Quantum Of Solace (video Game)
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''007: Quantum of Solace'' is a 2008
shooter video game Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, an ...
published by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. Based on the
James Bond The ''James Bond'' franchise focuses on James Bond (literary character), the titular character, a fictional Secret Intelligence Service, British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels ...
films '' Casino Royale'' (2006) and ''
Quantum of Solace ''Quantum of Solace'' is a 2008 spy thriller film and the twenty-second in the List of James Bond films, ''James Bond'' series produced by Eon Productions. Directed by Marc Forster and written by Neal Purvis and Robert Wade, Neal Purvis, Robe ...
'' (2008), it was developed by
Treyarch Treyarch Corporation ( ; formerly Treyarch Invention LLC) is an American video game developer based in Los Angeles with Additional studio locations in Vancouver, Canada; and Austin, Texas. Founded in 1996 by Peter Akemann and Doğan Köslü, it ...
for
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
(PS3) and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and by
Beenox Beenox Inc. is a Canadian video game developer established in 2000 in Quebec City. The studio became a wholly owned subsidiary of Activision on May 25, 2005. History Between 2003 and 2007, the developer was essentially a porting house. They ...
for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
, and is mostly played as a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
, with occasional switches to third-person.
Eurocom Eurocom Entertainment Software was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to develop games for the Nintendo Entertainment System. Eurocom expanded to Handh ...
developed a similar version for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
(PS2), played solely as a third-person shooter, while
Vicarious Visions Blizzard Albany (formerly Vicarious Visions, Inc.) is an American video game development division of Blizzard Entertainment based in Albany, New York. Founded in 1991, the company was acquired by Activision in January 2005. In January 2021, Vica ...
developed an entirely different version for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
, which is also played from a third-person perspective. ''Quantum of Solace'' marked Activision's first James Bond video game, following a deal the company reached in 2006 to acquire the game rights, previously held by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. The developers referred to previous Bond games, with the acclaimed '' GoldenEye 007'' providing the biggest source of inspiration. They also visited the sets of ''Casino Royale'' and ''Quantum of Solace'' and incorporated the likeness and voice work of numerous cast members, including Bond actor
Daniel Craig Daniel Wroughton Craig (born 2 March 1968) is an English actor. His accolades include two National Board of Review Awards, in addition to nominations for a Primetime Emmy Award, a British Academy Film Award, and three Golden Globe Awards. ...
, marking his debut in a Bond video game. Other returning cast members included
Judi Dench Dame Judith Olivia Dench (born 9 December 1934) is an English actress. Widely considered one of Britain's greatest actors, she is noted for her versatility, having appeared in films and television, as well as for her numerous roles on the stage ...
,
Eva Green Eva Gaëlle Green (; ; born ) is a French British-based actress, known for appearing in blockbuster and independent films, in which she often portrays eccentric, villainous, and complex characters. The daughter of actress Marlène Jobert, she ...
,
Mads Mikkelsen Mads Dittmann Mikkelsen (; born 22 November 1965) is a Danish actor. He rose to fame in Denmark as an actor for his roles such as Tonny in the first two films of the Pusher (film series), ''Pusher'' film trilogy (1996, 2004), Detective Sergea ...
,
Olga Kurylenko Olga Kostyantynivna Kurylenko (born 14 November 1979) is a Ukrainian-born French actress. She rose to prominence by playing the Bond girl Camille Montes in the James Bond film '' Quantum of Solace'' (2008). Kurylenko began her career modellin ...
, and
Mathieu Amalric Mathieu Amalric (; born 25 October 1965) is a French actor and filmmaker. He has won several César Awards and the Lumière Awards. He is best known internationally for his roles in the James Bond film '' Quantum of Solace'', in which he pla ...
. ''Quantum of Solace'', according to
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, received "mixed or average reviews" across all platforms. Critics generally believed that the game failed to live up to the standards set by ''GoldenEye'' due to its repetitive gameplay and short length, although they praised the multiplayer options, voice acting and music.


