Pitfall II
   HOME

TheInfoList



OR:

''Pitfall II: Lost Caverns'' is a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by David Crane for the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
. It was released in 1984 by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. The player controls Pitfall Harry, who must explore in wilds of Peru to find the Raj Diamond, and rescue his niece Rhonda and their animal friend Quickclaw. The game world is populated by enemies and hazards that variously cause the player to lose points and return to a checkpoint. The game is a sequel to ''
Pitfall! ''Pitfall!'' is a video game developed by David Crane for the Atari 2600 and released in September 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is popu ...
'' (1982), one of the best-selling Atari 2600 video games. Crane said the Atari 2600 hardware was out of date when developing the sequel, which led to him creating a custom
computer chip An integrated circuit (IC), also known as a microchip or simply chip, is a set of electronic circuits, consisting of various electronic components (such as transistors, resistors, and capacitors) and their interconnections. These components a ...
called the Display Processor Chip for ''Pitfall II: Lost Caverns''. This allowed for more complex graphics and background music in the game. ''Pitfall II'' received positive reviews for its expanded gameplay, with reviewers finding it superior to ''Pitfall!''. It became the top selling console game of the year and was ported to other consoles and home computers. Retrospective reviews have continued to be positive, with ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' listing it as the best game on the Atari 2600 and other critics noting its gameplay innovations, such as being among the first games to include a checkpoint system.


Gameplay

''Pitfall II: Lost Caverns'' is a platform video game set in Machu Pichu, Peru where the player controls Pitfall Harry. The goal is to get Harry to find and rescue Quick Claw the cat, his niece Rhonda, and recover the Raj diamond. Pitfall Harry moves left and right and can jump over and onto objects, can climb up and down ladders, ascend via balloons and swim to seek treasure and his cohorts. The player can additionally collect gold bars scattered throughout the playfield for more points. Unlike the original ''Pitfall!'', there is no swinging on vines, time limits, or
lives Lives may refer to: * The plural form of a ''life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * ''Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous m ...
. Accidentally falling or interacting with traps and enemies causes the player's score to diminish. The player can find red crosses across the ground that act as checkpoints. When the player is hit by an enemy, Harry returns to the last red cross he found.


Development

The release of David Crane's previous game ''
Pitfall! ''Pitfall!'' is a video game developed by David Crane for the Atari 2600 and released in September 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is popu ...
'' (1982) was a major success for
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
and was the company's best selling release at the time. It led to large amounts of merchandising including board games, jigsaw puzzles, and the cartoon show ''
Saturday Supercade ''Saturday Supercade'' is an American animated television series produced for Saturday mornings by Ruby-Spears Productions. It ran for two seasons on CBS. The show is an anthology series comprising four 11-minute segments based on different vi ...
'', episodes of which featured Pitfall Harry and new characters such as Harry's niece Rhonda and the cowardly mountain lion Quick Claw. These characters introduced on the television series would later appear in the sequel ''Pitfall II: Lost Caverns''. Crane stated he made the sequel to ''Pitfall!'' "at a time when the Atari 2600 should have been replaced by a new gaming system." He had training as an electronics engineer and felt that the Atari 2600 "needed a boost" and designed a custom
computer chip An integrated circuit (IC), also known as a microchip or simply chip, is a set of electronic circuits, consisting of various electronic components (such as transistors, resistors, and capacitors) and their interconnections. These components a ...
called the Display Processor Chip that was unique to ''Pitfall II: Lost Caverns''. The chip allowed for additional graphic capabilities for the Atari 2600 and a music circuit. The chip contained special indexing registers that reduced the processing time for graphics operation by over 40%. Crane spoke about the developing the game and its graphics for the Atari 2600 at the 1984 Winter Consumer Electronics Show, stating that he would "stack ''Pitfall II'' against software in any other computer under $10,000. I might be able to make the boulders look more like bounders n any other machine but I could not make the game any better." The chip allowed the game to play music that included a melody track, a harmony track, a base track and percussion. This made the game the first Atari 2600 game with a full scored polyphonic musical track. The score features a four-part musical score composed by Crane. It features a central "heroic" theme that plays before becoming a loop of more atmospheric music. The main theme in the game plays the bass through one channel, two channels play the melody and harmony while the last channel plays percussion sounds. The song " Sobre las olas" plays when Harry ascends using a balloon. Crane explained that when Activision ported the game to other systems, another game programmer was assigned to convert assets and rewrite the code, as it was not a good use of his time to re-do a game he had already designed. The ports of the game for the Atari 800 and
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
were written by Mike Lorenzen, using Crane's original code with new graphics routines for the Atari hardware. The
ColecoVision ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer expe ...
port was written from scratch by Robert Rutowski, and the Commodore 64 version was written from scratch by Tim Shotter. Both the Atari 800 and Atari 5200 versions of the game included more areas to explore than the original Atari 2600 version. Lorenzen found time during production to create new levels that appear after the first game was completed. He explained he made the extra levels as he did not just want to recreate Crane's work, he wanted to "do something and make it better." This version is subtitled "The Adventurer’s Edition" on the title screen.


