MirrorLink is a device interoperability standard that offers integration between a
smartphone
A smartphone is a mobile phone with advanced computing capabilities. It typically has a touchscreen interface, allowing users to access a wide range of applications and services, such as web browsing, email, and social media, as well as multi ...
and a car's
infotainment
Infotainment (a portmanteau of ''information'' and ''entertainment''), also called soft news as a way to distinguish it from serious journalism or hard news, is a type of media, usually television or online, that provides a combination of inform ...
system.
It transforms smartphones into
automotive application platforms where apps are hosted and run on the smartphone while drivers and passengers interact with them through the steering wheel controls, dashboard buttons and touch screens of their car's
In-Vehicle Infotainment (IVI) system.
MirrorLink utilizes a set of well-established, non-proprietary technologies such as
IP,
USB
Universal Serial Bus (USB) is an industry standard, developed by USB Implementers Forum (USB-IF), for digital data transmission and power delivery between many types of electronics. It specifies the architecture, in particular the physical ...
,
Wi-Fi
Wi-Fi () is a family of wireless network protocols based on the IEEE 802.11 family of standards, which are commonly used for Wireless LAN, local area networking of devices and Internet access, allowing nearby digital devices to exchange data by ...
,
Bluetooth
Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is li ...
,
Real-Time Protocol (RTP, for audio) and
Universal Plug and Play
Universal Plug and Play (UPnP) is a set of networking protocols on the Internet Protocol (IP) that permits networked devices, such as personal computers, printers, Internet gateways, Wi-Fi access points and mobile devices, to seamlessly discover ...
(UPnP).
In addition, MirrorLink uses
Virtual Network Computing
VNC (Virtual Network Computing) is a graphical desktop-sharing system that uses the RFB protocol, Remote Frame Buffer protocol (RFB) to remotely control another computer. It transmits the computer keyboard, keyboard and computer mouse, mouse in ...
(VNC) as the baseline protocol to display the user interface of the smartphone applications on the infotainment system screens and to communicate user input back to the mobile device.
Beginnings
MirrorLink started out as a research project. Researcher Jörg Brakensiek and Raja Bose, from
Nokia Research Center in
Palo Alto
Palo Alto ( ; Spanish language, Spanish for ) is a charter city in northwestern Santa Clara County, California, United States, in the San Francisco Bay Area, named after a Sequoia sempervirens, coastal redwood tree known as El Palo Alto.
Th ...
,
US, took results from the noBounds! project invented by researcher Bernd Steinke from the Nokia Research Center in
Bochum
Bochum (, ; ; ; ) is a city in North Rhine-Westphalia. With a population of 372,348 (April 2023), it is the sixth-largest city (after Cologne, Düsseldorf, Dortmund, Essen and Duisburg) in North Rhine-Westphalia, the most populous German federa ...
, Germany and applied them to the automotive domain.
The initial approach
applied by Bernd Steinke contained three specialised sub-protocols for optimal power efficiency: 2D, 3D and Media. Support for 2D graphics composition via
X11
The X Window System (X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems.
X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. The X protocol has been at ...
mirroring was only needed by the requirements of the chosen source device, a Nokia
N800 mobile Linux device, and the desire to speed up demo availability to show mirroring use cases.
OpenGL ES
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerate ...
was used for fast 3D graphics and alpha based
Porter-Duff compositing for shine-through 2D effects. To make this future relevant approach available on the limited N800
Mesa 3D
Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open-source software, open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware ...
was used
for local playback. High Definition Media streaming was implemented via
OpenMAX,
RTP and a timed sideband control to allow synchronous displayed streaming
of the original video file without transcoding. The Initial implementations have remoted the GUI, Games and media content of an Nokia
N800 and later an
N810 mobile Linux device. This demonstration of, at that time, not expected capabilities of mobile devices, was widely reported.
In parallel, a member of a CE4A company, who had seen the same initial results, contacted Nokia and the collaboration between Nokia and CE4A started. First ideas have been published and demonstrated using a Nokia
N810 Internet tablet at IEEE CCNC 2009 conference. Together with two other researchers, Raja Bose and Keun-Young Park, from Nokia Research Center in Palo Alto, and in close collaboration with the Consumer Electronics for Automotive (CE4A) group of German car manufacturer, the original Terminal Mode concept has been created. The name Terminal Mode originated from the name of the Expert Group within the CE4A, which created a Positioning Paper.
