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''R.C. Pro-Am II'' is a
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
developed by Rare and released by
Tradewest Tradewest was an American video game company based in Corsicana, Texas that produced numerous games in the 1980s and early 1990s. The company was the publisher of the ''Battletoads'' and ''Double Dragon'' series in North America and the PAL region. ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
on December 11, 1992. The game is the sequel to the 1988 '' R.C. Pro-Am'' and features similar gameplay with a wider variety of tracks, currency-based vehicle and weapon upgrades, and
bonus stage A bonus stage (also known as a bonus level, bonus round, or special stage) is a special level within a video game designed to reward the player or players, and typically allows the player to collect extra points or power-ups. Bonus stage either ...
s. In ''R.C. Pro-Am II'', four players, either human or
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
, race on a series of tracks to finish first while avoiding obstacles and hazards. The winner receives race points and money. The game features a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
mode in which up to four human players can compete against each other simultaneously. Reviewers praised the sequel's additional features and variety, while others found its gameplay unoriginal compared to the original and its contemporaries. Critics lauded the multiplayer mode, which some said was a reason alone to buy the game. The game was released in Rare's 2015 '' Rare Replay'' compilation for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
.


Gameplay

''R.C. Pro-Am II'' is a
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
in which four vehicles compete on a series of 24 different tracks: eight standard racetracks, eight "cityscape" tracks, and eight offroad tracks. The
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Play ...
increases between each type of course. Players must navigate around course obstacles to finish the race. In the
single-player mode A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
, the players races against three
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
opponents. The game also has a multiplayer mode in which up to four human players can race against each other. The objective of each race is to finish in the top three places to receive race points and money, which is used to upgrade vehicles and buy weapons. The top three finishers are qualified to participate in the next race while other players must use a
continue Continue may refer to: * Continue (video gaming), an option to continue a video game after all the player's lives have been lost *Continue (keyword), a programming language keyword * ''Continue'' (film), a 2022 American drama film Music *''Continu ...
. The game ends when the players run out of continues. Players steer with the
directional pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
, accelerate with one button, and fire their weapon with the other. Before each race, players can use money earned from previous races to buy vehicle performance upgrades and weapons, which can be used on other competitors. Upgrades and weapons include the following: motors (increased speed); tires (better turning); missiles, bombs, and "freeze beams"; and buckshots (steal opponents' cash). Other purchasable goods include additional ammunition. Players can save money to purchase better, more expensive upgrades later in the game. Players can also collect letters that spell "PRO AM II" that are scattered on the track. Upon finishing the collection, the player receives a new, faster vehicle with tighter controls. Track terrain varies, including winter environments, crossroads, and rivers. Track hazards like water, bombs, mud, ice, ridges, oil, and bomb-dropping aircraft slow player speed. The game includes two types of bonus stages (
tug of war Tug of war (also known as tug o' war, tug war, rope war, rope pulling, or tugging war) is a sport that pits two teams against each other in a test of strength: teams pull on opposite ends of a rope, with the goal being to bring the rope a certa ...
and
drag race Drag racing is a type of motor racing in which automobiles or motorcycles compete, usually two at a time, to be first to cross a set finish line. The race follows a short, straight course from a standing start over a measured distance, most c ...
) that award race points and cash.


Background and release

Ultimate Play the Game was founded by brothers
Tim and Chris Stamper Brothers Tim and Chris Stamper are British entrepreneurs who founded the video game companies Ultimate Play the Game and Rare. They first worked together on arcade conversion kits, which were licensed to companies, but later became developer ...
, along with Tim's wife, Carol, from their headquarters in
Ashby-de-la-Zouch Ashby-de-la-Zouch, sometimes spelt Ashby de la Zouch () and shortened locally to Ashby, is a market town and civil parish in the North West Leicestershire district of Leicestershire, England. The town is near to the Derbyshire and Staffordsh ...
in 1982. They began producing video games for the
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
throughout the early 1980s. The company were known for their reluctance to reveal details about their operations and then-upcoming projects. Little was known about their development process except that they used to work in "separate teams": one team would work on development whilst the other would concentrate on other aspects such as sound or graphics. This company later evolved into Rare, the developer of ''R.C. Pro-Am II''. It was published by
Tradewest Tradewest was an American video game company based in Corsicana, Texas that produced numerous games in the 1980s and early 1990s. The company was the publisher of the ''Battletoads'' and ''Double Dragon'' series in North America and the PAL region. ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
in December 1992.


Reception

''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nint ...
'' praised the game's controls and upgrade options, which made the game strategic. The magazine criticized the difficulty as unfair, with aircraft hazards that gave players no reaction time in which to dodge attacks. '' Nintendo Magazine System'' praised the game overall and its multiplayer in particular, but felt that better games were available. In 1993, ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' said that the game was better than its predecessor, but noted that the graphics and sound could have been better. ''Jeuxvideo.com'' appreciated how the sequel's cars had better traction, but thought the game was technically unrefined considering its few advances in four years' time. For example, they criticized Rare for recycling the original game's audio. In 1994, ''
Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' had high praise for the game's multiplayer, screeching sound effects, vehicle handling, and
replay value Replay may refer to: * Replay (sports), a replayed match between two sport teams Technology * Game replay, a recording of a game session. * Instant replay, in motion pictures and television, a showing again of part of a film * Replay Professiona ...
. They criticized its lack of in-game music and current weapon indicators, and struggled to anticipate turns in the track in the game's angled perspective.
Retrogaming Retrogaming, also known as classic gaming and old school gaming, is the current playing and collection of obsolete personal computers, consoles, and video games. Usually, retrogaming is based upon systems that are outmoded or discontinued, alt ...
magazine ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' said that ''R.C. Pro-Am II'' was not substantially different from its predecessor. They found the racing
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sha ...
similar apart from the upgrade features. The reviewer added that players expected more, especially for a title that was released five years after the original. He also noted that while the single-player mode was "passable", the multiplayer mode was what made the game stand out on its own, providing "excellent gaming despite its lack of originality". ''R.C. Pro-Am II'' was named ''Nintendo Power'' best NES game of 1993 over '' Battletoads & Double Dragon'' and ''
Kirby's Adventure ''Kirby's Adventure'' is a 1993 platform game developed by HAL Laboratory and published by Nintendo for the Nintendo Entertainment System (NES). It is the second game in the ''Kirby'' series after ''Kirby's Dream Land'' (1992) on the Game Boy ...
''. The magazine credited the game's excellent controls and course variety. ''R.C. Pro-Am II'' is included in '' Rare Replay'', a compilation of 30 Rare titles, released on the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on August 4, 2015.


References

{{Good article 1992 video games Multiplayer and single-player video games Nintendo Entertainment System games Radio-controlled car racing video games Rare (company) games Tradewest games Vehicular combat games Video games about toys Video games scored by David Wise Video games developed in the United Kingdom