Quedex
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''Quedex'' is a game released for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
in 1987 by
Thalamus The thalamus (: thalami; from Greek language, Greek Wikt:θάλαμος, θάλαμος, "chamber") is a large mass of gray matter on the lateral wall of the third ventricle forming the wikt:dorsal, dorsal part of the diencephalon (a division of ...
. It is the third game developed by Finnish game programmer Stavros Fasoulas. The game consists of ten planes where the player steers a silvery ball and must find an exit square in order to leave the maze-like play-area. The name ''Quedex'' derives from the subtitle "The Quest for Ultimate Dexterity". In 1988,
Epyx Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, publishing a series of tactical combat games. The Epyx ...
released ports of ''Quedex'' for the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
under the name ''Mindroll''.


Gameplay

The ten levels can be played in any order the player chooses. The game contains features and challenges such as jumping, going through teleports and finding keys that open gates. Only Planes 4 and 8 feature music, due to their more frenetic nature. # Introductory level, teaching the player the mechanics of gameplay. The players roll over flashing squares to reveal a hole to the next sub-plane. It also introduces time-draining electric pools and lifts. # Players traverse a maze of teleports and doors, which are unlocked by picking up keys. Touching the skull tiles is fatal. # This level features teleports and electric tiles abound, and a sub-maze of invisible walls that reveal a pickup when players bump into them. # The players race down an obstacle course; bumping into obstacles knocks time off the clock, as does jumping from a lift or into an electric pool. Jumps are limited to 4. # The players turn all the tiles textured by rolling over them. Flashing tiles affect several others; black tiles are safe spaces rather than holes. Jumps are limited to 9. # This level requires players to navigate a maze of pipes, avoiding electric and skull tiles. Question mark icons litter the plane, some of which reveal the goal, but some are invisible until they are within range. Jumps are limited to what they can pick up. # The players have to pick up as many time pickups as they can, but the plane is covered with Goal tiles. They can collect all the pickups to reveal a bonus sub-plane with another 27, greatly enhancing a timer. # The players have to work their way to the centre of a maze, collecting four keys to unlock the goal as they go. No time to waste, because the maze collapses around the player. The route to the goal differs depending on the colour of the plane. # The goal is to destroy all the blocks and this can only be done by grabbing a cross pickup that turns the sphere blue and running into the blocks at high speed. Non-path tiles only drain player's clock while flashing. # The players hop across small islets of tiles, the height of which differs depending on how light or dark they are. The level also features the game's only use of conveyor belts. Completing a plane takes to a brief bonus plane, in which a set sequence of directions had to be repeated.


Ports

''Quedex'' was released in America by
Epyx Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, publishing a series of tactical combat games. The Epyx ...
under the name ''Mindroll'' on the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
and MS-DOS in 1988, and on the
TRS-80 Color Computer The RadioShack TRS-80 Color Computer, later marketed as the Tandy Color Computer, is a series of home computers developed and sold by Tandy Corporation. Despite sharing a name with the earlier TRS-80, the Color Computer is a completely different ...
in 1989. Silent Software was behind the conversion. The game also bore Thalamus copyrights. The look and feel of ''Mindroll'' was more bizarre and arcane in nature, with the sphere becoming an eyeball or 8-ball and the plane walls being ornately decorated. While the graphics were more colourful, the frame rate dropped greatly on both formats.


Reception

The game was positively reviewed by ''
Zzap!64 ''Zzap!64'' is a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazi ...
'' who described it as "an original, beautifully designed and superbly implemented puzzle package". It was given an overall score of 92%, earning the magazine's ''Sizzler'' accolade. ''
Commodore User ''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP. Timeline ''Commodore User'' was launched in October 1983 with an initial pr ...
'' were also impressed by the game, praising the "superb" graphics and sound and stating that it was "a strange game but a great game". It was awarded a 9/10 overall rating.


References

{{Reflist


External links


Dome.fi - early years of Finnish games (in Finnish)
1987 video games Amiga games Commodore 64 games Epyx games Puzzle video games Silent Software games Single-player video games Thalamus Ltd games TRS-80_Color_Computer_games Video games developed in Finland