Mobile social networking is
social networking
A social network is a social structure consisting of a set of social actors (such as individuals or organizations), networks of Dyad (sociology), dyadic ties, and other Social relation, social interactions between actors. The social network per ...
where individuals with similar interests converse and connect with one another through their
mobile phone
A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This rad ...
and/or
tablet. Much like web-based social networking, mobile social networking occurs in
virtual communities
A virtual community is a social network of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual commu ...
.
Many web-based social networking sites, such as
Facebook
Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
and
Twitter
Twitter, officially known as X since 2023, is an American microblogging and social networking service. It is one of the world's largest social media platforms and one of the most-visited websites. Users can share short text messages, image ...
, have created
mobile application
A mobile application or app is a computer program or software application designed to run on a mobile device such as a phone, tablet, or watch. Mobile applications often stand in contrast to desktop applications which are designed to run on d ...
s to give their users instant and real-time access from anywhere they have access to the Internet. Additionally, native mobile social networks have been created to allow communities to be built around mobile functionality.
More and more, the line between mobile and web is being blurred as mobile apps use existing social networks to create native communities and promote discovery, and web-based social networks take advantage of mobile features and accessibility.
As mobile web evolved from proprietary mobile technologies and networks, to full mobile access to the Internet, the distinction changed to the following types:
# Web-based social networks being extended for mobile access through
mobile browser
A mobile browser is a web browser designed for use on a mobile device such as a mobile phone, PDA, smartphone, or tablet. Mobile browsers are optimized to display web content most effectively on small screens on portable devices. Some mobile bro ...
s and
smartphone
A smartphone is a mobile phone with advanced computing capabilities. It typically has a touchscreen interface, allowing users to access a wide range of applications and services, such as web browsing, email, and social media, as well as multi ...
apps
# Native mobile social networks with dedicated focus on mobile use such as
mobile communication
Mobile telephony is the provision of wireless telephone services to mobile phones, distinguishing it from fixed-location telephony provided via landline phones. Traditionally, telephony specifically refers to voice communication, though th ...
,
location-based service
Location-based service (LBS) is a general term denoting software service (economics), services which use geographic data and information to provide services or information to users. LBS can be used in a variety of contexts, such as health, indoor ...
s, and
augmented reality
Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
While mobile and web-based social networking systems often work symbiotically to spread content, increase accessibility, and connect users, consumers are increasingly spending their attention on native apps compared to
web browser
A web browser, often shortened to browser, is an application for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's scr ...
s.
History
The evolution of social networking on
mobile network
A cellular network or mobile network is a telecommunications network where the link to and from end nodes is wireless and the network is distributed over land areas called ''cells'', each served by at least one fixed-location transceiver (suc ...
s started in 1999 with basic
chatting and
texting
Text messaging, or texting, is the act of composing and sending electronic messages, typically consisting of alphabetic and numeric characters, between two or more users of mobile phones, tablet computers, smartwatches, desktops/laptops, or ...
services. With the introduction of various technologies in mobile networks, social networking has reached an advance level over four generations.
[White paper on Mobile Social Networks](_blank)
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1999–2004
Technologies used in this generation are application-based, pre-installed on mobile handsets. Features include text-only chat via chat room
The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from ...
s. The people who used these services were anonymous. The services of this generation's mobile social networks can be used on a pay-as-you-go or subscription-to-service basis.
2004–2006
The introduction of 3G and camera phone
A camera phone is a mobile phone that is able to capture photographs and often record video using one or more built-in digital cameras. It can also send the resulting image wirelessly and conveniently. The first commercial phone with a color c ...
s added many features such as uploading photos, mobile search
Mobile may refer to:
Places
* Mobile, Alabama, a U.S. port city
* Mobile County, Alabama
* Mobile, Arizona, a small town near Phoenix, U.S.
* Mobile, Newfoundland and Labrador
Arts, entertainment, and media Music Groups and labels
* Mobile (b ...
for person based on profile, and contacting/flirting with another person anonymously. Regional distributions of these features include Japan, Korea, Australia, Western Europe and US. The applications are mostly useful for dating purposes. The services of this generation's mobile social networks can be used on a pay-as-you-go or subscription-to-service basis.
