The Nintendo e-Reader, commonly abbreviated as e-Reader, is an
add-on manufactured by
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for its
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
handheld video game console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
. It was released in Japan in December 2001, with a North American release following in September 2002. It has an
LED
A light-emitting diode (LED) is a semiconductor device that emits light when current flows through it. Electrons in the semiconductor recombine with electron holes, releasing energy in the form of photons. The color of the light (corresp ...
scanner that reads "
e-Reader cards", paper cards with specially encoded data printed on them.
Depending on the card and associated game, the e-cards are typically used in a key-like function to unlock secret items, levels, or play mini-games when swiped through the reader. The cards themselves contain data, as opposed to unlocking data already on the device itself.
Usage and versions
Two versions were released in Japan: the original e-Reader (without a link cable port), which could read cards to unlock game content, etc.; and later the e-Reader+ (simply "e-Reader" in Australia and North America), which came with a link cable port to connect with
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
games such as ''
Animal Crossing
is a social simulation video game series developed and published by Nintendo. It was created by Katsuya Eguchi and Hisashi Nogami. The player character is a human who lives in a village inhabited by various anthropomorphic animals and can ...
'' and with other
Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
systems for games such as
''Pokémon Ruby'' and ''Sapphire''. The e-Reader was only considered successful in Japan. In 2004, Nintendo's head European PR confirmed that the e-Reader would not be releasing in Europe, following a year of confusion surrounding the subject. It was discontinued in North America in early 2004, due to a lack of popularity.
In Japan, it sold much better and was produced up to the discontinuation of the Game Boy hardware line.
In order to add items and scan levels in games such as ''
Super Mario Advance 4: Super Mario Bros. 3'', a player required two Game Boy Advance systems and a link cable. The gray end would go into the e-Reader GBA and the purple end into the GBA that had the game. After entering the needed point on the game, players would swipe the cards in and the data would be transferred to the game cartridge. This function does not work with the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
due to the lack of link cable support.
e-Reader cards

In the U.S., e-Reader Card packs have been released that contain:
#
NES games
#New levels and power-ups for ''Super Mario Advance 4: Super Mario Bros. 3''
#Items and designs for ''Animal Crossing''
#New trainers to battle in ''Pokémon Ruby and Sapphire''
#Mini-games, including an exclusive version of ''
Mario Party
is a series of party video games created by Hudson Soft and owned by Nintendo. It features List of Mario franchise characters, characters from the Mario (franchise), ''Mario'' franchise in which up to four local players or Artificial inte ...
''.
#
Game & Watch
is a series of handheld electronic games developed by Nintendo. Designed by Gunpei Yokoi, the first game, ''Ball'' was released in 1980 and the original production run of the devices continued until 1991. The name Game & Watch reflects thei ...
Cards; originally there were plans to release more Game and Watch games as a series of E-reader cards. Only Manhole-e was officially released.
There have been numerous other games released with e-Reader support in Japan.
Dot code
Data is encoded on the cards using "dot code", a specialized
barcode
A barcode or bar code is a method of representing data in a visual, Machine-readable data, machine-readable form. Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly ref ...
technology licensed from
Olympus Corporation
is a Japanese manufacturer of optics and reprography products, headquartered in Hachioji, Tokyo. Olympus was established in 1919, initially specializing in microscopes and thermometers, and later in imaging. Olympus holds roughly a 70 percent sh ...
. e-Reader Cards may have one or two sets of dot code on them, either a wide strip on the left side of the card, a wide strip on both the left and right sides of the card, a narrow strip on the bottom of the card or a short strip on the bottom of the card with a long strip on the left side of the card. Smaller games may require scanning only one card (two sets of dot code), while the greater NES games can require as many as five cards (nine to ten sets of dot code) in order to start the application.
The shorter sets of dot code were only used with the
Pokémon Trading Card Game
The , abbreviated as ''PTCG'' or ''Pokémon TCG'', is a tabletop and collectible card game developed by Creatures Inc. based on the ''Pokémon'' franchise. Originally published in Japan by Media Factory in 1996, publishing worldwide is curre ...
