Megamania
   HOME

TheInfoList



OR:

''Megamania'' is a
fixed shooter Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
video game developed by
Steve Cartwright Steve Cartwright is an American video game designer. He is best known as one of the original Activision game designers, credited with such games as ''Barnstorming'', '' Megamania'', ''Seaquest'' and ''Hacker''. Activision Prior to working at t ...
for the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
. It was published by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
in 1982. In the game, a pilot of an intergalactic space cruiser has a nightmare where his ship is being attacked by food and household objects. Using the missile launcher from their space cruiser, the pilot fends off the attackers. The game was later released for the
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
and
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
. Cartwright initially found inspiration for ''Megamania''s gameplay from the arcade game '' Astro Blaster'' (1981). After completing a variation of the game, the team at Activision felt it needed a different form to separate itself from various space shooter games on the market, eventually leading to Activision's ad agency developing the food-induced nightmare theme. The game took nine months for Cartwright to develop. Initial response to ''Megamania'' had critics split with early reviews complimenting the graphics and varied movement of the enemies, while others felt it was another game in an already oversaturated field of games influenced by ''
Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' (1978). The game received the "Most Humorous Home Arcade Game" at the 4th annual
Arkie Awards ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
, and in 1984 ''Video and Computer Gaming Illustrated'' declared ''Megamania'' as the best Atari 2600 game.


Gameplay

In ''Megamania'', the player is a pilot of a machine referred to as both an intergalactic space cruiser and a mobile blaster. After a day of work, the pilot gorges themselves on food ranging from ice cream to pizzas and began to hallucinate. At home after falling asleep, the pilot finds themselves in a nightmare being attacked by various food and house hold objects such as hamburgers, steam irons and bow ties. The player must control their fleet of mobile blasters that are under attack from these objects. ''Megamania'' can be played with one player, or two players taking turns. The goal of ''Megamania'' is to accumulate points by knocking out as many enemy objects as possible by firing the ship's missile launcher at them before the players own fleet of three space cruisers is destroyed. The player can earn an extra space cruiser in reserve for every 10,000 points earned. There are eight waves of enemies which move with different frequency and attack patterns. Each wave has the point value of each object increase, until the eighth wave featuring "Space Dice", after which, all enemies are worth 90 points each and the enemies palette color and patterns change. The game is timed by an energy bar at the bottom of the screen that gradually depletes during each wave. If it runs out, the player loses a blaster. Bonus points are rewarded after each round for how much energy is left in each bar. Using the game options on the Atari, the player can choose between guided missiles, or straight missiles. Guided missiles can be steered by following your joystick movement. With straight missiles, they streak straight up.


Development

''Megamania'' was designed by Steve Cartwright for
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. Prior to working at the company, Cartwright had gone to college with David Crane at the DeVry Institute of Technology in Phoenix. When Crane and Alan Miller created their own company
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
, they found quick success leading them to hire new employees, which included Crane's friend Cartwright. ''Megamania'' was his second game for Activision following ''
Barnstorming Barnstorming was a form of entertainment in which stunt pilots performed tricks individually or in groups that were called flying circuses. Devised to "impress people with the skill of pilots and the sturdiness of planes," it became popular in t ...
'' (1982). He was inspired to create the game after seeing '' Astro Blaster'' at a Chuck E. Cheese restaurant. Cartwright developed a ship similar to that of ''Astro Blaster''. Designing the ship showed him how simple the graphics had to be for the system, as he could only use eight bits and one color for the ship. Cartwright found developing the game for the Atari 2600 to be difficult, especially for code to define how objects were displayed. It required handling multiple objects moving horizontally, passing each other vertically, and missiles passing vertically through rows of objects, which Cartwright explained as that what "might seem like a trivial task using today's technology actually took months of late-night coding to figure out." ''Megamania'' was designed to fit a 4 kilobyte ROM for its graphics, code and sound. It took over nine months to for Cartwright to develop. After completing development of the gameplay, Cartwright felt that the market was overloaded with space-themed shooter games but was confident in the gameplay of ''Megamania'' and thought of ways to make it stand out in the marketplace. Ideas included titling it ''Space Game'' as an anti-marketing effort. Tom Lopez at Activision suggested the title ''GadZooks!'' which led to Activision's ad agency unveiling its concept that the game was about a spaceship commander who had nightmare after eating too much junk food, leading to enemy ships becoming objects like hamburgers, spinning dice, tires and bowties. After this, the game was then titled ''Megamania''.