Plot

The game begins with
MI6 The Secret Intelligence Service (SIS), commonly known as MI6 ( Military Intelligence, Section 6), is the foreign intelligence service of the United Kingdom, tasked mainly with the covert overseas collection and analysis of human intelligenc ...
agent
James Bond The ''James Bond'' franchise focuses on James Bond (literary character), the titular character, a fictional Secret Intelligence Service, British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels ...
kidnapping Mr. White, a member of the previously unknown criminal-terrorist organization Quantum. While he and M interrogate White, they are attacked by the traitorous MI6 agent Craig Mitchell, who is killed by Bond while White escapes. Later, Bond spies on a meeting of Quantum members at the Bregenz Opera House and photographs them; among them is
Dominic Greene The following is a list of primary antagonists in the ''James Bond'' novels and film series. Novel villains by author Ian Fleming Kingsley Amis (writing as Robert Markham) Christopher Wood John Gardner Raymond Benson ...
, a well-known environmentalist. The game jumps forward to Bond crashlanding in
Bolivia Bolivia, officially the Plurinational State of Bolivia, is a landlocked country located in central South America. The country features diverse geography, including vast Amazonian plains, tropical lowlands, mountains, the Gran Chaco Province, w ...
, where Greene is trying to buy land. By this time, Bond has met
Camille Montes Camille Montes Rivero is a fictional character in the 2008 James Bond film ''Quantum of Solace'' portrayed by actress Olga Kurylenko. Film biography Camille Montes is a Bolivian national. She first meets James Bond (Daniel Craig) in Haiti, wh ...
, who is seeking vengeance against General Medrano, who is trying to overthrow the Bolivian government. Bond learns that Medrano killed Camille's family, and this is why she wants revenge. Bond opens up to Camille about the death of his former lover
Vesper Lynd Vesper Lynd is a fictional character featured in Ian Fleming's 1953 James Bond novel '' Casino Royale''. She was portrayed by Ursula Andress in the 1967 James Bond parody, which merely contained vague elements of the novel, and by Eva Green ...
, recounting his experience during the events of '' Casino Royale'': chasing Mollaka through Madagascar, infiltrating the Miami Science Center to kill Dimitrios, saving Skyfleet from Carlos at Miami International Air Port, killing Bliss en route to Montenegro, meeting Vesper, saving Le Chiffre from Steven Obanno and his men at the Casino, saving Vesper from Le Chiffre, and finally confronting Vesper and Gettler in Venice where Vesper dies, at which point the game flashes back to the present. Bond and Camille soon arrive at a hotel in the middle of the Bolivian desert. There, Greene and Medrano are discussing the land that Greene wants to buy; Greene will fund Medrano's attempt to overthrow the government in exchange for the land that he wants. Bond and Camille break up the meeting; Camille kills Medrano while Bond kills Greene. During the fight, the hotel's fuel cells are ignited; Bond and Camille manage to escape from the hotel before it explodes. They leave the area in an MI6 helicopter. In the closing scene, it is revealed that Mr. White and Guy Haines are reviewing MI6 debriefings and updates on 007's missions. The game ends with a scene of Bond outside the house telling M that he is going in.


Gameplay

''Quantum of Solace'' is played as a
shooter game Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, a ...
across all platforms, with players taking on the role of James Bond in each version.


Home console and PC version

The PC, PS3, Wii, and Xbox 360 versions are primarily a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
, but perspective switches to third-person whenever Bond takes cover from enemy fire. The PS2 version is played solely from a third-person perspective. Health is automatically regenerated when not taking damage. The player can hold up to three weapons and can pick up fallen weapons left behind by dead enemies. The player is also given a map of each level and can use hacking to unlock doors and disable security cameras. Stealth can be used and is sometimes necessary to proceed. Examples of this include the use of silenced weapons and silent takedowns of enemy guards. Fights occasionally incorporate
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
s, requiring the player to press the correct button as prompted on-screen. The various versions are generally the same, though with minor changes to suit the technological capabilities of each platform. The PS2 version excludes the missions set at the Miami airport, on the train, and in Venice. It adds a new mission set in the docks, and all levels feature slightly different designs. The Wii version features controls tailored towards its
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
motion controller, and it supports the
Wii Zapper The Wii Zapper is a gun shell peripheral for the Wii Remote. The name is a reference to and successor of the NES Zapper light gun for the Nintendo Entertainment System. It is mainly used to enhance controls for shooter games, including light gu ...
accessory.