2006–2008
The experiments for this generation mobile social networks started in 2006. It was adopted widely in 2008/2009. This generation brought tremendous changes and made mobile social networks as a part of daily life. The features include a richer user experience
User experience (UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, a ...
, automatic publishing to web profile and status updates, some Web 2.0
Web 2.0 (also known as participative (or participatory) web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, a ...
features, search by group/join by interests, alerts
Alert messaging (or alert notification) is machine-to-person communication that is important or time-sensitive. An alert may be a calendar reminder or a notification of a new message.
Alert messaging emerged from the study of personal informatio ...
, location-based service
Location-based service (LBS) is a general term denoting software service (economics), services which use geographic data and information to provide services or information to users. LBS can be used in a variety of contexts, such as health, indoor ...
s and content sharing (especially music). Technologies include WAP 2.0, Java on the server, MMS, and voice capture. Applications introduced were customized with general interests such as music and mobile-specific content distribution. Regional distributions of this generation of mobile social networks include Japan, Korea, Western Europe, and North America. Advertising
Advertising is the practice and techniques employed to bring attention to a Product (business), product or Service (economics), service. Advertising aims to present a product or service in terms of utility, advantages, and qualities of int ...
and ad-supported content become increasingly important. The services in this generation can be used with pay-as-you-go plans; subscription-based plans were still popular as networks increased their scale to become content distribution platforms.
2008–present
Fourth generation began in 2008 and reached in 2010. All the features in third generation are advanced in this generation of social mobile networks. The features of this generation include the features of the third generation, the ability to hide/mask one's presence, asynchronous video conversation, multi-point audio chat conversation with one button, and multiplayer mobile gaming. Technologies which made these features possible are Web 2.0 widgets, Flash Lite, OpenSocial, and Open Handset Alliance
The Open Handset Alliance (OHA) is a consortium led by Google that develops the Android (operating system), Android mobile operating system. Its member firms included HTC, Sony, Dell, Intel, Motorola, Qualcomm, Texas Instruments, Samsung Electr ...
. The business model of previous generations continued along with virtual currency – the purchase and trade of virtual goods.
In parallel to the increase of various technologies in mobile networks, the number of hours spent per adult on mobile devices per day has increased dramatically since 2008. As of 2014, mobile devices have surpassed desktop/laptops as the most used device per day for internet usage. A steady increase of mobile application usage over the past few years has contributed to the rise of mobile social networks, as well as to the diversity of usage of mobile social networks.
As the use of mobile social networks has increased, the location-based services within the mobile social network has also been increasing. Social network service companies now provide more location-based services for customers' wide use of the mobile devices and their convenience.
Usage
Mobile social networking sites allow users to create a profile, send and receive messages via phone or computer and visit an online version of a mobile site. There were different models which were adapted by different networking sites. Most of these sites have many unique features or special functions, but the main function of the site remains the same as other services. All these sites are categorized according to the following business models and usage.
Social network
Similar to there being many online social networking sites, such as Facebook
Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
and Twitter
Twitter, officially known as X since 2023, is an American microblogging and social networking service. It is one of the world's largest social media platforms and one of the most-visited websites. Users can share short text messages, image ...
, there are just as many social network on mobile devices. They offer vast number of functions including multimedia posts, photo sharing, and instant messaging. Most of these mobile apps offer free international calling and texting capabilities. Today, social networking apps are not just for the social aspect, but are frequently used for professional aspects as well, such as LinkedIn, which is still constantly growing. Along with sharing multimedia posts and instant messaging, social networks are commonly used to connect immigrants in a new country. While the thought of moving to a new country may be intimidating for many, social media can be used to connect immigrants of the same land together to make assimilation a little less stressful.
Messaging
This model is focused on the ability to send short, text-based messages to an individual, group of close friends, or even a large group of classmates, simultaneously. This category enables messages to reach the right people as quickly as possible. Many messaging apps are very popular, maybe even more than classical texting. Some social network platforms, such as Facebook
Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
, have their own native messaging applications, similar to Facebook Messenger
Messenger, formerly known as Facebook Messenger, is an American proprietary instant messaging service developed by Meta Platforms. Originally developed as Facebook Chat in 2008, the client application of Messenger is currently available o ...