. Cards released in regular sets published by both Nintendo and
Wizards of the Coast
Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
had a dot code on the bottom side of the card. When scanned, the e-Reader displayed a
Pokédex data entry for the Pokémon shown on the card. Many of the cards published by Wizards of the Coast included a left side dot code that would allow users to play mini-games, animations, and use secret attacks in the Trading Card Game or play with various songs and graphics.
Compatibility
The e-Reader plugs into the cartridge slot of the Game Boy Advance like a regular game would. The end of the e-Reader sticks out from the Game Boy Advance unit to provide a slot to scan the e-Reader Cards. Electronically, the e-Reader is compatible with any console that supports Game Boy Advance games, but it may be mechanically incompatible with some systems (it simply does not fit), and the ability to link consoles may not be available.
Once installed, the link cable connector on the Game Boy Advance is obstructed, but a pass-through connection on the e-Reader allows link-up features to be used. The Game Boy Advance SP is also fully compatible, although the e-Reader does not mount flush with the SP. As the link cable connector on the SP is unobstructed, the pass-through on the e-Reader is not used. An additional cover (AGB-016) can be added to the e-reader in order to avoid damaging the 6 pin connector when linked to a GBA SP.
The
Game Boy Player
The is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance ROM cartridge, cartridges, allowing those games to be played on a television.
It connects via the high speed parallel por ...
is also fully compatible, and the e-Reader connects as it would to a Game Boy Advance (the e-Reader pass-through connector is used for connecting the link cable). The GameCube hosting this system acts as a Game Boy Advance - in order to link to a GameCube game, a second GameCube (or a
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
) running the game in question, must be used.
The e-Reader can fit into the
DS Lite, but not the original DS. The e-Reader can, however, be modified to fit into the original DS. In either case, there is no support for linking features, as neither system has a link cable port.
The e-Reader fits into the
Game Boy Micro
The Game Boy Micro is a 32-bit handheld game console made by Nintendo. It was released in Japan on September 13, 2005, and to international markets later that year. It is a miniaturized version of the Game Boy Advance. The console was the last in ...
and has a link cable port, but not a standard connector. A special Game Boy Micro Game Link Cable must be used for linking features. The Game Boy Micro's non-standard link cable port can not accept the GameCube Game Boy Advance Cable, meaning it cannot link with GameCube games without modification to the cable.
Because the first version of the Japanese e-Reader did not have a link cable pass-through connector, it can fit into consoles which the later e-Readers are incompatible with. Even though the Game Boy Advance and the DS are
region-free, Japanese e-Reader cards work only on Japanese e-Readers and North American e-Reader cards will only work on North American e-Readers. The system will display 'region error' on both systems if a user attempts to use another region's cards on their own device.
Game list
''Classic NES Series''
Each game in this series comes in a pack of five cards, each of which must be scanned twice, on both sides. There are thirteen games in this series; each is a direct port of the one-player mode of the classic
NES game of the same title (minus the added "-e" suffix). ''
Excitebike
is a 1984 racing video game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the ...
'', ''
Donkey Kong
is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
'', and ''
Ice Climber
is a 1985 Platformer, platform video game developed and published by Nintendo. It was released for both the arcade Nintendo VS. System, VS. System and the Famicom / Nintendo Entertainment System console. The main protagonists, Popo and Nana, col ...
'', all released as e-Reader cards, were later released in cartridge form as part of the
Classic NES Series
This is a list of games that are part of the ''Classic NES Series'' in North America, in Japan, and ''NES Classics'' in Europe and Australia. The series consists of emulated Nintendo Entertainment System, Nintendo Entertainment System#Region ...
on Game Boy Advance. Also, all games except ''
Urban Champion
is a fighting game, fighting video game developed and published by Nintendo for the Nintendo Entertainment System. It was first released for the Famicom and Nintendo VS. System for arcades in 1984, and later released for the Nintendo Entertainm ...
