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People Can Fly is a Polish
video game developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
based in
Warsaw Warsaw, officially the Capital City of Warsaw, is the capital and List of cities and towns in Poland, largest city of Poland. The metropolis stands on the Vistula, River Vistula in east-central Poland. Its population is officially estimated at ...
. The studio was founded in February 2002 by Adrian Chmielarz, previously the co-founder of Metropolis Software, together with acquaintances Michał Kosieradzki and Andrzej Poznański. The studio's first game was ''
Painkiller An analgesic drug, also called simply an analgesic, antalgic, pain reliever, or painkiller, is any member of the group of drugs used for pain management. Analgesics are conceptually distinct from anesthetics, which temporarily reduce, and in s ...
'' (2004). Its success led to a deal with THQ for the game ''Come Midnight'', which allowed the studio to expand. After the game was cancelled, People Can Fly found itself in financial trouble.
Epic Games Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
acquired a majority share in People Can Fly in August 2007 and collaborated with the studio on projects such as '' Bulletstorm'' (2011) and '' Gears of War: Judgment'' (2013). Epic bought the studio outright in August 2012. Chmielarz, Kosieradzki and Poznański subsequently left the studio and later founded
The Astronauts ''The Astronauts'' (Polish language, Polish: ''Astronauci'') is a 1951 science fiction novel by Polish writer Stanisław Lem. It was Lem's first science fiction novel published as a whole: his earlier science fiction novel ''The Man from Mars ...
. People Can Fly was rebranded Epic Games Poland in November 2013. The studio spun off under its former name and logo in June 2015 under the lead of
chief executive officer A chief executive officer (CEO), also known as a chief executive or managing director, is the top-ranking corporate officer charged with the management of an organization, usually a company or a nonprofit organization. CEOs find roles in variou ...
Sebastian Wojciechowski. As of December 2024, the company employs roughly 500 or so people in eight locations. Its most recent game is '' Outriders'', which was released on 1 April 2021.


History


Founding and success with ''Painkiller'' (1992–2004)

Before People Can Fly, Adrian Chmielarz had founded Metropolis Software with Grzegorz Miechowski, his friend since high school, in 1992. They successfully published a number of titles in Europe, including '' Teenagent''. Due to a personal conflict with Miechowski, Chmielarz opted to leave Metropolis in 2002. He considered leaving the
video game industry The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
due to the strain on his friendship with Miechowski but, after a few months, decided to try a new venture. He contacted previous acquaintances Andrzej Poznański and Michał Kosieradzki, and together they founded People Can Fly in February 2002 with the aim to bring Polish game development to a much wider audience. Chmielarz said that, at the time, most games developed in Poland had some success locally, but were not given much attention from the rest of the world, a sentiment shared by many other Polish developers that he had talked to. Chmielarz, Kosieradzki and Poznański served as the creative lead, lead artist and principal artist respectively. Expanding to about twenty developers, some of whom left established jobs at other studios to join People Can Fly, the studio developed its first title, ''
Painkiller An analgesic drug, also called simply an analgesic, antalgic, pain reliever, or painkiller, is any member of the group of drugs used for pain management. Analgesics are conceptually distinct from anesthetics, which temporarily reduce, and in s ...
'', which was released in 2004 to critical success.


Projects with Epic Games (2004–2015)

