Munchkin (card Game)
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''Munchkin'' is a
dedicated deck card game A dedicated deck card game is one played with a deck specific to that game, rather than a pack of standard playing cards. Educational packs of cards were being printed by the late eighteenth century, initially designed merely to inform, but later b ...
by
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
, written by Steve Jackson and illustrated by John Kovalic. It is a humorous take on
role-playing games A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
, based on the concept of
munchkin A Munchkin is a native of the fictional Munchkin Country in the Oz books by American author L. Frank Baum. Although a common fixture in Germanic fairy tales, they are introduced to modern audiences with the first appearance in the classic c ...
s (immature role-players, playing only to "win" by having the most powerful character possible). ''Munchkin'' won the 2001
Origins Award The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, t ...
for ''Best Traditional Card Game'', and is itself a spin-off of ''The Munchkin's Guide to Powergaming'', a gaming humor book which also won an Origins Award in 2000. After the success of the original ''Munchkin'' game several expansion packs and sequels were published. Now available in 15 different languages, ''Munchkin'' accounted for more than 70% of the 2007 sales for Steve Jackson Games and remains their top-selling title through 2020.


Gameplay

In ''Munchkin'', all players start at level 1, with the goal of reaching level 10 (or level 20 in Epic Level games). Players primarily progress by killing monsters, and level up every time they kill a monster. However, players can freely use cards against monsters and other players during play, allowing them to either assist or to sabotage others during their turn. Each person's turn begins when they "kick down the door" by drawing a Door Card face-up. A Door Card can be one of the following types: a Monster Card, which the player must engage by fighting or fleeing; a Curse Card, which applies an effect; or an Item Card, Race Card, or Class Card, which the player adds to their hand. If the card drawn is not a Monster Card, the player can either "loot the room" by drawing a face-down door card and adding it to their hand, or "look for trouble" by playing a Monster Card from their hand to fight it. When fighting a monster, the total level of the player, combined with the power from the items they possess (and any supporting players' total level and item power), is weighed against the total level of the monster(s) to determine the victor. A successful player draws the listed amount of treasure cards and levels up according to however many levels the monster is worth. An unsuccessful character must roll the dice to try and flee; players who fail to roll a five or six suffer the monster's negative effects ("Bad Stuff"), which can include losing levels, losing a piece of equipment, losing cards from hand, or even dying. If a player dies, their turn immediately ends, and other players will get their chance to Loot the Body. Starting with the player with the highest level, everyone else chooses one card and in case of ties in Level, rolls a die. Once everyone gets one card, the rest is discarded. When the next player's turn begins, the new character appears and can help others in combat with its Level and Class or Race abilities. The next turn starts with four face-down cards being drawn from each deck and any desired legal cards being played, like at game start. The turn then proceeds normally. Due to the highly competitive nature of the game and the presence of rule-breaking cards, players are encouraged to use unfair tactics against others, to act as a
mercenary A mercenary is a private individual who joins an armed conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rather t ...
to further themselves at the expense of others, or to use cheat cards to affect outcomes (such as fixing the roll of the die). Throughout a player's turn, others are free to intervene: they can passively buff or debuff the player or monsters to alter the outcome; play monster cards of matching types to make the battle more difficult; or offer to assist the player, typically in exchange for treasure cards. Other cards that can enter play include Items, which can be used in combat, Treasure Cards, which act as sellable loot and equipment, and Curse Cards, which apply effects. Additionally, players can equip certain cards (such as armor and weapons) to raise their combat power and kill stronger monsters, and can use Class Cards and Race Cards to grant extra abilities or advantages at the cost of a balanced weakness; for example, the elf race can level when helping others kill monsters, but will take additional damage from disgusting enemies. Standard games typically last around an hour, with the game ending once a player reaches the target level and wins the match. Aside from defeating monsters, players can progress through indirect means such as selling cards (with every 1000 Gold on the sum total granting a level) or by playing special leveling cards. Most games disallow victory through indirect methods, meaning only fighting a monster can win the game. There are a few exceptions, however, such as when a player uses cards that specifically state they override rules.