'' were included as unlockables in the GameCube game ''
Animal Crossing
is a social simulation video game series developed and published by Nintendo. It was created by Katsuya Eguchi and Hisashi Nogami. The player character is a human who lives in a village inhabited by various anthropomorphic animals and can ...
'', in full two-player mode where applicable, and all games except ''
Golf
Golf is a club-and-ball sport in which players use various Golf club, clubs to hit a Golf ball, ball into a series of holes on a golf course, course in as few strokes as possible.
Golf, unlike most ball games, cannot and does not use a standa ...
'' were included in Wii's
Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
.
All NES titles released include:
''Animal Crossing-e''
A series of ''Animal Crossing'' cards were released for the e-Reader. When used with the
post office
A post office is a public facility and a retailer that provides mail services, such as accepting letter (message), letters and parcel (package), parcels, providing post office boxes, and selling postage stamps, packaging, and stationery. Post o ...
in the game, the cards could provide items to players, unlock "town tunes", or unlock new designs to be used around the village. Some were "sibling" cards (series 2–4) with two related characters on the front. In addition to being sold in card packs, some regular series cards were distributed on a promotional basis through
GameStop
GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer, headquartered in Grapevine, Texas (a suburb of Dallas). The brand is the largest video game retailer worldwide. , the company operated 3,203 stor ...
,
EB Games
EB Games (formerly known as Electronics Boutique, EBX, and EB World) was an American computer and video games retailer. First established as an American company in 1977 by James Kim with a single electronics-focused location in the King of Prus ...
, and
Energizer
Energizer Holdings, Inc. is an American manufacturer and one of the world's largest manufacturers of batteries, headquartered in Clayton, Missouri. It produces batteries under the Energizer, Ray-O-Vac, Varta, and Eveready brand names and fo ...
batteries.
''Pokémon Battle-e''
The ''Pokémon Battle-e'' Cards, when scanned into ''
Pokémon Ruby or Sapphire'', allowed the player to load up special trainers to battle or to get special berries. In Japan, the series was sold as six sets, each with a different theme, with 10 cards in each set (8 trainers, 1 berry, and 1 checklist), while in the US, the series was packaged together to have two themes per pack. In addition, 2 promo cards, 1 for each version, were packed in with the games. The cards are loaded into ''Ruby'' or ''Sapphire'' through the Mystery Events function once it is unlocked.
There were additional ''Battle-e'' card sets for
''Pokémon FireRed'', ''LeafGreen'' and
''Emerald'' in Japan, but due to the e-Reader being discontinued in the US they were never released in other regions. The e-Reader functionality was eventually removed from all non-Japanese versions of the games.
''Pokémon Colosseum''
In ''
Pokémon Colosseum
''Pokémon Colosseum'' is a role-playing video game developed by Genius Sonority and published by The Pokémon Company and Nintendo for the GameCube. A spin-off of the ''Pokémon'' series, it was released on November 21, 2003 in Japan, March 22 ...
'', there is a Colosseum at the back of Phenac City. There are two large doors, which in the English version lead to the same arena. In the Japanese version the right door goes to the arena, while the left door leads to a special e-Reader area where players can scan in extra cards to battle additional trainers and capture three more Shadow Pokémon.
''Pokémon Pinball: Ruby & Sapphire''
There were five cards that were released that were compatible with the Japanese version. These cards make minor tweaks to the gameplay, but do not add any new features.
''Super Mario Advance 4: Super Mario Bros. 3-e''
There are 36 cards, divided into two series: 18 for Series 1 and 18 for Series 2. In each package of 18 cards there are five demo cards, five level cards, eight power-up cards, and a promotional card without data strips which only contains an advertisement for the ''Pokémon Battle-e'' cards. More were released in Japan, but they never saw American release due to the discontinuation of the device.
