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''Legacy of Kain'' is a series of
dark fantasy Dark fantasy, also called fantasy horror, is a subgenre of fantasy literary, artistic, and cinematic works that incorporates disturbing and frightening themes. The term is ambiguously used to describe stories that combine horror fiction, horror ...
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
video games primarily developed by
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California. The studio is best known for its games in the ''Tomb Raider'', '' Legacy of Kain'', and '' Gex'' series. Madeline Canepa, Judy Lange, and Dave Morse ...
and formerly published by
Eidos Interactive Eidos Interactive Limited (formerly Domark Limited) was a British video game publisher based in Wimbledon, London. Among its franchises were '' Championship Manager'', '' Deus Ex'', ''Hitman'', '' Thief'' and ''Tomb Raider''. Domark was founded ...
. The first title, '' Blood Omen: Legacy of Kain'', was created by
Silicon Knights Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles. After 1996, they m ...
in association with Crystal Dynamics, but, after a legal battle, Crystal Dynamics retained the rights to the game's intellectual property, and continued its story with four sequels. To date, five games comprise the series, all initially developed for
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s and later ported to
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. Focusing on the
eponym An eponym is a noun after which or for which someone or something is, or is believed to be, named. Adjectives derived from the word ''eponym'' include ''eponymous'' and ''eponymic''. Eponyms are commonly used for time periods, places, innovati ...
ous character of Kain, a
vampire A vampire is a mythical creature that subsists by feeding on the Vitalism, vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead, undead humanoid creatures that often visited loved ones and c ...
antihero An antihero (sometimes spelled as anti-hero or two words anti hero) or anti-heroine is a character in a narrative (in literature, film, TV, etc.) who may lack some conventional heroic qualities and attributes, such as idealism and morality. Al ...
, each title features
action Action may refer to: * Action (philosophy), something which is done by a person * Action principles the heart of fundamental physics * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video gam ...
, exploration and puzzle-solving, with some
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
elements. The series takes place in the fictional land of Nosgoth—a gothic
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
setting Setting or Settings may refer to: * A location (geography) where something is set * Set construction in theatrical scenery * Setting (narrative), the place and time in a work of narrative, especially fiction * Setting up to fail a manipulative tec ...
—and revolves around Kain's quest to defy his
fate Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predeterminism, predetermined future, whether in general or of an individual. Fate Although often used interchangeably, the words wiktionary ...
and restore balance to the world. '' Legacy of Kain: Soul Reaver'' introduced another antihero
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a ...
,
Raziel Raziel, ( ''Rāzīʾēl,'' "God is my Mystery") also known as Gallitsur ( Hebrew: גַּלִּיצוּר ''Gallīṣūr'') is an angel within the teachings of Jewish mysticism (of the Kabbalah of Judaism) who is the "Angel of Secrets" and the "An ...
; the adventures of both characters culminate in '' Legacy of Kain: Defiance''. Themes of
destiny Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Fate Although often used interchangeably, the words ''fate'' and ''destiny'' ...
,
free will Free will is generally understood as the capacity or ability of people to (a) choice, choose between different possible courses of Action (philosophy), action, (b) exercise control over their actions in a way that is necessary for moral respon ...
, morality, redemption and the
hero's journey In narratology and comparative mythology, the hero's quest or hero's journey, also known as the monomyth, is the common template of stories that involve a hero who goes on an adventure, is victorious in a decisive crisis, and comes home ch ...
recur in the storyline, which was inspired by
ancient literature Ancient literature comprises religious and scientific documents, tales, poetry and plays, royal edicts and declarations, and other forms of writing that were recorded on a variety of media, including stone, Clay tablet, clay tablets, Papyrus, pa ...
,
horror fiction Horror is a genre of speculative fiction that is intended to disturb, frighten, or scare an audience. Horror is often divided into the sub-genres of psychological horror and supernatural horror. Literary historian J. A. Cuddon, in 1984, defin ...
,
Islamic art Islamic art is a part of Islamic culture and encompasses the visual arts produced since the 7th century CE by people who lived within territories inhabited or ruled by Muslims, Muslim populations. Referring to characteristic traditions across ...
and culture,
Shakespeare's plays Shakespeare's plays are a canon of approximately 39 dramatic works written by the English playwright and poet William Shakespeare. The exact number of plays as well as their classifications as Shakespearean tragedy, tragedy, Shakespearean histor ...
,
Jewish mysticism Academic study of Jewish mysticism, especially since Gershom Scholem's ''Major Trends in Jewish Mysticism'' (1941), draws distinctions between different forms of mysticism which were practiced in different eras of Jewish history. Of these, Kabbal ...
and
gnosticism Gnosticism (from Ancient Greek language, Ancient Greek: , Romanization of Ancient Greek, romanized: ''gnōstikós'', Koine Greek: Help:IPA/Greek, nostiˈkos 'having knowledge') is a collection of religious ideas and systems that coalesced ...
. The ''Legacy of Kain'' games have enjoyed critical success, particularly receiving praise for high-quality voice acting, narrative, and visuals, and, as a whole, had sold over 3.5 million copies by 2007. In 2022, Square Enix sold the rights of the series to the
Embracer Group Embracer Group AB (formerly Nordic Games Licensing AB and THQ Nordic AB) is a Swedish video game and media holding company based in Karlstad. The company comprises 8 operative groups: Amplifier Game Invest, CDE Entertainment, Coffee Stain Studi ...
, who have expressed interest in developing sequels, remakes and remasters of ''Legacy of Kain''. Remastered versions of '' Legacy of Kain: Soul Reaver'' and ''
Soul Reaver 2 ''Soul Reaver 2'' is a 2001 action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It is a sequel to '' Legacy of Kain: Soul Reaver'' and the third game in the '' Legacy of Kain'' series. Originally develop ...
'' were released for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
, Windows,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
in 2024.


