Path Of Exile
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''Path of Exile'' is a
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action role-playing video game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and role-playing game genres. Definition Action role-playing games emphasize real-time combat whe ...
developed and published by
Grinding Gear Games Grinding Gear Games is a New Zealand video game developer founded in 2006 and based in Auckland. A former independent developer, the studio was acquired by Chinese tech company Tencent in May 2018, after the Chinese company had published the stu ...
. Following an open beta phase, the game was released for
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in October 2013. A version for
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was released in August 2017, and a
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
version was released in March 2019. ''Path of Exile'' takes place in a
dark fantasy Dark fantasy, also called fantasy horror, is a subgenre of fantasy literary, artistic, and cinematic works that incorporates disturbing and frightening themes. The term is ambiguously used to describe stories that combine horror fiction, horror ...
world, where the government of the island nation of Oriath exiles people to the continent of Wraeclast, a ruined continent home to many ancient gods. Taking control of an exile, players can choose to play as one of seven
character class In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
es – Marauder, Duelist, Ranger, Shadow, Witch, Templar, and Scion. Players are then tasked with fighting their way back to Oriath, defeating ancient gods and great evils during their journey. A sequel, ''
Path of Exile 2 ''Path of Exile 2'' is an upcoming Action role-playing game video game developed and published by Grinding Gear Games. A sequel to ''Path of Exile'' (2013), the game was released as a paid early access title for Windows PC, PlayStation 5 and Xbox ...
'', was released to early access on December 6, 2024. It was originally announced in 2019 as a large update for the original game. In 2023, the studio announced that it would instead be a separate game.


Gameplay

The player controls a single character from an isometric perspective and explores large outdoor areas and caves or dungeons, battling monsters and fulfilling quests from
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s (NPCs) to gain
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s and equipment. The game borrows heavily from the ''Diablo'' series, particularly ''
Diablo II ''Diablo II'' is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X. The game, with its dark fantasy and horror themes, was conceptualized and des ...
'', of which ''Path of Exile'' has been described as the
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
. All areas aside from the central encampments are
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
for increased re-playability. While all players on a single server can freely mingle in encampments, gameplay outside of encampments is highly instanced, providing every player or party with an isolated map to freely explore. Players can choose from seven available classes to play as (Duelist, Marauder, Ranger, Scion, Shadow, Templar and Witch). Each of these classes are aligned with one or two of the three core
attributes Attribute may refer to: * Attribute (philosophy), a characteristic of an object * Attribute (research), a quality of an object * Grammatical modifier In linguistics, a modifier is an optional element in phrase structure or clause structure whic ...
: Strength, Dexterity, or Intelligence. The exception is the Scion, formerly a locked prestige class released in 2013, which is aligned with all three attributes. The different classes are not restricted from investing into skills not aligned with their core attributes, but will have easier access to skills that are aligned with their core attributes. Items are randomly generated from a wide variety of basic types and endowed with special properties and gem sockets. They come in different rarities with increasingly powerful properties. This makes a large part of gameplay dedicated to finding well-balanced and
synergistic Synergy is an interaction or cooperation giving rise to a whole that is greater than the simple sum of its parts (i.e., a non-linear addition of force, energy, or effect). The term ''synergy'' comes from the Attic Greek word συνεργία ' f ...
equipment. Skill gems can be placed in gem sockets of armor, weapons and some types of rings, giving them an active skill. As the character advances and levels up, the equipped skill gems also gain experience, allowing the skills themselves to level up and increase in potency. Active skills can be modified by items known as Support Gems. Depending upon the number of linked sockets the player possesses, a primary attack or skill can be modified with increased attack speed, faster projectiles, multiple projectiles, chaining hits, life leech, auto-cast spells on critical strike, and more. Given limits on the number of sockets, players must prioritize gem usage. All classes share the same selection of 1,325 passive skills, from which the player can choose one each time their character levels up, and as an occasional quest reward. These passive skills improve the core attributes and grant further enhancements such as increased
mana Mana may refer to: Religion and mythology * Mana (Oceanian cultures), the spiritual life force energy or healing power that permeates the universe in Melanesian and Polynesian mythology * Mana (food), archaic name for manna, an edible substance m ...
,
life Life, also known as biota, refers to matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes. It is defined descriptively by the capacity for homeostasis, Structure#Biological, organisation, met ...
, damage, defences, regeneration, speed, and more. Each one of the characters starts at a different position on the passive skill tree. The passive skill tree is arranged in a complex network starting in separate trunks for each class (aligned with the permutations of the three core attributes). The player must therefore not only focus on maximizing all modifiers related to their primary offence and defense, but must also take care to select the most efficient path through the passive skill tree. As of the 3.0 ''Fall of Oriath'' Release, the maximum possible number of passive skill points was 123 (99 from levelling and 24 from quest rewards). Each class also has access to an Ascendancy class, which grants much stronger, specialized bonuses. Each class has three Ascendancy classes to choose from, except for the Scion, who only has one Ascendancy class that combines the elements of all other Ascendancy classes. Up to 8 Ascendancy skill points can be assigned out of 12 or 14. ''Path of Exile'' is unusual among action role-playing games in that there is no in-game currency. The game's economy is based on bartering "currency items." Unlike traditional game currencies, these items have their own inherent uses (such as upgrading an item's rarity level, rerolling affixes, or improving an item's quality) and thus provide their own money sinks to prevent inflation. Most of these items are used to modify and upgrade equipment, though some identify items, create portals to town or grant skill refund points.