DS version

The DS game is viewed from a third-person isometric perspective, but switches to an over-the-shoulder view during melee attacks. Gameplay is mostly controlled with the console's touchscreen, which is used to guide Bond around, as well as to aim and shoot at enemies. Bond can jump at predetermined sections in the game. Scattered throughout each level are various items, including casino chips and cards, which can be used to upgrade abilities. Cards can be equipped in different orders to enhance abilities with varying effects, depending on what
poker hands In poker, players form sets of five playing cards, called ''hands'', according to the rules of the game. Each hand has a rank, which is compared against the ranks of other hands participating in the showdown to decide who wins the pot. In high g ...
are formed. Chips are used to purchase upgrades such as better aiming. The DS version follows an altered storyline compared with the other games. The character of Camille is cut altogether, the opening mission at White's Estate is replaced by a training simulation at MI6 Headquarters and, after fighting street gangs in Bolivia, the final mission and boss fights against Greene and Mr. White take place at Guy Haines' Mansion.


Multiplayer

''Quantum of Solace'', with the exception of the PS2 and DS versions, includes a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
option with several game modes. Players are split between MI6 and Quantum. Online multiplayer is available for up to 4 players on the Wii game, and up to 16 players on the other versions. The Wii version also offers an offline split-screen option for up to 4 players. Points are awarded for each round of multiplayer that is won, and these can be used to purchase new weapons and upgrades. Multiplayer modes in the PC, PS3, and Xbox 360 versions include: * Bond Versus: One Bond plays against six other members of the 'Organization'. Bond will win if he defuses two of the three bombs, or else eliminates every member of the Organization. To make the game fairer Bond has two lives, can see all enemies, and can use any weapon set (whereas the members of the Organization have only 3 basic options). The Organization wins if Bond dies twice or if he cannot defuse two bombs in the time limit. * Team Conflict: Basic Team Deathmatch of MI6 versus the 'Organization'. * Golden Gun: This is a standard free-for-all conflict, which the main aim is to score 100 points. One point is scored for a kill with normal weapons, or for picking up the Golden Gun, while kills while holding the Golden Gun (or killing the person with it) scores 6. The winner is the first to score 100 points or the highest number of points in the allotted time limit. * Bond Evasion: There are two teams, MI6 and The Organization. One player from the MI6 team is randomly designated as Bond, and therefore as the VIP. MI6 wins the round if Bond can get to the escape point, or if all of the Organization are eliminated. The Organization wins if Bond is prevented from escaping within the time limit, or if he dies. * Territory Control: Basic match of one team having to control a point to gain points for their team. * Classic: Players starts with a GF 18 A (
Glock 18 Glock (; stylized as GLOCK) is a brand of polymer- framed, short-recoil-operated, striker-fired, locked-breech semi-automatic pistols designed and produced by Austrian manufacturer Glock Ges.m.b.H. The firearm entered Austrian military an ...
). Weapons and explosives are spawned around the level for them to pick up. The Wii version has less multiplayer options: * Conflict: This is a death-match. Up to four players compete versus each other to score as many kills as possible in a selectable number of minutes. * Rush: This is a mission death-match. All players (up to four) are against each other and are assigned certain missions to complete in a selectable number of minutes. * Team Conflict: The goal is to get the most kills for the player team (Organization versus MI-6). The teams can be constructed in any way (3 vs 1, 2 vs 2, 4 vs 0, in a four-player match). There is a time limit of 15 minutes. * Team Rush: This is a team play game. The goal is to do specific missions before the other team does, all while staying alive. 15 minutes is the time limit.


