Pirates And Plunder
   HOME

TheInfoList



OR:

''Pirates and Plunder'' is a role-playing game published by
Yaquinto Publications Yaquinto Publications was the wargame publishing arm of the Robert Yaquinto Printing Company of Dallas, Texas. History Yaquinto Publications was started by Robert Yaquinto Printing early in the year 1979. In March 1979 Robert Yaquinto hired S ...
in 1982 that is set in the 17th century
Spanish Main During the Spanish colonization of the Americas, the Spanish Main was the collective term used by English speakers for the parts of the Spanish Empire that were on the mainland of the Americas and had coastlines on the Caribbean Sea or Gulf of ...
. It was designed to introduce the concept of role-playing to new players.


Description

''Pirates and Plunder'' is set in the age of
piracy in the Caribbean ]The Piracy of the Caribbean refers to the historical period of widespread piracy that occurred in the Caribbean Sea. Primarily between the 1650s and 1730s, where pirates frequently attacked and robbed merchant ships sailing through the region, o ...
; all players take on the role of pirates. The game is aimed at new role-players, both players and referees; the rulebooks are designed as a series of adventures. In the first adventure, the players are pirates who have been captured by Spanish authorities. The rules then show the players and the referee how to generate pirate characters. In the next adventure, the imprisoned pirates must fight other prisoners for food, leading to a demonstration of the basic combat rules. Subsequent chapters have the pirates escape their captors, find a ship, and so on, leading to rules about more advanced combat, experience points, etc. The first book (44 pages) covers character creation and combat; the second (52 pages) covers advanced rules for use by the
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
in running the game; the third (40 pages) contains an introductory scenario, encounters, and a map. The game also includes a pad of character record sheets. Despite being about pirates on the Spanish Main, the entire game takes place on land, not on ships.


Publication history

''Pirates and Plunder'' was designed by Michael S. Matheny, and was published by
Yaquinto Publications Yaquinto Publications was the wargame publishing arm of the Robert Yaquinto Printing Company of Dallas, Texas. History Yaquinto Publications was started by Robert Yaquinto Printing early in the year 1979. In March 1979 Robert Yaquinto hired S ...
as a
boxed set A boxed set or (its US name) box set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box, hence 'boxed', and offered for sale as a single unit. Music Artists ...
including three books, a pad, reference sheets, and dice.


Reception

In Issue 56 of ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' , W.G. Armintrout commented "I supposed he theme of piracymakes it a game players will enjoy, ''if'' they can convince some soul to GM it for them." In ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' #36, Murray Writtle was impressed, writing, "This is a good game, because it is full of atmosphere and the rules can be as simple or complex as you want." Writtle concluded by giving the game a top overall rating of 10 out of 10. Anders Swenson reviewed ''Pirates and Plunder'' for ''
Different Worlds ''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''Rune ...
'' magazine and stated that "I suppose I could recommend ''P&P'' for a certain limited set of players - adults males who are of a non-literary bent of mind, who enjoy some gaming, but who have no time for magic or outer space. Established gamers will do better to save their money for books about the Spanish Main, for they will not get the expected background or color or glimpse of real pirates that one might expect from a game like this, and most gamemasters who desire a pirate game will do far better to adapt their regular game system to cover the period." In his 1990 book ''
The Complete Guide to Role-Playing Games ''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete G ...
'', game critic
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin' ...
liked the graduated adventures that gradually introduced rules for new players. But he found the character generation system "uninspired" and the combat rules "straightforward but nothing special." Swan also had concerns for new referees, pointing out that "many rules are inadequately explained, and the entire game suffers from sloppy editing." Swan was also incredulous that none of the game was set at sea, calling it "a stunning oversight for a game presumably about piracy." Swan concluded by giving this game a poor rating of only 1.5 out of 4, saying, "''Pirates and Plunder'' is more memorable for its presentation than for its value as a game." In his 1991 book ''Heroic Worlds'',
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay ...
was unimpressed, describing the ''Pirates and Plunder'' game system as "Second-rate". John ONeill of '' Black Gate'' commented: "''Pirates and Plunder'' had a few things going for it. For one thing, the designer chose his genre well. While many titles in that new flood of RPGs were greeted with skepticism, or sometimes open laughter ..most gamers saw the potential of a pirate RPG immediately." He believed the game failed because there "was no hint of anything like the supernatural in the rules" which "just wasn't enough for players raised on ''Dungeons and Dragons''. While the designers may have seen it as a noble effort to capture the pure swashbuckling fun of classic pirate novels and movies like ''Captain Blood'', what we saw instead was a lack of imagination. There just wasn't enough to keep our attention."


References

{{reflist Historical role-playing games Historical swashbuckler role-playing games Role-playing games introduced in 1981 Yaquinto Publications games