. Different countries have a certain messenger that is predominant, like China with WeChat
WeChat or Weixin in Chinese ( zh, c=微信, p=Wēixìn , l=micro-message) is an instant messaging, social media, and mobile payment mobile app, app developed by Tencent. First released in 2011, it became the world's largest standalone mobile a ...
, Korea with KakaoTalk
KakaoTalk (), commonly referred to as KaTalk () in South Korea, is an instant messenger and online services platform operated by Kakao Corporation. It was launched in 2010 and the app is available on mobile and desktop platforms.
KakaoTalk is ...
, and the US with WhatsApp
WhatsApp (officially WhatsApp Messenger) is an American social media, instant messaging (IM), and voice-over-IP (VoIP) service owned by technology conglomerate Meta. It allows users to send text, voice messages and video messages, make vo ...
.
Media share
This can be viewed as an advanced version of the messenger category. In addition to text messages, audio and video files can be transmitted among a group, such as Skype
Skype () was a proprietary telecommunications application operated by Skype Technologies, a division of Microsoft, best known for IP-based videotelephony, videoconferencing and voice calls. It also had instant messaging, file transfer, ...
or Oovoo, which are forms of online video chatting. In the case of Instagram
Instagram is an American photo sharing, photo and Short-form content, short-form video sharing social networking service owned by Meta Platforms. It allows users to upload media that can be edited with Social media camera filter, filters, be ...
and Vine
A vine is any plant with a growth habit of trailing or scandent (that is, climbing) stems, lianas, or runners. The word ''vine'' can also refer to such stems or runners themselves, for instance, when used in wicker work.Jackson; Benjamin; Da ...
, photos and videos of personal lives are shared to either friends or to the public. Similarly, Pinterest
Pinterest is an American social media service for publishing and discovery of information in the form of digital Bulletin board, pinboards. This includes recipes, home, style, motivation, and inspiration on the Internet using image sharing. Pint ...
is used to share photos, but on a more community level. Mary Meeker
use both this parameter and , birth_date to display the person's date of birth, date of death, and age at death) -->
, death_place =
, death_cause =
, nationality =
, citizenship =
, education = DePau ...
's KPCB report stated that time spent on short video apps climbed 360% in 2017. The largest media sharing app today is YouTube
YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
, which allows people post videos and share with the public. Many of these services store media content online for easy storage and access.
Local discoverability
Some mobile social networks, such as Yelp
Yelp Inc. is an American company that develops the Yelp.com website and the Yelp mobile app, which publishes crowd-sourced reviews about businesses. It also operates Yelp Guest Manager, a table reservation service. It is headquartered in S ...
, FourSquare
Four square is a ball game.
Four square may also refer to:
Internet and entertainment
* Foursquare City Guide, a local search and discovery app
* 4 Square (game show), ''4 Square'' (game show), a British game show
* 4 Square (TV series), ''4 Squ ...
and YikYak, allow users to search for local venues. Many of these apps publish crowd-sourced
Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers. Contemporary crowdsourcing often involves digit ...
reviews and tips about restaurants, shops, places of interest and more. Yelp and FourSquare also personalizes each user's database according to their latest search and interest to make searching more efficient.
Social gaming
This model is about connecting people through both multi-player
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
and competitive single-player
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
games. Mobile devices are always increasing their capacity for graphics performance and computing power, making them capable gaming devices. The leader in this category is Zynga
Zynga Inc. () is an American video game developer and Video game publisher, publisher known for its social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile an ...
, creators of ''Farmville
''FarmVille'' is a series of agriculture-simulation social network games developed and published by Zynga in 2009. It is similar to '' Happy Farm'' and ''Farm Town''. Its gameplay involves various aspects of farmland management, such as plo ...
'' and ''Words with Friends
''Words with Friends'' is a multiplayer computer word game developed by Newtoy. Players take turns building words crossword-puzzle style in a manner similar to the classic board game ''Scrabble''. The rules of the two games are similar, but ''Wo ...
'', though it has suffered a decline. ''Hearthstone
''Hearthstone'' is a 2014 Online game, online digital collectible card game, digital collectible card video game produced by Blizzard Entertainment, released under the free-to-play model. Originally subtitled ''Heroes of Warcraft'', ''Hearthsto ...