Nokia, together with
Magneti Marelli
Marelli Europe S.p.A. (formerly Magneti Marelli S.p.A.) is a European subsidiary of Marelli Holdings which develops and manufactures components for the automotive industry. The firm is headquartered in Corbetta, Italy, and includes 86 manufac ...
, publicly demonstrated a first Terminal Mode concept, during a Navteq Connection event, in conjunction with the Frankfurt International Auto Show (IAA) in September 2009.
A first car integration was shown at Geneva Auto Show in March 2010, using a
Nokia N97 prototype implementation of Terminal Mode, integrated into a
Valmet
Valmet Oyj, a Finnish company, is a developer and supplier of process technologies, automation systems and services for the pulp, paper, energy industries. Flow control serves a wider base of process industries.
History 1999–2012 Valmet ...
concept car.
A draft 0.9 specification version
was released in March 2010.
In July 2010 the Terminal Mode was presented, integrated to a VW Passat at MobileBeat 2010.
A first real live demonstration can be seen in
from September 2010, shortly before the Terminal Mode specification became public on 6 October 2010.
Early adopters included Continental,
Alpine,
and Clarion.
The collaboration between Nokia and CE4A on Terminal Mode led to the formation of the Car Connectivity Consortium. The Car Connectivity Consortium brought together major players in the automotive and mobile device industries including a large number of Tier-I suppliers and even a few network providers. On 12 September 2011, Terminal Mode was renamed as MirrorLink and became a commercial trademark owned by the Car Connectivity Consortium.
As of May 2012, the Car Connectivity Consortium had 56 members, and included almost all major automobile and mobile device manufacturers in the world.
In September 2021 the Car Connectivity Consortium announced to terminate all MirrorLink operations by September 30, 2023.
Global standard
The Car Connectivity Consortium, made up of various auto and electronic manufacturers, has joined together to establish an industry standard for certifying apps and devices that are both safe and useful for drivers, called MirrorLink. The joint effort by car manufacturers and phone makers is aimed at developing open standards to define operations of smartphones linked to cars.
A unique element of MirrorLink is its ability to show the smartphone interface from a variety of mobile
OS platforms on the audio head-unit display.
MirrorLink implementation
MirrorLink currently works with
Symbian
Symbian is a discontinued mobile operating system (OS) and computing platform designed for smartphones. It was originally developed as a proprietary software OS for personal digital assistants in 1998 by the Symbian Ltd. consortium. Symbian OS ...
phones (only Nokia Belle phones, not S60v5 phones from many manufacturers),
Samsung Galaxy
Samsung Galaxy (; stylized as SΛMSUNG Galaxy since 2015 (except Japan where it omitted the Samsung branding up until 2023), previously stylized as Samsung GALAXY; abbreviated as SG) is a series of computing, Android mobile computing and wear ...
series (on Android Lollipop (5.0); Samsung support for MirrorLink ended 1 June 2020), and Sony
Xperia Z series
Android phones.
Sony audio has launched two audio
head units in 2012 Q2 which are MirrorLink compliant.
Phone maker
Motorola
Motorola, Inc. () was an American multinational telecommunications company based in Schaumburg, Illinois. It was founded by brothers Paul and Joseph Galvin in 1928 and had been named Motorola since 1947. Many of Motorola's products had been ...
and audio
head unit maker
Alpine are also members of the group supporting MirrorLink.
See also
*
CarPlay
CarPlay and CarPlay Ultra is an Apple standard that enables a car radio or automotive head unit to be a display and controller for an iOS device. It is available on iPhone 5 and later models running iOS 7.1 or later.
More than 800 car and mot ...
*
Android Auto
Android Auto is a mobile app developed by Google to mirror features of a smartphone (or other Android device) on a car's dashboard information and entertainment head unit.
Once an Android device is paired with the car's head unit, the system ...
*
Open Automotive Alliance
References
External links
* {{Official website
Dashboard head units
Interoperable communications
Telecommunications standards