Release

''Megamania'' was released for the Atari 2600 on September 24, 1982. ''
Electronic Games ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
'' listed ''Megamania'' along with ''
Robot Tank ''Robot Tank'' is a first-person shoot 'em up written by Alan Miller for the Atari 2600 and published by Activision in 1983. It is similar in design to Atari, Inc.'s '' Battlezone'' tank combat arcade video game and more so to its 2600 port. '' ...
'' (1983), ''
Enduro Enduro is a form of motorcycle sport run on extended cross-country, off-road courses. Enduro consists of many different obstacles and challenges. The main type of enduro event, and the format to which the World Enduro Championship is run, is ...
'' (1983), ''
River Raid ''River Raid'' is a 1982 shoot 'em up video game developed and published by Activision for the Atari 2600. Designed by Carol Shaw, the player controls a fighter jet over the River of No Return in a raid behind enemy lines. The goal is to navig ...
'' (1982) and ''
Pitfall! ''Pitfall!'' is a video game developed by David Crane for the Atari 2600 and released in September 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is popu ...
'' (1982) as being among the biggest hits for Activision in 1983. Sales figures are not known, but Jim Levy did not include ''Megamania'' when discussing which of Activision's games that had sold over one million copies in an interview in June 1984. Ports of the game were announced for consoles like the
ColecoVision ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer expe ...
and
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
and computers such as the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
and
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
, but were only released for the Atari 5200 and
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
. ''Megamania'' was released for the Atari 5200 in November 1983. Game critic Lou Hudson reported that Atari 5200 version of the game was not planned to be heavily promoted until after the Christmas season, to keep it from competing with the Atari 2600. The Atari 8-bit version was released in 1984. Both releases were adapted by
Glyn Anderson Glyn Anderson has designed, programmed, and managed the production of video games starting with the Intellivision console. A musician as well as a programmer, he wrote the cross-platform sound and music driver used on many Activision games betwe ...
. ''Megamania'' was included in several game compilations such as ''
Activision Anthology ''Activision Anthology'' is a compilation of most of the Atari 2600 games by Activision for various game systems. It also includes games that were originally released by Absolute Entertainment and Imagic, as well as various homebrew games. The Mi ...
'' (2002) for Windows,
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, and
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
and ''Activision Hits Remixed'' (2006) for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
. A version of ''Megamania'' developed by the South American group Ivolgamus appeared in ''Arcade Zone'' (2009) for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. Their version of the game game features altered play control and new graphics.


Reception

Critical response to the game was split. Critics who enjoyed the game complimented the graphics and variation on the genre. In ''JoyStik'', an anonymous reviewer called it "one of the most original variations of the bottom-shooter concept ever created exclusively for home console" and said that "even the best ''
Invaders ''InVader'' is the fourth album by Finnish glam metal band Reckless Love, released on 4 March 2016 through Spinefarm Records. Track listing All songs written by Olli Herman, Pepe Reckless, and Ikka Wirtanen, unless otherwise noted. Reception Wr ...
'' players will find surprising new challenges". The reviewer gave the game high ratings for game play, longevity and graphics. ''
The Video Game Update ''Computer Entertainer'', also known as ''The Video Game Update'', was an American video game newsletter. Based out of Los Angeles, California and edited by Celeste Dolan, it was published monthly between 1982 and 1990. It regularly featured news ...
'' declared the game a "dazzling and relentless action game" praising the challenge and sound effects. Bill Kunkel and Arnie Katz of ''
Electronic Games ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
'' described it as "an example of Activision at its whimsical best" and praised the varied gameplay, graphics and sound effects, declaring that it was one of the most addicting games they had played in a long time. Lou Hudson writing in the ''
Fort Worth Star-Telegram The ''Fort Worth Star-Telegram'' is an American daily newspaper serving Fort Worth and Tarrant County, the western half of the North Texas area known as the Metroplex. It is owned by The McClatchy Company. History In May 1905, Amon G. Car ...
'' gave the game a mixed-review, finding it too derivative of ''Space Invaders'' and that the graphic and theme was better than the game itself, while also describing it as "''Space Invaders'' with a vengeance", noting the more complicated patterns that enemies use to approach the player in ''Megamania''. Hudson concluded that "It's a nightmare all right, and in terms of color, detail, variety and toughness, it's a very good nightmare. I just can't get all that excited over 'Space Invaders''games any more." ''Video'' magazine reviewed the Atari 8-bit version in 1984, describing it "hardly different" in terms of gameplay from the original Atari 2600 version, but emphasizing its "visually enhanced" graphics that allow players "to clearly distinguish what each wave of attacking objects is supposed to represent". Reviewing the Atari 8-bit Computer version of the game, ''Computer Entertainer'' stated that it was even better than the Atari 2600 version of the game, noting challenging gameplay, fast-paced action, high quality sound effects and the graphic and humor, specifically noting details like treads on the tire enemies as they spin. The review concluded "the variations on the invasion game are many, but few have the graphic excellence and superb challenge of ''Megamania''." Michael Blanchet gave a negative review of the Atari computer and 5200 versions of the game, writing that the game was not significantly better than the Atari 2600 version. While praising the graphics, Blanchet stated that the claims of the game being a parody of shoot-'em ups was weak, writing that "at first the idea of fighting off hamburgers might solicit a nervous giggle or two. But any amusement quickly fades. Facades and hype aside, ''Megamania'' is just another shoot-'em-up." The Atari 2600 version of ''Megamania'' received an award for "Most Humorous Home Arcade Game" at the 4th annual
Arkie Awards ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
in 1983. The editors and writers of the magazine ''Video and Computer Gaming Illustrated'' listed ''Megamania'' as the best Atari 2600 game in March 1984, specifically highlighting the game's various enemy designs, attack patterns, and sound effects. It was also the runner-up as the "Best Game for Consoles", only beaten by ''
Centipede Centipedes (from Neo-Latin , "hundred", and Latin , "foot") are predatory arthropods belonging to the class Chilopoda (Ancient Greek , ''kheilos'', "lip", and Neo-Latin suffix , "foot", describing the forcipules) of the subphylum Myriapoda, ...
''. From retrospective reviews, ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' reviewed the game in 1989, stating the gameplay was slick and fast, and ''Megamania'' remained a simple and addictive shoot 'em up. Scott Alan Marriott of
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
echoed earlier favorable reviews that what set ''Megamania'' apart was the variety of patterns the enemies had, and declared it "one of the most enjoyable games in Activision's impressive library" for the Atari 2600. Brett Weiss in his book ''The 100 Greatest Console Video Games 1977-1987'' (2014) did not include the game in his top 100, finding that it did not rank up with other console games such as ''
Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' (1980) or '' Communist Mutants from Space'' (1982). Weiss described the Atari 5200 version as superior, as its graphics let you recognize the objects you were shooting at.


