Midnight Rescue!
   HOME

TheInfoList



OR:

''Midnight Rescue!'' is an educational-entertainment computer game created by
the Learning Company The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and ...
in 1989 for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Macintosh Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
PCs. The program is designed to help strengthen the
reading Reading is the process of taking in the sense or meaning of symbols, often specifically those of a written language, by means of Visual perception, sight or Somatosensory system, touch. For educators and researchers, reading is a multifacete ...
and
critical thinking Critical thinking is the process of analyzing available facts, evidence, observations, and arguments to make sound conclusions or informed choices. It involves recognizing underlying assumptions, providing justifications for ideas and actions, ...
skills of
child A child () is a human being between the stages of childbirth, birth and puberty, or between the Development of the human body, developmental period of infancy and puberty. The term may also refer to an unborn human being. In English-speaking ...
ren grades three to five. ''Midnight Rescue'' is a
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
adventure game whose objective is to prevent a school from disappearing by midnight by deducing Morty Maxwell's hiding place. To do this, the player must roam the halls of Shady Glen School and piece together clues received by reading articles and correctly answering questions about them. The game contains a plethora of articles ranging from fictional character diary entries to excerpts from famous works of literature. The game is part of several of the Learning Company's later releases including their "Super Solvers Super Learning Collection" and "Super Solvers Reading Ages 9–12". In 1995, the game was re-released on
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
.


Gameplay

''Midnight Rescue!'' is a side-scrolling educational game whose objective is to stop Morty Maxwell (also known as the Master of Mischief), a common antagonist of the Learning Company's ''Super Solvers'' series and ''Treasure'' series, from using his robots to paint the school invisible by midnight. To do this, the player must deduce which of the robots he is hiding in by comparing photographs taken of robots to clues obtained by reading passages left around the school and answering questions about them within nine minutes. During the course of the game, the player will be attacked by Morty's robot henchmen (Buffo, Lectro, Pogo, Rollo, and Turbo), who take the forms of types of paintbrushes. When they appear they will either attempt to crash into the player or launch projectiles like marbles or pies at him. This will cause the player to lose either time (45 seconds) or film (one per crash). If the player uses their camera to take a picture of the robot before this happens, however, the robot will run away, and the player will learn characteristics about that robot. These photos hold information that can be used to identify the robot that Morty is hiding in. When the player has all four clues and photographs of each robot, they must decide which robot they think the Master of Mischief is hiding in. The player must compare the clues gathered from answered questions to photographs that reveal characteristics about the robots. If the player correctly guesses the robot the Master of Mischief is in, they get a bonus score based on film and the time remaining. This will be added to the total lifetime score. If the player guesses incorrectly or fails to gather enough information by midnight, one of the robots will cover the player with invisible paint, and the player loses the game. Losing a game does not affect the lifetime score. Each time the player completes the game, their lifetime score increases (although in the 1995 version, the player receives the points they earned if they guess wrong). At certain score amounts, the player will advance a rank and the game becomes more difficult. At higher ranks, more photographs are required of each robot, the robots move faster, some of the articles posted around the school do not contain clues, and the readings become more difficult.


Development


''Super Solvers'' series

The ''Super Solvers'' series are computer games released by the Learning Company that have educational and entertainment qualities. ''Midnight Rescue!'' is the first program of the series to be released. Other programs in this series include '' OutNumbered!'', '' Spellbound!'', and '' Gizmos and Gadgets!'' among others. ''Midnight Rescue!'' contains over 200 reading sections that consist of character written letters and diary entries as well as excerpts from famous novels. There are over 400 possible questions for these reading sections, meaning that a passage will not always have the same question at the end. To help build vocabulary, ''Midnight Rescue!'' provides definitions and, in many cases, pronunciations of over 500 words. By making the player choose the correct robot, the game also helps build deductive reasoning skills.


Music

In lieu of original scores, ''Midnight Rescue!'' plays famous classical compositions in the background during gameplay. The music heard at the beginning of the game and in the hallways of the school is ''
The Sorcerer's Apprentice "The Sorcerer's Apprentice" () is a poem by Johann Wolfgang von Goethe written in 1797. The poem is a ballad in 14 stanzas. Story The poem begins as an old sorcerer departs his workshop, leaving his apprentice with chores to perform. Tired of ...
'' by
Paul Dukas Paul Abraham Dukas ( 1 October 1865 – 17 May 1935) was a French composer, critic, scholar and teacher. A studious man of retiring personality, he was intensely self-critical, having abandoned and destroyed many of his compositions. His best-k ...
. The music heard inside rooms is "
In the Hall of the Mountain King "In the Hall of the Mountain King" () is a piece of orchestral music composed by Edvard Grieg in 1875 as incidental music for the sixth scene of act 2 in Henrik Ibsen's 1867 play ''Peer Gynt''. It was originally part of Opus 23 but was later ex ...
" by
Edvard Grieg Edvard Hagerup Grieg ( , ; 15 June 18434 September 1907) was a Norwegian composer and pianist. He is widely considered one of the leading Romantic music, Romantic era composers, and his music is part of the standard classical repertoire worldwid ...
from
Henrik Ibsen Henrik Johan Ibsen (; ; 20 March 1828 – 23 May 1906) was a Norwegian playwright, poet and actor. Ibsen is considered the world's pre-eminent dramatist of the 19th century and is often referred to as "the father of modern drama." He pioneered ...
's ''
Peer Gynt ''Peer Gynt'' (, ) is a five-Act (drama), act play in verse written in 1867 by the Norwegian dramatist Henrik Ibsen. It is one of Ibsen's best known and most widely performed plays. ''Peer Gynt'' chronicles the journey of its title character fr ...
''.


Later versions

In 1995, a more Windows-friendly version with slightly enhanced graphics and sound was released on CD-ROM. ''Midnight Rescue!'' was later released under the name "Super Solvers Super Learning Collection!" with both ''OutNumbered!'' and ''Spellbound!'' in one of the first bundle packages ever released. Later, it was merged with ''Spellbound!'' and released under the name "Super Solvers Reading Ages 9–12".


Reception

''Midnight Rescue!'' was one of the first successful combinations of educational and entertaining games. It has received lukewarm to positive reviews. Users at ''
Abandonia Abandonware is a term for software, typically video games, that are no longer for sale by conventional means and are distributed by warez websites for free. The use of the "abandonware" term is controversial, as distributing out-of-print softwa ...
'' gave it a rating of four out of five. A review at
Home of the Underdogs Home of the Underdogs (often called HotU) is an abandonware archive founded by Sarinee Achavanuntakul, in October 1998. Before shutting down the original version in 2009, the site provided reviews for over 5,300 games and offered downloads of so ...
gave ''Midnight Rescue!'' two thumbs up and their Top Dog Award due to the strength of its ability to teach and entertain at the same time.


References


External links

*
''Midnight Rescue!''
at
Abandonia Abandonware is a term for software, typically video games, that are no longer for sale by conventional means and are distributed by warez websites for free. The use of the "abandonware" term is controversial, as distributing out-of-print softwa ...
*
The Learning Company official site
{{Super Solvers 1989 video games Children's educational video games Classic Mac OS games DOS games The Learning Company games North America-exclusive video games Single-player video games Video games developed in the United States Video games set in schools Windows games