Megaman Battle Network 6
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tactical role-playing game Tactical role-playing game (abbreviated TRPG), also known as strategy role-playing game or (both abbreviated SRPG), is a video game genre that combines core elements of role-playing video games with those of tactical (Turn-based tactics, turn-b ...
s developed and published by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
(GBA)
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
. They are the sixth and final game in the ''
Mega Man Battle Network is a Tactical role-playing game, tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the ''Mega Man'' series. Released in 2001 for the Game Boy Advance, it takes place in an a ...
'' series, and involves Lan Hikari's family and MegaMan.EXE moving to Cyber City, only to need to stop the returning WWW (World Three) once again from re-awakening the Cybeasts. ''Battle Network 6'' marks the end of the ''Battle Network'' series, as shown in the ending, although this wasn't initially the case; the developers stated the decision to end the series was only made part-way through development, and after several of the graphics were re-done. The international versions of the games also removed a significant amount of content, primarily due to
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
not localizing ''Shin Bokura no Taiyō: Sabata's Counterattack'' for Western territories. Like with the previous few games, ''Mega Man Battle Network 6'' received a generally tepid reception from critics, who near-universally highlighted lack of improvements from previous installments in terms of graphics and gameplay, although some praised its story. Despite being considered the end of the series, one last game, '' Rockman.EXE: Legend of Network'', released in 2006 in Japan for
mobile phones A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This radio ...
. A successor to the ''Battle Network'' series, titled ''
Mega Man Star Force , , and are 2006 action role-playing games developed and published by Capcom for the Nintendo DS handheld video game console; combined, they are the first game in the ''Mega Man Star Force'' series, a sub-series of the greater '' Mega Man'' fra ...
'', also released in 2006 for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
.


Plot

Lan Hikari and his family have moved to Cyber City. However, WWW has returned once again and is causing trouble that not the Official NetBattlers and even Eugene Chaud and ProtoMan.EXE can control, so Lan and MegaMan.EXE decides to investigate. Here, Lan and MegaMan discovers that the Cybeast Gregar which is created out of the combination of multiple bugs (like Gospel) and Cybeast Falzar which created as a means to counter Gregar but went out of control, have something to do with a mysterious conspiracy. When a WWW Navi, CircusMan.EXE, captures one of the Cybeasts, MegaMan captures the other Cybeast into his body. Lan and MegaMan must fight WWW and stop whatever they're up to. At first it seems that Baryl and Colonel.EXE were the culprits of the conspiracy, but later in the end he admits that he was working for Dr. Wily himself. Dr. Wily raised Baryl when his own father was off fighting in a war, and in his kindness for Baryl, he was distracted from his plans for revenge of the Net society. He also created Colonel, the "Perfect Navi" who had the ability to feel kindness and had powers of machine manipulation. However, once Baryl's father, his only true friend was killed in battle, Wily began to feel the past thoughts of revenge and modified Colonel to become a military grade Navi. The other programs were modified into a separate Navi named Iris.EXE. She was to be a military control Navi, until she met Lan, who showed her that humans were not bloodthirsty killers. As a precaution, Wily planted a program forbidding these Navis to merge by having them explode if they were ever to do so. To hatch his latest scheme to destroy the Net and the world, he built 2 enormous Copybots and installed the Cybeast Gregar and Falzar in them, until Baryl decided what was truly right and began to battle one of the Cybeasts. MegaMan also began to battle the other Cybeast, until in a twist, the Cybeast took over MegaMan's body once again. Colonel and Iris began the risky merging, and with their heightened powers they destroyed the Cybeast from MegaMan's body. However, instead of separating, they sacrifice themselves to destroy the Cybeast once and for all; afterwards, both of the Copybots explode, leaving Cyber City in ruins, and forcing the Hikari family to move back to ACDC Town. As a gift, Baryl, whom was survived and not found in the wreckage, sends Iris's Copybot to Lan, allowing MegaMan to stay in the real world all he wanted. The final scene flashes forward 20 years in a epilogue as Lan narrates the future of all the characters, including how he married Mayl and had a son named Patch Hikari, as well as and a reformed Dr. Wily creating peace-keeping programs for the internet named Iris and Colonel.


