Power Stone 2
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is a multiplayer
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
developed and published by
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. It was released for the
Sega NAOMI Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
arcade system in April 2000, with a home port for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
releasing later that year. It is the sequel to '' Power Stone'' (1999), and built on the innovative gameplay introduced by its predecessor. ''Power Stone 2'' allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle. The game introduced changes from the original, including new character voices, the removal of the existing combo system and a new, horizontal status bar. The game was ported to the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
as part of the ''Power Stone Collection'' in 2006. The arcade version was re-released in 2025 as part of ''
Capcom Fighting Collection 2 ''Capcom Fighting Collection 2'' is a fighting game compilation developed and published by Capcom. It is the third entry in Capcom's ''Fighting Collection'' lineup and a direct sequel to the original ''Capcom Fighting Collection'' (2022), compri ...
''.


Gameplay

There are four different modes available for the game: *1-on-1: Much like the original ''Power Stone'', a two-character storyline game. *Arcade: A four-character storyline game, with two characters advancing each round. *Original: Multiplayer mode, with free choice of characters and stages. *Adventure: An unpredictable storyline game, where players can collect items, cards and money. ''Power Stone 2'' offers five interactive 3-D stages to begin with, plus the two boss stages which players can also access in Original mode. All but the Original mode is played out like a storyline, where two battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting three Power Stones and transforming. Players cannot directly block incoming attacks, but can dodge by tapping on the control pad just before an enemy attacks. Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence, creates three sub-stages within a single one. Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include
food Food is any substance consumed by an organism for Nutrient, nutritional support. Food is usually of plant, animal, or Fungus, fungal origin and contains essential nutrients such as carbohydrates, fats, protein (nutrient), proteins, vitamins, ...
that will replenish health,
shields A shield is a piece of personal armour held in the hand, which may or may not be strapped to the wrist or forearm. Shields are used to intercept specific attacks, whether from close-ranged weaponry like spears or long ranged projectiles suc ...
for defense,
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for
invisibility Invisibility is the state of an object that cannot be seen. An object in this state is said to be ''invisible'' (literally, "not visible"). The phenomenon is studied by physics and perceptual psychology. Since objects can be seen by light fr ...
, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with
turrets Turret may refer to: * Turret (architecture), a small tower that projects above the wall of a building * Gun turret, a mechanism of a projectile-firing weapon * Objective turret, an indexable holder of multiple lenses in an optical microscope * ...
, small airplanes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.


Item Shop

New to ''Power Stone 2'' is the "Adventure" mode. This mode is functionally identical to the "1-on-1" and "Arcade" modes; however, there is an additional inventory filled with items and money that the player has collected. These may then be taken to the game's "Item Shop", run by secret character Mel. The overall goal of the Item Shop is to allow players to gain access to new items; either by purchasing them, or by combining existing items in a 'mixing' process. This gives the game considerable additional longevity, as many of the best or most entertaining items are available only from the Item Shop. ''Power Stone 2'' includes a
VMU The Visual Memory Unit (VMU), also referred to as the (VMS) in Japan, is the primary memory card produced by Sega for the Dreamcast home video game console. The device features a monochrome liquid crystal display (LCD), multiplayer gaming cap ...
application called the Mini-Book. This can be used to inspect the player's item inventory, or trade items with another player. Additionally, a player may register up to five items in their inventory as "Handy Items". These may then appear to the player in Original mode, offering a tactical advantage.


Reception

The Dreamcast version received "favorable" reviews according to video game
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. Matt Sammons of '' NextGen'' said of the game's Japanese import, "An innovative and beautiful fighting game, ''Power Stone 2'' will keep you entertained for hours. Just make sure to bring along a few friends." In Japan, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of 31 out of 40. Also in Japan, ''Game Machine'' listed the arcade version in their June 15, 2000 issue as the seventeenth most-successful arcade game of the month. Mike "Major Mike" Weigand of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' said of the Dreamcast version in one review, "Fans of the first ''Power Stone'' game should definitely check out this sequel. While it's basically the "more-of-the-same" ''Power Stone'' engine of the first game, the extra characters, weapons, and play modes make ''Power Stone 2'' a top offering in the Dreamcast action/fighting genre." In another review, The Freshman said, "''Power Stone 2'' is everything you've hoped for since the original, with madcap action and four-player mayhem, but a little more depth and less confusion would have rounded this title out nicely. As it is, ''PS2'' is a great multiplayer title that should bring smiles to the faces of ''Power Stone'' junkies across the country."


Notes


References


External links

* * {{Power Stone series 2000 video games 3D fighting games Arcade video games Capcom games Dreamcast games Fighting games Fiction about gemstones Multiplayer and single-player video games Platform fighters PlayStation Portable games Video game sequels Video games developed in Japan Video games scored by Tetsuya Shibata