Power Behind The Throne (Warhammer Fantasy Roleplay)
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''Power Behind the Throne'' is a supplement published by
Games Workshop Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer (game), Warhammer'' and ''Warhammer 40,000''. Founded in 1975 by John Peake ...
in 1988 as the fourth installment of ''
The Enemy Within Campaign ''The Enemy Within'' campaign (abbreviated to TEW) is a series of adventures for ''Warhammer Fantasy Roleplay'' where hidden powers of Chaos plot the destruction of the Empire. It was originally published by Games Workshop in the late 1980s. Prais ...
'' created for the fantasy role-playing game ''
Warhammer Fantasy Roleplay ''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy (setting), Warhammer Fantasy'' setting, published by Games Workshop or its licensee ...
''.


Description

''Power Behind the Throne'' is the fourth part of ''The Enemy Within'' campaign, and picks up where the previous supplement, '' Death on the Reik'', ends. The
player characters A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
arrive in the city of Middenheim at the onset of carnival week, but quickly find that new and onerous taxes are alienating large sections of the population. The characters must interact with a large number of
non-player characters A non-player character (NPC) is a Character (arts), character in a game that is not controlled by a Player (game), player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaste ...
in order to uncover the web of plots that threaten to bury the city.


Publication history

The six-part campaign ''The Enemy Within'', designed for the fantasy role-playing game ''Warhammer Fantasy Roleplay'', was published between 1986 and 1989. The fourth installment, ''Power Behind the Throne'', was a 112-page hardcover book written by
Carl Sargent Carl Lynwood Sargent (11 December 1952 – 12 September 2018) was a British parapsychologist and author of several roleplaying game-based products and novels, who used the pen name Keith Martin to write '' Fighting Fantasy'' gamebooks. Early li ...
, with cover art by The Edwards and interior art by
John Blanche John Blanche (born 1948) is a British fantasy and science fiction illustrator and modeller who worked on Games Workshop's ''White Dwarf'' magazine, ''Warhammer Fantasy Battle'', ''Warhammer Fantasy Roleplay'', ''Warhammer 40,000'' and ''Warhamm ...
, Paul Bonner, Charles Elliott, Tony Hough, Martin McKenna, and
Russ Nicholson Russ Nicholson (died 10 May 2023) was a British illustrator, best known for his black and white fantasy art. Early life and education Nicholson was born in Scotland, and studied at Duncan of Jordanstone College of Art and Design (which later ...
. It was released in 1988 as a 112-page hardcover book that also contained a pullout map of Middenheim. Creator Carl Sargent created so many notes about the city of Middenheim that these were gathered together and published as a separate sourcebook, ''
Warhammer City ''Warhammer City'' is a role-playing game supplement published by Games Workshop in 1987 for ''Warhammer Fantasy Roleplay''. Contents ''Warhammer City'' is a campaign setting supplement which details Middenheim, the second largest city in the Empir ...
''. In 1995,
Hogshead Publishing Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis ba ...
acquired the license to ''Warhammer Fantasy Roleplay'' and published an updated version of the series as six hardcover books. There had been some criticism that there was too great a time interval between ''Death on the Reik'' and ''Power Behind the Throne'', so Hogshead added a short scenario created by James Wallis titled ''Carrion Up the Reik'', to provide a link between the two adventures. In 2017,
Cubicle 7 Cubicle 7 Entertainment Ltd is an Ireland, Irish games company that creates and publishes tabletop games. Best known for its ''Doctor Who'' and ''Lord of the Rings'' games, Cubicle 7 offers titles covering a range of licensed and self-developed p ...
acquired the license for ''Warhammer Fantasy Roleplay'', and in 2019, began publishing a Director's Cut of the campaign for the fourth edition of the game, including a new edition of ''Power Behind the Throne'', which was accompanied by a separate companion volume with additional bonus material.


Reception

In the April 1990 edition of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' (Issue 156),
Ken Rolston Ken Rolston is an American computer game and role-playing game designer best known for his work with West End Games and on the computer game series ''The Elder Scrolls''. Tabletop role-playing games Ken Rolston began working as a professional g ...
called this "an exceptional example of the diplomatic style of fantasy role-play gaming (a style singularly suited for sophisticated urban adventuring) with complex plotting, impenetrable intrigues, and cleverly drawn NPC characterizations." Rolston did point out "the link between the previous adventure in the series, ''Death on the Reik'', and ''Power Behind the Throne'', and the pretext for the PCs becoming involved in Middenheim's webs of intrigue are a bit thin." In Issue 9 of the British magazine ''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'', John Woods noted "the book contains an appropriate array of attractions to amuse and divert players. A city map is included and, most importantly, details of a large number of non-player characters, interaction with which forms the backbone of the adventure." Woods concluded that this adventure was "An unusual scenario with a greater need for referee and player skill than its predecessors - should be a lot of fun." In Issue 10 of ''
Warpstone ''Warpstone'' was an independent magazine that covered the topic of Warhammer Fantasy Roleplay. The magazine was in circulation from 1996 to 2014. The name was derived from warpstone, a fictional mutagen in the ''Warhammer'' fictional universe ...
'', John Foody reviewed the Hogshead edition of ''Power Behind the Throne'' and commented that "the scenario may be excellent in theory, but in practice can be difficult both to run and play. Indeed, even its greatest supporters agree that
gamemasters A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
need to be experienced before attempting to run it." Foody also found the cover art was misleading, and the quality of the interior art was "variable." Foody liked the mini-scenario that linked the previous adventure, writing, "Although little more than a small series of encounters, the roleplaying aspects of the scenario are strong, as is the atmosphere." Foody noted the many possible encounters with non-player characters, and suggested, "Inexperienced GMs, or those who have players who are not used to taking the initiative, may well struggle. There are few trigger events to push the PCs or the plot along. The GM is required to be fully confident with the adventure, especially the motivations and goals of the numerous NPCs, juggling them all as PCs criss-cross the city from one meeting to another. There is a danger that those who are ill-prepared may end up umming and ahhing far too much for comfort." Foody also pointed out that there was no description of what would happen should the characters fail to foil the evil plot, calling this "an important omission." Despite all these shortcomings, Foody concluded by called this "an excellent adventure, lthough itis not the best scenario that ''The Enemy Within'' has to offer ... It is atmospheric, and I would say the best example I have seen of what a city based scenario should be. It makes a worthy addition to the ''Enemy Within Campaign'', especially with the inclusion of the ''Carrion up the Reik'' scenario.


Reviews

*'' Envoyer'' *''
Shadis ''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an inde ...
'' #52 (Oct., 1998)


References

{{Warhammer Fantasy Role-playing game supplements introduced in 1988 Warhammer Fantasy Roleplay adventures