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Given two surfaces with the same
topology In mathematics, topology (from the Greek words , and ) is concerned with the properties of a geometric object that are preserved under continuous deformations, such as stretching, twisting, crumpling, and bending; that is, without closing ho ...
, a bijective mapping between them exists. On triangular mesh surfaces, the problem of computing this mapping is called mesh
parameterization In mathematics, and more specifically in geometry, parametrization (or parameterization; also parameterisation, parametrisation) is the process of finding parametric equations of a curve, a surface, or, more generally, a manifold or a variety, ...
. The parameter domain is the surface that the mesh is mapped onto. Parameterization was mainly used for mapping textures to surfaces. Recently, it has become a powerful tool for many applications in mesh processing. Various techniques are developed for different types of parameter domains with different parameterization properties.


Applications

*
Texture mapping Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mappi ...
* Normal mapping * Detail transfer * Morphing * Mesh completion * Mesh Editing * Mesh Databases * Remeshing *
Surface fitting Curve fitting is the process of constructing a curve, or mathematical function, that has the best fit to a series of data points, possibly subject to constraints. Curve fitting can involve either interpolation, where an exact fit to the data is ...


Techniques

* Barycentric Mappings * Differential Geometry Primer * Non-Linear Methods


Implementations


A fast and simple stretch-minimizing mesh parameterization


ABF++, LSCM, Spectral LSCM
Linear discrete conformal parameterization



Boundary First Flattening

Scalable Locally Injective Mappings


See also

* Parametrization * Texture atlas * UV Mapping


External links


"Mesh Parameterization: theory and practice"
3D computer graphics {{Computer-graphics-stub