'' is another popular mobile game where players use monster and spell cards to fight each other. Many games also introduce the idea of having another player as an "ally" during game play. For example, in '' Naruto Blazing'', players can choose one person from a set of players to be on their team while fighting enemies throughout the game. Mobile social networks can also connect people outside of the mobile environment. ''Pokémon Go
''Pokémon Go'' (stylized as ''Pokémon GO'') is a 2016 augmented reality (AR) mobile game originally developed and published by Niantic in collaboration with Nintendo and The Pokémon Company for iOS and Android devices. It uses mobile devic ...
'' incorporated augmented reality to allow players to catch Pokémon while together physically while outside. Players can also battle each other at gyms in various locations in the world. Facebook has also integrated games through its chat messenger. For example, friends can play chess by sending "@fbchess play" to the other person or basketball by sending a basketball emoji and clicking on the emoji.
Dating
These are location-based apps that allow users to create a profile and are matched with those who have similar interests. Some of these sites use radar to ping a user if there is a matching single profile within a certain distance. Tinder
Tinder is easily Combustibility and flammability, combustible material used to Firemaking, start a fire. Tinder is a finely divided, open material which will begin to glow under a shower of sparks. Air is gently wafted over the glowing tinder unt ...
was the first dating app that started the trend and has one of the largest user base. Other dating apps include Coffee Meets Bagel and OkCupid
OkCupid (often abbreviated as OKC, but officially OkC) is a U.S.-based, internationally operating online dating, friendship, and formerly also a social networking website and application. It features multiple-choice questions to match members. ...
. These sites are marked with serious security measures, so that no personal details are released without the user's consent. However, there still has been several dangerous incidents that rose questions of whether Tinder-like apps are safe and should be kept around.
Music
Music apps connect people by sharing playlists and being able to see what other people are listening to. Spotify
Spotify (; ) is a List of companies of Sweden, Swedish Music streaming service, audio streaming and media service provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. , it is one of the largest providers of music streaming services ...
, a very popular music site, is also used to social networking in a sense that people can see what their friends are listening to at the moment as well. Users can also follow certain artists or even friends that they want to, which is a form of “liking” a post on Facebook. Other social media music apps include radio stations like Pandora
In Greek mythology, Pandora was the first human woman created by Hephaestus on the instructions of Zeus. As Hesiod related it, each god cooperated by giving her unique gifts. Her other name—inscribed against her figure on a white-ground '' ky ...
and last.fm.
Fitness
Recently, mobile social networks has also been used to motivate individuals to stick to their fitness and health goals. These social networks either work as a form of encouragement by rewarding the individual when they have accomplish a goal, or as a form of punishment by disciplining those who failed to accomplish their goal through a monetary cost or social pressure. An example of this network is PACT. In PACT, individuals make a weekly goal to exercise more or eat healthier and set a monetary amount that you will pay if you don't succeed. Using the app, you can prove that you were at the gym through GPS or that you ate healthy meals by uploading pictures of the meal. If you succeed in your goal, you earn cash paid by members who didn't keep to their goals.
Strava
Strava is an American internet service for tracking physical exercise which incorporates social network features. It started out tracking mostly outdoor cycling and running activities using Global Positioning System (GPS) data, but now incorpor ...
is another mobile social network application that lets you keep track of your activities using GPS and analyze your performance through metrics such as speed and distance. Using the social network, you can meet other individuals who are also into the same activities as you and find out about new track routes or challenges or other athletic content.
Mobile commerce
Mobile commerce, or m-commerce
The term mobile commerce was originally coined in 1997 by Kevin Duffey at the launch of the Global Mobile Commerce Forum, to mean "the delivery of electronic commerce capabilities directly into the consumer’s hand, anywhere, via wireless techno ...
, is a branch of e-commerce
E-commerce (electronic commerce) refers to commercial activities including the electronic buying or selling products and services which are conducted on online platforms or over the Internet. E-commerce draws on technologies such as mobile co ...
