recruited animation studio
Gonzo Gonzo may refer to: People * Gonzo (nickname), a list of people with the nickname * Radislav Jovanov Gonzo (born 1964), Croatian music video director Radislav Jovanov, also known as Gonzo * Matthias Röhr (born 1962), German musician whose stage ...
to create movie sequences with deeper story elements for the Saturn version. These sequences were not included in the arcade version because players there do not want to wait through story sequences. Gonzo had previously done animation for Treasure's '' Silhouette Mirage'' (1997) and Iuchi was happy with the outcome of their work on ''Radiant Silvergun''. The game's music was composed by Hitoshi Sakimoto. Towards the end of development, Maegawa could not finish the game to properly
debug In engineering, debugging is the process of finding the root cause, workarounds, and possible fixes for bugs. For software, debugging tactics can involve interactive debugging, control flow analysis, log file analysis, monitoring at the ap ...
it because it was too difficult. He brought in skilled players who held national records at shooters to debug the game.


Release

''Radiant Silvergun'' was released in Japanese arcades on May 28, 1998. The team was anxious about whether it was going to be received well in arcades since it was such a unique shooter and their first arcade game, so Maegawa went in person to arcades to gauge the player reaction. He later said they observed people playing the game for a very long time, which made them happy. The game was released at retail for the Sega Saturn on July 23, 1998, and sold around 50,000 copies.


Reception

In July 1998, ''Game Machine'' listed the game as being the fifth most popular arcade game in Japan at the time. The Sega Saturn port of ''Radiant Silvergun'' received critical acclaim, with some calling it one of the best shoot 'em ups ever made. Critics agreed that Treasure successfully revived and redefined the shooter genre following a period of stagnation in the wake of the advent of
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s during the
16-bit era In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in Nort ...
. Several journalists commented on the game's visuals. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' wrote the game was "arguably the finest technical showcase the Saturn has ever played host to." They praised the
parallax Parallax is a displacement or difference in the apparent position of an object viewed along two different sightline, lines of sight and is measured by the angle or half-angle of inclination between those two lines. Due to perspective (graphica ...
backdrops, Mode 7 style distortion effects, and use of 3D polygons to create imaginative bosses. They felt the game was a successful attempt to push the Sega Saturn's graphical capabilities to its limits, calling it "a wonder to behold." ''
Sega Saturn Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues incl ...
'' also thought the game had some of the most impressive Sega Saturn graphics, and highlighted the great mix of 2D and 3D graphics. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' thought the game outclassed graphics capable on the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
or
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
. ''Arcade'' called it a "gorgeous" and "sense-pummeling" shooter with spectacular explosions and visual effects. Critics also praised ''Radiant Silvergun'''s gameplay, and most commonly highlighted its replayability thanks to the depth of its scoring system and hidden bonuses. ''Arcade'' called it "the kind of repeat play magnetism that makes you wonder why 2D shoot 'em ups fell from grace in the first place." ''Sega Saturn Magazine'' argued that there are
role-playing games A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
with less depth than ''Radiant Silvergun''. ''Edge'' claimed that Treasure's commitment to "old school" gaming principles paid off, and praised the game's hardcore appeal. Both ''Edge'' and ''Sega Saturn Magazine'' shared positive thoughts on the game's weapon systems, and also agreed that it was satisfyingly difficult, although ''Edge'' complained that sometimes it sacrificed fairness for visual flair. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' concluded their thoughts saying: "This game is an absolute must-buy. Never has a shooter combined relentless, thoughtfully-designed action with such stunning graphics and sound...''Radiant Silvergun'' makes you feel as if you've never really played a shooter before. It's a whole new experience."


Legacy

In retrospective reviews, ''Radiant Silvergun'' is considered one of the greatest shooters of all time, and one of the best Sega Saturn games. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' called ''Radiant Silvergun'' a "milestone in shooter design" and in 2008 listed it as their number one classic shoot 'em up. In 2005, ''IGN'' also compiled all their reader's review ratings of the 31,000 games in their database, among which ''Radiant Silvergun'' reached the twelfth spot. Because of the game's limited availability, it soon became an expensive and sought after collector's item, selling for at least by 2011. The game received a spiritual successor in the form of '' Ikaruga'' (2001), which was originally subtitled ''Radiant Silvergun 2''. It was first released on the Sega NAOMI arcade platform until later being ported to the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
and
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. Like its predecessor, ''Ikaruga'' gained a reputation as one of the greatest shooters ever made. It was rereleased in 2008 on the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
.


Xbox 360 port

Following ''Ikaruga'''s rerelease, fans began asking Treasure why ''Radiant Silvergun'' had not been rereleased as well, so Treasure began work on a port. At first, the port was being developed solely by Katsuhiro Sanjo at Treasure until others assisted. Development lasted two and a half years. Sanjo stated that bringing ''Radiant Silvergun'' to the Xbox 360 was more difficult than anticipated. He had difficulties recreating some of the backgrounds and the Saturn's special effects. In October 2010, Microsoft announced the game was coming to the
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
in 2011, marking the game's first official release in
the West West is a cardinal direction or compass point. West or The West may also refer to: Geography and locations Global context * The Western world * Western culture and Western civilization in general * The Western Bloc, countries allied with NAT ...
. The port features online and offline cooperative play, leaderboards, downloadable replays, and an option to play with updated graphics. There is also an option for a scoring system based on ''Ikaruga''. It was released on 14 September 2011 garnering "generally favorable" reviews according to ratings aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Critics praised the new high-resolution graphics options and new online modes and enhancements. They also appreciated the rerelease for giving more people the opportunity to play it given the Saturn version's expensive cost on second hand markets. The Xbox 360 version was ported and released to the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
in September 2022. It was briefly pulled from the online store in North America at release due to a change in the game's content rating, but was added back six days later. The game was released on Steam in November 2023.


Notes


References


External links

* (archived)
''Radiant Silvergun''
at
MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...
{{Gonzo Shoot 'em ups 1998 video games Arcade video games Cooperative video games Multiplayer and single-player video games Nintendo Switch games Post-apocalyptic video games Science fiction video games Vertically scrolling shooters Sega Saturn games Video games about time travel Treasure (company) games Video games scored by Hitoshi Sakimoto Video games developed in Japan Video games featuring female protagonists Video games set in the 26th century Video games set in the Stone Age Xbox 360 Live Arcade games Microsoft games Entertainment Software Publishing games Video games set in the future Windows games