Games

'' Blood Omen: Legacy of Kain'' was created by
Silicon Knights Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles. After 1996, they m ...
under the direction of
Denis Dyack Denis Dyack (born July 24, 1966) is a Canadian video game developer and the CEO of Apocalypse Studios. He is also the former president of Silicon Knights, and is a video game designer, writer, director and producer. Dyack directed '' Blood Omen: ...
, with assistance from publisher
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California. The studio is best known for its games in the ''Tomb Raider'', '' Legacy of Kain'', and '' Gex'' series. Madeline Canepa, Judy Lange, and Dave Morse ...
, and was released in 1996 on the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. In 1997, it was ported to
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. Dyack conceived the "
vampire A vampire is a mythical creature that subsists by feeding on the Vitalism, vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead, undead humanoid creatures that often visited loved ones and c ...
project" under the title ''The Pillars of Nosgoth'' in 1993, and Crystal Dynamics producer Lyle Hall chose this fantasy concept over two other proposals (one of which was '' Too Human''). Pursued in hopes of bringing a strong narrative and artistic cinema to consoles, it was built as "a game which adults would want to play", featuring an unconventional hero and gameplay that demanded thought as well as reflexes. Developed as a 2D
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
with
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
elements, it debuted to positive critical and commercial reception. Selling points included its 50+ hour length and the wide array of items and abilities the player character commands. ''Blood Omen'' introduces Nosgoth, a fictional land designed with novel-like complexity, and gives the player control of Kain, a newly resurrected
vampire A vampire is a mythical creature that subsists by feeding on the Vitalism, vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead, undead humanoid creatures that often visited loved ones and c ...
seeking revenge against his murderers and a cure for his vampiric curse. '' Legacy of Kain: Soul Reaver'' was released in 1999 for the PlayStation and Microsoft Windows, and was ported to the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
in 2000. It originated as an independent concept inspired by Biblical themes called ''Shifter'', devised by Crystal Dynamics'
Amy Hennig Amy Hennig (born August 19, 1964) is an American video game writer and director, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super Ninten ...
and Seth Carus, but, at the request of company executives, was integrated into the ''Legacy of Kain'' universe in pre-production. Hennig, the game's director, likened the technological advance from ''Blood Omen'' to ''Soul Reaver'' to the evolution of ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' series from the
Super Nintendo The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
to the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
—bringing the franchise into 3D while maintaining a similar style. ''Soul Reaver'' was hailed as a technical achievement for its
plane Plane most often refers to: * Aero- or airplane, a powered, fixed-wing aircraft * Plane (geometry), a flat, 2-dimensional surface * Plane (mathematics), generalizations of a geometrical plane Plane or planes may also refer to: Biology * Plane ...
-shifting gameplay mechanics and its data-streaming game engine, which eliminated the loading pauses that were prevalent in PlayStation-era games. It was a commercial and critical success, selling 1.5 million units worldwide, but the strong reactions of players to its
cliffhanger ending A cliffhanger or cliffhanger ending is a plot device in fiction which features a main character in a precarious situation, facing a difficult dilemma or confronted with a shocking revelation at the end of an episode of serialized fiction or bef ...
impelled the developers to allay concerns that it was released unfinished. The game elaborates on one of the two endings to ''Blood Omen'', taking place in Nosgoth's dark future where Kain rules an empire of vampires, and introduces a new
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a ...
, his lieutenant
Raziel Raziel, ( ''Rāzīʾēl,'' "God is my Mystery") also known as Gallitsur ( Hebrew: גַּלִּיצוּר ''Gallīṣūr'') is an angel within the teachings of Jewish mysticism (of the Kabbalah of Judaism) who is the "Angel of Secrets" and the "An ...
, who is executed by Kain and resurrected to exact revenge on his brethren and his master. ''
Soul Reaver 2 ''Soul Reaver 2'' is a 2001 action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It is a sequel to '' Legacy of Kain: Soul Reaver'' and the third game in the '' Legacy of Kain'' series. Originally develop ...
'' had an accelerated development cycle and was released after two years, despite a switch to sixth generation consoles early in the project. It was initially targeted for release in late 2000 on the PlayStation and Dreamcast, but was reworked and released in 2001 as a PlayStation 2 exclusive, and was ported to Microsoft Windows later that year. The developers' goal was to retain the elements that made its predecessor successful, but they decided to eschew the "complete a
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
, fight a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