Release

''Pitfall II: Lost Caverns'' was released in February 1984. The game debuted at 9th place on ''
Billboard A billboard (also called a hoarding in the UK and many other parts of the world) is a large outdoor advertising structure (a billing board), typically found in high-traffic areas such as alongside busy roads. Billboards present large advertis ...
s list of top 20 selling video games. Activision's national sales manager stated that the sales of the game exceeded the company's expectations by 25% to 30%. The game had a higher retail price ($34.95) than the usual game for the system due to Display Processor Chip.
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
had reported slumping sales with operating loss of $4.1 million on $13.2 million in sales in the second quarter of 1984 and sought to remedy this with the release of ''Pitfall II: Lost Caverns''. By the end of the 1984, the game became the highest selling console game of year. At the June 1984 Consumer Electronics Show, Activision showed ports of ''Pitfall II: Lost Caverns'' for
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
,
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
, ColecoVision,
IBM PCjr The IBM PCjr (pronounced "PC junior") was a home computer produced and marketed by IBM from March 1984 to May 1985, intended as a lower-cost variant of the IBM PC with hardware capabilities better suited for video games, in order to compete mor ...
, and the
Coleco Adam The Coleco Adam is a home computer and expansion device for the ColecoVision by American toy and video game manufacturer Coleco. The Adam was an attempt to follow on the success of the company's ColecoVision video game console. It was available as ...
. The game was released for
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
in November 1984. The versions for the IBM PC Jr. were released in the fourth quarter of 1984. ''Pitfall II: Lost Caverns'' was included in various video games collections. These include ''
Activision Anthology ''Activision Anthology'' is a compilation of most of the Atari 2600 games by Activision for various game systems. It also includes games that were originally released by Absolute Entertainment and Imagic, as well as various homebrew games. The Mi ...
'' (2002) for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, and for portable devices as ''Activision Hits Remixed'' (2006) for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
. The game is available as a hidden feature in both '' Pitfall: The Lost Expedition'' (2004) and '' Call of Duty: WWII'' (2017). It was released digitally as a downloadable title on the Xbox
Game Room Game Room was a video game compilation developed by Krome Studios and published by Microsoft Studios for the Xbox 360, Microsoft Windows and Windows Phone 7. Launched on March 24, 2010, Game Room let players download classic video games and co ...
in 2010.


Reception


Contemporary

''Pitfall II: Lost Caverns'' received positive reviews. Lou Hudson of the ''
Fort Worth Star-Telegram The ''Fort Worth Star-Telegram'' is an American daily newspaper serving Fort Worth and Tarrant County, the western half of the North Texas area known as the Metroplex. It is owned by The McClatchy Company. History In May 1905, Amon G. Car ...
'', Bill Kunkel of ''
Electronic Games ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
'', and the publication ''The Video Game Update'' all felt it was superior to ''Pitfall!'', which Hudson and Kunkel felt grew repetitive with repeat play sessions. The graphics received praise, with Kunkel stating that it was "the kind of videogame that would be impressive if presented on a 48K computer. On the
tari 2600 Tari may refer to: Places * Tari, Papua New Guinea, a town in the Hela Province of Papua New Guinea * Tari Urban LLG, a local-level government area of Papua New Guinea * Tari, Siliguri, a census town in Dajeeling district, West Bengal, India * Ta ...
it's simply beyond belief." The reviewers also wrote about the gameplay, with Hudson describing it as "immensely improved action formula", while ''The Video Game Update'' enjoyed that the player could not die in the game, giving them more opportunity to explore the world. Kunkel concluded that the game "offers the most remarkable breadth of any 2600 video game yet produced." while ''The Video Game Update'' stated that "We have the opportunity to play and review hundreds of games every year, and there are very few that we feel ''must'' become part of your personal collection. ''Pitfall II'' is one of those." Michael Blanchet, author of ''How to Beat the Video Games'' (1982), found that the game improved on the original with more enemies and obstacles to avoid and that it had a grander playing field than the original game, but concluded that the storyline for the game was sappy and the lack of having the character die made you lose incentive to play the game. Blanchet also opined that the constant presence of music was annoying. In January 1985, ''Pitfall II'' won the award for Program of the Year for the Atari 2600 from ''Computer Entertainer'' magazine in their 1984 Awards of Excellence.


