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The Rockstar Advanced Game Engine (RAGE) is a proprietary
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
developed by RAGE Technology Group, a division of Rockstar Games' Rockstar San Diego studio. Since its first game, ''
Rockstar Games Presents Table Tennis ''Rockstar Games Presents Table Tennis'' is a 2006 table tennis simulation video game developed by Rockstar San Diego and published by Rockstar Games. The game is a realistic simulation of the sport table tennis, with the main objective to make t ...
'' in 2006, released for the Xbox 360 and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
, the engine has been used by Rockstar Games' internal studios to develop advanced open world games for consoles and computers.


History

Prior to developing the Rockstar Advanced Game Engine (RAGE), Rockstar Games, and primarily its Rockstar North studio, mostly used Criterion Games' RenderWare engine to develop games for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, Windows, and Xbox, such as the early 3D installments in the '' Grand Theft Auto'' franchise. In 2004, Criterion Games was acquired by Electronic Arts, which led Rockstar Games to switch from RenderWare, and open RAGE Technology Group as a division of Rockstar San Diego. RAGE Technology Group started developing what would later become RAGE, based on Rockstar San Diego's previous Angel Game Engine (AGE). The first game to use the engine was Rockstar San Diego's ''
Rockstar Games Presents Table Tennis ''Rockstar Games Presents Table Tennis'' is a 2006 table tennis simulation video game developed by Rockstar San Diego and published by Rockstar Games. The game is a realistic simulation of the sport table tennis, with the main objective to make t ...
'', released for Xbox 360 on May 23, 2006 and ported to the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
more than a year later. Since then, RAGE integrates the third-party middleware components
Euphoria Euphoria ( ) is the experience (or affect) of pleasure or excitement and intense feelings of well-being and happiness. Certain natural rewards and social activities, such as aerobic exercise, laughter, listening to or making music and da ...
and
Bullet A bullet is a kinetic projectile, a component of firearm ammunition that is shot from a gun barrel. Bullets are made of a variety of materials, such as copper, lead, steel, polymer, rubber and even wax. Bullets are made in various shapes and co ...
, as character animation engine and physics engine, respectively. On seventh generation consoles, PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in '' Grand Theft Auto IV'' ( 720p vs. 640p), in '' Midnight Club: Los Angeles'' (1280×720p vs. 960×720p) and in '' Red Dead Redemption'' (720p vs. 640p). Despite its problems in optimization equality, in July 2009, Chris Stead of IGN voted RAGE as one of the "10 Best Game Engines of he 7thGeneration", saying: "RAGE's strengths are many. Its ability to handle large streaming worlds, complex A.I. arrangements, weather effects, fast network code and a multitude of gameplay styles will be obvious to anyone who has played ''GTA IV''." Since the release of '' Max Payne 3'', the engine supports DirectX 11 and
stereoscopic Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the depth perception, illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stere ...
3D rendering 3D rendering is the 3D computer graphics process of converting 3D modeling, 3D models into 2D computer graphics, 2D images on a computer. 3D renders may include photorealistic rendering, photorealistic effects or non-photorealistic rendering, no ...
for personal computers. ''Max Payne 3'' also marked the first time in which RAGE was capable of rendering the same 720p resolution on a game, both on PlayStation 3 and Xbox 360. This benefit has been achieved also in ''
Grand Theft Auto V ''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'', which renders at a 720p resolution on both consoles. For the remastered versions of ''Grand Theft Auto V'', RAGE was reworked for the eighth generation of video game consoles, with
1080p 1080p (1920×1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen vert ...
resolution support for both the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and Xbox One. The PC version of the game, released in 2015, showed RAGE supporting
4K resolution 4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K Ultra-high-definitio ...
and
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
s at 60 frames per second, as well as more powerful draw distances, texture filtering, and improved shadow mapping and tessellation quality. RAGE would later be further refined with the release of '' Red Dead Redemption 2'' in 2018, supporting physically based rendering, volumetric clouds and fog values, pre-calculated global illumination as well as a Vulkan renderer in the Windows version. The Euphoria engine was overhauled to create advanced AI as well as enhanced physics and animations for the game. HDR support was added in May 2019. Support for Nvidia's Deep Learning Super Sampling (DLSS) was added in July 2021.


Games using RAGE


References

{{Video game engines 2006 software 3D graphics software Proprietary software Rockstar Games Video game engines Game engines that support Vulkan (API)