" flow of the previous game in favor of a more narrative-driven approach. The plot serves as a direct sequel to ''Soul Reaver'', picking up immediately after its ending. The player controls Raziel as he uncovers the mysteries surrounding Nosgoth's distant past and his own destiny. Meanwhile, Kain attempts to subvert
fate Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predeterminism, predetermined future, whether in general or of an individual. Fate Although often used interchangeably, the words wiktionary ...
and restore the world by manipulating history. While ''Soul Reaver'' was still in development, Crystal Dynamics initiated another project - a successor to ''Blood Omen'' - and when the ''Soul Reaver'' team had started work on their follow-up in late 1999, two ''Legacy of Kain'' games were in simultaneous development. ''
Blood Omen 2 ''Blood Omen 2'' is a 2002 action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive for the PlayStation 2, Xbox, Windows and GameCube. It is the fourth title in the '' Legacy of Kain'' series and is the sequel ...
s "creative seeds were sown" in 1999, and the finished product was released in 2002, six months after ''Soul Reaver 2'', for the PlayStation 2,
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, Microsoft Windows and
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. It was not produced with the involvement of the ''Soul Reaver'' crew, instead being created by a new team at Crystal Dynamics under the direction of
Glen Schofield Glen Schofield is an American video game artist, designer, director, and producer. He was formerly the vice president and general manager at Visceral Games, co-founder of Sledgehammer Games, founder and former CEO of Striking Distance Studios, and ...
. A key point of focus for the developers was the main character, Kain; Crystal Dynamics had "a huge investment in Kain as a character". Shifting the focus of gameplay towards action, gore and combat instead of puzzle-solving, it retains several of the qualities which made the previous games popular, but was criticized for lacking innovation. Despite middling critical reception, it was released on four platforms and sold well. The setting, an enormous industrial city, is a departure for the series. While the game was released after ''Soul Reaver 2'', the events of the game actually happen after ''Blood Omen'' but before the events of ''Soul Reaver'', in an alternate timeline created from the ''Soul Reaver 2'' events. In ''Blood Omen 2'' players control a younger Kain after an unsuccessful campaign to conquer Nosgoth, as he is opposed by traitorous vampires and a new enemy. '' Legacy of Kain: Defiance'', the most recent entry in the series, was released in 2003 on the PlayStation 2, Xbox and Microsoft Windows. First conceptualized as ''Soul Reaver 3'', it represented a combined effort from the ''Soul Reaver 2'' and ''Blood Omen 2'' teams to consolidate and re-balance the storytelling, puzzle-solving and combat aspects of its predecessors, fusing elements from the two sub-series into one game. They chose a new title under the ''Legacy of Kain'' banner to reflect this new focus. The player alternates between control of Raziel and the ''Soul Reaver 2'' incarnation of Kain in each of the game's chapters, under the premise that only one of the two will survive—emphasis was placed on cinematic presentation. The story concludes on a hopeful note, but without full resolution; during production, Hennig departed Crystal Dynamics to work for
Naughty Dog Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. G ...
, and ''Defiance'' did not meet Eidos' sales expectations. Following its release, Eidos placed the series on hold. Former Eidos North America CEO Bill Gardner and Eidos Life President
Ian Livingstone Sir Ian Livingstone (born 29 December 1949) is an English fantasy author and entrepreneur. Along with Steve Jackson, he is the co-founder of the '' Fighting Fantasy'' series of role-playing gamebooks, and the author of many books within that ...
expressed interest in reviving the franchise, but Crystal Dynamics stated that they were not working on a continuation. '' Nosgoth'', a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
game, was formally announced by Square Enix London Studios community manager George Kelion to be in development in June 2013, in response to a series of
internet leak An internet leak is the unauthorized release of information over the internet. Various types of information and data can be, and have been, "leaked" to the Internet, the most common being personal information, computer software and source code, a ...
s and resultant speculation. According to Kelion, it was to be set in the same universe as previous ''Legacy of Kain'' titles, but would not be "a traditional or even
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
LoK experience". The game was intended to be viewed as "very much on a separate branch to both the ''Soul Reaver'' and ''Blood Omen'' series", and Crystal Dynamics were not involved in its development. Kelion stated that ''Nosgoth'' would be more formally announced and revealed at a future date, sometime beyond the
Electronic Entertainment Expo 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California, with many press conferences taking place at nearby venues including the Nokia Theater, ...
. ''Nosgoth'' however was never officially released, but began open beta in January 2015. The game officially shut down its servers on May 31, 2016.


