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''Metroid Prime Pinball'' is a
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
themed after the ''Metroid'' series. The game uses the graphical style and various story elements from '' Metroid Prime''. It was developed by Fuse Games and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
in North America and Australia in 2005, in Japan in 2006, and in Europe in 2007. ''Metroid Prime Pinball'' uses the basic mechanics of pinball, along with typical pinball items. New mechanics are introduced, such as wall jumping and the ability to fire weapons. The Nintendo DS's
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
can be nudged with a finger to alter the pinball's trajectory while in motion. The initial idea for a video game that presented the ''Metroid'' series in a pinball setting came to Kensuke Tanabe after he learned that Fuse Games had previously worked on '' Mario Pinball Land'', another pinball video game. Recalling that the series' protagonist, Samus Aran, can morph into a ball, Tanabe was convinced that the ''Metroid'' universe could be adapted to a pinball setting. The game was sold with a
Rumble Pak The is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player i ...
accessory for the Nintendo DS, marking the first time the accessory was available for the Nintendo DS. ''Metroid Prime Pinball'' received generally positive reviews. Critics praised the game's transposition of the ''Metroid'' series into a pinball video game, but criticized its lack of variety. ''Metroid Prime Pinball'' sold 6,228 copies during its debut month of October 2005 in the United States, and over 15,000 units in Japan as of May 2008.


Gameplay

''Metroid Prime Pinball'' uses the basic mechanics of
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
, complete with an assortment of typical pinball items including flippers, spinners, bumpers, and ramps. In addition, new mechanics are introduced, such as enemies that wander around the table, wall jumping, and the ability to fire weapons. The
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
's
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
can be used to
nudge Nudge or Nudging may refer to: Arts * Nudge (band), an American electronic rock band * Nudge, a List of characters in Maximum Ride#Nudge, character from the Maximum Ride series by James Patterson * "Nudge Nudge", a sketch from the third ''Monty Py ...
the pinball table and alter the ball's trajectory. The game consists of six pinball tables, each inspired by a different area of '' Metroid Prime''. Each table is shown across both screens of the Nintendo DS. Only two tables are initially available for play: Pirate Frigate and Tallon Overworld. After playing either of the first two tables, the player unlocks two more tables: Phendrana Drifts and Phazon Mines. In either table, the player must battle a boss to complete it. During the course of the game, the player must acquire twelve Artifacts, which are prizes that are awarded after completing objectives such as winning
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s or beating bosses. Once having acquired twelve Artifacts, the player is granted access to a table called the Artifact Temple, which places six balls on the table at the same time. To complete the table, twelve different targets must be hit with the balls while they are bombarded by attacks from Meta Ridley, one of the antagonists of the ''Metroid Prime'' series. If all of the balls are lost, the table ends; the player does not lose any of the twelve Artifacts already collected but is forced to revisit another table and complete it before being allowed a second attempt at the Artifact Temple. Upon completing the Artifact Temple, access is granted to the final table, Impact Crater. After the player defeats the Metroid Prime creature on the Impact Crater table, the game unlocks a higher difficulty level, Expert mode. The game also features a "Single Mission" mode which confines players to a single board. The Pirate Frigate and Tallon Overworld boards challenge players to earn a high point score, as in real pinball; on the other tables players are ranked by the time taken to complete a mission. In addition to the single-player mode, the game features a multiplayer mode, which requires only one copy of the game and allows up to eight players to compete in a race to reach a target score. The mode uses a seventh table, Magmoor Caverns, that does not appear in the single-player mode.


Development

While making '' Metroid Prime Hunters'', a ''Metroid''
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
video game for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
producer Kensuke Tanabe came up with the idea to make a pinball game based on the '' Metroid'' series as Fuse Games finished '' Mario Pinball Land'', another pinball simulator based on a Nintendo property. Tanabe felt like the ''Metroid'' universe fit into such a setting due to series protagonist Samus Aran being able to morph into a ball, and Fuse agreed that the license was "a great fit for pinball", accepting to work on the game. Fuse Games then received some assets from '' Metroid Prime'' developers Retro Studios, and collaborated with the ''Hunters'' team at Nintendo Software Technology to elaborate on specific aspects of ''Metroid Prime Pinball'', such as Samus's wall climbing and shooting abilities. Head of development Adrian Barritt said that in ''Metroid Prime Pinball'' the team tried to fix criticisms raised about the difficulty of ''Mario Pinball Land'', creating a "more beginner friendly" game. Named ''Project Code: Metroid Pinball'' while in development, the first gameplay footage from the game was released in May 2005, at the E3 convention. Nintendo of America revealed in August that the game, by then titled ''Metroid Prime Pinball'', would be sold with the
Rumble Pak The is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player i ...
accessory, which can be plugged into the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
slot of the Nintendo DS. When the Rumble Pak is installed, the Nintendo DS shakes whenever the pinball in the game hits an object. This was the first time that the Nintendo DS version of the Rumble Pak was introduced. It was first sold exclusively with ''Metroid Prime Pinball'' before becoming available as a standalone product from Nintendo. Nintendo DS games that use the device's top and bottom screens as one continuous screen are harder to control because of a gap in the middle, sometimes called a visual "dead zone"; objects in this area are not visible. The developers of ''Metroid Prime Pinball'', a game which takes advantage of both screens, resolved this problem by placing a second set of pinball flippers at the bottom of the upper screen to give players a reference to work with. The tabletops in the game use pre-rendered artwork for graphical effects, including Samus's Morph Ball, which uses renderings of images at several different angles to provide a smooth animation. To simulate the appearance of a real pinball game from a player's point of view, the tabletop in ''Metroid Prime Pinball'' was tipped back. The game offers players the ability to
nudge Nudge or Nudging may refer to: Arts * Nudge (band), an American electronic rock band * Nudge, a List of characters in Maximum Ride#Nudge, character from the Maximum Ride series by James Patterson * "Nudge Nudge", a sketch from the third ''Monty Py ...
the table, a technique used in pinball games to influence the ball's movement. This is achieved by touching the Nintendo DS's bottom
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
with a finger and pushing it in the direction that the player wants to nudge the tabletop. The game's soundtrack was composed by Kenji Yamamoto and Masaru Tajima, with audio effects from the ''Metroid Prime'' series are borrowed by the game to provide a "CD-like" music experience. The voice of the Power Suit was provided by Lorelei King.


