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Previsualization (also known as previsualisation, previs, previz, pre-rendering, preview or wireframe windows) is the visualizing of scenes or sequences in a movie before
filming Cinematography () is the art of motion picture (and more recently, electronic video camera) photography. Cinematographers use a lens to focus reflected light from objects into a real image that is transferred to some image sensor or light-s ...
. It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography. Previsualization typically describes techniques like
storyboarding A storyboard is a graphic organizer that consists of simple illustrations or images displayed in sequence for the purpose of Previsualization, pre-visualizing a film, motion picture, animation, motion graphic or interactive media sequence. The ...
, which uses hand-drawn or digitally-assisted sketches to plan or conceptualize movie scenes.


Description

Previsualization’s advantage is that it allows a director, cinematographer, production supervisor, or
VFX Visual effects (sometimes abbreviated as VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action fo ...
supervisor to experiment with different staging and art direction options, such as lighting, camera placement and movement, stage direction and editing, without incurring actual production costs.Bill Ferster (1998-04)
"Idea Editing: Previsualization for Feature Films"
''POST Magazine''. Retrieved on 2008-12-09
On larger budget projects, directors may previsualize with actors in the
visual effects Visual effects (sometimes abbreviated as VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action fo ...
department or dedicated rooms. Previsualization can include music,
sound effects A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. In m ...
, and dialogue that closely mimics fully produced and edited sequences. It is usually employed in scenes that involve stunts, special effects (such as
chroma key Chroma key compositing, or chroma keying, is a Visual effects, visual-effects and post-production technique for compositing (layering) two or more images or video streams together based on colour hues (colorfulness, chroma range). The techniq ...
), or complex choreography and cinematography. It also is used in projects that combine production techniques, such as
digital video Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises ...
,
photography Photography is the visual arts, art, application, and practice of creating images by recording light, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as photographic film. It is empl ...
, and animation, notably
3D animation Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images. Modern ...
.