''Soul Reaver 1 & 2 Remastered''

''Legacy of Kain: Soul Reaver 1 & 2 Remastered'' is a video game compilation released in 2024, developed and published by
Aspyr Aspyr Media, Inc. (pronounced " aspire") is an American video game developer and publisher founded by Michael Rogers and Ted Staloch in Austin, Texas. Originally founded to port gaming titles to macOS, the company, since 2005, has become a publi ...
that comprises the second and third games in the series. The remastered collection includes new features such as toggleable high-fidelity graphics, a modern control scheme, improved camera controls, a map and compass, "lost levels", a photo mode, and a day and night cycle which was cut from the original ''Soul Reaver''. The release of ''Soul Reaver 1 & 2 Remastered'' coincides with the 25th anniversary of 1999's ''Legacy of Kain: Soul Reaver''. The game follows a development philosophy similar to that of Aspyr's '' Tomb Raider I-III Remastered'', and builds upon the games' original source code and engine, provided to the team by Crystal Dynamics.


Overview


Common elements

The ''Legacy of Kain'' games fall into the action-adventure genre, utilizing a balance of action, puzzle-solving and exploration. Starting from ''Soul Reaver'', the series also features platforming elements from a 3D,
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
. Whereas ''Blood Omen'' and ''Soul Reaver'' employ an open world system in the style of ''The Legend of Zelda'' or ''
Super Mario 64 ''Super Mario 64'' is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combini ...
'', the latter three games are divided into chapters, and are more linear in progression. As the player solves pivotal puzzles or defeats bosses, they receive new weapons and abilities, such as
telekinesis Telekinesis () (alternatively called psychokinesis) is a purported psychic ability allowing an individual to influence a physical system without physical interaction. Experiments to prove the existence of telekinesis have historically been cri ...
,
shapeshifting In mythology, folklore and speculative fiction, shapeshifting is the ability to physically transform oneself through unnatural means. The idea of shapeshifting is found in the oldest forms of totemism and shamanism, as well as the oldest existen ...
, mind control and magical spells. The main character's health constantly declines in each game—Kain must consume blood to sustain his strength, whereas Raziel requires
souls The soul is the purported immaterial aspect or essence of a living being. It is typically believed to be immortal and to exist apart from the material world. The three main theories that describe the relationship between the soul and the bod ...
—prompting combat, which focuses on
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
techniques, and allows the player to kill and feed from enemies. ''Blood Omen 2'' and ''Defiance'' include
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
systems, and in the ''Soul Reaver'' games and ''Defiance'', the player must shift between the material and spectral planes of existence to progress – both realms have unique
physical law Scientific laws or laws of science are statements, based on repeated experiments or observations, that describe or predict a range of natural phenomena. The term ''law'' has diverse usage in many cases (approximate, accurate, broad, or narrow) ...
s, geometry and enemies. The Soul Reaver sword, a recurring ultimate weapon and soul-devouring blade inhabited by a ravenous entity, appears in all five titles. Dialogue in the series is florid and
Elizabethan The Elizabethan era is the epoch in the Tudor period of the history of England during the reign of Queen Elizabeth I (1558–1603). Historians often depict it as the golden age in English history. The Roman symbol of Britannia (a female per ...
in style, inspired by
period pieces Period may refer to: Common uses * Period (punctuation) * Era, a length or span of time *Menstruation, commonly referred to as a "period" Arts, entertainment, and media * Period (music), a concept in musical composition * Periodic sentence (or r ...
such as ''
Becket ''Becket or The Honour of God'' (), often shortened to ''Becket'', is a 1959 stage play written in French by Jean Anouilh. It is a depiction of the conflict between Thomas Becket and King Henry II of England leading to Becket's assassination in ...
'', ''
The Lion in Winter ''The Lion in Winter'' is a 1966 play by James Goldman, depicting the personal and political conflicts of Henry II of England, his wife Eleanor of Aquitaine, their children and their guests during Christmas 1183. It premiered on Broadway at the ...
'' and '' A Man for All Seasons'', and each game was scripted in the manner of a
stage play A play is a form of drama that primarily consists of dialogue between characters and is intended for theatrical performance rather than mere reading. The creator of a play is known as a playwright. Plays are staged at various levels, ranging ...
, with
monologue In theatre, a monologue (also known as monolog in North American English) (in , from μόνος ''mónos'', "alone, solitary" and λόγος ''lógos'', "speech") is a speech presented by a single character, most often to express their thoughts ...
s,
aside An aside is a dramatic device in which a character speaks to the audience. By convention, the audience is to realize that the character's speech is unheard by the other characters on stage. It may be addressed to the audience expressly (in chara ...
s and
cutscenes A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
interspersing gameplay. During ''Blood Omen''s production, Silicon Knights hired classically trained actors to deliver voice talent, a precedent which Crystal Dynamics continued in successive games.
Simon Templeman Simon Templeman (born 28 January 1954) is an English actor. Career Templeman is known for his video game roles as Kain in '' Legacy of Kain'', Gabriel Roman in the ''Uncharted'' series, Loghain in ''Dragon Age,'' and Admiral Han'Gerrel vas N ...
and Michael Bell voice protagonists Kain and Raziel respectively. Supporting cast members include
Paul Lukather Paul Lukather (August 24, 1926 – October 9, 2014) was a veteran actor known for his vast array of work across stage, television and voice-over work. Lukather graduated from Drake University and Yale University. He won the Barter Award, which wa ...
as Vorador,
Anna Gunn Anna Kathryn Gunn (born August 11, 1968) See also: * is an American actress. She is known for playing Martha Bullock on the HBO Western series '' Deadwood'' (2004–2006) and Skyler White on the AMC crime drama series ''Breaking Bad'' (2008 ...
as
Ariel Ariel may refer to: Film and television *Ariel Award, a Mexican Academy of Film award * ''Ariel'' (film), a 1988 Finnish film by Aki Kaurismäki *, a Russian film directed by Yevgeni Kotov * ''ARIEL Visual'' and ''ARIEL Deluxe'', a 1989 and 1991 ...
, Richard Doyle as
Moebius Moebius, Mœbius, Möbius or Mobius may refer to: People * August Ferdinand Möbius (1790–1868), German mathematician and astronomer * Friedrich Möbius (art historian) (1928–2024), German art historian and architectural historian * Theodor ...
, and
René Auberjonois René Marie Murat Auberjonois ( ; June 1, 1940 – December 8, 2019) was an American actor and voice actor, known for playing Odo on '' Star Trek: Deep Space Nine'' (1993–1999) and Clayton Endicott III on '' Benson'' (1980–1986). He firs ...
as Janos Audron.
Tony Jay Tony Jay (2 February 1933 – 13 August 2006) was a British actor. A former member of the Royal Shakespeare Company, he was known for his voice work in radio, animation, film, and video games. Jay was particularly noted for his distinctive raspy ...
played
Mortanius ''Legacy of Kain'' is a series of dark fantasy action-adventure game, action-adventure video games primarily developed by Crystal Dynamics and formerly published by Eidos Interactive. The first title, ''Blood Omen: Legacy of Kain'', was created ...
in ''Blood Omen'', and returned as The Elder God in subsequent games; in ''Defiance'', Mortanius was recast as Alastair Duncan. Gordon Hunt and
Kris Zimmerman Kris Zimmerman Salter is an American voice and casting director in the animation and video game industry. Her major works in video games include the ''Metal Gear Solid'' series. In animation, she was the voice director for ''Ben 10'', ''The Real ...
provided voice direction from ''Soul Reaver'' and onward. The developers coordinated the actors by ensuring they were involved as collaborators, recording their dialogue together rather than in isolation, and thus established techniques which would later carry over to Naughty Dog's ''
Uncharted ''Uncharted'' is an action-adventure video game series and media franchise published by Sony Interactive Entertainment and developed by Naughty Dog. Created by Amy Hennig, the ''Uncharted'' franchise follows a group of treasure hunters who trav ...
'' series.