Legacy

Following the release of ''Megamania'', Cartwright continued to work at Activision, making games such as '' Plaque Attack'' (1983), ''
Frostbite Frostbite is a skin injury that occurs when someone is exposed to extremely low temperatures, causing the freezing of the skin or other tissues, commonly affecting the fingers, toes, nose, ears, cheeks and chin areas. Most often, frostbite occ ...
'' (1983), ''
Hacker A hacker is a person skilled in information technology who achieves goals and solves problems by non-standard means. The term has become associated in popular culture with a security hackersomeone with knowledge of bug (computing), bugs or exp ...
'' (1985) and '' Aliens: The Computer Game'' (1986). Like ''Megamania'', his other games such as ''
Seaquest ''SeaQuest DSV'' (stylized as ''seaQuest DSV'' and also promoted as simply ''seaQuest'') is an American science fiction television series created by Rockne S. O'Bannon for NBC. It aired between 1993 and 1996. In its final season, it was rena ...
'' (1982) and ''Frostbite'' had roots in arcade games, such as '' Defender'' (1981) and ''
Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a ri ...
'' (1981) respectively. Cartwright re-used the code for ''Megamania'' for ''Plaque Attack''. He later worked on other series for other companies such as the ''Les Manley'' series for
Accolade The accolade (also known as dubbing, adoubement, or knighting) () was the central act in the rite of passage Ceremony, ceremonies conferring knighthood in the Middle Ages. Etymology The term ''accolade'' entered English by 1591, when Thomas ...
and the ''
PGA Tour The PGA Tour (stylized as PGA TOUR by its officials) is the organizer of professional golf tours in North America. It organizes most of the events on the flagship annual series of tournaments also known as the PGA Tour, the PGA Tour Champion ...
'' for
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. Cartwright later reflected on his Atari 2600 games in 2016, saying that "Many people consider ''Megamania'', ''Seaquest'' and ''Frostbite'' to be the three best fast action games ever done for the Atari 2600. I certainly would never argue with that."


See also

*''
Spider Fighter ''Spider Fighter'' is a fixed shooter designed by Larry Miller for the Atari 2600 and published by Activision in 1982. The game is a re-themed version of the arcade video game '' Stratovox''. The object of ''Spider Fighter'' is to protect fruit†...
'' *''
Threshold Threshold may refer to: Science Biology * Threshold (reference value) * Absolute threshold * Absolute threshold of hearing * Action potential * Aerobic threshold * Anaerobic threshold * Dark adaptation threshold * Epidemic threshold * Flicke ...
'', another game inspired by ''Astro Blaster'' *
List of Atari 2600 games The Atari 2600 is a home video game console released in September 1977. Sears licensed the console and many games from Atari, Inc., selling them under different names. Three cartridges were Sears exclusives. The list contains games, divided in ...
* List of Activision games: 1980–1999


References


Sources

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * {{refend


External links


''Megamania''
for the Atari 2600 at Atari Mania
Megamania TV Ad from 1982
1982 video games Atari 8-bit computer games Activision games Atari 2600 games Atari 5200 games Fixed shooters Video games designed by Steve Cartwright Video games developed in the United States Multiplayer and single-player video games Multiplayer hotseat games Cancelled ColecoVision games Cancelled Commodore 64 games