Paul Cockburn
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Paul Cockburn is a
game designer Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games, card games, dice games, casino games, role-playing games, sports, Wargame (video games), war ga ...
who has worked primarily on
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s.


Career

Paul Cockburn worked for '' Imagine'' magazine, published by TSR. Cockburn later led the new editorial team of ''
White Dwarf A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' as its editor, beginning in 1986 with issue #78.


References


External links

* Dungeons & Dragons game designers Living people Place of birth missing (living people) Year of birth missing (living people) {{rpg-bio-stub