Paradroid
   HOME

TheInfoList



OR:

''Paradroid'' is a
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
written by Andrew Braybrook and published by
Hewson Consultants Hewson Consultants were one of the smaller software companies which produced video games for home computers in the mid-1980s. They had a reputation for high-quality games which continually pushed the boundaries of what the computers were capable ...
in 1985. It is a
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
with
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
elements and was critically praised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking over them via a minigame. It was remade as ''Paradroid 90'' for the Commodore
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
and
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
home computers and as Paradroid 2000 for the
Acorn Archimedes The Acorn Archimedes is a family of personal computers designed by Acorn Computers of Cambridge, England. The systems in this family use Acorn's own ARM architecture processors and initially ran the Arthur operating system, with later models ...
. There exist several
fan-made Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature) ...
remakes A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
for modern PCs. In 2004, the Commodore 64 version was re-released as a built-in game on the
C64 Direct-to-TV The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick (modeled after the mid-1980s Competition Pro joystick), with 30 built-in games. The design is similar to the At ...
, in 2008 for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in Europe and in 2018 on the C64 Mini.


Gameplay

Enemy forces have hijacked a space fleet by turning its robot consignment against the crew. The goal is to neutralize all the robots, thereby rescuing the humans. The players control a prototype influence device that allows them to move the hostile robots. The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile
robot A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
s or "
androids An android is a humanoid robot or other artificial being, often made from a flesh-like material. Historically, androids existed only in the domain of science fiction and were frequently seen in film and television, but advances in robot techno ...
". The player, in control of a special droid called the "Influence Device", must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around a three-digit number. The numbers roughly correspond to the droid's "power" or "level", in that higher-numbered droids are tougher to destroy; there are 24 droid types. The Influence Device is numbered "001". The primary way in which the Influence Device destroys other droids is by "linking" with them, effectively taking over them. When the player takes over another droid, the previously controlled droid is destroyed. Taking over a droid is done via a minigame involving basic
circuit diagram A circuit diagram (or: wiring diagram, electrical diagram, elementary diagram, electronic schematic) is a graphical representation of an Electrical network, electrical circuit. A pictorial circuit diagram uses simple images of components, whil ...
s and
logic gate A logic gate is a device that performs a Boolean function, a logical operation performed on one or more binary inputs that produces a single binary output. Depending on the context, the term may refer to an ideal logic gate, one that has, for ...
s. Each droid has one side of the screen, with a series of logic gates and circuits connected together. The droids have a number of "power supplies" that can apply power to one circuit. Higher-numbered droids have more power supplies. At the end of a short time period, the droid supplying the most power to the circuit "wins". The logic gates are the key to allowing lower-numbered droids to beat higher-numbered droids. There is also a strategy in timing when power is applied to a circuit (as two supplies of power to the same circuit result in the later supplier of power gaining control of the circuit). It is possible for the transfer game to end in a draw. A replay will take place If this occurs. In either case, the droid being controlled by the player is destroyed. If the player beats the droid in this minigame, they take control of that droid. If not, either the droid is destroyed and the player is returned to the game simply as the Influence Device (if they were previously controlling a different droid), or the player is killed, ending the game, if they were not already controlling another droid before the takeover attempt. While in control of another droid, the player effectively acts as that droid, meaning the player has access to its maneuverability, armor, weapons and "power supplies" (used during the droid-control minigame). If the droid has weapons, the player can destroy other droids by shooting them instead of taking them over, though higher-numbered droids can require several shots to destroy and might fire back. The player has control of a droid only for a limited amount of time (which is inversely proportional to the droid's number). If that time elapses, the controlled droid self-destructs and the player reverts to the Influence Device (001). The spaceship has 20 decks, each with many rooms; the game has more than 400 screens. Doors and elevators connect the rooms and the decks. Only droids in the player's line of sight are visible, although doors being operated by out-of-sight droids can be seen moving. Many rooms have computer terminals that provide access to maps of the current deck and the entire ship as well as droid information. Each droid can access information about itself and all lower-numbered droids (this access is available to the player based on the droid being controlled).


Goals and challenges

As well as achieving a
high score In video games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties. Most games with score ...
, ''Paradroid'' players can aim to completely clear one or more ships of robots and to attain a successful transfer from the 001 Influence Device to the unstable 999 droid. Despite the instructions referring to a finite fleet, the Commodore 64 game never ends. When clearing the eighth ship called "Itsnotardenuff", the players are just placed back on the ship with higher-ranking droids on each deck.


