''Positron'' is a
fixed shooter
Shoot 'em ups (also known as shmups or STGs
) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charact ...
written by Gary Partis for the
BBC Micro
The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an empha ...
and
Acorn Electron
The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers Ltd, to provide many of the features of that more expensive machine at a p ...
and published by
Micro Power
Micro Power was a British company established in the early 1980s by former accountant Bob Simpson. The company was best known as a video game publisher, originally under the name Program Power. It also sold many types of computer hardware and so ...
in 1983. It was developed on a pre-release Electron and was one of the few games (other than those produced by
Acornsoft
Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and u ...
) available for the machine on its launch.
Gameplay
The first wave is similar to ''Space Invaders''.
The player controls a laser base which can move left and right and fire vertically. The object of the game is to destroy all alien creatures on each screen, then proceed to the next. The first ''sheet'' (what the enemy waves are called) of aliens follows the ''
Space Invaders
is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and ...
'' style of moving left to right, then down one row before moving right to left.
All subsequent sheets follow a pseudo-random formation, generally moving down the screen but at various speeds and with greatly varying levels of firepower for each individual enemy. This means the strategy must change to looking to find which enemies are descending fastest and picking them off while also trying to break up big groups.
While the aliens from sheet 2 onward look different and are slightly faster than their predecessors, they all move in the same fashion. They are called, in order of appearance, Cyber, Spazmoid, Galactic Hulk, Hep-Hep, Graber, Bum-Fluff, Phantom, Orb and Mega-Bod. Destroying the mothership which appears above the Mega-bods ends the first wave, and starts you again from the beginning (now 'wave 2, sheet 1'), with faster enemies.
This game is notable because of its speed. In particular, the game has probably the fastest player fire-rate of any of the non-scrolling shooters of the period. Most similar games of the time will only let you fire again when the previous laser bolt has either hit an alien or left the screen. ''Positron'' has no such limits leading to a much quicker game. It also differs from most such games in that if a life is lost, the sheet begins again regardless of the number of enemies killed. This makes for an infuriating game if the player is killed by the last enemy of the sheet and can lead to effectively repeating the same sheet over until all lives are lost.
Development
''Positron'' was the first published game by programmer Gary Partis who would go on to become a well known and BBC/Electron programmer. He claimed to have taken little time programming the game which could explain some of the game's peculiarities (such as most of the enemies following the same pattern, waves beginning again when lives are lost etc.) as well as the short loading time (caused by the lack of code). "In the Summer of 1983, I wrote ''Positron'' in two days flat—Electron version (with pre-release Elk) in two hours!" (''A & B Computing'', March 1987)
Reception
''
Electron User
''Electron User'' was a magazine targeted at owners of the Acorn Electron microcomputer. It was published by Database Publications of Stockport, starting in October 1983 and ending after 82 issues in July 1990.
Initially it was included as a 1 ...
'' praised the game, particularly noting the speed of the game from the second sheet onwards. "Positron is a fast moving, colourful and satisfying game. So sharpen your wits, tighten your sweatband and give it a whirl" (issue #1.08, May 1984)
[Electron User, Vol 1, Issue 8 -May 1984]
Legacy
The spiritual sequel to ''Positron'', the scrolling shooter ''
Syncron'' (1987), was also noted for its speed but in that case was criticised as being almost unplayable. Partis himself described it as an exercise in pure speed rather than playability (''Micro User'' magazine, January 1989).
References
{{Micro Power
1983 video games
BBC Micro and Acorn Electron games
BBC Micro and Acorn Electron-only games
Fixed shooters
Micro Power games
Single-player video games
Video games developed in the United Kingdom