Stemming from the success of ''Painkiller'', People Can Fly struck a partnership with THQ to produce ''Come Midnight''. Using THQ's multi-million dollar financing, the studio expanded to 70 people. The team worked on the game for about a year and a half, developing a proprietary
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
for it, before THQ cancelled the project in 2006 and withheld the remaining payment of approximately . With only about one month of operating capital left, Chmielarz contacted
Epic Games Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
and requested an evaluation copy of their
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of ...
, intending for the studio to make a quick demo that they could pitch to other publishers for further funding. Epic Games' vice-president, Mark Rein, having known People Can Fly's work, personally handled the agreement. The studio created a demo within a month, and Rein was impressed with the quality of it and the speed at which it was created. He, therefore, arranged for the studio to work on a port of Epic Games' ''
Gears of War ''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' to
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s (PCs), saving the studio. Epic Games also acquired a majority stake in the studio in August 2007. Epic's interest in People Can Fly led to the two companies collaborating on '' Bulletstorm'' and '' Gears of War: Judgment'', with People Can Fly reaching about 120 staff members around this time. During the development of ''Gears of War: Judgement'', Epic Games began to discuss the full acquisition of People Can Fly, which they completed in August 2012. Chmielarz, Kosieradzki and Poznański subsequently announced their departure from the studio, founding another studio,
The Astronauts ''The Astronauts'' (Polish language, Polish: ''Astronauci'') is a 1951 science fiction novel by Polish writer Stanisław Lem. It was Lem's first science fiction novel published as a whole: his earlier science fiction novel ''The Man from Mars ...
, shortly thereafter. Chmielarz stated the reason for their departures was due to the nature of how Epic Games was approaching game development, partially influenced by
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's prior investment in the company to help them develop games as a service. Chmielarz felt this approach would be limiting for them to develop narrative-driven games. He said of Epic Games' approach: "It's not about being right or wrong. Hopefully, my vision of the future and their vision of the future are both valid, because it's actually possible. They're not in opposition to each other." Chmielarz was able to bring a number of other People Can Fly developers over to The Astronauts, which went on to develop the ideas that they had for ''Come Midnight'' into ''
The Vanishing of Ethan Carter ''The Vanishing of Ethan Carter'' is a 2014 horror adventure game, adventure video game developed and published by The Astronauts (company), The Astronauts for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch. Gameplay ''The Vanishi ...
''. Both Chmielarz and Rein described the founding trio's departure as amicable. In November 2013, People Can Fly was rebranded Epic Games Poland, falling in line with Epic Games' other worldwide studios. On 24 June 2015, the studio announced that it split from Epic Games to become an independent company again, reverting to its former name and logo. According to Sebastian Wojciechowski, the
chief executive officer A chief executive officer (CEO), also known as a chief executive or managing director, is the top-ranking corporate officer charged with the management of an organization, usually a company or a nonprofit organization. CEOs find roles in variou ...
of People Can Fly following the split, the studio had been working on others'
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
(IP) since the release of ''Gears of War: Judgement'' and wanted to return to making their own IP. While the exact details of the split were not made public, Wojciechowski described it as a "real
management buyout A management buyout (MBO) is a form of acquisition in which a company's existing managers acquire a large part, or all, of the company, whether from a parent company or individual. Management- and/or leveraged buyouts became noted phenomena of 19 ...
". The company retained the rights to the ''Bulletstorm'' franchise and revealed an unannounced project made using
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
. People Can Fly continued working with Epic Games on their projects '' Fortnite'' and '' Spyjinx'' alongside developing their own IP.


As an independent company (2015–present)

People Can Fly opened a satellite studio in
Newcastle upon Tyne Newcastle upon Tyne, or simply Newcastle ( , Received Pronunciation, RP: ), is a City status in the United Kingdom, cathedral city and metropolitan borough in Tyne and Wear, England. It is England's northernmost metropolitan borough, located o ...
in September 2017 with a number of former
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
developers among the hired staff. They opened a second Polish studio in
Rzeszów Rzeszów ( , ) is the largest city in southeastern Poland. It is located on both sides of the Wisłok River in the heartland of the Sandomierz Basin. Rzeszów is the capital of the Subcarpathian Voivodeship and the county seat, seat of Rzeszów C ...
in May 2018, bringing on many workers previous laid off from CI Games. By this time, People Can Fly employed approximately 160 people, up from around 40 in 2015. This accompanied news that People Can Fly was working with
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
on a AAA shooter. A fourth studio, People Can Fly New York, was opened in June 2019 and raised the headcount to 200. One year later, People Can Fly had 250 employees. People Can Fly became a
public company A public company is a company whose ownership is organized via shares of share capital, stock which are intended to be freely traded on a stock exchange or in over-the-counter (finance), over-the-counter markets. A public (publicly traded) co ...
on the
Warsaw Stock Exchange The Warsaw Stock Exchange (WSE) () is a stock exchange in Warsaw, Poland. Founded in 1817, it was located in the Saxon Palace until 1877 when it was moved to the Exchange Building at the Saxon Garden. Currently, it is located at ul. Książęca ...
in December 2020. In April 2021, People Can Fly acquired Phosphor Studios in
Chicago Chicago is the List of municipalities in Illinois, most populous city in the U.S. state of Illinois and in the Midwestern United States. With a population of 2,746,388, as of the 2020 United States census, 2020 census, it is the List of Unite ...
and Game On in
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, raising its headcount to over 350. Wojciechowski stated that People Can Fly was eyeing acquisitions primarily in the United States and United Kingdom because they had better
price–performance ratio In economics, engineering, business management and marketing the price–performance ratio is often written as cost–performance, cost–benefit or capability/price (C/P), refers to a product's ability to deliver performance, of any sort, for i ...
s than those in Poland. With the purchase of Incuvo Studios in December 2021, People Can Fly brought its headcount to 490. In January 2024, the company laid off roughly 30 employees, and a further 120 employees in December. The studio announced the cancellation of two projects in June 2025. Project Gemini, which was to be published by Square Enix, was cancelled due to lack of communications regarding their contract with Square Enix, while Project Bifrost lacked security in its funding to continue. Management also said it was organizing the teams and would likely need to lay off additional staff.


Studios


Games developed


Cancelled

* ''Come Midnight'' – Originally scheduled to be released in 2007 for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
by THQ but cancelled in 2006 * ''Project Dagger'' * ''Project Gemini'' * ''Project Bifrost''


References


External links

* {{Authority control Companies based in Warsaw Epic Games Polish companies established in 2002 Video game companies established in 2002 Video game companies of Poland Video game development companies