HOME

TheInfoList



OR:

''Mega Man X6'', known as in Japan, is a 2001
action Action may refer to: * Action (philosophy), something which is done by a person * Action principles the heart of fundamental physics * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video gam ...
-
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
developed and published by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
. The sixth main entry in the ''
Mega Man X is a series of Action game, action-platformer, platform games released by Capcom. It is a sub-series of the ''Mega Man'' franchise previously developed by the same group, with Keiji Inafune acting as one of the main staff members. The Mega Man ...
'' series, it was first released on the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
in Japan on November 29, 2001, and was later made available in both North America and Europe. The plot of ''Mega Man X6'' takes place during the 22nd century, where humans live alongside fully
sentient Sentience is the ability to experience feelings and sensations. It may not necessarily imply higher cognitive functions such as awareness, reasoning, or complex thought processes. Some writers define sentience exclusively as the capacity for ''v ...
robots" \n\n\n\n\n\n\nrobots.txt is the filename used for implementing the Robots Exclusion Protocol, a standard used by websites to indicate to visiting web crawlers and other web robots which portions of the website they are allowed to visit.\n\nThe sta ...
called "Reploids". The game follows shortly after the events of ''
Mega Man X5 ''Mega Man X5'', known as in Japan, is a 2000 action-platform game and the fifth main installment in the ''Mega Man X'' series. Developed by Capcom, it was first released for the PlayStation in Japan on November 30, 2000, and in North America ...
'', in which the Reploid
Zero 0 (zero) is a number representing an empty quantity. Adding (or subtracting) 0 to any number leaves that number unchanged; in mathematical terminology, 0 is the additive identity of the integers, rational numbers, real numbers, and compl ...
sacrifices himself to help save planet Earth from a global catastrophe caused by series antagonist
Sigma Sigma ( ; uppercase Σ, lowercase σ, lowercase in word-final position ς; ) is the eighteenth letter of the Greek alphabet. In the system of Greek numerals, it has a value of 200. In general mathematics, uppercase Σ is used as an operator ...
. As the world recovers, an entity known as the "Zero Nightmare" has begun spreading chaos, prompting series protagonist X to investigate. Like past games in the series, players may tackle a series of platforming stages in any order, defeating enemies via precision shooting and gaining the unique weapon of each stage's
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
after completing a stage. Unique to this game, X can also use Zero's Z-Saber sword for additional close-quarters combat. Zero can be unlocked as an additional playable character by completing hidden, optional stages, retaining his sword-based gameplay from previous games. Prominent series artist and producer
Keiji Inafune is a Japanese video game producer, character designer, game designer, and businessman. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Starting his career at Capcom in the late 1980s, his job was as an artist and ...
was not involved in the game's production, as he had intended the fifth installment in the series to be the last. Critically, ''Mega Man X6'' has received mixed reviews for its recycled narrative and high difficulty derived from poor level design and is frequently regarded by fans as among the worst games in the franchise. It was also re-released in 2006 as part of the North American ''
Mega Man X Collection ''Mega Man X Collection'' is a compilation of video games developed by Capcom. Released on January 10, 2006, in North America for GameCube and PlayStation 2, ''Mega Man X Collection'' contains the first six games in the ''Mega Man X'' series, whi ...
'' for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, and as part of the '' Mega Man X Legacy Collection 2'' in 2018 for additional consoles.


