MindsEye
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''MindsEye'' (stylized as MINDSEYƎ) is a 2025
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
developed by Build a Rocket Boy and published by
IO Interactive IO Interactive A/S (IOI) is a Danish video game developer and publisher based in Copenhagen, best known for creating and developing the ''Hitman'' and '' Kane and Lynch'' franchises. IO Interactive's most recent game is '' Hitman 3'', which was ...
. In the game, players assume control of Jacob Diaz ( Alex Hernandez), a former soldier with a mysterious neural implant, known as the MindsEye. Suffering from memory loss and flashbacks, he heads towards the fictional desert metropolis of Redrock (based on
Las Vegas Las Vegas, colloquially referred to as Vegas, is the most populous city in the U.S. state of Nevada and the county seat of Clark County. The Las Vegas Valley metropolitan area is the largest within the greater Mojave Desert, and second-l ...
), where he aims to discover the secrets behind this implant. ''MindsEye'' was released for
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
,
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
on 10 June 2025. The game received generally negative reviews from critics.


Gameplay

''MindsEye'' is a linear third-person
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
game that has a pseudo-open world similar to '' Mafia: Definitive Edition''. Redrock City serves as the game's main playable area. As part of the game creation system ''
Everywhere Everywhere may refer to: * Everywhere (band) * ''Everywhere'' (Roswell Rudd album), 1966 * ''Everywhere'' (Gerald Wilson album), 1968 * ''Everywhere'' (Tim McGraw album), 1997 ** "Everywhere" (Tim McGraw song), title track from the album * "E ...
'', players are able to add
user-generated content User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of web services which allow a system's User (computing), users to create Content (media), content, such as images, videos, audio, text, testi ...
to ''MindsEye''s world and create content using ''Everywhere''s tools, with associate game director Adam Whiting comparing the game to custom ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' servers. Assets from ''MindsEye'' can also be used in other aspects of ''Everywhere''.


Plot

Jacob Diaz accepts a job offer from the Silva Corporation based in the desert city of Redrock, though he suffers from memory loss and traumatic flashbacks of a military operation gone wrong three years ago. He reports to his superior, Kerry Rigby and is put straight to work dealing with several of Silva's automated robots which have mysteriously gone rogue. However, his true aim is to find the missing scientist Hunter Morrison, who developed the MindsEye neural implant he received in the military which has afflicted him with numerous mental and memory issues. He manages to thwart an attempted theft of Silva Corp technology by a mercenary group called Red Sands, whose leader apparently also has a MindsEye implant along with a bionic arm. He also rescues a hacker named Charlie from Red Sands, who agrees to assist him in his investigations. Jacob's performance attracts the attention of Silva Corp's eccentric CEO, Marco Silva, who assigns Jacob to be his personal bodyguard. While guarding Silva, Jacob learns he has an intense rivalry with Redrock's mayor, Shiva Vega, who is an obstacle to his desire to launch rockets to fulfill his dream of interstellar colonization. After Jacob rescues Silva from a kidnapping attempt by Red Sands, the latter reveals he knew Jacob was looking for answers about the MindsEye and Morrison, and promises to provide them. Silva then reactivates Jacob's Mindseye, allowing him to slowly regain his lost memories as well as improve his control over drones. Jacob then continues investigating the rogue robots, the conspiracy against Silva, and Morrison's whereabouts. He eventually gets a lead on Morrison at an abandoned mine, but suffers from a flashback where in his last mission three years prior, where after exploring mysterious ruins in a cave, he somehow lost control of his drone which then killed his entire squad. His superior Colonel Lamrie proceeded to forcibly extract his memories from his MindsEye, which is what caused his memory loss. Jacob later wakes up in Morrison's hidden lab, and Morrison instructs him to install several listening devices around Redrock in order to communicate with beings dubbed the "Kin". After ensuring the safety of Silva's Echo II rocket, Jacob is instructed by Silva to help him and Rigby confront Vega, who is apparently attempting to steal and sell Silva's code to the military who is secretly backing Red Sand. They crash the meeting, and Jacob is shocked to learn that the mastermind is Lamrie. However, before the confrontation can escalate, the Silva robots Vega was attempting to sell suddenly go rogue, and both Silva and Vega are shot. Vega accuses Silva of attempting to murder her, while Jacob evacuates Silva to Morrison's lab. Silva admits he sold the MindsEye design to Lamrie, who wants the rest of his tech to complete the program. He then hands Jacob the Echo II launch key and requests he ensure it launches safely. After the Echo II launches, Silva reveals the original MindsEye chip that contains Jacob's memories of the ruins is located in his home, but has destroyed every device that tries to connect to it. Morrison then activates his devices, which begins to cause robots and technology all over the city to go haywire. Lamrie then arrives and puts Redrock under martial law, forcing Jacob, Silva, and Morrison to flee to the latter's lab. Studying the rogue robots, they realize some type of virus has been released that is causing their programming to go haywire. In addition, Lamrie captures Morrison and seizes Silva's factory to build his own army of robots. Jacob recovers a transponder needed to shut down Silva Corp's systems, but Charlie sacrifices herself to save him from one of Lamrie's men. Jacob successfully launches a second rocket with the transponder and tracks Morrison's location to an old archeological site. Inside, Jacob realizes they are the Kin ruins he had originally explored three years ago, and witnesses Lamrie stealing a Kin Orb. Jacob rescues Morrison, and the latter explains that Jacob's contact with the Orb changed his DNA to make him part Kin, as well as the carrier for the virus making robots go rogue. He further explains the Kin are an alien race that exist in a higher dimension. Seeing that more and more robots are converging on the Orb, Jacob and Rigby decide to assault Lamrie's base to recover it. Lamrie boasts that he has been preparing a way for the Kin to invade Earth. Jacob and Rigby manage to kill Lamrie, but the robots steal the Orb and use it to open a portal to allow the Kin to invade Earth and harvest humanity. Realizing he is considered a Kin now, Jacob throws himself into the portal, sacrificing himself to close it and saving Earth. In a post credits scene, Rigby searches the scene for Jacob, and one of the robots suddenly reactivates when it hears Rigby calling out Jacob's name.