Leagues

The game offers several alternate play modes. The following permanent leagues are available: * Standard – The default gameplay league. Characters who die here respawn in the last city visited (with experience loss at higher levels). * Hardcore (HC) – Characters cannot be resurrected but instead
respawn Spawning in video games refers to the process by which entities, such as player characters, non-player characters, enemies or items, are generated and placed into the game world. Closely related concepts include respawning, which involves reint ...
back in the Standard league. This mode is analogous to
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
in other games. * Solo Self Found (SSF) – Characters cannot join a party with other players, and may not trade with other players. This type of gameplay forces characters to find or craft their own items. * Ruthless - Various gameplay changes are added to increase the game's difficulty. Gameplay changes include reduced item drops, removed gameplay and crafting mechanics, and weaker passive skills. There is also a seasonal Challenge league, with special mechanics that are introduced for the duration of the league. Historically, these changes were small, but now the challenge league coincides with an expansion, with the expansion content being only in the challenge league for the duration of the league. There are also Hardcore and Solo Self Found variants of the seasonal challenge league. Other leagues are usually designed for specific events. They have their own set of rules, item accessibility and aftermath. These rules widely vary depending on the league. For example, timed "Descent" league features another map set, new monster sets and rewards, but characters in this league are no longer available for playing after the league ends. "Turbo solo immolation" leagues, as another example, are running on the same maps as standard modes, but with much harder monsters, no partying, replacing physical damage with fire damage and monsters exploding on death—and return the survivors to Hardcore league (while dead characters resurrect in Standard). Racing leagues last between 30 minutes and 1 week. The permanent leagues have counterpart ladder leagues with different rulesets that last three months.


Synopsis


Setting

The game is set in a
dark fantasy Dark fantasy, also called fantasy horror, is a subgenre of fantasy literary, artistic, and cinematic works that incorporates disturbing and frightening themes. The term is ambiguously used to describe stories that combine horror fiction, horror ...
world. The player starts the game waking up on the shores of Wraeclast, a continent that once was the center of a mighty empire but is now a cursed land which serves as a penal colony for criminals and other unwanted individuals from the nearby Island of Oriath. Regardless of the reasons for their exile, players must now face the unforgiving wilderness and its dangerous inhabitants amidst the crumbling ruins and bloody secrets of the Eternal Empire and the Vaal civilization that came before and band together with other exiles to survive.