Gameplay

''Mega Man X6'' plays similar to its predecessor, ''
Mega Man X5 ''Mega Man X5'', known as in Japan, is a 2000 action-platform game and the fifth main installment in the ''Mega Man X'' series. Developed by Capcom, it was first released for the PlayStation in Japan on November 30, 2000, and in North America ...
''. As an
action platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
, the game follows the series formula of choosing between eight stages in any order, each culminating in a battle with a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
character whose defeat adds a new unique weapon to X's arsenal, followed by a fixed series of stages that lead to the final boss. Players initially play as series protagonist X, who is skilled at shooting with his X Buster and can now wield the Z-Saber in close-quarters combat. Like in previous games, players can find and equip armors for X that give him additional abilities, beginning the game with his Falcon Armor from ''Mega Man X5'', with the new Shadow Armor and Blade Armor being hidden in pieces throughout the main eight stages. Zero can be unlocked after finding and defeating the boss Zero Nightmare, and he plays with a unique set of abilities, including a more refined Z-Saber fighting style and a double jump. A unique feature of ''Mega Man X6'' is its "Nightmare Phenomenon" system, which, after leaving a stage for any reason, causes additional effects or obstacles called "Nightmare Effects" to be added to other stages, such as small invincible enemies or gusts of wind. Stages that have a new active Nightmare Effect are highlighted in red on the stage selection screen. Every stage has a predetermined group of Nightmare Effects that can be added to them, and only the most recent Nightmare Effect for a stage will be active at a time. ''Mega Man X6'' has an increased emphasis on rescuing Reploids over previous titles in the series. Whereas previous games rewarded players for rescues with health or an extra life, ''Mega Man X6'' rewards players with additional parts or other permanent upgrades. Rescuing Reploids was made more difficult in this game with the addition of the Nightmare Virus, an enemy that turns peaceful Reploids into dangerous "Mavericks" when it touches them, thus rendering the Reploid impossible to save. Certain Reploids grant power-up items called "parts", a feature returning from ''Mega Man X5''. Rather than parts being equipped to X's armor, parts are now attached to the characters themselves. The number of parts that can be equipped at once is dependent on the player's rank, which is increased by collecting "Nightmare Souls", small items that drop from defeated Nightmare Virus enemies.


Plot

In the 22nd century, humans live alongside human-like robots called "Reploids". Following the ''Eurasia'' space colony incident, which nearly destroyed planet Earth, the Maverick Hunter
Zero 0 (zero) is a number representing an empty quantity. Adding (or subtracting) 0 to any number leaves that number unchanged; in mathematical terminology, 0 is the additive identity of the integers, rational numbers, real numbers, and compl ...
remains missing in action and presumed dead, with his partner X remaining as the world's best Maverick Hunter. As a result of the space colony's impact, Earth's surface has been rendered largely uninhabitable, forcing the human population to take refuge underground. An intelligent Reploid researcher named Gate, researching the impact site, discovers an unusual piece of wreckage. A week later, Gate loses his sanity as he secretly experiments on the mysterious item and declares his intention to turn Earth into a utopia for high-class Reploids. Maverick Hunter operator Alia sends X to the crash site to investigate the disturbance. During his mission, he briefly encounters a ghostly being reminiscent of Zero. X then meets a Reploid scientist named Isoc and his nigh-invulnerable subordinate, High Max. They are in search of the Zero-like being, dubbed the Zero Nightmare, which is spreading a dangerous "Nightmare Virus" that causes Reploids to falsely perceive reality to the point of harming themselves and others, turning them into rebellious "Mavericks". Isoc invites all Reploids to join his cause to destroy the Nightmare Virus and dispatches eight Reploid "Nightmare Investigators" to investigate areas with high Nightmare Virus activity. X follows the Investigators to the suspected areas himself and fights them as they each become infected. After each is defeated, Alia gradually reveals her history as a previous colleague of Gate's; Gate had built the Investigators during their tenure together, but a group of jealous rivals murdered each of them in a series of staged accidents. Optionally, X can also encounter the Zero Nightmare and defeat it. Following this, the real Zero appears, unaware of how he survived his battle against Sigma. Nonetheless, he reunites with X and rejoins the Maverick Hunters to continue investigating the Nightmare Virus. After this, X and Zero can find and encounter High Max, defeating him in battle. Following the defeat of the eight Investigators or High Max, X and Zero are contacted by Gate. Gate reveals that the item he found at the crash site was a piece of Zero's DNA. The DNA drove Gate insane, and he used it to create the Zero Nightmare, the Nightmare Virus, and High Max to help build his utopia. The Hunters go to Gate's laboratory to put a stop to his plans. Following Gate's defeat, he confesses he has been rebuilding
Sigma Sigma ( ; uppercase Σ, lowercase σ, lowercase in word-final position ς; ) is the eighteenth letter of the Greek alphabet. In the system of Greek numerals, it has a value of 200. In general mathematics, uppercase Σ is used as an operator ...
, the Maverick who instigated the ''Eurasia'' incident. Isoc loses his consciousness permanently before trying to tell Zero something. Sigma awakens in an incomplete state, incapacitates Gate, and attacks. If X defeats Sigma and previously defeated the Zero Nightmare, Zero is alongside X as he rescues Gate so that Alia can try and revive him if she chooses to do so. If X defeats Sigma but did not defeat the Zero Nightmare, Alia is instead with X at the end and thanks him for rescuing Gate. Zero is then shown to be alive, but leaves the fighting to X. If Zero defeats Sigma, an unknown scientist seals Zero away for research for the next 102 years, as Zero is worried about the potential of his DNA and believes X can protect the peace in his absence.