Origins

Ansel Adams Ansel Easton Adams (February 20, 1902 – April 22, 1984) was an American landscape photographer and environmentalist known for his Monochrome photography, black-and-white images of the American West. He helped found Group f/64, an association ...
wrote about visualization in photography, defining it as "the ability to anticipate a finished image before making the exposure.” The term ''previsualization'' has been attributed to
Minor White Minor Martin White (July 9, 1908 – June 24, 1976) was an American photographer, theoretician, critic, and educator. White made photographs of landscapes, people, and abstract subject matter. They showed technical mastery and a strong sense o ...
, who divided visualization into ''previsualization'', what occurs while studying the subject, and ''postvisualization'', how the visualized image is rendered at printing. White said vizualization was a "psychological concept" he learned from Adams and
Edward Weston Edward Henry Weston (March 24, 1886 – January 1, 1958) was an American photographer. He has been called "one of the most innovative and influential American photographers" and "one of the masters of 20th century photography." Over the course ...
. Storyboarding, the earliest planning technique, has been used since the silent picture era.
Disney Studios The Walt Disney Studios is a major division of the Disney Entertainment business segment of the Walt Disney Company best known for housing its multifaceted film studio divisions. Founded on October 16, 1923, and based mainly at the namesake s ...
first used the term “storyboard” sometime after 1928, when its typical practice was to present basic action and gags on drawn panels, usually three to six sketches per vertical page. By the 1930s, storyboarding live-action films was common and a regular studio art department task. Disney Studios also invented the
Leica reel In film, specifically animation, a leica reel (also known as story reel or animatic) is a type of storyboarding device used in the production of potential series or features. Unlike actual storyboards or pitches, leica reels (when made) are used la ...
process, which filmed and edited storyboards to the film soundtrack. It is the predecessor of modern computer previsualization. Other 1930s prototyping techniques involved miniature sets that were often viewed with a “periscope,” a small optical device with deep
depth of field The depth of field (DOF) is the distance between the nearest and the farthest objects that are in acceptably sharp focus (optics), focus in an image captured with a camera. See also the closely related depth of focus. Factors affecting depth ...
. The director would insert the periscope into the miniature set to explore
camera angles The camera angle marks the specific location at which the movie camera or video camera is placed to take a shot. A scene may be shot from several camera angles simultaneously. This will give a different experience and sometimes emotion. The diffe ...
. Set designers also used a technique called “camera angle projection” to create perspective scene drawings from a plan and elevation blueprint. This allowed the set to be accurately depicted for a lens of a specific
focal length The focal length of an Optics, optical system is a measure of how strongly the system converges or diverges light; it is the Multiplicative inverse, inverse of the system's optical power. A positive focal length indicates that a system Converge ...
and film format. With the arrival of cost-effective video cameras and editing equipment in the 1970s, most notably Sony's ¾-inch video and
U-Matic U-matic, also known as -inch Type E Helical Scan or SMPTE E, is an analog recording videocassette format developed by Sony. First shown as a prototype in October 1969 and introduced commercially in September 1971, it was among the earliest vi ...
editing systems, advertising agencies began to use
animatics A storyboard is a graphic organizer that consists of simple illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process ...
regularly as a television commercial sales tool and to guide the ad’s actual production. An animatic is a video of a hand-drawn storyboard with very limited added motion accompanied by a soundtrack. Like the Leica reel, animatics were primarily used for live action commercials. Beginning in the mid-'70s, the first three ''Star Wars'' films introduced low-cost pre-planning innovations that refined complex visual effects sequences.
George Lucas George Walton Lucas Jr. (born May 14, 1944) is an American filmmaker and philanthropist. He created the ''Star Wars'' and ''Indiana Jones'' franchises and founded Lucasfilm, LucasArts, Industrial Light & Magic and THX. He served as chairman ...
, working with visual effects artists from the newly established
Industrial Light & Magic Industrial Light & Magic (ILM) is an American Film, motion picture visual effects, computer animation and stereo conversion digital studio founded by George Lucas on May 26, 1975. It is a division of the film production company Lucasfilm, which Lu ...
, used footage from Hollywood World War II movie aerial dogfight clips to template the