Development

In May 2006,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
reached a deal to acquire the publishing rights to
James Bond video games The ''James Bond'' video game franchise is a series centering on Ian Fleming's fictional British MI6 agent of the same name. Games of the series have been predominantly shooter games, with some games of other genres including role-playing and ...
. The company reportedly paid $70 million for the licence, which had been held by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
since the late 1990s. Activision's deal took effect in September 2007, and ''Quantum of Solace'' would mark its first Bond game.
Treyarch Treyarch Corporation ( ; formerly Treyarch Invention LLC) is an American video game developer based in Los Angeles with Additional studio locations in Vancouver, Canada; and Austin, Texas. Founded in 1996 by Peter Akemann and Doğan Köslü, it ...
, a studio owned by Activision, handled development on the PS3 and Xbox 360 versions.
Beenox Beenox Inc. is a Canadian video game developer established in 2000 in Quebec City. The studio became a wholly owned subsidiary of Activision on May 25, 2005. History Between 2003 and 2007, the developer was essentially a porting house. They ...
handled the PC and Wii versions, while
Eurocom Eurocom Entertainment Software was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to develop games for the Nintendo Entertainment System. Eurocom expanded to Handh ...
worked on the PS2 version.
Vicarious Visions Blizzard Albany (formerly Vicarious Visions, Inc.) is an American video game development division of Blizzard Entertainment based in Albany, New York. Founded in 1991, the company was acquired by Activision in January 2005. In January 2021, Vica ...
developed the DS game. ''Quantum of Solace'' was developed with the
IW 3.0 The IW engine is a game engine created and developed by Infinity Ward, with the current iteration developed in its studio in Kraków, Poland for the ''Call of Duty'' series. The engine was originally based on id Tech 3 by id Software with Ritua ...
game engine, previously used for '' Call of Duty 4: Modern Warfare'' (2007). The existing engine gave Treyarch a head start on development, allowing time for the team to create its own
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI) and to add new features such as the cover system and takedown moves. Because the film ''Quantum of Solace'' (2008) is a direct sequel to ''Casino Royale'' (2006), the decision was made for the former's game adaptation to cover both films. The development team visited the sets of both instalments and observed some filming, while taking reference photos to help recreate the environments for the game adaptation. The developers also received a James Bond bible from the filmmakers, establishing basic rules about the character and his universe. Otherwise, the developers were granted creative freedom wherever it would help to make for better gameplay. In addition to the bible, the developers also had access to the film scripts. The game includes a fight on board a train, a scene that was removed from ''Casino Royale''. The Treyarch team played previous Bond games, including the acclaimed 1997 instalment '' GoldenEye 007'', which provided the biggest source of inspiration. The game lacks driving levels, a common element in past games, as Treyarch sought to avoid taking on more than it could handle. The company also wanted the game to focus on combat, with driving seen as too much of a departure. ''Quantum of Solace'' marked the first Bond video game for actor
Daniel Craig Daniel Wroughton Craig (born 2 March 1968) is an English actor. His accolades include two National Board of Review Awards, in addition to nominations for a Primetime Emmy Award, a British Academy Film Award, and three Golden Globe Awards. ...
