
A sim racing wheel, also known as racing wheel, is a control device for use in
racing game
Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more re ...
s,
racing simulators
Sim racing is the collective term for racing games that attempt to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a dr ...
, and
driving simulator
Driving simulators are used for entertainment as well as in training of driver's education courses taught in educational institutions and private businesses. They are also used for research purposes in the area of human factors and medical rese ...
s. They are usually packaged with a large
paddle
A paddle is a handheld tool with an elongated handle and a flat, widened end (the ''blade'') used as a lever to apply force onto the bladed end. It most commonly describes a completely handheld tool used to propel a human-powered watercraft by p ...
styled as a
steering wheel
A steering wheel (also called a driving wheel, a hand wheel, or simply wheel) is a type of steering control in vehicles.
Steering wheels are used in most modern land vehicles, including all mass-production automobiles, buses, light and hea ...
, along with a set of
pedals
A pedal (from the Latin '' pes'' ''pedis'', "foot") is a lever designed to be operated by foot and may refer to:
Computers and other equipment
* Footmouse, a foot-operated computer mouse
* In medical transcription, a pedal is used to control ...
for the accelerator, brake, and
clutch
A clutch is a mechanical device that allows an output shaft to be disconnected from a rotating input shaft. The clutch's input shaft is typically attached to a motor, while the clutch's output shaft is connected to the mechanism that does th ...
, as well as
transmission controls. An
analog wheel and pedal set such as this allows the user to accurately manipulate steering angle and pedal control that is required to properly manage a simulated car, as opposed to digital control such as a keyboard. The relatively large range of motion further allows the user to more accurately apply the controls. Racing wheels have been developed for use with
arcade game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
s,
game console
A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location conne ...
s,
personal computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s, and also for professional driving simulators for race drivers.
History
Racing wheels have long been a feature of
arcade racing games, with a steering wheel typically part of the
arcade cabinet
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
.
International Mutoscope Reel Company
The International Mutoscope Reel Company was an American amusement arcade company. They were formed in the early 1920s, to produce Mutoscope machines and the motion picture reels that the machines played. They continued to manufacture Penny arcade ...
's
electromechanical
Electromechanics combine processes and procedures drawn from electrical engineering and mechanical engineering. Electromechanics focus on the interaction of electrical and mechanical systems as a whole and how the two systems interact with each ...
(EM) game ''Drive Mobile'' (1941) featured a steering wheel.
Kasco's EM game ''Indy 500'' (1968) featured a racing wheel and
accelerator pedal
Car controls are the components in automobiles and other powered road vehicles, such as trucks and buses, used for driving and parking.
While controls like steering wheels and pedals have existed since the invention of cars, other controls have ...
.
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
's ''
Gran Trak 10'' (1974) was the first
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
with a steering wheel.
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's ''
Out Run
(also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and ...
'' (1986) featured a hydraulic
motion simulator
A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provid ...
cabinet with a
force feedback racing wheel, a
stick shift, and
acceleration
In mechanics, acceleration is the Rate (mathematics), rate of change of the velocity of an object with respect to time. Acceleration is one of several components of kinematics, the study of motion. Accelerations are Euclidean vector, vector ...
and
brake
A brake is a machine, mechanical device that inhibits motion by absorbing energy from a moving system. It is used for Acceleration, slowing or stopping a moving vehicle, wheel, axle, or to prevent its motion, most often accomplished by means of ...
pedals.
In the home
PC game
A personal computer game, or abbreviated PC game, also known as a computer game, is a video game played on a personal computer (PC). The term ''PC game'' has been popularly used since the 1990s referring specifically to games on "Wintel" (Micr ...
market, racing wheels began appearing in the 1990s. One of the earliest racing wheels for the PC
mass market
The term "mass market" refers to a market for goods produced on a large scale for a significant number of end consumers. The mass market differs from the niche market in that the former focuses on consumers with a wide variety of backgrounds with ...
was the
Thrustmaster Formula T1, released in 1994. It had no force feedback, only some form of spring-based centering resistance proportional to the steering angle. Two of the earliest FFB wheels for the consumer PC market were the Microsoft Sidewinder Force Feedback Wheel, released in 1997, and the Logitech Wingman Formula Force.
Force feedback
Force feedback sim wheels have motors to simulate
steering kickback. Racing wheels started off as simple plastic wheels hooked up to a rotary potentiometer, which were sprung by springs or bungees. These spring-based wheels had a reactive torque that increased proportionally only to the steering angle, without regard for the simulated vehicle dynamics.
[
Dell’Amico, M., Marzani, S., Minin, L., Montanari, R., Tesauri, F., Mariani, & Tango, F. (2007) ]
Design of an adaptive feedback based steering wheel
', p.181, in Marvin J. Dainoff (Ed., 2007)
International Conference on Ergonomics and Health Aspects of Work with Computers
' (pp. 180–188). Springer, Berlin, Heidelberg.