X-wing The X-wing starfighter is a name applied to a family of fictional spacecraft manufactured by the Incom Corporation and later the Incom-FreiTek Corporation from the ''Star Wars'' franchise. Named for the distinctive shape made when its s-foils (w ...
space battles in the first ''Star Wars'' film. Another innovation, developed by
Dennis Muren Dennis Muren, A.S.C (born November 1, 1946) is an American film visual effects artist and supervisor. He has worked on the films of George Lucas, Steven Spielberg, and James Cameron, among others, and has won nine Oscars in total: eight for Bes ...
of
Industrial Light and Magic Industrial Light & Magic (ILM) is an American Film, motion picture visual effects, computer animation and stereo conversion digital studio founded by George Lucas on May 26, 1975. It is a division of the film production company Lucasfilm, which Lu ...
, was shooting video in a miniature set using toy figures attached to rods, hand-manipulated to previsualize the speeder bike forest chase in ''
Return of the Jedi ''Return of the Jedi'' (also known as ''Star Wars: Episode VI – Return of the Jedi'' is a 1983 American epic space opera film directed by Richard Marquand from a screenplay by Lawrence Kasdan and George Lucas. The sequel to '' The Empire ...
''. This allowed the film's producers to see a rough version of the sequence before the costly full-scale production started.
Francis Ford Coppola Francis Ford Coppola ( ; born April 7, 1939) is an American filmmaker. He is considered one of the leading figures of the New Hollywood and one of the greatest filmmakers of all time. List of awards and nominations received by Francis Ford Coppo ...
made the most comprehensive and revolutionary use of new technology to plan movie sequences in his 1982 musical feature, ''
One From the Heart ''One from the Heart'' is a 1982 American musical romantic drama film co-written and directed by Francis Ford Coppola. Starring Frederic Forrest, Teri Garr, Raúl Juliá, Nastassja Kinski, Lainie Kazan, and Harry Dean Stanton, the film fo ...
.'' He developed the “electronic cinema” process, making the animatic the basis for the entire film. Coppola gave himself on-set composing tools to extend his thought processes. The actors read the script dramatically in a “radio-style” recording. Storyboard artists then drew more than 1800 individual storyboard frames. The drawings were then recorded onto analog videodisks and edited to match the voice recordings.Jay Ankeney (1999-02-24)
"Previsualization Made Easy"
TV Technology. Retrieved on 2008-12-09
Once production began, the
video Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, whi ...
from the 35-mm cameras shooting the live performance movie gradually replaced the storyboarded stills to give Coppola a more complete vision of the film's progress. Instead of working with the actors on set, Coppola directed from an Airstream trailer nicknamed “Silverfish.” The trailer was outfitted with then state-of-the-art monitors and video editing equipment. Video feeds from the five stages at the Hollywood General Studios were fed into the trailer, which also had an
off-line editing Offline editing is the creative storytelling stage of film and television production where the structure, mood, pacing and story of the final show are defined. Many versions and revisions are presented and considered at this stage until the edit g ...
system, switcher, disk-based still store, and Ultimatte keyers. The setup allowed live and/or taped scenes to be made from both full- and miniature-sized sets.
3D computer graphics 3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coor ...
were relatively rare until 1993, when
Steven Spielberg Steven Allan Spielberg ( ; born December 18, 1946) is an American filmmaker. A major figure of the New Hollywood era and pioneer of the modern blockbuster, Spielberg is widely regarded as one of the greatest film directors of all time and is ...
made ''
Jurassic Park ''Jurassic Park'', later referred to as ''Jurassic World'', is an American science fiction media franchise created by Michael Crichton, centered on a disastrous attempt to create a theme park of De-extinction#Cloning, cloned dinosaurs. It bega ...
'' using revolutionary and Oscar-winning visual effects work by
Industrial Light and Magic Industrial Light & Magic (ILM) is an American Film, motion picture visual effects, computer animation and stereo conversion digital studio founded by George Lucas on May 26, 1975. It is a division of the film production company Lucasfilm, which Lu ...
, one of the only companies that could use digital technology to create imagery. In Jurassic Park,
Lightwave 3D LightWave 3D is a 3D computer graphics program developed by LightWave Digital. It has been used in films, television, motion graphics, digital matte painting, visual effects, video game development, product design, architectural visualization ...
was used for previsualization, running on an
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
computer with a
Video Toaster The NewTek Video Toaster is a combination of hardware and software for the editing and production of NTSC standard-definition video. The plug-in expansion card initially worked with the Amiga 2000 computer and provides a number of BNC connect ...