Gameplay

The gameplay of ''Mega Man Battle Network 6'' is largely identical to that of its predecessors. The player explores the real world through
Lan Lan or LAN may refer to: Science and technology * Local asymptotic normality, a fundamental property of regular models in statistics * Longitude of the ascending node, one of the orbital elements used to specify the orbit of an object in space * ...
and the Net through
MegaMan.EXE Since the release of ''Mega Man'', numerous characters have appeared across the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the property or that the character's pr ...
. When Lan plugs his
PET A pet, or companion animal, is an animal kept primarily for a person's company or entertainment rather than as a working animal, livestock, or a laboratory animal. Popular pets are often considered to have attractive/ cute appearances, inte ...
, a handheld computer, into a computer with an interface jack, he can upload MegaMan.EXE to the cyber network, allowing him to explore and fight viruses as
random encounters A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected ...
. When MegaMan encounters viruses, the screen shifts to a battle screen set on a six by three square grid. On the left half of the grid is MegaMan, and on the other half are his opponents. MegaMan has a relatively weak arm cannon, the Mega Buster, but his main weapon is Lan's library of battle chips, one-use-per-battle special attacks which grant various abilities, including simple attacks, attack enhancements, defensive effects, terrain transmogrification, or assistance from other NetNavis. Before battle, the player can construct a folder consisted of thirty battle chips, and each turn of a battle (measured by a timer bar at the top of the screen), the player is presented with a random selection of these chips. The player can send MegaMan up to five Battle Chips, after which the battle takes place in real time, with MegaMan, controlled by the player, attacking with his Mega Buster, dodging attacks, or activating battle chips from his queue. Succeeding the Soul Unison (Double Soul) system, is the Cross System. Although similar to the preceding system in ''Battle Network 4'' and ''5'', Crosses can last for the entire duration of a battle without utilizing the three-turn limit and can be activated without a sacrificial chip. Upon finishing an ally Navi's mission and battle, MegaMan will gain the Navi Link to that particular Navi, thus enabling a Cross between MegaMan and the corresponding Navi; said transformation can be activated at any time and lasts indefinitely, but are disabled for the rest of the battle if hit by its elemental weakness; gained Link Navis can also be freely used to move around the internet, and function similarly to MegaMan's allies in ''Battle Network 5'', but have a fixed jack-in point. The Link Navis and Crosses gained differ depending on the version played. Beast Out is an additional gameplay element after MegaMan encounters one of two Cybeasts. This feature can be activated by pressing the "Beast Button" in the Custom Screen, and also differ depending on the version played; Beast Out only last three turns, and can be combined with Soul Crosses. Attempting to Beast Out when the counter is already zero will cause MegaMan to "Beast Over", which results in him moving and attacking uncontrollably for a turn, after which his HP will deplete and be unable to use Crosses or Full-Synchro. There are many other small changes, including chips now being limited by their MB size, alongside their type; players can also "tag" 2 Chips in their folder as long as the combined size is below 60 MB, which will cause them to randomly appear together in the Custom Screen. Another one is a slight change in the Navi Customizer, in which parts can be placed off the map, allowing the player to install more programs, but at the risk of having a bug. Like previous entries, players are able to fight and trade with each other using the Game Boy Advance link cable, now including support for the
Wireless Adapter Wireless communication (or just wireless, when the context allows) is the transfer of information (''telecommunication'') between two or more points without the use of an electrical conductor, optical fiber or other continuous guided medium ...
.


Development and release

''Mega Man Battle Network 6'' was developed for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
(GBA)
handheld video game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
. Series writer Masakazu Eguchi stated that the decision to end the series with ''Battle Network 6'' wasn't made when development started; the new project leader had desired to re-do many of the game's assets to make it feel "fresh", including the environment, until it was decided to be the series' conclusion due to the announcement of the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. The game was exhibited at Tokyo Game Show 2005, and released in Japan on November 23, 2005, with pre-orders for the game coming with a ''Battle Network''-themed spoon, fork, and case. Capcom and
Takara was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy, Tomy Company, Ltd. to form Tomy, Takara Tomy. The Takara motto was("playing is culture"). The company focused on traditional toys and board games. They cr ...
later released the Navi Link System in February 2006, allowing players to dynamically adjust the stats of the Navi Data Chips for use in-game; the system was also compatible with the
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
'' Rockman.EXE: Battle Chip Stadium'', and Link PET_EX
LCD game Handheld electronic games are interactive electronic games, often miniaturized versions of video games, that are played on portable handheld devices, known as handheld game consoles, whose controls, display and speakers are all part of a singl ...
. Capcom further re-released the game on March 23, 2006 as the ''Rockman.EXE 6: Beast Link Gate DX Edition'', a bundle that comes with the Beast Link Gate peripheral allowing players to be in permanent Beast Out, as well as use real Battle Chips. Despite being considered the final game (outside of re-releases), a gaiden game titled ''Rockman.EXE: Legend of Network'' released for Japanese
mobile phones A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This radio ...
in 2006.


Content removal

''Mega Man Battle Network 6'' released in Western territories starting on June 13, 2006; the international versions of ''Battle Network 6'' had significant amounts of content cut, including a crossover scenario with ''Shin Bokura no Taiyō: Sabata's Counterattack'', which
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
did not localize outside of Japan due to poor sales of the first two games. The Beast Link Gate content was also disabled, but can be re-enabled through hacking.