, who played the character in the films. Craig was reluctant to be involved in a Bond game: "When I started signing contracts for Bond I said, 'I'm not doing the computer game' and they said, 'Tough, you are'. I said to the people making the Bond game, 'You've got to make this good because there is so much rubbish out there.'" Craig played the game during development and provided feedback. Executive producer Garrett Young said that Craig's version of Bond "isn't quite as reliant on gadgets as previous Bonds, but with the OK from the filmmakers, we added the gadgets we felt would be fun and that would help gameplay, yet still fit within the world of the new, more realistic James Bond". The hacking feature was added to provide variety to the combat gameplay. Craig provided his likeness and voice for the game, along with other cast members from the two films, including
Judi Dench Dame Judith Olivia Dench (born 9 December 1934) is an English actress. Widely considered one of Britain's greatest actors, she is noted for her versatility, having appeared in films and television, as well as for her numerous roles on the stage ...
as M,
Eva Green Eva Gaëlle Green (; ; born ) is a French British-based actress, known for appearing in blockbuster and independent films, in which she often portrays eccentric, villainous, and complex characters. The daughter of actress Marlène Jobert, she ...
as
Vesper Lynd Vesper Lynd is a fictional character featured in Ian Fleming's 1953 James Bond novel '' Casino Royale''. She was portrayed by Ursula Andress in the 1967 James Bond parody, which merely contained vague elements of the novel, and by Eva Green ...
,
Mads Mikkelsen Mads Dittmann Mikkelsen (; born 22 November 1965) is a Danish actor. He rose to fame in Denmark as an actor for his roles such as Tonny in the first two films of the Pusher (film series), ''Pusher'' film trilogy (1996, 2004), Detective Sergea ...
as
Le Chiffre Le Chiffre (, 'The Cypher' or 'The Digit') is a fictional character and the main antagonist of Ian Fleming's 1953 James Bond novel, ''Casino Royale (novel), Casino Royale''. On screen Le Chiffre has been portrayed by Peter Lorre in the Casino Ro ...
,
Olga Kurylenko Olga Kostyantynivna Kurylenko (born 14 November 1979) is a Ukrainian-born French actress. She rose to prominence by playing the Bond girl Camille Montes in the James Bond film '' Quantum of Solace'' (2008). Kurylenko began her career modellin ...
as
Camille Montes Camille Montes Rivero is a fictional character in the 2008 James Bond film ''Quantum of Solace'' portrayed by actress Olga Kurylenko. Film biography Camille Montes is a Bolivian national. She first meets James Bond (Daniel Craig) in Haiti, wh ...
, and
Mathieu Amalric Mathieu Amalric (; born 25 October 1965) is a French actor and filmmaker. He has won several César Awards and the Lumière Awards. He is best known internationally for his roles in the James Bond film '' Quantum of Solace'', in which he pla ...
as
Dominic Greene The following is a list of primary antagonists in the ''James Bond'' novels and film series. Novel villains by author Ian Fleming Kingsley Amis (writing as Robert Markham) Christopher Wood John Gardner Raymond Benson ...
. Craig's likeness was created using three-dimensional scans and photographs of the actor, and the other cast members underwent the same process. Treyarch added the third-person perspective to allow for Craig's Bond to be more visible to players. Stuntman
Ray Park Raymond Park (born 23 August 1974) is a British actor, martial artist and stuntman. He is best known for physically portraying Darth Maul in '' Star Wars: Episode I – The Phantom Menace'' and '' Solo: A Star Wars Story'', along with a motion ...
performed the
motion capture Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
for Bond and most of the other characters.