Reception

''Metroid Prime Pinball'' was released by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
in North America on October 24, 2005, in Australia on December 1, in Japan on January 19, 2006, and in Europe on June 22, 2007. 6,228 copies were sold during its debut month of October 2005 in the United States, and over 15,000 units were sold in Japan as of May 2008. It was given "generally favorable reviews", according to the
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Despite early skepticism over the quality of a pinball video game themed after the '' Metroid'' series, reviews praised the integration of the two in ''Metroid Prime Pinball''. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' called the game a "fully realized and well-tuned hybrid of pinball play and Metroid Prime atmosphere", and the ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' named it one of the better recently released pinball games. ''GameZone'' believed that the game appeals to anyone who is a fan of pinball games or the '' Metroid Prime'' franchise, to which ''
Play Play most commonly refers to: * Play (activity), an activity done for enjoyment * Play (theatre), a work of drama Play may refer also to: Computers and technology * Google Play, a digital content service * Play Framework, a Java framework * P ...
'' magazine attested, adding that the game embodies the ''Metroid Prime'' series well. Appreciating the game's pinball gameplay, '' 1UP.com'' thought that its ''Metroid'' motif did not add much more to the game. Nintendo World Report felt differently; they were impressed with the game's "top-notch graphics and sound that believably invoke the ''Metroid'' series". They also appreciated the pinball innovations introduced in the game that incorporate features from the series and called it a seamless merging between classic arcade pinball and ''Metroid Prime'' series. The sentiment was shared by ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s Greg Kasavin, who was convinced that pinball was an excellent medium to simulate the challenging struggles found in the ''Metroid'' series, noting that the game "pulls it off very well" by being faithful to the main series. Bryn Williams of ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' was impressed after playing the game; he noted that it was one of the more interesting gaming sessions that anyone can have on the Nintendo DS. ''Metroid Prime Pinball''s gameplay was lauded by reviewers. Craig Harris of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' appreciated Fuse Games' work on the game, praising the graphics, audio, and gameplay, along with its "pick-up-and-play" element that made it easy for people with varying levels of skill to play. '' X-Play'' felt the same way, noting that the simple controls and "short bursts of gameplay" make ''Metroid Prime Pinball'' a perfect handheld video game. In addition, they asserted that the game has great value because of the included wireless multiplayer mode, which allows up to eight players to play the game with just one game card. A few critics were negative about ''Metroid Prime Pinball''. The reviewer from the ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' video game magazine found it hard to see the pinball while playing the game, especially when it was in the area between the top and bottom Nintendo DS screens. With a limited selection of game modes, ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
''s Rice Burner was disappointed with the game, and concluded that because every game mode features the same tabletops, ''Metroid Prime Pinball'' lacked variety, which ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
''s reviewer agreed with, noting that he would have had more fun with the game if he "had access to a little more content". The minigames were criticized by ''
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'', which claimed that there were too many minigames that were only of average quality. Furthermore, it asked the game's developer, Fuse Games, to spend more time making a great pinball game rather than several minor minigames, requesting "a character-based game that's great at pinball rather than a fence-riding jack of all trades that is master of none". ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' had a different experience, finding that the minigames provided more entertainment than the main game, which they remarked was a "cardinal sin in pinball". They also criticized the tilt feature for being unintuitive and difficult to use. The reviewer for '' GamesMaster'' felt that ''Metroid Prime Pinball'' was directed more towards ''Metroid'' fans than pinball aficionados, calling it a "flashy but insipid" game.


References


External links


Official website
at the
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* * {{Good article 2005 video games Metroid games Metroid Prime Multiplayer and single-player video games Nintendo DS games Nintendo DS-only games Pinball video games Silverball Studios games Video game remakes Video games developed in the United Kingdom Video games produced by Kensuke Tanabe Video games scored by Kenji Yamamoto (composer, born 1964) Video games with pre-rendered 3D graphics