Reception

An early review on RPGnet regards ''Munchkin'' as not a very serious game; the rules make this clear with phrases like "Decide who goes first by rolling the dice and arguing about the results and the meaning of this sentence and whether the fact that a word seems to be missing any effect," and "Any disputes in the rules should be settled by loud arguments with the owner of the game having the last word." There are many cards which interact with or are affected by a single other card, despite the rarity of the two cards entering play together (such as the interaction between ''Fowl Fiend'' and ''Chicken on Your Head'' or ''Sword of Slaying Everything Except Squid'' and ''Squidzilla''). On ''
BoardGameGeek BoardGameGeek (BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. In addition t ...
'' the average user rating is 6/10. Tom Vasel of
The Dice Tower Thomas J. Vasel is a podcaster, designer and reviewer of board games, and hosted ''The Dice Tower'' podcast from 2003-2022, which has more than 300,000 subscribers. Vasel began publishing board game reviews in 2002 on BoardGameGeek, followed by Y ...
was critical of the game Munchkin feeling it was overpriced, had limited re-playability, and a poor and occasionally tedious gaming experience. In a review of ''Munchkin'' in '' Black Gate'', Bob Byrne said "I can't imagine anyone playing ''Munchkin'' with two friends and not enjoying it. ..The shifting alliances, the humor on the cards, the ebb and flow of winning and losing: it is simply a fun, fun game. We often don't finish in an hour and declare the leader the winner (though it is possible to get to level ten in an hour). But unlike many games, the experience of just playing is the real reward." Mark Rigney for ''Black Gate'' said "Here there be dragons, yes, but also a lot of snide references aimed at society in general. For my money (thank goodness, our box of ''Munchkin'' was a gift, so it cost me nothing), it's all in good fun."


Variations

There are numerous themed variations and expansion sets for ''Munchkin'' in addition to the main series of expansions, including: *''Epic Munchkin'' (changes the rules so game ends at Level 20) *''The Good, the Bad, and the Munchkin'' (spaghetti Westerns) *''Munchkin Adventure Time'' (based on the ''
Adventure Time ''Adventure Time'' is an American fantasy animated television series created by Pendleton Ward and co-produced by Frederator Studios for Cartoon Network. The series follows the adventures of a boy named Finn the Human, Finn (Jeremy Shada) and ...
'' series) *''Munchkin Apocalypse'' *''Munchkin Axe Cop'' (based on the
web comic Webcomics (also known as online comics or Internet comics) are comics published on the internet, such as on a website or a mobile app. While many webcomics are published exclusively online, others are also published in magazines, newspapers, or ...
series) *''Munchkin Bites!'' (vampires, werewolves, etc.) *''Munchkin Blender'' (helps with mash-up games that mix many different expansion sets together) *''Munchkin Booty!'' (pirates) *''Munchkin Cthulhu'' (Lovecraftian) *''Munchkin Fu'' (martial arts) *''Munchkin Impossible'' (spies) *''Munchkin Harry Potter'' (based on the
book series A book series is a sequence of books having certain characteristics in common that are formally identified together as a group. Book series can be organized in different ways, such as written by the same author, or marketed as a group by their publ ...
) *''Munchkin Legends'' (mythology and legends) *''Munchkin Marvel'' (based on the various Marvel comics) *''Munchkin Rick and Morty'' (based on the
animated television series An animated series, or a cartoon series, is a set of Animation, animated films with a common title, usually related to one another. These episodes typically share the same main heroes, some different secondary characters and a basic theme. Series ...
) *''Munchkin Shakespeare'' (based on the works of the bard) *''Munchkin Steampunk'' *''Munchkin Warhammer: Age of Sigmar'' (based on the
tabletop wargame A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military ...
) *''Munchkin Warhammer 40,000'' (based on the
tabletop wargame A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military ...
) *''Star Munchkin'' (space opera and military science fiction) *''Super Munchkin'' (superheroes) *''Munchkin Zombies'' There are also a number of boardgames, each with various expansions: *''Munchkin Dungeon'' (dungeon crawl) *''Munchkin Panic'' *''Munchkin Quest'' (tile-based
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video g ...
) *''Smash Up: Munchkin'' (Munchkin version of the boardgame ''Smash Up'') *''Munchkin Treasure Hunt'' (for younger players)


References


External links

*
Steve Jackson Games

Steve Jackson and others playing a game of Munchkin
on ''
Tabletop Tabletop may refer to: Common use * The top of a table Games * TableTop, an Internet-based show about board games * Tabletop games, encompassing several classes of games that can also be referred to individually as "Tabletop", including: ** Ta ...
''
''Munchkin'' on ''Board Game Geek''
{{DEFAULTSORT:Munchkin (Card Game) Card games introduced in 2001 Dedicated deck card games Fantasy parodies Steve Jackson (American game designer) games Origins Award winners Steve Jackson Games games Horror board games