History


Development

During the development of the original game, Andrew Braybrook kept a diary that was published in ''
Zzap!64 ''Zzap!64'' is a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazi ...
'' magazine, in which he stated: The game was influenced by several different computer games and movies, and was built on top of a previous game, "Survive", developed by GEC Marconi. Author Andrew Braybrook said in a
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
interview that the droid-swapping idea came from an arcade game, ''
Front Line A front line (alternatively front-line or frontline) in military terminology is the position(s) closest to the area of conflict of an Military, armed force's Military personnel, personnel and Military technology, equipment, usually referring to ...
'', where the player could enter a tank and had to leave it when it got hit. In another Retro Gamer feature, Braybrook stated that the cover of the
Black Sabbath Black Sabbath are an English rock band formed in Birmingham in 1968 by guitarist Tony Iommi, drummer Bill Ward (musician), Bill Ward, bassist Geezer Butler, and vocalist Ozzy Osbourne. After adopting the Black Sabbath name in 1969 (the band ...
album ''
Technical Ecstasy ''Technical Ecstasy'' is the seventh studio album by English rock band Black Sabbath, produced by guitarist Tony Iommi and released in October 1976 by Vertigo Records. The album received mixed reviews from critics but was a commercial success ...
'' influenced him, where two droids "interfacing" can be observed, along with the corridors of the film ''
Aliens Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, a lifeform with ext ...
''. Development started right after Braybrook finished his previous game '' Gribbly's Day Out'' and even shared some code with ''Gribbly's''. Later when Braybrook was working on ''
Morpheus Morpheus ('Fashioner', derived from the meaning 'form, shape') is a god associated with sleep and dreams. In Ovid's ''Metamorphoses'' he is the son of Somnus (Sleep, the Roman counterpart of Hypnos) and appears in dreams in human form. From the ...
'', he did another diary for Zzap!64 where he revealed that the then recently released Competition Edition of ''Paradroid'' was 50% faster than the original.Mental Procreation part 2
-
Web Archive The WARC (Web ARChive) archive format specifies a method for combining multiple digital resources into an aggregate archive file together with related information. These combined resources are saved as a WARC computer file, file which can be rep ...
In the same series, he revealed that they had redone the ''Paradroid'' graphics in the new (''Morpheus'') style,Mental Procreation part 1
- Web Archive from
which was later released as ''Heavy Metal Paradroid''. Andrew Braybrook did another diary during the development of ''Paradroid 90'' for ''
Amiga Action ''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister ...
''.


Versions

* 1985 – ''Paradroid'' * 1986 – ''Paradroid Competition Edition'' – Released as a double pack at Christmas with ''
Uridium ''Uridium'' (released for the NES as ''The Last Starfighter'') is a horizontally scrolling shooter designed by Andrew Braybrook for the Commodore 64 and published by Hewson Consultants in 1986. The game consists of fifteen levels, each named ...
+'', plays faster than the original, mainly due to scroll code enhancements. * 1987 – ''Heavy Metal Paradroid'' – ''Paradroid Competition Edition'' with ''Morpheus'' style graphics (budget release in 1989). * 1990 – ''Paradroid 90'' (Commodore Amiga, Atari ST) * 1993 – ''Paradroid 2000'' (Acorn Archimedes)