Re-releases

On November 18, 2015, on its tenth anniversary, both versions of the game were made available on the Japanese
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
; due to the lack of multiplayer emulation, entering the "Comm" menu will instead give the players all Chips that required multiplayer, alongside the
e-Reader An e-reader, also called an e reader or e device, is a Mobile computing, mobile electronic device that is designed primarily for the purpose of reading digital e-books and Periodical literature, periodicals. Any device that can display text on ...
exclusive jobs.In international versions, these jobs were always made available by default due to the e-Reader functionality being removed. It was also released in North America on March 10, 2016. Both versions were also included in the ''
Mega Man Battle Network Legacy Collection ''Mega Man Legacy Collection'' is a series of video game compilations based on Capcom's ''Mega Man'' franchise. Each compilation features several playable video games from one of the ''Mega Man'' sub-series and adds new gameplay features and bonus ...
'' in 2023 for
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,
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, and PC.


Reception


Sales

Both versions of the game placed in the
Media Create is a Japanese company that gathers and analyzes data from the digital entertainment industry, specifically focusing on the Japanese console gaming market. Business operations include publishing, market research and consulting. It is a popular w ...
top ten best-selling games list in Japan during their release week. ''Cybeast Gregar'' placed at number three with 107,099 units sold, while ''Cybeast Falzar'' placed at number six with 65,560 units sold. The two versions of the game sold nearly half a million copies combined during its first month in the region and a total of 610,000 copies by the end of Capcom's 2005 fiscal year. The game achieved solid sales outside Japan.


Critical response

Both versions were released to mixed reviews, with ''Falzar'' and ''Gregar'' holding averages of 63 and 62 out of 100 on
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
respectively. Like with previous new games in the series, reviewers near-universally highlighted the lack of changes ''Battle Network 6'' made from previous installments. It was commented by Frank Provo of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
that "there's really nothing in ''Mega Man Battle Network 6'' that wasn't in the previous games, but they'll likely feel compelled to finish this one anyway, since the story provides the payoff for events that have been building since the first game". Reviewers generally praised the new customization aspects, but felt they weren't enough to make the game feel different. Similarly, the game's presentation was also poorly received, with it often being unfavorably compared to contemporary GBA games. Mark Bozon wrote for
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
"you can see more than ever that the series is beginning to get lazy with presentation, as less and less unique animation is being used to tell the story", which
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
agreed with. GameSpot felt the music and sound effects were "serviceable", albeit holdovers from ''Battle Network 2'', while GameZone called them "boring". It was agreed by reviewers that the game would only interest die hard fans or newcomers.


Legacy

With the conclusion of the ''Mega Man Battle Network'' series, the development staff would start conceptualizing a follow-up to the series, later evolving into the ''
Mega Man Star Force , , and are 2006 action role-playing games developed and published by Capcom for the Nintendo DS handheld video game console; combined, they are the first game in the ''Mega Man Star Force'' series, a sub-series of the greater '' Mega Man'' fra ...
'' series; ''Star Force'' takes place 200 years later in the years of 22XX and focuses on
radio wave Radio waves (formerly called Hertzian waves) are a type of electromagnetic radiation with the lowest frequencies and the longest wavelengths in the electromagnetic spectrum, typically with frequencies below 300 gigahertz (GHz) and wavelengths g ...
technology, while maintaining several gameplay concepts introduced in ''Battle Network''. As a whole, the ''Star Force'' series was not nearly as successful as ''Battle Network'', which was attributed in retrospect to its perceived lack of changes; after the release of two sequels and '' Rockman.EXE: Operate Shooting Star'' (2009)–an enhanced DS port of the first ''Battle Network'' game released only in Japan–Capcom would discontinue development on a fourth entry due to poor sales. The story of ''Mega Man Battle Network 6'' was loosely adapted into the events of the ''Beast'' season of the
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
series ''
MegaMan NT Warrior is an anime and manga series based on the ''Mega Man Battle Network'' series by Capcom, both using the same name but heavily diverging from each other in terms of plot. The manga series was written by Ryo Takamisaki and ran in Shogaku ...
''; in ''Beast'', Lan and several of his friends are transported to a parallel world in a continual Dimensional Area, areas where the Cyber World and real world meld together. Many of the characters in the season, including Baryl and Colonel, have different personalities that are more inline with their game counterparts, rather than the anime. Other characters and elements of ''Battle Network 6'' not present in ''Beast'' would be adapted into the ''Beast+'' season, as they also do in the last chapters of Ryo Takamisaki's manga.


Notes


References


External links


Official website
{{Megamanbattlenetwork 2005 video games Game Boy Advance games 6 Role-playing video games Single-player video games Tactical role-playing video games Video games developed in Japan Video games produced by Keiji Inafune Video games scored by Yoshino Aoki Virtual Console games for Wii U Virtual Console games