card. In
Paramount Pictures Paramount Pictures Corporation, commonly known as Paramount Pictures or simply Paramount, is an American film production company, production and Distribution (marketing), distribution company and the flagship namesake subsidiary of Paramount ...
' '' Mission: Impossible,'' visual effects supervisor (and
Photoshop Adobe Photoshop is a raster graphics editor developed and published by Adobe for Windows and macOS. It was created in 1987 by Thomas and John Knoll. It is the most used tool for professional digital art, especially in raster graphics editin ...
creator)
John Knoll John Knoll (born October 6, 1962) is an American visual effects supervisor and chief creative officer (CCO) at Industrial Light & Magic (ILM). One of the original creators of Adobe Photoshop (along with his brother, Thomas Knoll), he has ...
asked artist David Dozoretz to create one of the first-ever previsualizations for an entire sequence of shots rather than just one scene. Producer
Rick McCallum Richard McCallum (born August 22, 1954) is an American film producer known for his work on ''The Young Indiana Jones Chronicles'' as well as the ''Star Wars'' Special Editions and Prequel Trilogy. He is best known for his frequent collaboration ...
showed this sequence to
George Lucas George Walton Lucas Jr. (born May 14, 1944) is an American filmmaker and philanthropist. He created the ''Star Wars'' and ''Indiana Jones'' franchises and founded Lucasfilm, LucasArts, Industrial Light & Magic and THX. He served as chairman ...
, who hired Dozoretz in 1995 for work on the new ''Star Wars'' prequels. This was a novel development, marking the first time a previsualization artist reported to the film's
director Director may refer to: Literature * ''Director'' (magazine), a British magazine * ''The Director'' (novel), a 1971 novel by Henry Denker * ''The Director'' (play), a 2000 play by Nancy Hasty Music * Director (band), an Irish rock band * ''D ...
and not the visual effects supervisor. Since then, previsualization has become an essential tool for large scale film productions, including the ''Matrix'' trilogy, ''The Lord of the Rings'' trilogy, '' Star Wars Episode II'' and '' III'', ''
War of the Worlds ''The War of the Worlds'' is a science fiction novel by English author H. G. Wells. It was written between 1895 and 1897, and serialised in '' Pearson's Magazine'' in the UK and '' Cosmopolitan'' magazine in the US in 1897. The full novel wa ...
'', and ''
X-Men The X-Men are a superhero team in American comic books published by Marvel Comics. Created by writer/editor Stan Lee and artist/co-plotter Jack Kirby, the team first appeared in Uncanny X-Men, ''The X-Men'' #1 (September 1963). Although initial ...
.'' Visual effects companies that specialize in large project previsualization often use common software packages, like Newtek's
Lightwave 3D LightWave 3D is a 3D computer graphics program developed by LightWave Digital. It has been used in films, television, motion graphics, digital matte painting, visual effects, video game development, product design, architectural visualization ...
, Autodesk Maya, MotionBuilder, and Softimage XSI. This technology is expensive and complex. Consequently, some directors prefer to use general purpose 3D programs, like iClone,
Poser Poser or Posers may refer to: People *Poseur, a person who inauthentically adopts a certain subculture *Bob Poser (1910–2002), U.S. baseball player *Charles Poser (1923–2010), Belgian-American neurologist *Christian Poser (born 1986), German ...
,
Daz Studio Daz Studio is a freeware media design software developed by Daz 3D. Daz Studio is a 3D scene creation and rendering application that can be used to produce images and videos. Renders can be done by leveraging either the 3Delight render engine ...
,
Vue Vue or VUE may refer to: Places * Vue, Loire-Atlantique, a commune in France * The Vue, a skyscraper in Charlotte, North Carolina Arts, entertainment and media * Vue (band), a rock and roll band from San Francisco, California * Vue International, ...
, and
Real3d Real3D, Inc. was a maker of arcade game, arcade video card, graphics boards, a spin-off from Lockheed Martin Corporation, Lockheed Martin. The company made several 3D hardware designs that were used by Sega, the most widely used being the graphi ...
. Others use 3D previsualization programs like
FrameForge 3D Studio FrameForge Storyboard Studio (formerly FrameForge Previz Studio) is previsualization storyboard software used by directors, cinematographers, VFX Supervisor and other creatives in the fields of filmmaking, television production, filmed advertisin ...
, which won a Technical Achievement Emmy with Avid’s Motion Builder for representing an improvement on existing methods
hat A hat is a Headgear, head covering which is worn for various reasons, including protection against weather conditions, ceremonial reasons such as university graduation, religious reasons, safety, or as a fashion accessory. Hats which incorpor ...
are so innovative in nature that they materially have affected the transmission, recording, or reception of television.