Development

Series producer
Keiji Inafune is a Japanese video game producer, character designer, game designer, and businessman. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Starting his career at Capcom in the late 1980s, his job was as an artist and ...
was not involved in the development of ''Mega Man X6''. He had originally intended for the fifth chapter in the series to be the last due to the death of Zero at that game's conclusion. "And so I'd always planned to make Zero come back to life in the
Mega Man Zero is an action game, action-platformer, platform game series in Capcom's ''Mega Man'' video game franchise. It was developed by Inti Creates, with Co-Producer Keiji Inafune and Director Yoshinori Kawano. The series consists of four games that were ...
series, but then ''X6'' comes out sooner from another division and Zero comes back to life in that, and I'm like, 'What's this!? Now my story for Zero doesn't make sense! Zero's been brought back to life two times!'" Inafune also felt he owed fans of the series an apology for the decision to create ''Mega Man X6'', although the series was "starting to go in a direction out of is/nowiki> control" at that point. Artist Haruki Suetsugu, who had worked on both previous PlayStation ''Mega Man X'' games, signed on as the game's primary character designer and promotional artwork illustrator. Suetsugu stated that the development schedule for ''Mega Man X6'' was tight. Gate was one of Suetsugu's favorite designs, to the point that he was disappointed when he was not included in the next games. As such, he described his designs for the Maverick bosses as "relatively simple", and he took a similar approach to designing all of them: for instance, all of the Mavericks have the characteristic head fins and forehead jewel found on their creator Gate's helmet. The designs for other characters also feature unique traits, including Gate as a "merging of scientists and combatants, High Max as "big and strong", and the
DNA Deoxyribonucleic acid (; DNA) is a polymer composed of two polynucleotide chains that coil around each other to form a double helix. The polymer carries genetic instructions for the development, functioning, growth and reproduction of al ...
-like Nightmare. Due to the events of ''Mega Man X5'', Sigma was specifically designed to be a "mess". X's two armors were given different purposes, with Shadow highlighting a more stealthy approach to combat and Blade having the look of multiple weapons. The game was released on November 29, 2001, in Japan, on December 11, 2001, in North America, and on February 8, 2002, in Europe. The background music for ''Mega Man X6'' was composed by Naoto Tanaka. The game also features the opening vocal songs "Moon Light" and "The Answer" by
Showtaro Morikubo is a Japanese voice actor and singer who has voiced characters in anime, drama CDs, and video games. He was formerly affiliated with I'm Enterprise, Sigma Seven and VIMS. His most notable roles were Shikamaru Nara from ''Naruto'', Souji Okit ...
and the ending theme "I.D.E.A." by RoST. All of the game's instrumental and vocal music was compiled on the ''Capcom Music Generation: Rockman X1 ~ X6'' soundtrack released by Suleputer in 2003. The game was not dubbed in any language other than the original Japanese, and the North American and European versions retained the Japanese voice tracks, using translated English subtitles to tell the story. The voice tracks for the cutscenes were removed completely when ''Mega Man X6'' was re-released as a part of ''
Mega Man X Collection ''Mega Man X Collection'' is a compilation of video games developed by Capcom. Released on January 10, 2006, in North America for GameCube and PlayStation 2, ''Mega Man X Collection'' contains the first six games in the ''Mega Man X'' series, whi ...
'' for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
and
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
in North America in 2006, though the in-game voice tracks are still retained. It became available for Windows via
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, and
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
as a part of '' Mega Man X Legacy Collection 2'' on July 24, 2018, worldwide and on July 26, 2018, in Japan.


