Particle methods is a widely used class of numerical algorithms in scientific computing. Its application ranges from
computational fluid dynamics
Computational fluid dynamics (CFD) is a branch of fluid mechanics that uses numerical analysis and data structures to analyze and solve problems that involve fluid dynamics, fluid flows. Computers are used to perform the calculations required ...
(CFD) over
molecular dynamics
Molecular dynamics (MD) is a computer simulation method for analyzing the Motion (physics), physical movements of atoms and molecules. The atoms and molecules are allowed to interact for a fixed period of time, giving a view of the dynamics ( ...
(MD) to
discrete element methods.
History
One of the earliest particle methods is
smoothed particle hydrodynamics
Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating the mechanics of continuum media, such as solid mechanics and fluid flows. It was developed by Gingold and Monaghan and Lucy in 1977, initially for astrophysic ...
, presented in 1977. Libersky ''et al.'' were the first to apply SPH in solid mechanics. The main drawbacks of SPH are inaccurate results near boundaries and tension instability that was first investigated by Swegle.
In the 1990s a new class of particle methods emerged. The
reproducing kernel particle method (RKPM) emerged, the approximation motivated in part to correct the kernel estimate in SPH: to give accuracy near boundaries, in non-uniform discretizations, and higher-order accuracy in general. Notably, in a parallel development, the
Material point methods were developed around the same time
[D. Sulsky, Z., Chen, H. Schreyer (1994). a Particle Method for History-Dependent Materials. ''Computer Methods in Applied Mechanics and Engineering'' (118) 1, 179-196.] which offer similar capabilities. During the 1990s and thereafter several other varieties were developed including those listed below.
List of methods and acronyms
The following numerical methods are generally considered to fall within the general class of "particle" methods. Acronyms are provided in parentheses.
*
Smoothed particle hydrodynamics
Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating the mechanics of continuum media, such as solid mechanics and fluid flows. It was developed by Gingold and Monaghan and Lucy in 1977, initially for astrophysic ...
(SPH) (1977)
*
Dissipative particle dynamics (DPD) (1992)
*
Reproducing kernel particle method (RKPM) (1995)
*
Moving particle semi-implicit (MPS)
*
Particle-in-cell
In plasma physics, the particle-in-cell (PIC) method refers to a technique used to solve a certain class of partial differential equations. In this method, individual particles (or fluid elements) in a Lagrangian frame are tracked in continuous ...
(PIC)
*
Moving particle finite element method (MPFEM)
*
Cracking particles method (CPM) (2004)
*
Immersed particle method (IPM) (2006)
Definition
The mathematical definition of particle methods captures the structural commonalities of all particle methods.
[ ] It, therefore, allows for formal reasoning across application domains.
The definition is structured into three parts:
First, the particle method algorithm structure, including structural components, namely data structures, and functions.
Second, the definition of a particle method instance. A particle method instance describes a specific problem or setting, which can be solved or simulated using the particle method algorithm.
Third, the definition of the particle state transition function.
The state transition function describes how a particle method proceeds from the instance to the final state using the data structures and functions from the particle method algorithm.
A particle method algorithm is a 7-tuple
, consisting of the two data structures
such that