Philidor Position
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The Philidor position (or Philidor's position) is a
chess endgame The endgame (or ending) is the final stage of a chess game which occurs after the middlegame. It begins when few pieces are left on the board. The line between the middlegame and the endgame is often not clear, and may occur gradually or with ...
involving a
drawing Drawing is a Visual arts, visual art that uses an instrument to mark paper or another two-dimensional surface, or a digital representation of such. Traditionally, the instruments used to make a drawing include pencils, crayons, and ink pens, some ...
technique for the defending side in the rook and pawn versus rook endgame. This technique is known as the ''third- defense'' due to the positioning of the defending rook. It was analyzed by
François-André Danican Philidor François-André Danican Philidor (7 September 1726 – 31 August 1795), often referred to as André Danican Philidor during his lifetime, was a French composer and chess player. He contributed to the early development of the ''opéra comique''. ...
in 1777. Many rook and pawn versus rook endgames reach either the drawn Philidor position or the winning Lucena position. The defending side should try to reach the Philidor position; the attacking side should try to reach the Lucena position. Grandmaster Jesús de la Villa said, " he Lucena and Philidor positionsare the most important positions in this type of endgame ..and in endgame theory."


Description

The diagram shows an example of Philidor's position. The important characteristics of the position are (from the point of view of the defender): * The defending king (white king in the diagram) is on the square of the pawn (or adjacent to it). The pawn can be on any . * The opposing pawn has not yet reached the defender's third rank (its sixth rank). * The opposing king is beyond the defender's third rank. * The defender's rook is on the third rank, keeping the opposing king off that rank. Black would like to get his king to the e3-square and threaten
checkmate Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is ...
to force the white king away from the queening square of the pawn, e1. The white rook on the third rank prevents that. If Black checks with the rook from the side, White simply keeps the king in front of the pawn by alternating between squares e1 and e2. If Black offers an exchange of rooks White should take it, since the resulting
king and pawn endgame The endgame (or ending) is the final stage of a chess game which occurs after the middlegame. It begins when few pieces are left on the board. The line between the middlegame and the endgame is often not clear, and may occur gradually or with ...
is drawn. So Black's only winning chance is to advance the pawn. The basic idea for the defender is to keep his rook on his third rank until the pawn advances to that rank, then check the opposing king from behind. Here is a possible continuation: :1... Rb2 If 1...e3, advancing the pawn immediately, then 2.Ra8 draws since Black's king cannot escape checks without losing the e-pawn, when the resulting position in which each side is playing with a king and a rook, is a draw. :2. Rc3 Ra2 3. Rb3 e3 There is little else for Black to try. If Black retreats the rook, the white king can advance, drawing easily. If Black shuffles (...Rc2–Ra2–Rc2), White can do the same (Ra3–Rh3–Ra3). With 3...e3, Black threatens to advance with Kf3, and if he is unopposed, checkmate with the rook or advance the pawn. (A passive defense does not work.) :4. Rb8 Since now Black's king cannot move to e3, it is safe to move the rook away to the far end of the board (the defender's seventh or eighth rank). Note that 4.Rb4+ loses immediately to 4...Kf3 when Black will checkmate or force the exchange of rooks followed by ...Kf2 and promotion of the pawn. :4... Kf3 5. Rf8+ Ke4 6. Re8+ The black king cannot hide from the checks without giving up the pawn; nor can he approach the rook: :6... Kf4 7. Rf8+ Ke5 7...Kg5 is also answered by 8.Re8. :8. Re8+ Black is forced to play ...Kd4 or ...Kf4, making no progress. The defender's rook must be on his seventh or eighth rank to employ the Philidor defense. (Positions can be drawn with the rook in other positions, using different defenses.) To sum up the defense: the defender should keep his king in front of the opposing pawn and keep his rook on the third rank until the pawn advances to that rank, then go to the far end of the board (the seventh or eighth rank) and check the king from behind. If the attacker tries to get his king to his sixth rank by moving his rook to that rank first to block the checks, the defender simply exchanges rooks and has a drawn
king and pawn versus king endgame The chess endgame with a king and a pawn versus a king is one of the most important and fundamental endgames, other than the basic checkmates. It is an important endgame for chess players to master, since most other endgames have the potential ...
. Philidor actually studied a position that leads to the type of position above. In the diagrammed position, if it is Black's turn to move, he moves : 1... Rb4 and then his rook will reach his third rank, and the position is basically the same as the diagram above, with colors reversed, e.g. 2. Ke6 Rb6+ 3. Kf5 Rc6 establishes the standard defensive setup. If White is to move, he wins with accurate play by : 1. Ke6 Kf8 2.Ra8 was threatened. Moving the king to the "short side" of the pawn is relatively better than to the other side. : 2. Ra8+ Kg7 3. Kd6 Rd4+ 4. Ke7 Rb4 5. e6 etc., and wins. Note that Black reaches a draw after 1.Kd6 Re4!, for example 2.Ke6 Kf8 3.Ra8+ Kg7 4.Kd6 Kf7 and White cannot break through. Philidor's defense can also be used if the pawn is less advanced. In that case, the defending rook can occupy its fourth rank instead of its third rank and the defending king should be on at least its second rank. When the pawn reaches the rank of the defending rook, the rook moves to its eighth rank to check the opposing king from behind (assuming that the opposing rook is not on that rank). Philidor thought that the only way to draw was to keep the defending rook on its third rank until the pawn reached that rank and then attack from behind. In 1897, Max A.K.S. Karstedt (1868–1945) showed that this is not strictly true, and Johann Berger (1845–1933) expanded on that. There are other ways to draw; however, the alternate defenses are more complicated.


See also

*
Chess endgame The endgame (or ending) is the final stage of a chess game which occurs after the middlegame. It begins when few pieces are left on the board. The line between the middlegame and the endgame is often not clear, and may occur gradually or with ...
*
Endgame tablebase In chess, the endgame tablebase, or simply the tablebase, is a computerised database containing precalculated evaluations of chess endgame, endgame positions. Tablebases are used to analyse finished games, as well as by chess engines to evaluate ...
* Lucena position * Rook and pawn versus rook endgame


References

Bibliography * * * * * * * *


Further reading

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External links


Interactive Endgame Simulation of the Philidor Position

Video explaining the Philidor Position
{{Chess Chess endgames Chess theory