The RIVA TNT2 is a
graphics processing unit
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal ...
manufactured by
Nvidia
Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curti ...
starting in early 1999. The chip is codenamed "NV5" because it is the 5th graphics chip design by Nvidia, succeeding the
RIVA TNT (NV4). RIVA is an acronym for ''Real-time Interactive Video and Animation accelerator''.
[RIVA 128 Brochure]
Nvidia, accessed October 9, 2007. The "TNT" suffix refers to the chip's ability to work on two
texel
Texel (; Texels dialect: ) is a municipality and an island with a population of 13,643 in North Holland, Netherlands. It is the largest and most populated island of the West Frisian Islands in the Wadden Sea. The island is situated north of Den ...
s at once (''TwiN Texel'').
[TNT2]
Nvidia, accessed October 12, 2007. Nvidia removed RIVA from the name later in the chip's lifetime.
Overview
The TNT2 core features the same basic dual-pipeline layout as the RIVA TNT, however with a few updates, such as larger 2048x2048 texture support, 32-bit Z-buffer/stencil support,
AGP 4X support, up to 32MB of
VRAM
Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. It often uses a different technology than other computer memory, in order to ...
, and a
process
A process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic.
Things called a process include:
Business and management
* Business process, activities that produce a specific s ...
shrink from 0.35
μm to 0.25 μm. It was the process shrink that enabled improved clock speeds (from 90 MHz to 150+ MHz), which is where the substantial performance improvement came from.
A low-cost version, known as the TNT2 M64, was produced with the memory interface reduced from 128-bit to 64-bit. Sometimes these were labeled "Vanta", continuing the Vanta name started with a value-oriented RIVA TNT-based product. This chipset outperformed the older
RIVA TNT while being less costly to produce. They proved quite popular in the OEM market, as most consumers simply assumed all TNT2 cards were the same.
Product comparisons
RIVA TNT2's competition included the
3dfx Voodoo2,
3dfx Voodoo3, the
Matrox G400, and the
ATI Rage 128. The main competitor to the TNT2 was the Voodoo3, which compared to the TNT2 lacked 32-bit color output in 3D. This was a distinguishing point for the TNT2, while the Voodoo3 was marketed under the premise of superior speed and game compatibility. The 3dfx
Glide API was still popular at this time, and frequently performed faster and with better image quality than non-vendor locked APIs
Direct3D
Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware ...
and
OpenGL
OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
. Some games also had exclusive 3D features when used with Glide, including ''
Wing Commander: Prophecy'', and the popular ''
Unreal'' had a troubled development history with regards to Direct3D and was plagued by issues such as missing details in this mode.
Voodoo3 cards render internally in 32-bit
precision color depth
Color depth, also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bit ...
. This is dithered down for the 16-bit framebuffer, which is then postprocessed by a 2x2 box filter in the
RAMDAC, dubbed "22-bit equivalent" output by marketing.
[ While this results in markedly less dithering than TNT2's 16-bit output, it is not equivalent to real 32-bit output. The postprocessed nature of the effect also meant that framebuffer captures did not display it, which lead to erroneous claims equating TNT2 16-bit quality to Voodoo3 when in many titles of the day Voodoo3 16-bit quality was closer to TNT2 32-bit quality in practice.][Beets, Kristof]
3dfx 22-bit Rendering Explored
Beyond 3D, April 27, 2007. 32-bit rendering became much more important with heavier use of alphablending and multipass effects in games, however.
The Voodoo3 and TNT2 also differ in that the Voodoo3 has a single dual-texturing pipeline (1x2), while the TNT2 has two single-texturing pipelines (2x1). This means that in games which only put a single texture on a polygon face at once, the TNT2 can be more efficient and faster. However, when TNT2 was launched, single-texturing was no longer used in most new games.
One fact that many hardware review sites noted was that the TNT2 could still be outperformed by two 3dfx Voodoo2 running in SLI mode. In games that supported the Glide API, Voodoo2 SLI setups were able to consistently perform faster and offer better image quality than the TNT2. Voodoo2 cards were more than a year old, but, when combined, could still outperform then-current Nvidia technology.
