Q (Street Fighter)
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Q is a character from
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's ''
Street Fighter is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
''
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
series.


Conception and design

When working on the
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
'' Street Fighter III: 3rd Strike'', development of Q had started after
Chun-Li Chun-Li (; Japanese: , Hepburn: ) is a character in Capcom's ''Street Fighter'' video game series. She first appeared in '' Street Fighter II: The World Warrior'' in 1991 and is the first female playable character to appear in a fighting game t ...
and Makoto. When developing his character they wanted him to be robotic and feel "like it's being manipulated from behind the scenes". Character designer Hiroshi Shibaki was initially unsure how to approach the character, and worked worked with others on the development team to figure out his details. Early versions were intended to be a handsome, regular man. Q was purposefully made as a mysterious character with no intended answers as to who he actually was. Thought Q's exact height is never stated, he is established as one of the tallest characters in ''Street Fighter III''. His outfit consists of a brown trenchcoat, matching fedora with a red band, white gloves, black pants, and black shoes. Under his jacket he wears a white shirt and a tie. His face is covered by a metal mask which has two glowing robotic yellow eyes, and is locked to his head by a keyhole on the left hand side where the ear should be. Design notes for his character stated that he should feel emotionless and robotic, while also feeling like he's "being manipulated from behind the scenes".


Appearances

Q is an enigmatic figure who first appeared in the 1999
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
fighting game '' Street Fighter III: 3rd Strike''. Voiced by
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he travels the world fighting strong opponents for unknown reasons, and is currently being investigated by groups such as the C.I.A. He game he also acts as an optional
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for the game's arcade mode, challenging the player if the proper conditions are met. Outside of his appearance in ''3rd Strike'', the '' SNK vs. Capcom: Card Fighters'' series also features him as an available card, as does
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's mobile game ''
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''.


Promotion and reception

To support the release of ''3rd Strike''s Online Edition, player avatar items of the character were released for
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's
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. For ''
Street Fighter 6 ''Street Fighter 6'' is a 2023 fighting game developed and published by Capcom. It is the seventh main entry in the ''Street Fighter'' franchise, following ''Street Fighter V'' (2016), and was released for PlayStation 4, PlayStation 5, Windows ...
'', costume items based off Q's appearance for the game's "World Tour" mode were added for players to use on their custom characters. A stationary miniature was also released by Jasco Games, as part of a ''Street Fighter III'' character pack. Since his debut, Q was mostly well received. Paul Furfari of ''
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'' stated that while Q was not a standout design among the ''Street Fighter III'' cast, but when compared to those from the rest of the franchise "he's an oddity with a vocal fan base". Furfari added that while player perception of the character could vary greatly, Q had a unique fighting style that was both brutal and clumsy, able to deal significant damage in the hands of a patient player. Game developer David Sirlin on the other hand cited Q alongside the character Twelve in his pitch for a fourth ''Street Fighter'' game as examples of how newer characters had failed to resonate with audiences, and felt a continuation of the series should focus on popular legacy characters. Suriel Vazquez and Eric Van Allen of ''
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'' stated that little was known about the character, and that in itself made him interesting. Pointing out how theories about the character being present in previous ''Street Fighter'' titles due to how little was known about him, they felt his mystery alluded to bigger things in the series. They added that the curiosity around him is what helped make him so appealing, and stated that in "a series filled with comical stereotypes and eccentric fighters, an enigmatic masked detective is sure to be a welcome change of pace". Ian Walker in his own article for ''Paste'' suggested that while the questions around Q made him a fan favorite and a compelling character, they also implied an aspect of creepiness from how his gameplay was portrayed. Elaborating, he pointed out how in his introduction crowds appear to be actively running away from him, while his body moves in a robotic, jerky fashion. Meanwhile, in the few instances he shows emotion he appeared to refer to himself as an abomination and shed a tear for fallen opponents. Walker noted that given the lack of information from the developers it was tempting to make assumptions regarding the character, and often these theories could lead to dark assumptions on just how much free will Q had. He closed by stated players would likely never get answers regarding the character, and in that way "Q is all the more macabre for it."


Analysis of design and gameplay

Journalist John Learned in his
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series examining the characters of ''Street Fighter III'' stated that Q was clearly made to be an enigma, with parts of his outfit acting as cultural signifiers of
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men of mystery in a similar way to
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character
Question A question is an utterance which serves as a request for information. Questions are sometimes distinguished from interrogatives, which are the grammar, grammatical forms, typically used to express them. Rhetorical questions, for instance, are i ...
. He further pointed out that fans had also noted similarities between Q's design and the protagonist of tokusatsu show ''Robot Detective K'', an android detective with a similar mask that is also referenced in an
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in Q's ending. But even with this in mind, he pointed out Q was purposefully left vague, with even supplemental media offering little details, and even the notion of multiple Qs being a possibility. In a later podcast with ''
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'', Learned described Q as "a slower, moving brick wall
Balrog Balrogs () are a species of powerful demonic monsters in J. R. R. Tolkien's Middle-earth. One first appeared in print in his high-fantasy novel ''The Lord of the Rings'', where the Company of the Ring encounter a Balrog known as Durin's Bane in ...
", referencing the ''Street Fighter II'' boxer in that both characters featured rushing attacks of different angles. Co-commentator Shivam Bhatt stated while Q was just fine, he saw him as "one of those gimmick characters" the development team "happened to need". Learned added that he felt Q an interesting concept that didn't really pan out other than to be referenced by G later on in ''Street Fighter V''. Host Diamond Feit stated he was always drawn to weird characters like Q and played him heavily on the
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port of ''3rd Strike'', and Learned stated that while he personally loved the character he understood Q wasn't for everyone.MP3 archive
/ref> While Gavin Jasper of ''
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'' emphasized the mystery around the character, he stated Q was also a "creepy, menacing, hard-hitting tank not to be messed with". He pointed out that the character had various ticks and quirks in how he moved and fought that made him "easy to be enthralled with", and expressed his wish that Capcom would use him in another title. ''
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'' community manager "Occams Electric Toothbrush" shared similar sentiments, calling Q the best character in the franchise due to how his appearance begged the question "What are you?" Describing Q as a cross between a Japanese businessman robot and
tokusatsu is a Japanese term for live-action films or television programs that make heavy use of practical special effects. Credited to special effects director Eiji Tsuburaya, ''tokusatsu'' mainly refers to science fiction film, science fiction, War fi ...
hero
Ultraman The , also known as ''Ultraman'', is a Japanese science fiction media franchise owned and produced by Tsuburaya Productions, which began with the television series '' Ultra Q'' in 1966. The franchise has expanded into many television shows, fi ...
, he appreciated his fighting style of pure brute force without finesse, while his mannerism and jerky movements fit what one would expect from his appearance. He added that everything about the character was fun in his eyes, and while he noted Q was not innately cool or imposing like fellow characters Ryu and
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respectively, "He’s strange and I appreciate strange".


References

{{Street Fighter Male characters in video games Video game characters introduced in 1999 Street Fighter characters