''Paragon'' was a free-to-play
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
(MOBA) game developed and published by
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
, powered by their own
Unreal Engine 4
Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
. The game started
buy-to-play
Buy-to-play (B2P) is a revenue model for video games where a game can be played after a one-time purchase, as opposed to a Subscription business model, subscription model where the player must pay a subscription at regular intervals to continue ha ...
early access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
in March 2016, and then launched
free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
access to its
open beta
The software release life cycle is the process of developing, testing, and distributing a software product (e.g., an operating system). It typically consists of several stages, such as pre-alpha, alpha, beta, and release candidate, before the fi ...
started in August 2016. After failed attempts to make the game sustainable and having trouble keeping a player base, Epic Games made the decision to shut down Paragon servers in April 2018.
Gameplay
''Paragon'' was a
third-person multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
(MOBA) video game. The maps featured in the game were symmetrical, and bases were located at the two opposite ends of a map.
Players were tasked with defeating the enemy team by destroying the core in their base. They had the ability to reach their opponents' bases through the three lanes featured in each map. Each lane was protected by defensive towers that protected the bases by attacking any incoming enemies that stood within its range automatically. Lanes consisted of two towers and an inhibitor; destroying all of these allowed a team to spawn more powerful minions in that lane and directly attack the enemy core.
Between lanes were jungles, inside which players could find additional resources for their teams. Jungles were separated from lanes by fog walls that players could not see other players through.
In a match, ten players were divided into two teams. Each player assumed control of a "Hero." Each hero had their own basic attack and possessed a set of four abilities composed of active attacks or maneuvers or passive buffs that helped them or their teammates.
Different heroes had different skills and weapons. For instance, TwinBlast, an offensive hero, primarily fires two pistols and throws grenades, while Muriel, a defensive hero, aids her allies with a shield.
Heroes came in ranged and melee classes. Each hero had an ultimate ability; for example, ranged hero Murdock can fire a massive laser with infinite range. Both teams had minions, which jog toward their opponents' bases and support the heroes. Super Minions entered the lanes upon destroying the enemy inhibitors.
When players killed an enemy hero or minion or destroy an enemy tower, they gained
experience
Experience refers to Consciousness, conscious events in general, more specifically to perceptions, or to the practical knowledge and familiarity that is produced by these processes. Understood as a conscious event in the widest sense, experience i ...
and gold. Experience allowed players to level up and unlock or upgrade abilities. Just before a match started, players could choose a deck of cards that allows players to use gold to purchase upgrades such as health boosts and strength-enhancing artifacts for their heroes. Players could use a default deck or build their own when not playing a match. Cards and decks were divided into five different affinities. Each deck had two affinities, and had to contain cards with either of those affinities.
Chests (
loot boxes), which contained cards, could be earned through rewards from completing matches. Players could also use
real-world currency to boost their reputation points and experience points.
According to Epic, the game was not pay-to-win. As a result, players may only purchase cosmetic items with real-world currency or coins found within loot chests. The game also featured a replay system, which allowed players to spectate matches. The game regularly added new heroes and edited the main battle map through updates.
Development
''Paragon'' was in development at
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
. According to executive producer John Wasilczyk, the team was given the chance to "make anything" and had a lot of creative freedom when they started the project.
One of the main goals for developing the game was to introduce
action
Action may refer to:
* Action (philosophy), something which is done by a person
* Action principles the heart of fundamental physics
* Action (narrative), a literary mode
* Action fiction, a type of genre fiction
* Action game, a genre of video gam ...
elements into the genre. To achieve this, the game features gameplay similar to a
third-person shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
, and the in-game characters were designed to possess mobility skills. For example, characters like Khaimera have the ability to leap and strike while Kallari possesses the ability to do a double backflip. The team also focused on verticality while developing the game's maps, which allowed them to turn the moments shown in MOBA CGI's trailers into an actual gameplay experience.
According to Steve Superville, the game's creative director, the maps were designed to "
hape
High-altitude pulmonary edema (HAPE) is a life-threatening form of non-cardiogenic pulmonary edema that occurs in otherwise healthy people at altitudes typically above . HAPE is a severe presentation of altitude sickness. Cases have also been r ...
like a bowl" so that players can look across the map easily when they respawn, observe the battle situation and plan their attacks strategically. The card system was designed to make the game more accessible for new players, simplify the traditional item system, and create more strategic choices. According to Epic, it is a feature that can help the game to differentiate itself from its competitors.