Plot

High Templar Dominus exiles the player character, referred to as "Exile," from Oriath for some crime depending on which class the player chose. Exiles are sent to Wraeclast, a penal colony, where they kill various monsters and people who have been tormenting other exiles in Wraeclast. It is discovered that Dominus has been secretly working with his assistant Piety studying thaumaturgy and is the cause of many of the troubles in Wraeclast. The Exile finds and kills both of them. In the process, the Exile encounters a remnant of the Eternal Empire, a woman called Dialla who explains how a thaumaturgical "Rapture Device" created by a man called Malachai is being used to awaken and release "The Beast", the source of a Cataclysm that ravaged Wraeclast centuries prior. The Exile travels to Highgate where they enter the Beast and kill Malachai. Now that Wraeclast is apparently saved, the Exile returns to Oriath. The successor to Dominus, High Templar Avarius, has been abusing his ordained power of divinity. The corrupt templars are exercising their power to wrest control of Oriath, enslaving a race of people known as Karui. The Exile takes advantage of the ongoing Karui slave rebellion and overthrows the templar order by killing Avarius and defeating the Templar god "Innocence". After defeating Innocence, his brother Sin returns and informs the Exile that by killing the Beast, the Exile has inadvertently caused the old gods of the world to reawaken. The formerly oppressed Karui, now empowered by their god Kitava, are running rampant in Oriath, destroying whatever they can find. Sin takes the Exile to fight Kitava, but the Exile fails. Sin explains that the essence of the Beast is needed to battle Kitava - and that the Beast was his creation. A plan is formulated to return to Wraeclast to extract the essence from the Beast's dead body and use it to stop Kitava from destroying Oriath. After travelling through Wraeclast once more and defeating the gods that have reawakened, the Exile returns to Oriath and finds that Innocence has returned. With Innocence reborn and amending for his past mistakes, Sin and Innocence take the Exile to Kitava's lair, and with their combined strength they destroy Kitava.


Development

''Path of Exile'' began when a small group of
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
enthusiasts became frustrated by the lack of new releases in the genre and decided to develop their own game. It was developed under the radar for three years before being publicly announced on 1 September 2010. In the time since then, Grinding Gear Games has published a number of development posts on their website ranging from screenshots of new classes, monsters, and skills to presentations of gameplay or technical aspects. The game's lead designer is Chris Wilson. He said the team drew inspiration from several earlier games, including action role-playing games such as the '' Diablo'' series (particularly ''
Diablo II ''Diablo II'' is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X. The game, with its dark fantasy and horror themes, was conceptualized and des ...
''), ''
Titan Quest ''Titan Quest'' is a 2006 action role-playing game developed by Iron Lore Entertainment and published by THQ for Windows, first physically and then in 2007 through Steam. A mobile port was developed by DotEmu and published in 2016, and versio ...
'', and ''
Dungeon Siege ''Dungeon Siege'' is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002 for Microsoft Windows and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high ...
'', the
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'' Magic: The Gathering'', the
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''
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'', and the
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franchise ''
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'' (particularly the Materia system of ''
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'' and the Sphere Grid system of ''
Final Fantasy X is a 2001 role-playing video game developed and published by Square (video game company), Square for PlayStation 2. The tenth main installment in the ''Final Fantasy'' series, it is the first game in the series to feature fully 3D computer gra ...
''). Alpha started around June 2010, and ended when 0.9.0 was released in August 2011. Following a period under closed beta which players could pay to join, the developers started an open beta (ver. 0.10.0) on 23 January 2013 which was free to play with purchasable microtransactions. The game was patched for release version 1.0.0 on 23 October 2013. On this date, it was also made available on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
. The game continues to be updated with new content and fixes on roughly a monthly basis. The developers of ''Path of Exile'' stated that one of their core goals is to provide a genuinely free-to-play game financed only by "ethical micro-transactions". Players can create multiple accounts and even have more than one logged in at a time. ''Path of Exile'' mainly offers cosmetic item skins for players willing to spend money on the game, but it does also gate specific account features such as semi-automated public trading inventories or additional character slots behind a paywall. It is also possible for players to pay to create private, invite-only leagues, each secluded in its own economy. On 18 January 2017, Grinding Gear Games announced they would be expanding into the console market. During closed beta, by 21 January 2013, ''Path of Exile'' received US$2.2m in crowd-sourced contributions. During Exilecon in November 2019, Grinding Gear Games announced that a version of the game for mobile devices was also in development within their studio. One of the main topics discussed in the reveal video was the current trend in free-to-play mobile business models (such as "pay-to-win microtransactions, time gates, energy bars, random nag screens, notifications, video ads") and that POE Mobile would aim to avoid that approach, and retain the full gameplay of the desktop version. However, it was also stated that the mobile version was "experimental" and that continued development will be dependent upon the feedback from fans. The game started with DirectX graphic rendering which supports a wide array of video cards. During ''Delirium'' league, February 2020, Grinding Gear Games (GGG) released a beta support version of Vulkan graphic rendering with the goal of providing more consistent game play and to collect feedback from players to improve the new mode through bug reports. Vulkan support implementation provided a smoother experience, reducing the number of times the games frames-per-second would drop or bottom out during high intensity game play. Vulkan beta support continued into ''Harvest'' with updates at the start of the league but negatively affected performance. Another release late into the ''Harvest'' league with 300+ changes that affects both DirectX and Vulkan beta support are still waiting for feedback. In September 2020 through patch 3.11.2, Grinding Gear Games released a substantial code quality refactoring which required a full game download to deploy. The release includes optimized future game patching for stand-alone and Steam game store versions, game file storage which improves HDD game load time, compressed and sharper texture quality, audio quality improvements, graphic engine improvements, a first-ever Apple macOS version release and Epic Game Store version release. The original Path of Exile will continue to offer expansions after Path of Exile 2 is released with expansions for both games going forward.