Story

The health of the land of Nosgoth is inextricably tied to nine edifices known as the Pillars of Nosgoth. The Pillars are preserved by an oligarchy of sorcerers known as the Circle of Nine, each of whom serves as the guardian of an individual Pillar. When a guardian dies, a new one is born to take their place. In the
prologue A prologue or prolog (from Ancient Greek πρόλογος ''prólogos'', from πρό ''pró'', "before" and λόγος ''lógos'', "speech") is an opening to a story that establishes the context and gives background details, often some earlier st ...
of ''Blood Omen'', Ariel, the guardian of balance, is killed, and the resulting chain of events leads to the spiritual corruption of the Pillars and their guardians. Thirty years later, Kain, a young nobleman, is murdered by brigands, and resurrected as a vampire by a
necromancer Necromancy () is the practice of magic involving communication with the dead by summoning their spirits as apparitions or visions for the purpose of divination; imparting the means to foretell future events and discover hidden knowledge. ...
, Mortanius. Directed by Mortanius and the specter of Ariel, he tracks down and kills the guardians in hopes of attaining revenge and a cure to his vampirism, but slowly begins to embrace his new powers. While hunting Moebius, the guardian of time, he defies the advice of Vorador (a senior vampire), and travels back in time. Using the Soul Reaver, he prevents a tyrant king from coming to power, but the
temporal paradox A temporal paradox, time paradox, or time travel paradox, is a paradox, an apparent contradiction, or logical contradiction associated with the idea of time travel or other foreknowledge of the future. While the notion of time travel to the futu ...
which this causes results in a new timeline where Nosgoth's humans have hunted the vampires to extinction. Kain discovers that Mortanius — the guardian of death —orchestrated his murder to purge the Circle and kills all but one of the remaining guardians. Kain realizes that he himself is the final corrupt guardian, born as Ariel's successor, and is left to decide between sacrificing himself to restore the world (but destroying the vampire race), or ruling Nosgoth in its damnation.Kain: Thirty years hence, I am presented with a dilemma – let's call it a two-sided coin. If the coin falls one way, I sacrifice myself and thus restore the Pillars. But as the last surviving vampire in Nosgoth, this would mean the annihilation of our species. Moebius made sure of that. If the coin lands on the reverse, I refuse the sacrifice and thus doom the Pillars to an eternity of collapse. Either way, the game is rigged. ''Soul Reaver'' establishes that Kain, disgusted by the humans' machinations, chose the latter option and embraced vampirism as a blessing. He raised a cadre of vampire lieutenants to conquer Nosgoth's human kingdoms, establishing an all-powerful empire under his control while the land decays. 1500 years after the events of ''Blood Omen'', Raziel, his first-born follower, transgresses against Kain, and is consequently executed. A
demiurge In the Platonic, Neopythagorean, Middle Platonic, and Neoplatonic schools of philosophy, the Demiurge () is an artisan-like figure responsible for fashioning and maintaining the physical universe. Various sects of Gnostics adopted the term '' ...
-like entity known as The Elder God resurrects Raziel, who quickly confronts Kain. Kain strikes Raziel with the Reaver, but it shatters against him, and the captive spirit formerly within the blade binds itself to Raziel's arm. Raziel murders his lieutenant brethren, and discovers that Kain resurrected them all from the corpses of the
Sarafan A sarafan ( rus, сарафа́н, p=sərɐˈfan, from ''sarāpā'', literally "romhead to feet") is a long, trapezoidal Russian dress worn by girls and women and forming part of Russian traditional folk costume. Traditional Russian costume ...
, an ancient vampire-hunting spiritual brotherhood. Infuriated at this revelation, he pursues Kain to Moebius's long-abandoned time machine, and Kain lures him into the past. In ''Soul Reaver 2'', Raziel conspires with Moebius to destroy Kain, but—after realizing that Kain wishes to restore the Pillars,Raziel: We agree then that the Pillars are crucial, and must be restored? / Kain: Yes, Raziel – that's why we've come full-circle to this place. / Raziel: So after all this you make my case for me. To end this stalemate, you must die so that new Guardians can be born. / Kain: The Pillars don't belong to them, Raziel... they belong to us. / Raziel: Your arrogance is boundless, Kain. / Kain: There's a third option – a monumental secret, hidden in your very presence here. But it's a secret you have to discover for yourself. Unearth your destiny, Raziel. It's all laid out for you here. and learning that Moebius secretly serves The Elder God—his lust for vengeance is tempered by a higher quest for enlightenment and freedom from the ensnarement of predestination. On advice from Vorador, he seeks Janos Audron, an infamous, long-dead vampire who holds the key to his destiny. Raziel assists Kain in triggering another paradox which changes Kain's fate, prolonging his life, and travels Nosgoth's history. Beginning to unearth the secrets of his past, he briefly meets with Janos in the era of the Sarafan, but realizes that his own, human former self murdered the ancient vampire. He slaughters the Sarafan lieutenants, and murders his former self, becoming the catalyst of Kain's future empire and his own history. In a final epiphany, he discovers that he is the ravenous spirit destined to become imprisoned in the Reaver—that the cycle of his destiny will never end. At the last minute, Kain saves Raziel from this fate and takes the empty Reaver, but the paradox that this causes changes history for the worse. ''Soul Reaver 2'', ''Blood Omen 2'' and ''Defiance'' expand the backstory of the series. Initially, alongside the humans, two other major races existed in Nosgoth's distant past: the ancient vampires and the
Hylden ''Legacy of Kain'' is a series of dark fantasy action-adventure video games primarily developed by Crystal Dynamics and formerly published by Eidos Interactive. The first title, '' Blood Omen: Legacy of Kain'', was created by Silicon Knights in ...
. The Vampires exalted the spiritual and the wheel of fate, whereas the Hylden were technologically inclined beings. Though the vampires worshiped The Elder God, the Hylden rejected his doctrine, and the vampires declared war in response to this blasphemy. Using incredible magic, the vampires erected the Pillars, banishing the Hylden into another dimension, and forged the Reaver as a safeguard. The Hylden retaliated by afflicting the vampires with a blood curse, which transformed them into immortal, sterile predators of humankind. Divorced from the wheel of fate and their god, many vampires turned to suicide, and as their race died out, the humans of Nosgoth seized control of the Pillars. Over the centuries, the Hylden strained against the barriers of their prison, seeking to topple the Pillars. Kain's spiritual corruption hinders him from realizing his role as the balance guardian—he seeks to somehow resolve the dilemma he faced at the end of ''Blood Omen'' by both restoring the Pillars and returning them to vampire rule. Raziel's execution was necessitated—his unique, cyclic destiny affords him free will, enabling Kain to create paradoxes and defy history. ''Blood Omen 2'' pursues a younger Kain in the altered timeline created at the end of ''Soul Reaver 2'', depicting his war against the leader of the Hylden. Eventually, Kain kills The Hylden Lord, and departs, to eventually establish his empire from ''Soul Reaver''. ''Defiance'' covers earlier points in the same timeline, directly after ''Soul Reaver 2''. Kain and Raziel each discover evidence that the ancient vampires and Hylden had prophesied two champions—one representing each race—who would decide the fate of Nosgoth. Whereas Raziel is bent on resurrecting Janos to escape his destiny, Kain strives to stop him, and the two are drawn into battle. Raziel learns from Mortanius that Kain was raised using Janos' heart, and rips this from Kain's chest in their last battle, ostensibly killing his former master. Though disillusioned, Raziel resurrects Janos, who guides him to a final trial. Though he succeeds, receiving spiritual powers, Raziel witnesses the collapse of the Pillars. The resulting breach enables The Hylden Lord to possess Janos (facilitating his invasion in ''Blood Omen 2''), and Raziel is defeated in the ensuing battle, trapped by The Elder God. He concludes that the Elder, sustained by the souls of Nosgoth, is the ultimate cause of all the conflict and strife throughout history, and realizes that he, himself, was both the Vampiric and Hylden champions; Kain was neither. His free will, and his destiny to enter the Reaver (consuming himself), ensures that neither champion can win. Later, Kain miraculously awakes, despite the loss of his heart. He encounters Raziel, and they reconcile; Raziel enters the Reaver willingly, but first uses his spiritual powers to cleanse Kain of the corruption he had inherited at birth as a member of the Circle of Nine. Thus healed, Kain is able to perceive The Elder God for the first time. They skirmish briefly, and Kain wounds the Elder with the Reaver, but is unable to destroy him. As he looks out over Nosgoth, Kain contemplates Raziel's sacrifice, and the first bitter taste of hope it has given him.


