Pac 'n Roll
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is a 2005
puzzle platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
video game developed and published by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. The player is tasked with controlling
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
through different levels, with its controls centered around using the touch screen. The harder the player swipes on the screen, the faster Pac-Man goes in the respective direction. In each level, the player must navigate Pac-Man from the beginning to the end while dodging different obstacles, such as ghosts, and collecting enough "pellets" to unlock the next area. The game also features boss fights and additional unlockable challenges on each stage. The game was first showcased at
E3 2004 E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
as one of the first games showcased for the then-newly announced Nintendo DS. It was then formally announced in early 2005 and released throughout the latter part of that year, starting with July 28, 2005 in Japan. It received mixed reviews from critics, who were generally positive of the gameplay mechanics, but divided on its difficulty and depth, and generally criticized the story. It was later re-released as ''Pac 'n Roll Remix'', a remake originally included as part of the ''
Namco Museum Remix ''Namco Museum Remix'' is a 2007 video game compilation developed and published by Namco Bandai Games for the Wii. The compilation includes nine arcade games originally developed by Namco and five "remix" games made specifically for this compilat ...
'' compilation for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
in 2007. ''Pac 'n Roll Remix'' was later included as part of ''
Pac-Man Museum+ ''Pac-Man Museum'' is a 2014 compilation video game for Xbox 360, PlayStation 3 and Windows, developed by Mine Loader Software and published by Bandai Namco Games under the Namco label. It is a compilation of 9 Pac-Man (series), Pac-Man games, w ...
'', another video game compilation that was released for several platforms in 2022.


Gameplay

''Pac 'n Roll'' is a
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
puzzle platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
game. It has the player controls
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
via the bottom touch screen of the Nintendo DS, with a control scheme similar to that of a
trackball A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down ball mouse (computing), mouse with an exposed protruding ball. Users roll the ball t ...
. The harder or the more the player swipes the screen, the faster Pac-Man goes in the direction the player swiped. Harder, abrupt strokes allow Pac-Man to quickly dash, and simply tapping the middle of the screen will cause Pac-Man to immediately stop. The game features two
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s that adjust Pac-Man's control scheme: a suit of armor that allows Pac-Man to sink to the bottom of flooded areas and break open metal crates at the cost of making him harder to move, and a feather cap that makes him lighter and able to fly over short distances. In each level, the player must navigate Pac-Man from the beginning to the end while traversing platforming sections, avoiding ghosts and other obstacles, and collecting pellets. Levels are further divided into several enclosed areas, which require the player to collect to a certain amount of pellets in order to unlock. The player can also find unique "power pellets" that allow Pac-Man to consume ghosts that would otherwise damage and eventually kill him. While the player is not required to find every power pellet in a level, doing so will award the player with a perfect "rating" on that stage. There are about thirty stages spread across six main worlds. The last level of every world contains a
boss fight In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stro ...
, which is then followed by a cutscene that explains the plot up to that point. Every non-boss level features additional challenges for the player to complete. These include time trials, collecting a series of hidden objects, defeating a certain amount of ghosts within a specified amount of a time, or completing the stage without eating a single pellet. These challenges are unlocked by finding hidden gems within other stages. A bonus seventh world, consisting of mainly challenge stages and a special unlockable stage that lets the player play the original ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' game, is also featured.


Plot

''Pac 'n Roll'' takes place during Pac-Man's youth, where he spends a summer at the home of Pac-Master, who serves as his tutor. During Pac-Man's training, Pac-Master's family goes to the Power Pellet Harvest Festival with Pac-Man. During the family's trip, the Ghosts, plotting a way to kill Pac-Master and his family, decide to summon Golvis, a ghost that was considered so powerful that he was banished to space. Golvis then interrupts the festival and, despite Pac-Master's efforts to stop him, turns all residents of Pac-Land, including Pac-Master's family, into balls with the assistance of his sentient guitar, Jack. He then kidnaps all of Pac-Master's family except for Pac-Man, who is saved by his guardian fairy, Krystal. Pac-Man travels across Pac-Land to save Pac-Master's family from Golvis, freeing them one by one. After saving most of them, Golvis attempts to strike Pac-Man from his UFO; Pac-Man and Krystal give chase to Golvis to his UFO and defeat him one last time. Afterwards, Pac-Man and Krystal escapes from Golvis' crashing UFO alongside Pac-Master. With Golvis defeated, Golvis' curse on the people of Pac-Land is broken, restoring the Pac-Man and his friends back to their original forms. The people of Pac-Land hail Pac-Man as a celebrity for his heroic acts. Meanwhile, Golvis, Jack and the ghosts eventually end up stranded in an unknown ocean. The ghosts condemn Golvis for his actions, while Jack reveals that the reason why Golvis was sent away into space was due to his clumsiness, not his strength.