Release

The game was released in Europe on 31 October 2008, followed by the U.S. debut on 4 November. In Australia, the game was released on 19 November. The release coincided with the film's theatrical debut, making it the first film-based Bond game to release concurrently with its source material. A collector's edition of the PS3 and Xbox 360 versions was released in the U.K. It included a metallic game case and a bonus disc with behind-the-scenes footage. In Japan,
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
published the game for home consoles on 26 March 2009, two months after the film's release there. ''Quantum of Solace'' and other Bond games by Activision were removed from the company's website and
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
in January 2013, reportedly due to expiration of the game rights licence.


Music

The music was composed by
Christopher Lennertz Christopher Joseph Lennertz (born January 2, 1972) is an American songwriter and composer of film, television, and video game scores. He is a dual citizen of the United States and Italy. His musical scores have appeared in ''Alvin and the Chipm ...
, who previously scored the 2005 Bond game '' From Russia with Love''. Lennertz began working on the score in early 2008, while parts of the game were still in a conceptual stage. To maintain a classic Bond sound, Lennertz rewatched ''Casino Royale'' and also listened to previous Bond scores by John Barry. The game's score was recorded in two locations, with strings and winds handled in
Bratislava Bratislava (German: ''Pressburg'', Hungarian: ''Pozsony'') is the Capital city, capital and largest city of the Slovakia, Slovak Republic and the fourth largest of all List of cities and towns on the river Danube, cities on the river Danube. ...
, followed by brass and percussion recording with members of the
Hollywood Studio Symphony The Hollywood Studio Symphony (sometimes the Hollywood Freelance Studio Symphony) is the credited name of the symphony orchestra behind many major soundtracks, including '' The Chronicles of Narnia: The Lion, the Witch and the Wardrobe'', ''Suc ...
at
Capitol Studios Capitol Studios is a recording studio located at the landmark Capitol Records Building in Hollywood, California, United States. The studios, which opened in 1956, were initially the primary recording studios for the American record label Capi ...
in Hollywood. According to Lennertz, "The brass is especially integral to the sound of any Bond music and I felt that at the end of the day it absolutely needed to be performed by players who really understood the genre and could blast in a way that might not come as naturally to classical players, so I fought long and hard and eventually got permission to record t Capitol Studios. The game features a different theme song from that of the film. Titled "When Nobody Loves You", it was written by
Richard Fortus Richard Fortus (born November 17, 1966) is an American guitarist. He is a member of the hard rock band Guns N' Roses, with whom he has recorded one studio album, since 2002. Fortus has also collaborated extensively with The Psychedelic Furs fron ...
and
Kerli Kerli Kõiv (; born 7 February 1987), better known mononymously as Kerli, is an Estonian singer and songwriter. Born in Elva, Estonia, Elva, Kerli entered multiple singing competitions before being signed to Island Records in 2006 by LA Reid. In ...
, and performed by them along with David Maurice, who produced and arranged it. The song plays over an opening title sequence that is proprietary to the game, but based on the film's pre-credits sequence.


Reception

Across all platforms, ''Quantum of Solace'' received "mixed or average reviews" according to
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Criticism went to the game's short length and lack of
replay value Replay value (or, colloquially, replayability) is the potential of a video game or other media products for continued play value after its first completion. Factors that can influence perceived replay value include the game's extra characters, se ...
, as well as poor AI. The graphics received a mixed response, with praise going towards the character models, while criticism went to the environments. Praise went to the music and voice acting, as well as the multiplayer options. The gameplay was a source of criticism, generally viewed as repetitive and lacking in variety. Seth Schiesel of ''
The New York Times ''The New York Times'' (''NYT'') is an American daily newspaper based in New York City. ''The New York Times'' covers domestic, national, and international news, and publishes opinion pieces, investigative reports, and reviews. As one of ...
'' was critical of the excessive shooting gameplay and lack of driving levels. Bryan Stratton of ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' also found the gameplay repetitive: "There's no real hand-to-hand combat, no puzzle-solving to speak of, and all of the best vehicular action is limited to cut-scenes". Greg Nicksarlian of ''GameZone'' stated that the cover system "works fairly well, but it also means that you have very little freedom in approaching the gunplay. Those who wish to run and gun will quickly regret it. The result is a mechanic that feels overused very quickly when almost every encounter requires you to find cover and methodically fire on the enemy". Others found the cover system to be glitchy and unresponsive. Travis Moses of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' concluded that the game "can't stand up to the properties it was based on, hampered by bland and repetitive gameplay". Ben Fritz of ''
Variety Variety may refer to: Arts and entertainment Entertainment formats * Variety (radio) * Variety show, in theater and television Films * ''Variety'' (1925 film), a German silent film directed by Ewald Andre Dupont * ''Variety'' (1935 film), ...
'' found the game to play "more like a series of new 'Call of Duty' levels", criticizing the decision to develop a spy game with an engine used for a military game. He considered it a decent action game which "doesn't remotely capture the spirit of its source material", falling "well short of the year's best shooters". Critics generally believed that ''Quantum of Solace'', like previous Bond games, failed to live up to the standards set by ''GoldenEye''. Conversely, Roy Kimber of ''VideoGamer.com'' called it "GoldenEye for a new generation and by far the best Bond game we've had in years", stating, "Praise really doesn't come much higher than that". Jesse Constantino of ''
GameRevolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' found it too similar to ''GoldenEye'', making for an outdated experience: "The play mechanics, level designs, simplified stealth play, predictable A.I., and even the available weapons all feel very much like those found in Goldeneye 007. Developers at Treyarch focused so much on returning the series to the former glory of 1997 that they forgot we were all still living in 2008". Despite the criticism, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Quantum of Solace'' for " Outstanding Achievement in Adapted Story" during the
12th Annual Interactive Achievement Awards The ''12th Annual Interactive Achievement Awards'' was the 12th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2008. The awards were arranged by the Academy of ...
.


