Meta Quest 3 Controllers
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Oculus Touch is a line of
motion controller In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, Image sensor, cameras, or other sensors to Motion capture, track motion. Motion controllers see use as game controllers, for virtual reality and ot ...
systems used by
Meta Platforms Meta Platforms, Inc. is an American multinational technology company headquartered in Menlo Park, California. Meta owns and operates several prominent social media platforms and communication services, including Facebook, Instagram, Threads ...
(formerly Oculus)
virtual reality headsets A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games, but they are als ...
. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch controllers have undergone revisions for later generations of Oculus/Meta hardware, including a switch to inside-out tracking, and other design changes.


Hardware

The Oculus Touch consists of a pair of handheld units, each featuring an analog stick, three buttons, and two triggers, (one commonly used for grabbing and the other for shooting or firing), along with the first and third iterations having a dedicated thumbrest. and features a system for detecting finger gestures the user may make while holding them. The ring in each controller contains a set of infrared LEDs, which allows them to be fully tracked in 3D space by sensors (either external, or located in the face of the headset on later models), allowing them to be represented in the virtual environment.


Models


Oculus Rift CV1

The first iteration of Oculus Touch was revealed on June 11, 2015, with a prototype called the Half Moon. The prototype used the same infrared LED tracking technology as the Oculus Rift and included inward-facing sensors which could detect common hand gestures. Since the Oculus Rift CV1 was initially shipped without motion controllers, Oculus Touch was first released as a standalone accessory for the device. Pre-orders for Oculus Touch began on October 10, 2016, for a release on December 6 at a price of US$200, with priority granted until October 27 to those who had originally pre-ordered the Oculus Rift. In March 2017, their price were lowered to $99. In July 2017, Oculus began to bundle Oculus Touch with Oculus Rift headsets, replacing their previous inclusion of a limited
remote control A remote control, also known colloquially as a remote or clicker, is an consumer electronics, electronic device used to operate another device from a distance, usually wirelessly. In consumer electronics, a remote control can be used to operat ...
and Xbox Wireless Controller.


Oculus Quest and Rift S

A second iteration of Oculus Touch was introduced by the
Oculus Quest The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Meta Platforms, and released on May 21, 2019. Similar to its predecessor, Oculus Go, it is a standalone device, tha ...
and Oculus Rift S released in 2019. The most prominent modification is that the controllers' IR rings were moved to the top of the device facing the user, as they are tracked via cameras embedded in the headset rather than external Constellation sensors.


Quest 2

The
Oculus Quest 2 Quest 2 is a standalone virtual reality headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2. It was then rebranded as the Meta Quest 2 ...
is bundled with a revision to the second-generation Oculus Touch controllers; they feature updated ergonomics influenced by the first-generation controllers (including reinstating the thumb rest on the rear of the controller), improved haptics, and improved battery life. They also replace the magnetic battery cover with a snapping system to prevent the cover from randomly slipping off during intense gameplay. The controller has been criticized for being less accurate than the previous revision.


Touch Pro (Quest Pro)

The fourth iteration of Oculus Touch—branded as Touch Pro—was unveiled in October 2022. They are included with the Meta Quest Pro and sold as an optional accessory for Quest 2 and 3. Touch Pro controllers have an on-board tracking system utilizing Qualcomm Snapdragon 662 system-on-chips and integrated cameras, which removes the need for the controllers to be within the headset's line of sight for the best accuracy and performance. These changes also allow the controllers to have a more compact form factor with no sensor rings. The controllers also have a pressure sensor designed to detect pinching gestures, a haptic feedback system known as "TruTouch," and use rechargeable batteries.


Touch Plus (Quest 3)

Meta Quest 3 and Quest 3S ship with Touch Plus controllers. Their design are similar to the Touch Pro controllers, but still use infrared emitters for positional tracking—re-located from a sensor ring to the body of the controller, and augmented by internal sensors and the headset's
hand tracking In the field of gesture recognition and image processing, finger tracking is a high-resolution technique that is employed to know the position of a user's fingers in three-dimensional space. It was first developed in 1969. Finger tracking can be ...
system.


References

{{Facebook navbox American inventions Oculus VR Products introduced in 2016 Game controllers