Polarium Advance
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is a
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Mitchell Corporation Mitchell Corporation (株式会社ミッチェル) was a Japanese video game developer based in the Suginami ward of Tokyo. Roy Ozaki served as president, and Koichi Niida served as vice-president. Some employees were former Capcom and TAD Corpor ...
and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
. Despite starting development before it, it is not a sequel to ''
Polarium is a puzzle game developed by Mitchell Corporation and published by Nintendo for the Nintendo DS. It was a launch title in Japan, Europe and China. In the game, players use a stylus to draw lines on the DS's touch screen, flipping black and whi ...
'' on the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. It was released in Japan in October 2005 and Europe in March 2006, with
Atlus is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
releasing it in North America in November 2006. The objective of the game is similar to that of ''Polarium''. Black and white tiles fill a grid, and by drawing a single line in the grid, tiles can be flipped from black to white (or vice versa). Solid, horizontal lines of all black or all white tiles are erased, and the goal is to erase the entire grid in this manner. The game received a re-release on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
. The game was planned to be released in China for the iQue Game Boy Advance system, but this release was cancelled due to high piracy. However, the Chinese translation was fully completed, and it can be played through emulation. However, the game's DS predecessor was released in China.


Game modes

*Stage **Daily Polarium: This mode consists of 365 puzzles - one puzzle for each day in a year - and your goal is to solve one puzzle per day. **Polarium Reference: Here you can play groups of puzzles you have already cleared in Daily Polarium. **Edit and Custom: In these modes you can create and play, respectively, your own puzzles (up to 100). Initially, the only Special Tiles that can be used in your own puzzles are Hurdle tiles, but the other Special tiles can be unlocked during the regular game. You can also input puzzles by password, and the game is backwards compatible with passwords for ''Polarium''. *Time Attack: In this mode, you're given either 5 hard or 10 easy randomly generated puzzles, and have to solve them as fast as possible. Unlike its predecessor, ''Polarium Advance'' was released for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
, with some significant changes. The unpopular Challenge Mode was removed, and the game focuses more on the Puzzle Mode, which features 365 puzzles - nearly four times as many as ''Polarium.'' Each puzzle stage can be played in Stage Mode, with no time limit, or Time Mode, where the player aims to complete a puzzle as fast as possible. Edit Mode for creating custom puzzles makes a return in ''Polarium Advance'' as well. The color scheme is changeable from black and white, to add a bit of customization and color to the game.


How to play

As in the predecessor, the goal is to select tiles by drawing a line over them with one, continuous stroke. ''Polarium Advance'' uses the
D-pad The D-pad (short for directional pad) is a compact input method developed for video games, designed to translate thumb movement into directional control through a flat, cross-shaped surface that rests on four internal switches. Each switch corres ...
for controlling where ''Polarium'' used the DS stylus, and the A button (or L, for playing single-handed) for starting or ending a stroke. Selected tiles will flip from black to white or vice versa, and the puzzle is completed if each horizontal line consists of a single color afterwards. Surrounding the main puzzle area are gray "neutral" tiles that have no effect on the puzzle but can be used to flip disconnected groups of tiles in a single pass.


Special Tiles

In order to add some variety to the gameplay, three new tiles have been added in addition to the standard black and white ones. ''Solid tiles'' cause all tiles above them to fall when erased, ''Hurdle tiles'' cannot have lines drawn over them, and ''Multi-tiles'' are "wild cards" in that they function as white or black panels.


Reception

The game received "average" reviews according to the
review aggregation A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. In Japan, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of three sevens and one eight for a total of 29 out of 40.


Notes


References


External links

*{{moby game, id=/polarium-advance
Tsuukin Hitofude - Official Game Page - Nintendo.co.jpMitchell Corporation - Official Site
2005 video games Atlus games Game Boy Advance games Nintendo games Puzzle video games Falling block puzzle games Monochrome video games Video games developed in Japan Virtual Console games Virtual Console games for Wii U Mitchell Corporation games Single-player video games