Release

''Pac 'n Roll'' was both developed and published by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
''.'' It was first showcased at
E3 2004 E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
alongside another ''Pac-Man'' game, '' Pac-Pix''. It was one of several games announced for the then newly revealed Nintendo DS, and was featured as a playable demo at the convention. A formal announcement occurred in April 2005,'''' followed by another showcase and playable demo at
E3 2005 E3 (short for Electronic Entertainment Expo) was an annual trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final ...
.'''' It was released on July 28, 2005 in Japan. It was followed by a release in the United States on August 16, Europe on October 28, and Australia on November 3. The North American release was done through Namco Hometek.'''' The game was included as a prize for a sweepstakes hosted by ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' in September 2005. Winners of the contest were able to win a copy of ''Pac 'n Roll'', as well as every other ''Pac-Man'' game released that year. A remake of ''Pac 'n Roll'', titled ''Pac 'n Roll Remix'', was included as part of the ''
Namco Museum Remix ''Namco Museum Remix'' is a 2007 video game compilation developed and published by Namco Bandai Games for the Wii. The compilation includes nine arcade games originally developed by Namco and five "remix" games made specifically for this compilat ...
''
video game compilation A video game compilation is a type of product bundling in which different video games are available for purchase as a special collection. They are often stored on the same physical media or digital package, making use of menu interfaces that al ...
, which was released on October 23, 2007 for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. The remake features a different control scheme from the original due to the Wii's lack of touch screen functionality: Pac-Man himself is controlled with the
Wii Nunchuk The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
's analog stick and boosting is remapped to having the player flick the Wii Remote itself. It also features challenges for the player to complete, as well as completion times. The collection itself is built around ''Pac 'n Roll Remix'', with the player controlling the game's version of Pac-Man to find and select games to play. It was also included as part of the expanded version of the compilation, ''Namco Museum Megamix'', which was released on November 16, 2010. ''Pac 'n Roll Remix'' was later re-released as part of ''
Pac-Man Museum+ ''Pac-Man Museum'' is a 2014 compilation video game for Xbox 360, PlayStation 3 and Windows, developed by Mine Loader Software and published by Bandai Namco Games under the Namco label. It is a compilation of 9 Pac-Man (series), Pac-Man games, w ...
'', another compilation that was released in 2022 for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, and PC via
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
.


Reception

''Pac 'n Roll'' received mixed to average reviews from critics. On review aggregator website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, it holds a score of 72 out of 100 based on 35 critic reviews. On ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'', four critics assigned the game an average score of 29 out of 40. The gameplay was generally received well, with many praising its design and controls, though some felt that it lacked depth. Craig Harris of ''IGN'' described it as well designed and a good fit for the handheld gaming market. Thomas Bowskill of ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' described it as addicting and "perfect for casual play" based on its simple, short levels controls that he believed were easy to understand. John Walker of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' shared similar thoughts, though felt that it lacked enough elements to become a "grandiose of a gaming classic". A reviewer for ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' believed that, while unique and unlike other games at the time, it lacked depth and variation. Bob Colayco of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' and a reviewer for ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' felt similarly, with the former feeling that while the game made good usage of the Nintendo DS, it lacked depth. Some reviewers criticized level design and difficulty, believing that the level of difficulty increased too drastically near the end. Shane Bettenhausen of '' 1UP.com'' described the late game as "weirdly difficult and frustrating", highlighting a specific stage that had "nearly impossible jumps and wildly oscillating platforms". Walker described the difficulty as going from relatively easy from the fourth world to "smack face first into a wall". Colayco also highlighted the sharp difficulty increase during the latter levels, but didn't believe that it ever became too difficult. ''Edge'' believed that the latter levels were among the most creative that the game had to offer, though felt that it didn't properly prepare the player for their difficulty. Mike Sklens of ''Nintendo World Report'' felt that it wasn't challenging enough, even when acknowledging the difficulty increase during the latter portion, stating that it "never quite gets to the point of being truly difficult". Many had generally negative opinions of the story. Bettenhausen said that the story would bore any player that was old enough to understand the cutscenes. Walker believed that it shouldn't have had a story at all, describing it as atrocious and that no explanation needed to be given as to why Pac-Man was collecting dots, likening to the original ''Pac-Man'' game, which lacked a story. Bowskill shared similar thoughts as Bettenhausen and Walker, finding the story to not be interesting or necessary. He further criticized the sound effects that was used to illustrate the voices of the game's characters, describing them as irritating. Sklens felt that the story was too short, while a reviewer for ''
Hyper Hyper may refer to: Arts and entertainment * ''Hyper'' (2016 film), 2016 Indian Telugu film * ''Hyper'' (2018 film), 2018 Indian Kannada film * ''Hyper'' (magazine), an Australian video game magazine * Hyper (TV channel), a Filipino sports c ...
'' said that it was insipid.


Notes


References


External links

* {{Authority control 2005 video games 3D platformers Namco games Nintendo DS games Pac-Man Puzzle-platformers Single-player video games Video games developed in Japan Wii games