Themes

Each of the ''Legacy of Kain'' games concerns distinct themes and dilemmas, but their overarching philosophical topic involves
fatalism Fatalism is a belief and philosophical doctrine which considers the entire universe as a deterministic system and stresses the subjugation of all events, actions, and behaviors to fate or destiny, which is commonly associated with the cons ...
and man's struggle for free will. ''Blood Omen'' was intended to ask "what is evil? Perhaps it is merely a perspective", and to "address morals, evil and good, propaganda and fate in ways that have never been explored in a computer game before". Other latent issues included trust, manipulation and betrayal, which carried over into Crystal Dynamics' sequels. In ''Soul Reaver'' and ''Soul Reaver 2'', Amy Hennig identified "the question of free will in a universe apparently ruled by fate" as the core of the story.
Gnosticism Gnosticism (from Ancient Greek language, Ancient Greek: , Romanization of Ancient Greek, romanized: ''gnōstikós'', Koine Greek: Help:IPA/Greek, nostiˈkos 'having knowledge') is a collection of religious ideas and systems that coalesced ...
, in which "the material world is an illusion, a lie perpetrated by a false and malignant god whose aim is to keep the human soul in darkness and ignorance" and the hero's goal is "knowledge, enlightenment, and the exposure of the truth", helped to formulate Raziel's arc. Themes of despair, hope and illumination in the works of
T. S. Eliot Thomas Stearns Eliot (26 September 18884 January 1965) was a poet, essayist and playwright.Bush, Ronald. "T. S. Eliot's Life and Career", in John A Garraty and Mark C. Carnes (eds), ''American National Biography''. New York: Oxford University ...
and
James Joyce James Augustine Aloysius Joyce (born James Augusta Joyce; 2 February 1882 – 13 January 1941) was an Irish novelist, poet, and literary critic. He contributed to the modernist avant-garde movement and is regarded as one of the most influentia ...
influenced the story. The developers also attempted to subvert the
monomyth In narratology and comparative mythology, the hero's quest or hero's journey, also known as the monomyth, is the common template of stories that involve a hero who goes on an adventure, is victorious in a decisive crisis, and comes home ch ...
and other
tropes Trope or tropes may refer to: Arts and entertainment * Trope (cinema), a cinematic convention for conveying a concept * Trope (literature), a figure of speech or common literary device * Trope (music), any of a variety of different things in m ...
within literature and gaming. Silicon Knights conceptualized Kain, a vampire antihero inspired by
Clint Eastwood Clinton Eastwood Jr. (born May 31, 1930) is an American actor and film director. After achieving success in the Western (genre), Western TV series ''Rawhide (TV series), Rawhide'', Eastwood rose to international fame with his role as the "Ma ...
's ''Unforgiven'', as an atypical "gray" protagonist, neither good nor evil, despite being advised in 1993 that such a character would not appeal to gamers. Similarly, Hennig developed Raziel as a "self-righteous little twit" with villainy, seeking redemption and transcendence through knowledge, in contrast to an idealistic hero. Drawing from Joseph Campbell's ideas, she felt it would be interesting to see how players interpret morality in this context, and argued that "the only way a hero can ever succeed is by following his own path. As long as he's following a path laid out by someone else, ultimately he's going to fail". ''Defiance'' portrayed Kain and Raziel as Sophocles, Sophoclean Oedipus-like figures, "being railroaded by fate". Hennig said that "they are heroes because they refuse to submit, even when all the odds are stacked against them".