Variants
Falcon Northwest
Falcon Northwest is a private company headquartered in Medford, Oregon. It designs, assembles, and markets high-end custom computers. The company was founded in 1992 and was one of the first to specialize in PCs built specifically for gaming.
His ...
, a high-end PC company, and Guillemot, an international video card manufacturer, at one point cooperated to create the ''Falcon Northwest Special Edition Maxi Gamer Xentor 32 SE''. It was a TNT2 Ultra card designed to operate at a record-breaking 195 MHz core and similarly impressive 235 MHz RAM. This was far and away the highest clocked TNT2 model released. The card used special extremely low latency (for the time) 4.3 ns SDRAM
Synchronous dynamic random-access memory (synchronous dynamic RAM or SDRAM) is any DRAM where the operation of its external pin interface is coordinated by an externally supplied clock signal.
DRAM integrated circuits (ICs) produced from the ...
to achieve the high RAM clock speed. The regular ''Maxi Gamer Xentor 32'' came with the core clocked at 175 MHz and memory at either 183 MHz or 195 MHz, depending on which RAM chips the board arrived with.["HSREVIEWS: TNT2 Round-Up" PC Gamer October 1999: 190.]
The Creative ''3D Blaster TNT2 Ultra'' came clocked at the standard 150 MHz core and 183 MHz RAM. However, Creative included a unique software package that allowed the user to run software that used 3dfx
3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the f ...
's Glide. This wrapper, named ''Unified'', was not as compatible with Glide games as real 3dfx hardware, but it was also the only card available other than a 3dfx card that could run Glide software. This Glide wrapper was very slow, not without issues, and was rather unstable. TNT2 Glide - Creative Labs Unified
Guru of 3D, accessed July 5, 2007. The main use of the wrapper was to allow 3D acceleration of games that only supported Glide 3D accelerators.
Hercules
Hercules (, ) is the Roman equivalent of the Greek divine hero Heracles, son of Jupiter and the mortal Alcmena. In classical mythology, Hercules is famous for his strength and for his numerous far-ranging adventures.
The Romans adapted the Gr ...
equipped their ''Dynamite TNT2 Ultra'' with faster-than-stock components, as well. The card came with a 175 MHz core clock and 200 MHz memory. The card lacked TV output, however.
ELSA's ''Erazor III'' came clocked at non-Ultra TNT2 rates but included "3D Revelator"
shutter glasses
An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for ...
. These glasses made games look as though they were coming out of the screen, and worked with both Direct3D and some OpenGL titles.
Aladdin TNT2 chipset
ALi integrated the RIVA TNT2 core into the motherboard chipset Aladdin TNT2. The northbridge ALi M1631 with graphic core was commonly paired with a M1535D southbridge and was prepared for the low-cost Socket 370 motherboards. Aladdin TNT2 offers support for both a local frame buffer (4-32MB) as well as unified memory mode. Frame buffer memory operated at 150 MHz and used 64-bit bus. This lacked an external AGP 4x port for a separate graphic card. With an integrated local frame buffer, TNT2 core offered similar speed compared to the separate TNT2 M64 AGP cards.
Main motherboard manufacturers like Asus prepared boards with the Aladdin TNT2 and local memory. But solution was mostly known from low-cost and low-quality boards without separate memory. Boards like PC-CHIPS M754LMR (used chipset relabelled to PC133 GfX Pro) were known for both low speed and low stability. TNT2 graphic speed was crippled by missing local frame buffer and slow access to the main memory.
Chipset table
Competing chipsets
*
3dfx Voodoo2
*
3dfx Voodoo3
*
Matrox G400
*
ATI Rage 128
*
S3 Graphics Savage4
References
External links
TNT2 - The Mainstream 128-bit TwiN Texel 3D ProcessorDrivers of Giga-Byte TNT2 M64 for Win98/2000/NT/XP
{{Graphics Processing Unit
Computer-related introductions in 1999
Nvidia graphics processors
Graphics cards