, that is available in a form of apps and mobile sites. In some apps like letgo, it is easy for the buyer to talk to the seller about specifics about the product or negotiate the price and this assumes a form of social networking. It also narrows the search down by cities and topics to make it more efficient. Some major e-commerce sites, such as Amazon
Amazon most often refers to:
* Amazon River, in South America
* Amazon rainforest, a rainforest covering most of the Amazon basin
* Amazon (company), an American multinational technology company
* Amazons, a tribe of female warriors in Greek myth ...
and eBay
eBay Inc. ( , often stylized as ebay) is an American multinational e-commerce company based in San Jose, California, that allows users to buy or view items via retail sales through online marketplaces and websites in 190 markets worldwide. ...
, are also available in apps, so that people can shop anytime and anywhere. Particularly, however, some mobile social media networks add m-commerce functionalities to their applications. For instance, there is the case of the Facebook Marketplace where people can sell and purchase products through their mobile devices. Many e-commerce and m-commerce applications are also increasingly developed to interface with other applications such as mobile payment, banking, and ticketing applications so customers can easily pay or accept payments. There is the case of Instagram, which in 2018 became open to merchants using the Shopify
Shopify Inc., stylized as ''shopify'', headquartered in Ottawa, Ontario, operates an e-commerce platform for retail point-of-sale systems that offers payments, marketing, shipping, inventory management, transaction management, and customer eng ...
platform.
Mobile payments
Mobile payment social networks such as Venmo
Venmo is an American mobile payment service founded in 2009 and owned by PayPal since 2013. Venmo is aimed at users who wish to split their bills. Account holders can transfer funds to others via a mobile phone app; both the sender and receiver ...
and Square Cash allow for person-to-person money transfer between family and friends, with a swipeable feed of payment details similar to Facebook's News Feed
Facebook's Feed, formerly known as the News Feed, is a web feed feature for the social network. The feed is the primary system through which users are exposed to content posted on the network. Feed highlights information that includes profile ...
.
Facebook mobile social networking
The rise of the digital age has made social media a lasting trend, Facebook is still the leader of social networks, were initially as web-based and then extended towards access via mobile browsers and smartphone apps. Compared with Twitter, Instagram, and Pinterest, Facebook continues to dominate the social media world. As of the fourth quarter of 2015, 823 million Facebook users accessed the social network exclusively through mobile device, exceed from 526 million users in the previous year. In 2016, there was Instagram started as mobile and later developed into web-based platforms as well. In 2016, there was practically 1.6 billion active users around the world. Moreover, in the United States, a study named the usage of the most popular mobile social networking percentages showed that social media audiences spent a total of 230 billion minutes on Facebook in 2014, 80% higher than Instagram. Until January 2016, 52% of users in North America accessed social media through mobile when the global mobile social penetration rate was 27%. The report in 2017 showed that around 1 billion users will visit Facebook via mobile devices and during this year, the US market plays a significant role with nearly 80% of Facebook users using mobile devices to access their accounts. Facebook mobile advertising revenue account for 10 billion dollars and occupy for 74% of revenue in total. It shows that by 2018, more than 75% of the Facebook users worldwide will access the service via their mobile phones.
Safety issues
Safety issues (including security
Security is protection from, or resilience against, potential harm (or other unwanted coercion). Beneficiaries (technically referents) of security may be persons and social groups, objects and institutions, ecosystems, or any other entity or ...
, privacy, and trust) in mobile social networks are concerned about the condition of being protected against different types of failure, damage, error, accidents, harm or any other non-desirable event, while mobile carriers contact each other in mobile environments. However, lack of a protective infrastructure in these networks has turned them in to convenient targets for various perils. This is the main impulse why mobile social networks carry disparate and intricate safety concerns and embrace divergent safety challenging problems.
There has been cases where a user was caused bodily harm through mobile social media. For example, Kurt Eichenwald was sent a tweet with a flashing animated image by another user who knew that Eichenwald had epilepsy, causing a seizure. As a result of these dangers, many mobile social networks such as Twitter and Facebook have implemented various methods for protecting user safety such as removing harmful users, detecting malware, and verifying a user's identity; however, these policies are still in the workings.