Development

During and after the completion of ''Dark Legions'', Silicon Knights spent several months working on the design of ''Blood Omen'' without a particular computing platform, platform in mind. Major inspirations behind the project included ''The Wheel of Time'', ''Necroscope'' and
Shakespeare's plays Shakespeare's plays are a canon of approximately 39 dramatic works written by the English playwright and poet William Shakespeare. The exact number of plays as well as their classifications as Shakespearean tragedy, tragedy, Shakespearean histor ...
, while the concept of the Pillars of Nosgoth was derived from cover art for ''The Pillars of the Earth''. Crystal Dynamics agreed to publish the game in 1993, and although there was indecision as to whether it should be produced for the 3DO Interactive Multiplayer or the Sega Saturn, both parties settled on the PlayStation once Sony announced its impending launch. The game took over three years to develop, undergoing a substantial expansion mid-process which required Silicon Knights to increase its workforce—Crystal Dynamics sent several staff to assist them, including Amy Hennig and Seth Carus. Following "Hercules, Herculean efforts", ''Blood Omen'' was released in late 1996. After its success, Silicon Knights contemplated creating a sequel in what they described as the ''Blood Omen'' series, but their relationship with Crystal Dynamics dissolved in 1997. Crystal Dynamics began developing ''Soul Reaver'' internally, and were acquired by Eidos Interactive during its production. In 1998, Silicon Knights filed a suit against Crystal Dynamics for rights to the ''Legacy of Kain'' intellectual property, IP, requesting an injunction to prevent Crystal Dynamics from marketing the sequel. The two studios settled their legal dispute privately, and Crystal Dynamics and Eidos retained rights to the ''Legacy of Kain'' franchise, provided that ''Soul Reaver'' acknowledge Silicon Knights as the series' original creator. ''Paradise Lost'' was the original inspiration behind the concept, and sources such as Rabbinic literature, Rabbinic lore, List of vampires in folklore and mythology, vampire mythology, Eastern world, Eastern myth and mysticism were also key influences. Visual cues were borrowed from films such as ''The City of Lost Children'' and ''The Cabinet of Dr. Caligari'', and H. P. Lovecraft's Cthulhu Mythos. ''Soul Reaver'' was highly anticipated despite several delays, and was promoted on the covers of over ten game industry magazines, but schedule pressures forced Crystal Dynamics to cut content from the ending sequence. They intended to integrate the removed material into the sequel. ''Soul Reaver 2'' was inspired by time travel time travel in fiction, fiction and Kurt Rudolph's research into Gnosticism. It was slated to include more of ''Blood Omen''s role-playing game aspects and a wider breadth of acquirable abilities, though the team was handicapped by the release of the PlayStation 2. The ''Soul Reaver 2'' project was produced for the PlayStation for a short time, but, after creating a proof-of-concept, proof-of-concept demo, the developers were given approval to scrap their work and switch to the newer console. With "remarkable dedication, and sickening hours", the game was developed in 17 months; as with ''Soul Reaver'', several features were cut in order to meet the release deadline. ''Blood Omen 2'' was concurrently developed by an independent Crystal Dynamics team with creative autonomy, extrapolating from the 19th century steampunk aesthetic of ''Soul Reaver'' to settle on a Victorian era, Victorian feel. Its crew was wary of relying too strongly on the original ''Blood Omen'' as an influence, and expanded on the franchise's backstory in hopes of starting a new series, but inconsistencies raised by its plot left the ''Soul Reaver 2'' team to reconcile the storyline in the next game. ''Defiance'' represented "a whole new approach" to the franchise, with more focus on drama, an overhauled combat system, and scripted, cinematic camera angles. In 2008, it emerged that a sixth game, ''Legacy of Kain: The Dark Prophecy'', had briefly been in development at Ritual Entertainment in 2004 before being canceled. Later, in 2013, Square Enix confirmed allegations that Climax Studios had worked on another new ''Legacy of Kain'' title, for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
—''Legacy of Kain: Dead Sun''—until this project's cancellation in 2012.