Two promotional cards came packed in with every US and Australian copy of the game sold. Five additional cards were released for a very short time and were packed in with the game and sold exclusively at
Walmart
Walmart Inc. (; formerly Wal-Mart Stores, Inc.) is an American multinational retail corporation that operates a chain of hypermarkets (also called supercenters), discount department stores, and grocery stores in the United States and 23 other ...
stores in the US. These five cards have become extremely hard to find, as the e-Reader had been discontinued in North America not long after the release of the game. The two e-Reader cards that were initially bundled with ''Super Mario Advance 4'' have since been discontinued.
The Virtual Console rerelease of the game for
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
and the
Nintendo Switch Online
Nintendo Switch Online (NSO) is an online subscription service operated by Nintendo for its video game consoles, the Nintendo Switch and Nintendo Switch 2. The service is Nintendo's third-generation online service after Nintendo Wi-Fi Connect ...
release include all of the e-Reader levels, including those that were never released outside of Japan.
''Mega Man Battle Network'' and ''Mega Man Zero 3'' cards
The Japanese ''
Mega Man
''Mega Man'' (known as in Japan) is a video game franchise developed and published by Capcom, featuring the Mega Man (character), protagonist of the same name. The Mega Man (1987 video game), original game was released for the Nintendo Enter ...
'' games for GBA used Card Reader e+ cards to customize their game with the e-Reader +. The cards caused various effects as, such as Base HP, Abilities, Buster Changes, Charge Shot Modifications, B+ Back Abilities. There are even Item Cards which can give out sets of Battle Chips, Sub Chips, BugFrags, Zenny, and even Navi Customizer Programs (only introduced in ''
Mega Man Battle Network 6
and are 2005 tactical role-playing games developed and published by Capcom for the Game Boy Advance (GBA) handheld game console. They are the sixth and final game in the ''Mega Man Battle Network'' series, and involves Lan Hikari's family and Me ...
'' Modification Card Part 1 & ''Battle Network 6'' Modification Card Part 2). They could also cause negative effects ('Bugs') to happen, causing such effects as causing Mega Man to lose health and move the wrong way, or causing the player to be unable to control it. As for the ''
Mega Man Zero 3'' cards, they change the Resistance Base and add an overhaul of new things to it as well as Weapon Upgrades and Bullet Appearances to make an actual Buster Shot look like a real bullet that an actual gun fires.
The only way to gain the cards' effects in the English versions is through various cheating devices, such as
Code Breaker
Code Breaker was a cheat cartridge, cheat device developed by Pelican Accessories, which were available for PlayStation (console), PlayStation, PlayStation 2, Dreamcast, Game Boy Color, Game Boy Advance, and Nintendo DS. Along with competing prod ...
,
Action Replay
Action Replay is the brand name of a cheating device (such as cheat cartridges) created by Datel. The Action Replay is available for many computer and gaming systems including Commodore 64, Amiga, IBM PC, Nintendo DS, Nintendo DSi, Nintendo ...
and
GameShark
GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23, 2003, the brand name has been owned by Mad Catz, which marketed G ...
(although in ''Battle Network 6'' all e-Reader content was removed from the European and American versions, and can no longer be accessed). The ''
Mega Man Zero Collection'', ''
Mega Man Zero/ZX Legacy Collection'', and ''
Mega Man Battle Network Legacy Collection
''Mega Man Legacy Collection'' is a series of video game compilations based on Capcom's ''Mega Man'' franchise. Each compilation features several playable video games from one of the ''Mega Man'' sub-series and adds new gameplay features and bonus ...
'' releases include the e-Reader bonuses for ''Mega Man Zero 3'' and ''Battle Network 4''–''6'' as unlockables, marking the first time they have been legitimately accessible outside of Japan.
''F-Zero: GP Legend''
Exclusive to the Japanese version, e+ cards could be used to unlock additional machines, race courses, and staff ghosts to race in the game's time trial mode.
Other
* E3 2002 Promo Pack: A very rare promotional pack given away at the 2002
E3 conference, this pack contained a variant Manhole e-card, two Pokémon trading card game cards and a Kirby card that, when scanned, would tell the player if they have won a prize. The Kirby card is considered to be the rarest e-Reader card produced.