Storyline

Criticism went towards the combination of both film storylines in a single game. Andrew Reiner of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' criticized the lack of chronological order: "The result is a plot that bounces chaotically like a super ball in a stairwell. It's impossible to comprehend what is going on in this game unless you have seen both films". According to Nicksarlian, the game "flies by at such a rushed pace that it's hard to imagine anyone could actually follow the plot here without being familiar with the films". Alex Sassoon Coby, writing for ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'', found that the ''Casino Royale'' portion occupied too much of the game and felt out of place in the storyline. Constantino wrote, "The majority of your time is spent recapping the events of ''Casino Royale'', with only a few brief opening and closing sections taken from the game's namesake", stating further that the voice acting "does little to clarify the haphazard patchwork of random sequences and events culled from the two films". Nate Ahearn of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' opined that the game felt like it was originally intended as a ''Casino Royale'' tie-in which missed that film's release date, prompting the developers "to tack on a few 'Quantum of Solace''locations and slap a new name on the box".


PS2, Wii and DS versions

Natalie Romano of ''GameZone'' found the PS2 version an adequate alternative to the PS3/Xbox 360 version, while Ahearn considered it more enjoyable thanks to its third-person perspective. However, the PS2 version did receive criticism for its lack of multiplayer. The Wii version was criticized for its difficult motion controls, as well as poor graphics and frame rate, the latter contributing further to the game's difficulty. Mark Bozon of ''IGN'' considered the Wii version a "wreck" because of its numerous issues, calling the frame rate "unreliable at best, and broken entirely in some areas". ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' considered the frame rate "extremely choppy" at times, and found the graphics to range from "so-so to downright ugly". David Clayman of ''IGN'' determined the PC, PS3 and Xbox 360 versions to be the best, writing about the others, "The Wii version is not exactly a stellar game but it does have some redeeming qualities like the local multiplayer. The PS2 lacks even that and is a lackluster package at best". The DS version was praised for its gameplay ideas, although critics found the execution to be poor. The touchscreen-based controls were considered difficult and unreliable in their accuracy, with hand-to-hand combat receiving particular criticism. Some critics also considered the isometric view too zoomed-in, making it difficult to shoot at distant enemies. Others praised the upgrade system. Jon Mundy of ''
Pocket Gamer ''Pocket Gamer'' is a video game website and former print magazine that focuses on mobile, portable and handheld games. It was launched in 2005 by Steel Media Limited. The publication covers portable and mobile gaming formats, including iPhone, ...
'' wrote that despite its original ideas, the game "fails to capture the kinetic energy and style" of the two films, stating, "The clunky hand-to-hand combat and a few too many rough edges rob the game of momentum". In a positive review, Neal Ronaghan of ''Nintendo World Report'' called it "not only a great movie adaptation, but a good, mildly innovative video game".


References


External links


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