Other media

Music from both ''Soul Reaver'' and ''Soul Reaver 2'' was released on a promotional soundtrack in 2001. For ''Soul Reaver'', Amy Hennig selected Kurt Harland of synthpop band Information Society (band), Information Society to compose the score. According to Harland, a colleague introduced the ''Soul Reaver'' team to his work through "Ozar Midrashim", a track from Information Society's 1997 album ''Don't Be Afraid (album), Don't Be Afraid''. This track went on to feature in ''Soul Reaver'' as the opening theme. Harland worked with audio engineer Jim Hedges in the creation of an adaptive audio system for ''Soul Reaver'' which allowed the music to change based on in-game context. This approach became a mainstay of subsequent games in the series. Following the release of ''Soul Reaver'', action figures of the characters Kain and Raziel were created by Blue Box Interactive and the National Entertainment Collectibles Association in partnership with Eidos. A single-issue promotional comic by Top Cow Productions was released in October 1999 to promote the release of ''Soul Reaver'', starring the vampire Raziel and serving as a prequel to the game's events. Top Cow collaborated with Crystal Dynamics to produce a second comic in early 2004, recapitulating the series' backstory, to coincide with the release of ''Defiance''. Both Kain and Raziel also feature as playable characters in downloadable content for 2010's ''Lara Croft and the Guardian of Light''. By June 2024, a graphic novel titled ''Legacy of Kain: Soul Reaver – The Dead Shall Rise'' was revealed to be in the works as a collaboration between Crystal Dynamics and Bit Bot Media and is crowdfunded through Kickstarter. The graphic novel serves as a prequel to ''Legacy of Kain: Soul Reaver'' and flashes back to Raziel's human past as a Sarafan warrior and reveals how he came to be a vampire serving under Kain. Later Bit Bot Media announced that Klayton of Celldweller is involved in the production.


Reception

By 2007, the ''Legacy of Kain'' series had collectively sold over 3.5 million copies, but its commercial success has varied with each game. ''Blood Omen'' surpassed Crystal Dynamics' expectations, with reported sales figures ranging from 320,082 units to 2 million copies, whereas ''Soul Reaver'' sold over 1.5 million copies, and was included on Greatest Hits (video games), Sony's "Greatest Hits" list. ''Soul Reaver 2'' and ''Blood Omen 2'' also performed well, selling in excess of 500,000 copies each and becoming Greatest Hits titles. ''Defiance'' sold between 500,000 and 1 million units, but failed to live up to Eidos's sales targets. ''Legacy of Kain'' has been cited as one of the most popular video game intellectual properties associated with vampires. IGN's Douglass C. Perry regarded the series as "a strangely attractive, yet equally obscure one that [had him] torn between loving and hating it". GameSpot's Greg Kasavin was critical of ''Blood Omen 2'', but praised the ''Soul Reaver'' games as "great" for their "innovation and surprising drama", voice acting and technical feats. Matt Clemens of ''Computer and Video Games'' said that the series had engaging narrative, impressive cinematic sequences and fluid combat, calling ''Soul Reaver'' an "absolute classic". The ''Houston Press'' described ''Legacy of Kains voice cast as "the greatest unrecognized brilliance in video game acting", and compared the dialogue of the series to plays by William Shakespeare. Mikel Reparaz of GamesRadar said that "known for nuanced storytelling, unconventional protagonists, amazing boss fights and rich Shakespearean baritones, the series raised the bar for writing and acting in games". GameSpy's Chuck Osborn complimented the games' storyline as "deep", but described their mythology as convoluted. Individually, each title has generally been received well by critics. Metacritic, a video game review aggregator website, determined that the PlayStation version of ''Soul Reaver'' received a "critical acclaim" score of 91/100, ''Soul Reaver 2'' received "generally favorable" scores of 80/100 and 77/100 for PlayStation 2 and Microsoft Windows, the Xbox version of ''Blood Omen 2'' received a "generally favorable" score of 76/100 while the GameCube, PlayStation 2 and Microsoft Windows versions received "mixed or average" scores of 71/100, 67/100 and 66/100, and the PlayStation 2 version of ''Defiance'' received a "generally favorable" score of 75/100 while the Xbox and Microsoft Windows versions received "mixed or average" scores of 74/100 and 70/100. ''Soul Reaver'' was also Amy Hennig's self-proclaimed greatest achievement. Later games in the series were criticized for repetitive gameplay elements and review scores of subsequent titles trended downward.


Legacy

In an October 2015 interview, Crystal Dynamics' senior designer, Michael Brinker, replied that there was "a 50/50 chance" of a sixth ''Legacy of Kain'' single player game releasing during the eighth generation of video game consoles. The IP was also mentioned under Square Enix Collective. In May 2022,
Embracer Group Embracer Group AB (formerly Nordic Games Licensing AB and THQ Nordic AB) is a Swedish video game and media holding company based in Karlstad. The company comprises 8 operative groups: Amplifier Game Invest, CDE Entertainment, Coffee Stain Studi ...
acquired the ''Legacy of Kain'' intellectual property alongside other assets of Square Enix Europe, including the development studio Crystal Dynamics for $300 million. Embracer Group expressed interest in sequels, remakes and remasters of the ''Legacy of Kain'' franchise among others. That November, Embracer, after sending a survey in October to gauge fan interest in the IP, said during an earnings call that they received more than 100,000 responses and hear the fans "loud and clear". Two ''Legacy of Kain'' collections were released in 2024: ''Legacy of Kain: Soul Reaver 1 & 2 Remastered'' in December for multiple platforms, and ''Legacy of Kain Collection'' for Evercade retro gaming device in September and includes ''Blood Omen: Legacy of Kain'' and ''Legacy of Kain: Soul Reaver''.


References


External links


Nosgothic Realm - A Legacy of Kain Fan Site
{{DEFAULTSORT:Legacy Of Kain Legacy of Kain, Action-adventure games Apocalyptic video games Dark fantasy video games Embracer Group franchises Video games about demons Video games about time travel Video games about vampires Video game franchises introduced in 1996