Reception

The game has been heralded as one of the best original games to appear on the Commodore 64, as can be seen when the readers of ''Retro Gamer'' selected it as the best game on the platform: In 1993, ''
Commodore Force {{Infobox magazine, , based = Ludlow, Shropshire , editor = Steve Shields James Price , image_file = File:Commodore_Force_Issue_12_November_1993_Issue_Cover.jpg , image_caption = November 1993 cover , frequency = M ...
'' ranked the game at number 14 on its list of the top 100 Commodore 64 games. Also in a 2002 Zzap!64 tribute publication, ''Paradroid'' via a community vote was ranked the best C64 game ever with the comment "there is something about ''Paradroid'' that sets it apart from other C64 games". When it originally came out, it received 97 out of 100 in the ''Zzap!64'' November 1985 issue with the comment "THE classic shoot em up". It also received a "Gold Medal" where 98% is the highest score ever given in the magazine, once again 97 out of 100 with the remark "A game no C64 gamer should be without", in 1989 for the re-issued "Heavy Metal" Edition. In November 1988, it was selected the second best Shoot 'em up on the C64 and in December the same year, it was selected the third best game by ''Zzap!64'' magazine. ''
Info Info is shorthand for "information Information is an Abstraction, abstract concept that refers to something which has the power Communication, to inform. At the most fundamental level, it pertains to the Interpretation (philosophy), interpr ...
'' rated ''Paradroid'' four-plus stars out of five. Praising how all of the large game fit into the Commodore 64's memory, the magazine concluded that "if you like science fiction, arcade games, inspiring graphics, and intricate gameplay, you will LOVE ''Paradroid''!". ''Paradroid 90'' received "C+VG Hit" with a score of 93% in ''Computer and Video Games'' and was ranked the 22nd best game of all time by ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future Publishing and ran for 65 issues, from May 1991 to September 1996. History The first issue of ''Amiga Power'' was publi ...
''.


Other clones and games inspired by ''Paradroid''

Several
Freeware Freeware is software, often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the free ...
or
free and open source software Free and open-source software (FOSS) is software available under a Software license, license that grants users the right to use, modify, and distribute the software modified or not to everyone free of charge. FOSS is an inclusive umbrella term ...
clones of the game have been published: * ''Nighthawk'' for
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
. * ''Paradroid'' for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
, current version 1.3 (March 2004), which garnered favourable reviews at the
Home of the Underdogs Home of the Underdogs (often called HotU) is an abandonware archive founded by Sarinee Achavanuntakul, in October 1998. Before shutting down the original version in 2009, the site provided reviews for over 5,300 games and offered downloads of so ...
. * ''Freedroid Classic'' for Windows, Linux,
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
and
Sharp Zaurus Sharp Zaurus is a series of personal digital assistants (PDAs) made by Sharp Corporation. The Zaurus was the most popular PDA during the 1990s in Japan and was based on a proprietary operating system. The first Sharp PDA to use the Linux operati ...
, current version 1.0.2 (2004) * ''Project Paradroid'' for Windows, current version 2 (2006) * ''Paradroid Redux'' is a reimplementation of the original Commodore 64
code In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communicati ...
, fixing bugs and adding features. * ''Freedroid RPG'' is a Diablo-style
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
based on ''Freedroid Classic'', inheriting only the main theme of fighting hostile robots, the takeover-game, and the robot models. * ''Urbanoids''Urbanoids
game page


Quazatron

Andrew Braybrook's
Graftgold Graftgold was an independent computer game developer that came to prominence in the 1980s, producing numerous computer games on a variety of 8-bit, 16-bit and 32-bit platforms. History The Hewson era Graftgold was originally ST Software startin ...
partner, Steve Turner, wrote a version of ''Paradroid'' for the ZX Spectrum called ''
Quazatron ''Quazatron'' is an action game developed by Graftgold, and released in 1986 by Hewson Consultants. It was designed by Steve Turner for the ZX Spectrum, and draws inspiration from the Commodore 64 game Paradroid. Plot In ''Quazatron'', the ...
'' in 1986, also published by Hewson. Gameplay was similar, but on an
isometric The term ''isometric'' comes from the Greek for "having equal measurement". isometric may mean: * Cubic crystal system, also called isometric crystal system * Isometre, a rhythmic technique in music. * "Isometric (Intro)", a song by Madeon from ...
playing field, and based in cities rather than spacecraft.


See also

*
C64 Direct-to-TV The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick (modeled after the mid-1980s Competition Pro joystick), with 30 built-in games. The design is similar to the At ...
(the "30 C64 games in 1 joystick" unit)


References


External links

* * * (Heavy Metal Paradroid)
''Paradroid''
at the C64 Wiki * {{Lemon Amiga game, id=818, name=Paradroid 90

– the original diary of the making of the game by Andrew Braybrook

a
www.c64-longplays.de

Longplay (Video)
a
www.archive.org/details/C64GVA230-Paradroid

''Paradroid Remake in progress''
1985 video games Acorn Archimedes games Amiga games Atari ST games Commodore 64 games Graftgold games Hewson Consultants games IOS games Shoot 'em ups Single-player video games Video games developed in the United Kingdom Virtual Console games