Other than online safety issues, the evolution of mobile devices has also introduced new offline, or physical, safety concerns. The distractions caused by mobile social networks have cause numerous accidents due to the user not paying attention to their surroundings. According to the National Safety Council
The National Safety Council (NSC) is a 501(c)(3) nonprofit, public service organization promoting health and safety in the United States. Headquartered in Itasca, Illinois, NSC is a member organization, founded in 1913 and granted a congress ...
, nearly 330,000 injuries occur each year from accidents where the driver was texting while driving. The safety issues caused by distractions from mobile social network became more prominent after the release of Pokémon Go
''Pokémon Go'' (stylized as ''Pokémon GO'') is a 2016 augmented reality (AR) mobile game originally developed and published by Niantic in collaboration with Nintendo and The Pokémon Company for iOS and Android devices. It uses mobile devic ...
in July 2016. In Pokémon Go, users can catch Pokémon while walking around outdoors on their phones. While this game has positive impacts such as getting players to exercise, increasing museum and theme park visitors, and helping single people find dates, it has also led to more accidents. In California, two men fell over 40 feet from an ocean bluff while playing Pokémon Go. In Auburn, a driver went off the road and hit a tree because he was playing Pokémon Go while driving. In Pittsburgh, a teenager crossed a highway to catch a Pokémon and was hit by a car because she was distracted.
Another safety concern arose from mobile dating applications such as Tinder and Hinge, where single people are matched up with each other to go on dates. These environments make it much easier for criminals to commit crimes such as rape and murder because it is difficult for users to completely know the other person before agreeing to meet them face to face. In England and Wales, there were 204 reported crimes due to Tinder or Grindr
Grindr () is a location-based social networking and online dating application for gay, bisexual, queer, and transgender people.
It was one of the first geosocial apps for gay men when it launched in March 2009, and has since become the large ...
in 2014. This number rose to 412 in 2015. On November 23, 2016, Stephen Port was convicted for rape and murder of 4 men who he met on the Grindr. In April 2016, Ingrid Lyne was murdered and her accused murderer was a man she had met on a dating app. While there are many dangers to meeting people online, it has also successfully helped single people find love and marriage. Increasing the safety procedures regarding mobile dating applications is an ongoing work by the police force and by the developers of these mobile applications.
In the United States
While Japan, Korea, and China have a higher usage rate of mobile social networks compared to other western countries, the United States is a prevalent user of mobile social networks. The US has a population of 303.82 million people and a mobile penetration of 72% with 219.73 million mobile subscribers in 2008. Informa forecasts the number of mobile subscribers to rise to 243.27 million by 2013.
The mobile data market in the US is at a developed stage of growth where non-messaging data revenues account for 20% of US operators' overall data revenues. In September 2012, the CTIA (Cellular Telephone Industries Association) announced that data service revenues rose 40% to US$14.8 billion. The CTIA announced that SMS usage had maintained its strong growth.
Social networking once began in the online space, but it has rapidly spread to mobile platforms. Currently, consumption of mobile internet usage is being driven by mobile social networking. Data shows that the US has 220.14 million online internet users which is 72.5% of the population. Flat-rate data plans have been prevalent in the US for a number of years but the customer adoption of mobile internet was slow until 2008. However, the introduction of the iPhone has definitely increased the market for mobile internet. iPhones have transformed the mobile social network market, and today there is numerous mobile development for social network apps.
The US mobile social networking market experienced steady growth in 2008 with 6.4 million mobile social network users. Since then, the number of mobile users has continued to grow and below is graph forecasting the growth until 2013. According to Statista.com, the most popular social media networking app as of 2016 is Facebook at 123.55 million monthly users, surpassing the next most popular app, Facebook Messenger, which has 97.86 million monthly users.
See also
* Geosocial networking
* Mobile community
* Opportunistic mobile social networks
*Social network service
A social networking service (SNS), or social networking site, is a type of online social media platform which people use to build social networks or social relationships with other people who share similar personal or career content, interests ...
References
Bibliography
*
*
*
* Powers, William, ''Hamlet’s Blackberry : a practical philosophy for building a good life in the digital age'', 1st ed., New York : Harper, 2010.
*
External links
Business Week Online
{{DEFAULTSORT:Mobile Social Network
Social networks
Mobile software