Physical modelling synthesis refers to
sound synthesis methods in which the
waveform
In electronics, acoustics, and related fields, the waveform of a signal is the shape of its graph as a function of time, independent of its time and magnitude scales and of any displacement in time.David Crecraft, David Gorham, ''Electron ...
of the
sound
In physics, sound is a vibration that propagates as an acoustic wave, through a transmission medium such as a gas, liquid or solid.
In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by ...
to be generated is computed using a
mathematical model
A mathematical model is a description of a system using mathematical concepts and language. The process of developing a mathematical model is termed mathematical modeling. Mathematical models are used in the natural sciences (such as physics, ...
, a set of
equations and
algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s to simulate a physical source of sound, usually a
musical instrument
A musical instrument is a device created or adapted to make musical sounds. In principle, any object that produces sound can be considered a musical instrument—it is through purpose that the object becomes a musical instrument. A person who pl ...
.
General methodology
Modelling attempts to replicate laws of physics that govern sound production, and will typically have several parameters, some of which are constants that describe the physical materials and dimensions of the instrument, while others are time-dependent functions describing the player's interaction with the instrument, such as plucking a string, or covering toneholes.
For example, to model the sound of a
drum, there would be a mathematical model of how striking the drumhead injects energy into a two-dimensional membrane. Incorporating this, a larger model would simulate the properties of the membrane (mass density, stiffness, etc.), its coupling with the resonance of the cylindrical body of the drum, and the conditions at its boundaries (a rigid termination to the drum's body), describing its movement over time and thus its generation of sound.
Similar stages to be modelled can be found in instruments such as a
violin
The violin, sometimes known as a ''fiddle'', is a wooden chordophone (string instrument) in the violin family. Most violins have a hollow wooden body. It is the smallest and thus highest-pitched instrument (soprano) in the family in regular ...
, though the energy excitation in this case is provided by the slip-stick behavior of the bow against the string, the width of the bow, the resonance and damping behavior of the strings, the transfer of string vibrations through the bridge, and finally, the resonance of the soundboard in response to those vibrations.
In addition, the same concept has been applied to simulate
voice
The human voice consists of sound made by a human being using the vocal tract, including talking, singing, laughing, crying, screaming, shouting, humming or yelling. The human voice frequency is specifically a part of human sound production ...
and
speech
Speech is a human vocal communication using language. Each language uses phonetic combinations of vowel and consonant sounds that form the sound of its words (that is, all English words sound different from all French words, even if they are th ...
sounds. In this case, the synthesizer includes mathematical models of the
vocal fold
The human voice consists of sound made by a human being using the vocal tract, including talking, singing, laughing, crying, screaming, shouting, humming or yelling. The human voice frequency is specifically a part of human sound production ...
oscillation and associated laryngeal airflow, and the consequent acoustic wave propagation along the
vocal tract. Further, it may also contain an
articulatory model to control the vocal tract shape in terms of the position of the lips, tongue and other organs.
Although physical modelling was not a new concept in
acoustics and synthesis, having been implemented using
finite difference approximations of the wave equation by Hiller and Ruiz in 1971, it was not until the development of the
Karplus-Strong algorithm, the subsequent refinement and generalization of the algorithm into the extremely efficient
digital waveguide synthesis by Julius O. Smith III and others, and the increase in
DSP power in the late 1980s that commercial implementations became feasible.
Yamaha contracted with
Stanford University in 1989 to jointly develop digital waveguide synthesis; subsequently, most patents related to the technology are owned by Stanford or Yamaha.
The first commercially available physical modelling synthesizer made using waveguide synthesis was the Yamaha VL1 in 1994.
While the efficiency of digital waveguide synthesis made physical modelling feasible on common DSP hardware and native processors, the convincing emulation of physical instruments often requires the introduction of non-linear elements, scattering junctions, etc. In these cases, digital waveguides are often combined with
FDTD
Finite-difference time-domain (FDTD) or Yee's method (named after the Chinese American applied mathematician Kane S. Yee, born 1934) is a numerical analysis technique used for modeling computational electrodynamics (finding approximate solutions t ...
, finite element or wave digital filter methods, increasing the computational demands of the model.
[C. Webb and S. Bilbao, "On the limits of real-time physical modelling synthesis with a modular environment" http://www.physicalaudio.co.uk]
Technologies associated with physical modelling
''Examples of physical modelling synthesis:''
*
Karplus-Strong string synthesis
*
Digital waveguide synthesis
* Mass-interaction networks
*
Formant synthesis
*
Articulatory synthesis
References
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Footnotes
Further reading
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External links
Julius. O Smith III's ''A Basic Introduction to Digital Waveguide Synthesis''
{{Sound synthesis types
Japanese inventions
Sound synthesis types