The metaplot (also, metastory) is the overarching storyline that binds together events in the official continuity of a published
role-playing game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and c ...
, also defined as an "evolving history of a given fictional universe". Major official story events that change the world, or simply move important
non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s from one place to another, are part of the metaplot for a game.
Metaplot information is usually included within gaming products such as rule books and modules as they are released. Major events in the metaplot are often used to explain changes in the rules in between versions of the games, as was the case with the
Time of Judgment
''Time of Judgment'' is a series of roleplaying game scenario books for the World of Darkness settings of White Wolf Game Studio. These scenarios are presented as the semi-canonical endings of the original World of Darkness, as preparation for th ...
in
White Wolf's
World of Darkness
''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with '' Vampire: The Masquerade'', '' Werewolf: The Apoca ...
and the Time of Troubles
The Time of Troubles (russian: Смутное время, ), or Smuta (russian: Смута), was a period of political crisis during the Tsardom of Russia which began in 1598 with the death of Fyodor I (Fyodor Ivanovich, the last of the Rurik dy ...
and the Sundering
The Sundering refers to two events that occurred in the fictional timeline of the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. It is also the title of both a series of novels published by Wizards of the C ...
for TSR's/Wizards of the Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidi ...
's ''Forgotten Realms
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 a ...
''.[ Because of events like this, many gaming groups choose to ignore the metaplot for a game entirely.
Metaplot is often developed not just by the writers, but by teams - multiple writers, editors, publishers, graphic designers and even players. The concept is related to more than just role-playing sourcebooks, as much of the metaplot can come from other media, such as novels (for example, '']The Legend of Drizzt
''The Legend of Drizzt'' is a series of fantasy novels by R. A. Salvatore that began in 1988, and consists of 38 books as of August 9, 2022. They are based in the ''Forgotten Realms'' setting in the dimension of Abeir-Toril on the continent Faer ...
'' or the ''Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
'' novels, representative of numerous ''Dungeons & Dragons'' fiction).[ For the ''Forgotten Realms'' this was the case only after its inception, while it was part of the design from the start for the '']Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take ...
'' setting. For campaign settings based on movies, TV shows or other pieces of fiction, the plot of those works usually functions as the metaplot, while for historical settings history
History (derived ) is the systematic study and the documentation of the human activity. The time period of event before the History of writing#Inventions of writing, invention of writing systems is considered prehistory. "History" is an umbr ...
itself may fill this role.
Metaplot appears in settings of various genres like ''The Dark Eye
''The Dark Eye'' (German: ''Das Schwarze Auge'', lit. "The Black Eye") is a German tabletop role-playing game with a high fantasy theme created by Ulrich Kiesow and launched by Schmidt Spiel & Freizeit GmbH and Droemer Knaur Verlag in 1984 ...
'', ''Deadlands
''Deadlands'' is a genre-mixing alternate history role-playing game which combines the Western and horror genres, with some steampunk elements. The original game was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group ...
'',[ '']Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
'',[ '']Fading Suns
''Fading Suns'' is a science fiction space opera role-playing game published by Holistic Design. The setting was also used for a PC game ('' Emperor of the Fading Suns''), a live action role-playing game ('' Passion Play''), and for a space ...
'', ''Legend of the Five Rings
Legend of the Five Rings (often abbreviated ''L5R'') is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertainm ...
'',[ and '']Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspi ...
''.
Reception
The metaplot is meant to "give the players a sense of immersion in a large and complex world as well as an aesthetic appreciation of the story they were witnessing" whenever their characters come into contact with it. The narrative tool of metaplot has been criticised for shifting the focus away from the player characters and making them "marginal rather than central figures".[
Role-playing game designer Jasmin Neitzel commented that metaplot could facilitate constructive interaction of players with a game setting within and beyond individual gaming groups, but could be a hindrance in getting beyond harmful stereotypes used in past products.][
Olaf Pajączkowski notes that the metaplot constraints reduce the freedom of writers, who have to respect the history and present events in the universe (as many books are set in the present), and they cannot "break the world". Pajączkowski gives an example of ]Elaine Cunningham
Elaine Cunningham (born August 12, 1957 in New York City) is an American fantasy and science fiction author, especially known for her contributions to the ''Dungeons & Dragons'' role playing game campaign setting of Forgotten Realms.
Biography ...
's novel ''Reclamation'' which was cancelled because the metaplot evolved changing the world (a 100-year jump) making her book 'obsolete', and the publisher decided it's not worth finishing as it was no longer set in the "present" of the evolving ''Forgotten Realms'' universe.[
]
References
{{reflist
Role-playing game terminology