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''RPM Racing'' (short for ''Radical Psycho Machine Racing'') is a
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
racing game developed by
Silicon & Synapse Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three gradua ...
(now known as Blizzard Entertainment) and published by Interplay Productions. It is a successful remake of the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
video game '' Racing Destruction Set'', developed by Electronic Arts in 1985. It claims to be the first American-developed game for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
. A spiritual successor, '' Rock n' Roll Racing'', was released in 1993.


Gameplay

Players can race in a regular season, a single race, or create their own course. The courses can be straight and oval, curvy and or hilly and unpredictable. The winner gets money and a chance to score their initials for the fastest time.


Development

''RPM Racing'' was developed in four months, using the Sluggo development system created by
Rebecca Heineman Rebecca Ann Heineman is an American video game designer and programmer. Heineman was a founding member of video game companies Interplay Productions, Logicware, Contraband Entertainment, and Olde Sküül. She has been chief executive officer ...
and her partner. It allowed uploading of bin files to a cartridge simulator for the SNES. It was programmed in 65c816 assembly language using a cross compiler on an IBM computer. ''RPM'' is one of the first SNES games developed in high resolution graphics mode which allows for sharper detail but fewer colors. This limits the amount of unique graphics displayed from the SNES video memory. Due to this, the sequel, '' Rock n' Roll Racing'', was developed in the lower resolution graphics mode, allowing for much more vibrant colors and graphic detail. The logic engine and track editor for ''RPM'' were ported from an older Electronic Arts game ''Racing Destruction Set''. The 5A22 8-Bit assembly code was modified for the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
system but otherwise mostly left intact.


References


External links

* {{DEFAULTSORT:Rpm Racing 1991 video games Blizzard games Interplay Entertainment games Nintendo Switch games Multiplayer and single-player video games PlayStation 4 games Racing video games Super Nintendo Entertainment System games Super Nintendo Entertainment System-only games Vehicular combat games Video games scored by George Sanger Video games with isometric graphics Windows games Xbox One games Video games developed in the United States