Expansions


Reception

''Path of Exile'' received "generally favorable reviews" according to review aggregator Metacritic. Critics praised the innovations to the action role-playing systems from its predecessors such as the '' Diablo'' series. ''Destructoid''s Patrick Hancock praised the world design, remarking that it "has a grimy, grungy, uncomfortable feel to it that constantly makes the player feel slightly off just for inhabiting it". Kyle Hillard of ''Game Informer'' was critical on how the game "throws a lot at you with little direction", adding that "the experience is not friendly to newcomers". ''Eurogamer'' was not impressed by the graphics and presentation, saying that "''Path of Exile'' doesn't have '' Torchlight 2''s sense of style or ''
Diablo 3 ''Diablo III'' is a 2012 online-only action role-playing dungeon crawling game developed and published by Blizzard Entertainment as the third installment in the ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, ...
''s polish". ''Path of Exile'' was named 2013 PC Game of the Year by ''
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'', and best PC role-playing game of 2013 by ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
''. By February 2014, the game had five million registered players. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
s Leif Johnson remarked how ''Path of Exile'' was "into far darker territory than I'd seen in other contemporary action-RPGs". In 2020, it won the award for "Best Evolving Game" at the
16th British Academy Games Awards The 16th British Academy Video Game Awards was hosted by the British Academy of Film and Television Arts on 2 April 2020 to honour the best video games of 2019. Though originally planned to be presented at a ceremony at the Queen Elizabeth Hall ...
.


Sequel

A sequel, ''
Path of Exile 2 ''Path of Exile 2'' is an upcoming Action role-playing game video game developed and published by Grinding Gear Games. A sequel to ''Path of Exile'' (2013), the game was released as a paid early access title for Windows PC, PlayStation 5 and Xbox ...
'', was released through
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
for
Windows PC Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
and
Xbox Series X and Series S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
on December 6, 2024.


References


External links

* {{Official website, http://www.pathofexile.com/ 2013 video games Action role-playing video games Dark fantasy role-playing video games Free-to-play video games Multiplayer online games PlayStation 4 games Video games developed in New Zealand Windows games Xbox One games Xbox One X enhanced games Video games using procedural generation BAFTA winners (video games) Garena games Kakao Games games Grinding Gear Games games