Epic also transferred some of the resources for making ''
Fortnite
''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
'' to ''Paragon''s development. Wasilczyk also stated that potentials for an
esport
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. ...
series were being considered, depending on the demand of the community and the game's popularity.
''Paragon'' was set to be a non-boxed game released by Epic. According to Superville, the team were excited about the change as this format allows them to receive responses from the community and make adjustments immediately. The game was announced on November 3, 2015, and the first gameplay trailer debuted at
PlayStation Experience
PlayStation Experience, also known as PSX, is an annual event for the video game industry presented by Sony Interactive Entertainment used to reveal and advertise PlayStation games and game-related merchandise. The event is open to the public an ...
2015. The game entered
early access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
on March 18, 2016, for PlayStation 4 and Microsoft Windows, with
cross-platform play
In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of Gamer, players using different video game hardware to play with each other simultaneously. ...
having been tested a month earlier. While the product was
free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
, payment was required for early access to the game before the open beta release on August 16, 2016. The early access version of the game had three versions: ''Founder's Pack'', ''Challenger Packs'', and ''Master Packs'', all of which featured cosmetic items, additional boosts, and upgrades. At the start of the early access version, the game contained thirteen characters. Epic promised that new characters would be added to the game for free one by one every three weeks and that they did not fix the roster size.
A retail PS4 version titled ''Essentials Edition'', which adds multiple in-game items, was also set to be released alongside the game's digital free-to-play version, and released on June 7, 2016.
Upon release of Epic's ''
Fortnite
''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
''s "Battle Royale" mode in late 2017, Epic decided to reduce the development team supporting the game in favor of ''Fortnite,'' as ''Paragon's'' limited growth did not meet expectations. Ultimately, in January 2018, Epic announced they would be closing down ''Paragon'' by April of that year, providing full refunds to all players.
Following the cancellation of ''Paragon'' on March 19, 2018, developer
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
, and the owner of
Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of ...
, announced that it would release all $17,000,000 worth of game assets for free use by anyone working with the Unreal Engine 4, via the Unreal Engine Marketplace. The first wave of released content included 20 characters, with their respective skins, animations, VFX and dialogue, along with over 1,500 environment components.
Legacy
Despite the game itself never seeing the light of release, Epic Games' decision to convert the game assets for ''Paragon'' into free-to-use assets had inspired a handful of similar games in the coming years.
''Fault: Elder Orb'' was the first of these revival projects to enter early access, developed by Canada based Strange Matter Studios. It was live and fully playable on
Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
since July 17, 2020 and on the
Epic Games Store
The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. Android and iOS versions of t ...
alongside their free-to-play launch on July 18, 2022. However, servers for the game were shut down on November 1, 2022.
On March 9, 2021, Omeda Studios announced they had raised $2.2 million to create a cross-platform third-person multiplayer online battle arena (MOBA) game called ''
Predecessor'', using the assets from ''Paragon''.
Netmarble SoulEVE announced a PC third-person multiplayer online battle arena (MOBA) game called ''Overprime'', which also utilizes the assets from ''Paragon''. On October 14, 2022, Epic Games granted Netmarble Corp. the rights to use all ''Paragon'' assets to craft ''Overprime''. These rights included the ''Paragon'' trademark, and game title. As a result, Netmarble decided to change the game title to ''Paragon: The Overprime''. On December 5, 2022, the game launched in early access via Steam and Epic Games Store. Netmarble announced on February 22, 2024 that ''Paragon: The Overprime'' would shut down on April 22. Starting immediately, in-game content would also no longer cost real money.
References
External links
*
{{Epic
Cancelled PlayStation 4 games
Cancelled Windows games
Early access video games
Epic Games games
Free-to-play video games
Inactive multiplayer online games
Multiplayer online battle arena games
Multiplayer online games
Multiplayer video games
PlayStation 4 Pro enhanced games
Science fantasy video games
Third-person shooters
Unreal Engine 4 games
Video games developed in the United States
Video games scored by Rom Di Prisco
Video games with cross-platform play