Development and release

''MindsEye'' was developed by Build a Rocket Boy, a studio based in
Edinburgh Edinburgh is the capital city of Scotland and one of its 32 Council areas of Scotland, council areas. The city is located in southeast Scotland and is bounded to the north by the Firth of Forth and to the south by the Pentland Hills. Edinburgh ...
, Scotland. Leslie Benzies, known for his work for the ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'' games, served as the game's director. The game was created as a proof of concept for ''
Everywhere Everywhere may refer to: * Everywhere (band) * ''Everywhere'' (Roswell Rudd album), 1966 * ''Everywhere'' (Gerald Wilson album), 1968 * ''Everywhere'' (Tim McGraw album), 1997 ** "Everywhere" (Tim McGraw song), title track from the album * "E ...
'', a game creation tool. It was envisioned as a premium experience set entirely within the
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
''Everywhere'' platform. In 2023, it was revealed by the team that ''MindsEye'' would be an episodic game. Each episode of ''MindsEye'' would be set in "different time periods and parts of the universe", though the episodes would be connected by an overarching narrative. ''MindsEye'' was described by the team as a cinematic story-focused game, one that would last for about 20 hours. The narrative would explore themes such as artificial intelligence, technology, greed and corruption. ''MindsEye'' was first teased at the end of the ''Everywhere'' teaser at
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2022. A full teaser for the game was released on 23 March 2023. On 16 October 2024, it was announced that
IO Interactive IO Interactive A/S (IOI) is a Danish video game developer and publisher based in Copenhagen, best known for creating and developing the ''Hitman'' and '' Kane and Lynch'' franchises. IO Interactive's most recent game is '' Hitman 3'', which was ...
, the developers behind the ''
Hitman Contract killing (also known as murder-for-hire) is a form of murder or assassination in which one party hires another party to kill a targeted person or people. It involves an illegal agreement which includes some form of compensation, moneta ...
'' series, would publish the game. On 27 May 2025, Mark Gerhard, co-CEO of Build a Rocket Boy, made claims in a Q&A on
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that the negative pre-release reception was part of a paid campaign by a third-party to make a "concerted effort to trash the game and the studio". However, IO Interactive's CEO Hakan Abrak would later dismiss Gerhard's claims. In the lead up to release, advance review codes were not given out. The Chief Legal Officer and Chief Financial Officer at Build a Rocket Boy left the company a week before release. The game was released for
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
,
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
on 10 June. Build a Rocket Boy has released multiple patches after launch in order to fix some of the worst performance issues reported by players. Patch 3 is set to release by the end of June. Following the game's negative reception and reports of refunds, it was reported that Build a Rocket Boy had begun the redundancy process, where over 100 employees could be affected.


Reception

''MindsEye'' received "generally unfavorable" reviews from critics, according to
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website
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.
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determined that 4% of critics recommended the game. Luke Reilly of ''
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'' described it as "simply not ready to be released", and ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' Richard Wakeling called it "stringent and relentlessly dull". ''
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''s Christian Donlan was more positive, stating that despite "all its failings", he "rarely disliked playing it". The game also launched to "mostly negative" to "mixed" user reviews on
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. Wakeling described the game's missions as having a "formulaic" design, calling them "both archaic and uninspired", and Reilly said they were "restrictive and dull". ''
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'' reviewer Alan Wen called them a "reminder of the worst GTA missions", noting their failure-prone nature. Outside of the missions, Wakeling called the world "pointless", and Wen criticised the "lifeless desert city", with the latter stating that many characters failed to plausibly react to the player's actions. The combat also was also received negatively; ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' writer Rick Lane thought that it was "the worst I've encountered in a big-budget game in at least a decade" with "haphazard" enemies, and Reilly described it "plain" and "janky". The story also was largely criticised by reviewers. Lane saw the premise as promising but the resulting tone as "wildly inconsistent", with the later parts of the game being "weapons-grade sci-fi shlock". In an early impression, ''
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'' writer Tyler Wilde described the characters as having began "existing the moment the game started". Wakeling criticised Jacob, stating that he was "one of the most generic protagonists you could ask for". Multiple reviewers saw the ending as disappointing, with Reilly calling it a "colossal anticlimax", and Wen saying that the game failed to "end on a satisfying note". More positively, Donlan described the overall plot as enjoyable but "hokey". The game's visuals and art received a more positive reception. Reilly called its "near-future" setting "accomplished and credible", and Wakeling described the artistic direction as "impressive". 'Wen praised the soundtrack by Rival Consoles, calling it "moody ndpulsing", but criticised its visuals as lacking "imaginative rocket fuel". Describing its "uneven performance", Reilly said that the game was "regularly blurry and choppy" and frames would "flutter and sometimes hang". Many social media users also criticised it as bug prone; Wen noted while that he did not experience this, he still dealt with unfixable "annoying screen tearing".


References


External links

* * {{IO Interactive 2025 video games Single-player games Action-adventure games Unreal Engine 5 games Video games developed in the United Kingdom Open-world video games PlayStation 5 games Xbox Series X and Series S games Third-person shooters Video games set in the United States IO Interactive games Video games about artificial intelligence Video games about technology