Retrospective

Skyler Miller of
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
awarded the game 4 1/2 stars out of 5, stating that the game was not as innovative as the original game, but that it expanded upon the original to create one of the system's most accomplished games. Miller specifically praised the graphics and music. Brett Weiss included the game in his book ''The 100 Greatest Console Video Games, 1977-1987'' (2014) stating the game was even better than ''Pitfall!'' and noting that it offered a variety of fresh features. John Harris of Game Developer said that the game was not quite as fun to play in 2007 as it was when it was first developed, but declared it to be one of the most advanced games for the Atari 2600, comparing its gameplay to the later Nintendo game ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' (1986). Harris noted innovative elements such as being among the first games to include a checkpoint system. Writing for ''
USgamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'', Jeremy Parish echoed the ''Metroid'' comparison, stating that ''Pitfall II'' was the turning point in
platform games A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
. Parish said it led to games within the genre to have exploring, stating that "In the style of non-linear platformers to come, such as ''Metroid'', there was no such thing as death by falling; dropping into a pit simply led Harry to another screen, and a vast underground lake lined the bottom of the game world. In many ways, it was a game years ahead of its time." In their list of the top 25 Atari 2600 games, Stuart Hunt and Darran Jones of ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' magazine listed ''Pitfall II: Lost Caverns'' in the number one spot. The two wrote that the game was far more ambitious than the original and that it was "as playable today as it ever was." In the same publication, Mat Allen included the game along with '' Kaboom!'' (1981), ''
River Raid ''River Raid'' is a 1982 shoot 'em up video game developed and published by Activision for the Atari 2600. Designed by Carol Shaw, the player controls a fighter jet over the River of No Return in a raid behind enemy lines. The goal is to navig ...
'' (1982), ''
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
'' (1984), ''
Little Computer People ''Little Computer People'', also called ''House-on-a-Disk'', is a social simulation game released in 1985 by Activision for the Commodore 64, ZX Spectrum, Amstrad CPC, Atari ST and Apple II. An Amiga version was released in 1987. Two Japanese ve ...
'' (1985) and ''
Alter Ego An alter ego (Latin for "other I") means an alternate Self (psychology), self, which is believed to be distinct from a person's normal or true original Personality psychology, personality. Finding one's alter ego will require finding one's other ...
'' (1986), as one of the best games from Activision's classic period.


Legacy

Following the release of ''Pitfall II: Lost Caverns'', the Atari 2600 reached the end of its lifecycle as a system for new games, and no other games for it were developed using Crane's Display Processor Chip. Crane was often asked if he would develop a third ''Pitfall'' game, he responded that "after one sequel, I was happy to move on to other ideas." Following work on ''Pitfall II'', Crane began work developing games for the Commodore 64, starting with ''
Ghostbusters ''Ghostbusters'' is a 1984 American supernatural comedy film directed by Ivan Reitman and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric ...
'' (1984). Crane stayed with Activision until 1987.
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
developed an arcade game titled '' Pitfall II: The Lost Caverns'' (1985) which featured gameplay elements from both of Crane's ''Pitfall'' games. The Japanese company Micronics developed '' Super Pitfall'' for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, which was described by Stuart Hunt of ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' as a "loose port" of Crane's ''Pitfall II''. ''Super Pitfall'' featured a similar storyline to ''Pitfall II'' involving Pitfall Harry exploring caves to seek the Raj diamond and rescue his niece Rhonda and Quickclaw the lion who have become trapped in the cave depths. Crane stated he had seen all of the later ''Pitfall!'' games and has played a few of them, and said he felt they were not "''Pitfall'' sequels as much as other games with the name ''Pitfall'' placed on them."


See also

* List of Activision games: 1980–1999 *
List of Atari 2600 games The Atari 2600 is a home video game console released in September 1977. Sears licensed the console and many games from Atari, Inc., selling them under different names. Three cartridges were Sears exclusives. The list contains games, divided in ...


References


Sources

* * * * * * * * * * * * * * * * * * * * * * *


External links

* * * {{DEFAULTSORT:Pitfall 02: Lost Caverns 1984 video games Activision games Apple II games Atari 2600 games Atari 5200 games Atari 8-bit computer games ColecoVision games Commodore 64 games Open-world video games Pitfall (series) Video game sequels Video games developed in the United States Video games set in Peru Single-player video games Video games designed by David Crane (programmer)