* ''Mario Party-e'': A complete card game with 64 cards using the e-Reader for minigames.
** ''Mario Party''-e Promo Card: While not an e-Reader Card (the card contains no dot codes), a promotional "Two Coin Card" was packed with GamePro magazine and can be fully used with the Mario Party-e game.
* ''Air Hockey-e'': A promotional card given away at various retailers when the e-Reader was initially released. This card plays a real game of fast-paced air hockey. An AU-exclusive version of this card was packed in with the e-Reader when sold in
Australia
Australia, officially the Commonwealth of Australia, is a country comprising mainland Australia, the mainland of the Australia (continent), Australian continent, the island of Tasmania and list of islands of Australia, numerous smaller isl ...
.
* ''Manhole-e'': A port of the original Game & Watch game. Included with the e-Reader, the player must close the manholes as pedestrians pass by. A complete Game & Watch card series was planned for release, but never made it to stores.
* ''FoxBox Kirby Slide Puzzle'': A slide puzzle game included in issue 175 of ''
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' and in an issue of ''
Tips & Tricks
''Tips & Tricks'' was a monthly video game magazine devoted to the subjects of video game cheat codes, strategy guides and lifestyle content. Unlike most video game magazines, it did not include critical reviews of video games and was not a pr ...
Magazine''. It was also given away with
FoxBox
4Kids TV (often stylized as 4K!DSTV and formerly known as FoxBox from September 14, 2002 to January 15, 2005) was an American television programming block and Internet-based video on demand children's network operated by 4Kids Entertainment. ...
promotional boxes at
Toys R Us
A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and ...
.
* EON Ticket: A promotional card given away at E3, at Toys R Us during the EON Ticket Summer Tour in 2003 and in issue 173 of ''Nintendo Power''. This card was used to get ''Latias'' or ''Latios'' on ''
Pokémon Ruby'' or ''
Pokémon Sapphire'' by allowing the player access to the Southern Island location. ''Latias'' was given in the former and ''Latios'' was given in the latter.
* ''Pokémon Channel'': Three US exclusive cards and three Australian variant cards were released with the
GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
game ''
Pokémon Channel''. The USA version holds a "6-Pattern" card, a Pikachu card and a Kyogre card, whereas the Australian version has a Jirachi card, instead of the Kyogre card.
* ''
Domo-Kun no Fushigi Terebi'': Released in packs exclusively throughout Japan, little is known about this series to English-speakers. The cards extended the original title by a great number of mini-games and events not available on the cartridge.
* ''
Mario vs. Donkey Kong'':
CoroCoro Comic
is a Japanese children's manga magazine published by Shogakukan. It was established in 1977 and several of its properties, like ''Doraemon'' and the ''Pokémon'' series of games, have gone on to be cultural phenomena in Japan.
The name comes fr ...
had a competition where 1,000 people won a set of five cards, and a sixth was distributed at the 2004 Next-Generation World Hobby Fair. Despite there being data for twelve levels within the game, only these six cards were released. They are considered to be among the rarest of e-Cards. While connecting the North American version of the game to a Japanese e-Reader+ and fully scanning one of the cards will reveal the e-Reader menu, the cards cannot be used to unlock any levels, but all versions of the GBA game have the data for these 12 levels, unlockable via Action Replay codes.
* ''
Pikmin 2-e'': Exclusive to Japan, six packs of e-Reader minigames were released subsequent to the release of ''
Pikmin 2
is a 2004 real-time strategy puzzle video game developed and published by Nintendo for the GameCube. It is the direct sequel to the 2001 game '' Pikmin'' and the second game in the '' Pikmin'' series. In the game, Olimar returns to the Pikmin ...
''. These games challenge players to pluck all the Pikmin in an area in a set amount of steps, to try to get Pikmin from one point to another without injury, etc. The cards contain region-specific encoding blocking their use with North American systems.
Summary
Notes
References
External links
Official page at Nintendo of Japan's website
{{DEFAULTSORT:Nintendo E-Reader
Game Boy accessories
Video games using barcodes
Video game console add-ons