Digital previsualization

Digital previsualization is merely technology applied to the visual plan for a motion picture. Coppola based his new methods on analog video technology, which was soon to be superseded by an even greater technological advance—
personal computers A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
and
digital media In mass communication, digital media is any media (communication), communication media that operates in conjunction with various encoded machine-readable data formats. Digital content can be created, viewed, distributed, modified, listened to, an ...
. By the end of the 1980s, the
desktop publishing Desktop publishing (DTP) is the creation of documents using dedicated software on a personal ("desktop") computer. It was first used almost exclusively for print publications, but now it also assists in the creation of various forms of online co ...
revolution was followed by a similar revolution in film called ''multimedia'' (a term borrowed from the 1960s), but soon to be rechristened ''desktop video''. The first use of 3D computer software to previsualize a scene for a major motion picture was in 1988 by animator
Lynda Weinman Lynda Susan Weinman (born January 24, 1955) is an artist, American business owner, computer instructor, and author, who founded an online software training website, lynda.com, with her husband, Bruce Heavin. Lynda.com was acquired by online bus ...
for '' Star Trek V: The Final Frontier'' (1989). The idea was first suggested to Star Trek producer Ralph Winter by Brad Degraff and Michael Whorman of VFX facility Degraff/Whorman. Weinman created primitive 3D motion of the Starship ''Enterprise'' using Swivel 3D software designing shots based on feedback from producer Ralph Winter and director
William Shatner William Shatner (born March 22, 1931) is a Canadian actor. In a career spanning seven decades, he is best known for his portrayal of James T. Kirk in the ''Star Trek'' franchise, from his 1966 debut as the captain of the starship USS Enterpri ...
. Another pioneering previsualization effort, this time using gaming technology, was for James Cameron's ''
The Abyss ''The Abyss'' is a 1989 American science fiction film written and directed by James Cameron and starring Ed Harris, Mary Elizabeth Mastrantonio, and Michael Biehn. When an American submarine sinks in the Caribbean, a US search and recovery tea ...
'' (1989). Mike Backes, co-founder of the Apple Computing Center at the AFI (American Film Institute), introduced David Smith, creator of the first 3D game, '' The Colony'', to Cameron recognizing the similarities between The Colony's environment and the underwater lab in ''The Abyss''.Frank Maley (1996-11-01)
"Reality Check"
All Business.com. Retrieved on 2008-12-09
The concept was to use real-time gaming technology to previsualize camera movement and staging for the movie. While the implementation of this idea yielded limited results for ''The Abyss'', the effort led Smith to create Virtus Walkthrough, an architectural previsualization software program, in 1990. Virtus Walkthrough was used by directors such as
Brian De Palma Brian Russell De Palma (; born September 11, 1940) is an Americans, American film director and screenwriter. With a career spanning over 50 years, he is best known for work in the suspense, Crime film, crime, and psychological thriller genres. ...
and
Sydney Pollack Sydney Irwin Pollack (July 1, 1934 – May 26, 2008) was an American film director, producer, and actor. Pollack is known for directing commercially and critically acclaimed studio films. Over his forty year career he received numerous accolades ...
for previsualization in the early '90s. The outline for how the personal computer could be used to plan sequences for movies first appeared in the directing guide ''Film Directing: Shot By Shot'' (1991) by Steven D. Katz, which detailed specific software for 2D moving storyboards and 3D animated film design, including the use of a real-time scene design using Virtus Walkthrough. While teaching previsualization at the
American Film Institute The American Film Institute (AFI) is an American nonprofit film organization that educates filmmakers and honors the heritage of the History of cinema in the United States, motion picture arts in the United States. AFI is supported by private fu ...
in 1993, Katz suggested to producer Ralph Singleton that a fully animated digital animatic of a seven-minute sequence for the Harrison Ford action movie ''
Clear and Present Danger ''Clear and Present Danger'' is a political thriller novel, written by Tom Clancy and published on August 17, 1989. A sequel to '' The Cardinal of the Kremlin'' (1988), main character Jack Ryan becomes acting Deputy Director of Intelligence i ...
'' would solve a variety of production problems encountered when the location in Mexico became unavailable. This was the first fully produced use of computer previsualization that was created for a director outside of a visual effects department and solely for the use of determining the dramatic impact and shot flow of a scene. The 3D sets and props were fully textured and built to match the set and location blueprints of production designer Terrence Marsh and storyboards approved by director
Phillip Noyce Phillip Roger Noyce (born 29 April 1950) is an Australian film and television director. Since 1977, he has directed over 19 feature films in various genres, including historical drama ('' Newsfront'', '' Rabbit-Proof Fence'', '' The Quiet Amer ...
. The final digital sequence included every shot in the scene including dialog, sound effects and a musical score. Virtual cameras accurately predicted the composition achieved by actual camera lenses as well as the shadow position for the time of day of the shoot. The ''Clear and Present Danger'' sequence was unique at the time in that it included both long dramatic passages between virtual actors in addition to action shots in a complete presentation of all aspects of a key scene from the movie. It also signaled the beginning of previsualization as a new category of production apart from the visual effects unit. In 1994, Colin Green began work on previsualization for ''
Judge Dredd Judge Joseph Dredd is a fictional character created by writer John Wagner and artist Carlos Ezquerra. He first appeared in the second issue of the British weekly anthology Comic book, comic ''2000 AD (comics), 2000 AD'' (1977). He is the magazi ...
'' (1995). Green had been part of the Image Engineering department at Ride Film, Douglas Trumball's VFX company in
the Berkshires The Berkshires () are highlands located in western Massachusetts and northwestern Connecticut in the United States. Generally, "Berkshires" may refer to the range of hills in Massachusetts that lie between the Housatonic and Connecticut River ...
of Massachusetts, where he was in charge of using
CAD Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve c ...
systems to create miniature physical models (rapid prototyping). ''Judge Dredd'' required many miniature sets and Green was hired to oversee a new Image Engineering department. However, Green changed the name of the department to Previsualization and shifted his interest to making 3D animatics. The majority of the previsualization for ''Judge Dredd'' was a long chase sequence used as an aid to the visual effects department. In 1995, Green started the first dedicated previsualization company, Pixel Liberation Front. By the mid-1990s, digital previsualization was becoming an essential tool in the production of large budget feature film. In 1994, David Dozoretz, working with Photoshop co-creator John Knoll, created digital animatics for the final chase scene for '' Mission: Impossible'' (1996). In 1995, when ''Star Wars'' prequel producer Rick McCallum saw the animatics for ''Mission: Impossible'', he tapped Dozoretz to create them for the pod race in ''
Star Wars: Episode I – The Phantom Menace ''Star Wars: Episode I – The Phantom Menace'' (also known simply as ''Star Wars: The Phantom Menace''), is a 1999 American Epic film, epic space opera film produced by Lucasfilm and distributed by 20th Century Fox. The film was written and d ...
'' (1999). The previsualization proved so useful that Dozoretz and his team ended up making an average of four to six animatics of every F/X shot in the film. Finished dailies would replace sections of the animatic as shooting progressed. At various points, the previsualization would include diverse elements including scanned-in storyboards, CG graphics, motion capture data and live action. Dozoretz and previsualization effects supervisor Dan Gregoire then went on to do the previsualization for '' Star Wars: Episode II – Attack of the Clones'' (2002) and Gregoire finished with the final prequel, '' Star Wars: Episode III – Revenge of the Sith'' (2005). The use of digital previsualization became affordable in the 2000s with the development of digital film design software that is user-friendly and available to any filmmaker with a computer. Borrowing technology developed by the video game industry, today's previsualization software give filmmakers the ability to compose electronic 2D storyboards on their own personal computer and also create 3D animated sequences that can predict with remarkable accuracy what will appear on the screen. More recently, Hollywood filmmakers use the term pre-visualization (also known as pre-vis, pre vis, pre viz, pre-viz, previs, or animatics) to describe a technique in which digital technology aids the planning and efficiency of shot creation during the filmmaking process. It involves using
computer graphics Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
(even 3D) to create rough versions of the more complex (
visual effects Visual effects (sometimes abbreviated as VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action fo ...
or
stunt A stunt is an unusual, difficult, dramatic physical feat that may require a special skill, performed for artistic purposes usually for a public audience, as on television or in theaters or cinema. Stunts are a feature of many action films. Befo ...
s) shots in a movie sequence. The rough graphics might be edited together along with temporary music and even dialogue. Some pre-viz can look like simple grey shapes representing the characters or elements in a scene, while other pre-vis can be sophisticated enough to look like a modern
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
. Nowadays many filmmakers are looking to quick, yet optically-accurate 3D software to help with the task of previsualization in order to lower budget and time constraints, as well as give them greater control over the creative process by allowing them to generate the previs themselves.


