Paralives
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''Paralives'' is an upcoming
life simulation Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation ...
indie game An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
by Paralives Studio for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
. The game, heavily inspired by ''
The Sims ''The Sims'' is a series of life simulation video games developed by Maxis and Video game publisher, published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and is one of the List of best-selling video game fran ...
'', features house building and management in a small town. It is scheduled for release in
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
on December 8, 2025.


Gameplay

''Paralives'' will take place in an
open world In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
environment with employment opportunities alongside events such as festivals. Players can build houses, create characters and control their lives in a desired way. The character creator, titled as "Paramaker", allows the customization of the appearance and personality of "Parafolk", the name of the in-game characters. Players are able to customize the physique and height of the Parafolk. The root and shade of hair, clothing and accessories can be toggled as intended using color swatches, color wheels and texture selection. A similar system is in place for objects and structures, allowing the player to adjust the size, placement, color and texture of walls, floors, windows, doors, and furniture. The simulation aspect of the game features "together cards" that appear to players after a "together bar" is filled up during a character's conversation.


Development

''Paralives'' is being developed by
indie game An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
designer Alex Massé. After working on several projects such as
PewDiePie Felix Arvid Ulf Kjellberg (born 24 October 1989), better known as PewDiePie, is a Swedish YouTuber, best known for his gaming videos. Kjellberg's popularity on YouTube and extensive media coverage have made him one of the most noted online pe ...
's ''Tuber Simulator'' and a number of demos for Project Tiny, Massé quit his job and began developing ''Paralives'' regularly. Development of the game started in January 2019 and was officially announced in June 2019. The game is developed using
Unity Unity is the state of being as one (either literally or figuratively). It may also refer to: Buildings * Unity Building, Oregon, Illinois, US; a historic building * Unity Building (Chicago), Illinois, US; a skyscraper * Unity Buildings, Liverpoo ...
. ''Paralives'' was initially a solo project by Massé, but as of June 2025, the team has expanded to fourteen people, collectively forming Paralives Studio. Massé wants ''Paralives'' to offer a sense of endless customization with "powerful and intuitive tools that allow players to easily create any house with precision". He was inspired by the road tool in '' Cities: Skylines'' and developed a similar tool in ''Paralives'' for building houses. The developers incorporated the technique of procedural animation, which involves automatic reactions based on previously created animations to save developing time. The game is being funded through the crowdfunding platform
Patreon Patreon (, ) is a monetization platform operated by Patreon, Inc., that provides business tools for content creators to run a subscription service and sell digital products. It helps artists and other creators earn a recurring income by provid ...
and backers are invited to propose suggestions regarding content they would like to see in the full release. Massé chose to use Patreon after seeing ''
Ooblets ''Ooblets'' is a life simulation video game by Glumberland. It was released via early access on July 15, 2020, for Windows and Xbox One. The game launched on September 1, 2022, for Nintendo Switch, Windows, and Xbox One. Gameplay The game comb ...
''s success on the service. By November 2023, the ''Paralives'' Patreon page had over 15,000 supporters and earned over $35,000 per month. Massé plans to release the game in
Early Access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
on Steam and support the game with free updates and modding, where people can share their designs on the
Steam Workshop Steam is a digital distribution service and storefront developed by Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in l ...
.


Marketing

In January 2021, ''Paralives'' won the title of "Most Anticipated Canadian Game" in a poll organised by CanadianGameDevs.com. On 12 June 2021, ''Paralives'' featured in Wholesome Direct event, showcasing the game's building tools. In July 2024, as part of Paralives's showcase at the 2024
Montreal Comiccon The Montreal Comiccon (French: ''Le Comiccon de Montréal''), under its current form, was launched in 2006 as "Montreal Comic-Con". The event features comic books, toys, games, science-fiction, horror fiction, horror, anime, non-sport cards and c ...
, a ''Paralives'' booth was set up for attendees to try the build mode demo of the game. ''Paralives'' revealed the Early Access release date alongside the game's new trailer during PC Gaming Show on June 8, 2025.


See also

* ''
InZOI ''InZOI'' (stylized ''inZOI'') is a life simulation game developed by inZOI Studio and published by Krafton. The game was released in early access for Windows on 28 March 2025. On June 9, 2025, during Apple's WWDC 2025, Craig Federighi announce ...
'' * ''Life by You'' * ''The Sims''


References


External links

* {{official website, https://www.paralives.com/ Upcoming video games Indie games Social simulation video games Life simulation games Windows games MacOS games Single-player video games Video games with gender-selectable protagonists Video games developed in Canada Early access video games