Eventually manufacturers began to use electric motors in the controllers, in place of springs, in order to achieve a level of
force feedback (sometimes abbreviated ), first seen in Microsoft's Sidewinder wheel. At first this technology simply provided the centering force and other artificial effects such as shaking the wheel in a crash or other vibrations. However, as driving simulations have evolved, their physics engines have become more elaborate, allowing also for linking the force feedback close to the simulated
vehicle dynamics
Vehicle dynamics is the study of vehicle motion, e.g., how a vehicle's forward movement changes in response to driver inputs, propulsion system outputs, ambient conditions, air/surface/water conditions, etc.
Vehicle dynamics is a part of engineer ...
of the in-game physics.
This allows the user to truly feel what forces go through the steering rack, instead of just artificial effects, and genuinely enhance the realism of the game. A fundamental factor for an adequate subjective steering-feel and perception of drivability from a force feedback wheel, is the transfer function from steering torque to steering angle.
In 2015, a preliminary comparison of gear-driven and
direct-drive wheels in the 0–30 Hz frequency range, for a study on hard real-time
multibody simulation and high-fidelity steering wheel force feedback, concluded that direct-drive wheels are preferable.
[Pastorino, R., Desloovere, M., Vanneste, F., Degezelle, P., Desmet, W., & Optidrive, N. V. (2015) ]
Development, implementation and validation of a hard real-time multibody simulation for high-fidelity steering wheel force feedback
', in Proceedings of the ECCOMAS Thematic Conference on Multibody Dynamics, Barcelona, Spain (Vol. 10).
Buttons

Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are
cruise control
Cruise control (also known as speed control, cruise command, autocruise, or tempomat) is a system that automatically controls the speed of an automobile. The system is a servomechanism that takes over the car's throttle to maintain a steady sp ...
or pit-lane limiter for the
pit lane
Pitstop may refer to:
* Pit stop
Pitstop may refer to:
* Pit stop, in motor racing, when the car stops in the pits for fuel and other consumables to be renewed or replenished
* ''Pit Stop'' (1969 film), a movie directed by Jack Hill
* ''Pit ...
, button for
flashing lights,
windscreen wiper
A windscreen wiper (Commonwealth English) or windshield wiper (American English) is a device used to remove rain, snow, ice, washer fluid, water, or other debris from a windscreen, vehicle's front window. Almost all motor vehicles, including ...
s, radio communication with the team, adjustments to the
racing setup (such as
brake balance The brake balance or brake bias of a vehicle is the distribution of brake force at the front and rear tires, and may be given as the percentage distributed to the front brakes (e.g. 52%) or as the ratio of front and rear percentages (e.g. 52/48). Th ...
,
brake migration,
differential braking (entry, mid+, exit, hi-speed; to make use of torque effectively at different points in a corner
What all the controls do on a modern day F1 steering wheel
/ref>), traction control (amplitude and sensitivity), anti-roll bar
An anti-roll bar (roll bar, anti-sway bar, sway bar, stabilizer bar) is an automobile suspension part that helps reduce the body roll of a vehicle during fast cornering or over road irregularities. It links opposite front or rear wheels to a t ...
adjustment (front and rear), engine program (strat mode/ engine mode to get extra power or conserve fuel and engine life), engine braking
Engine braking occurs when the retarding forces within an internal combustion engine are used to slow down a motor vehicle, as opposed to using additional external braking mechanisms such as friction brakes or magnetic brakes.
The term is ofte ...
(the engine's throttle or absence of throttle when there is no input from the gas pedal, i.e. whether the engine contributes to the car slowing down or is keeping its speed), etc.), seeing sideways or in the mirror, or to browse various menus (for example using a 7-way «funky switch»).
Comparison of racing wheels
Subsections by motor type: no FFB, gear- or belt-driven, and direct-drive wheels.
Wheel rims
No FFB
Gear- and/or belt-driven
Earlier products
Gear-driven
Hybrid gear and belt-driven
Belt-driven
Direct-drive bases or wheel + base combos
Other types / uncategorized
Pedals
Other features by which pedals can be compared are whether they can be inverted (hanging pedals), build material (plastic, aluminum), adjustability (position, pressure, travel), measured pressure, travel length, sensor resolution.[The 5 Best Sim Racing Load Cell Pedals](_blank)
flowracers.com, 2020
Potentiometer-based and magnetic brake
Loadcell brake
Shifters
Notes
See also
* HOTAS
HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit. By adopting such an arrangement, pilots are capable of performing all vital ...
(''hands on throttle-and-stick'')
* Linkage (mechanical)
A mechanical linkage is an assembly of systems connected so as to manage forces and Motion, movement. The movement of a body, or link, is studied using geometry so the link is considered to be Rigid body, rigid. The connections between links ...
* Sim racing
Sim racing is the collective term for racing games that attempt to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a dr ...
* Sim racing pedals
* Sawtooth wave
The sawtooth wave (or saw wave) is a kind of non-sinusoidal waveform. It is so named based on its resemblance to the teeth of a plain-toothed saw with a zero rake angle. A single sawtooth, or an intermittently triggered sawtooth, is called a ...
References
{{Game controllers
Game controllers
Racing simulators
Driving simulators