Previs software

Some popular tools for directors, cinematographers and VFX Supervisors is
FrameForge 3D Studio FrameForge Storyboard Studio (formerly FrameForge Previz Studio) is previsualization storyboard software used by directors, cinematographers, VFX Supervisor and other creatives in the fields of filmmaking, television production, filmed advertisin ...
, ShotPro (for iPad and iPhone), Shot Designer, Toonboom Storyboard Pro,
Moviestorm Filmmaker (previously known as Moviestorm) is a real-time 3D animation app published by Moviestorm Ltd. Moviestorm enables the user to create animated movies, using machinima technology. It takes the user from initial concept to finished, dist ...
and iClone, amongst others.


See also

*
Animation Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animati ...
*
Screenplay A screenplay, or script, is a written work produced for a film, television show (also known as a '' teleplay''), or video game by screenwriters (cf. ''stage play''). Screenplays can be original works or adaptations from existing pieces of w ...
*
Storyboard A storyboard is a graphic organizer that consists of simple illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding proce ...
* List of motion picture-related topics *
Script breakdown A script breakdown is an intermediate step in the production of a play, film, comic book, or any other work that is originally planned using a script. Film and television In film and television, a script breakdown is an analysis of a screenplay i ...


References

{{reflist


External links


Interview with Colin Green

Superman Returns Previsualization Interview
Animation techniques Film production Infographics