Reception

According to the Japanese magazine ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'', ''Mega Man X6'' was the seventh best-selling game in Japan during its week of release, with 39,318 units sold.
Dengeki Online was a Japanese video gaming publication by ASCII Media Works (formerly MediaWorks). It primarily features information pertaining to the PlayStation brand. ''Dengeki PlayStation'' was originally founded as a magazine in 1994 and ran until 2020, ...
reported that ''Mega Man X6'' sold a total of 106,980 units in Japan by the end of 2001, marking it as the 109th best-selling game of the year in the region. The game eventually saw a re-release as part of the PlayStation the Best range of budget titles. ''Mega Man X6'' received mixed reviews, with an average score of 65 on
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. It has often been criticized for its harsh difficulty, stemming from poor design of its stages and mechanics, as well as its recycled narrative. Giancarlo Varanini of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' was disappointed by the execution of the Nightmare System and item collection, which added variety and longevity but were not important to completing the game. He praised the game's music, but commented that the visuals were not at the standard set by older games in the series. He concluded that the gameplay made the game suitable only for "hard-core Mega Man fans." ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' found the formula repetitive but still enjoyable, while also praising the soundtrack and replay value. Similarly, ''GameZone'' was positive about the game, claiming that while there was little to no innovation to the formula other than X's new sword, the concept was well executed. ''Gaming Age'' praised the production values for producing aesthetically pleasing stages and cutscenes retaining good audio. Among the most negative reviews, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' gave the game a 3.5 out of 10, lamenting the poor quality the game left on the ''Mega Man X'' series. ''
GameRevolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' said the plot was recycled from previous games, citing Gate's backstory and Zero's return from the dead, and felt the difficulty was higher than previous installments. They also cited the boss designs as lacking the appeal to make the player care to fight them. ''Gaming Age'' found the game challenging to beyond a point where players would care to properly finish. Despite mixed feelings about the voice acting and storytelling, ''GameZone'' found that the audio and theme songs were well done. In retrospect, ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conte ...
'' referred to ''Mega Man X6'' as "sloppy", citing multiple issues within its design, such as repetitive stages and background images. Despite panning the narrative for recycling events from the franchise, Zoey Handley of ''Destructoid'' felt that the gameplay was the same as the older games though she also highlighted the poorly implemented Reploid Rescue system, which effectively forced the player to save them all in order to progress through most of the most challenging stages. This led her to call ''Mega Man X6'' the worst game of the franchise. Capcom producer Tatsuya Kitabayashi acknowledged the negative response ''Mega Man X6'' received. Their reaction was that the players would like "a better, a newer, a fresher ''Mega Man X'' game" and thus came up with the sequel having a transition to 3D graphics. He further added, "Not so much trying to correct mistakes from the past or dodge problems that occurred with ''X6'', but more working on getting 3D right." This led to the development of ''Mega Man X7'' as a 3D game.


References


External links


Official website
{{Mega Man series 2001 video games Fiction about malware Mega Man X games PlayStation (console) games PlayStation Network games Post-apocalyptic video games Single-player video games Superhero video games Video game sequels Video games about viral outbreaks Video games developed in Japan Video games set in Australia Video games set in California Video games set in China Video games set in Ecuador Video games set in Indonesia Video games set in North Korea Video games set in the Northern Mariana Islands Windows games