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''Medieval Engineers'' is a
voxel In computing, a voxel is a representation of a value on a three-dimensional regular grid, akin to the two-dimensional pixel. Voxels are frequently used in the Data visualization, visualization and analysis of medical imaging, medical and scient ...
-based
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Gu ...
computer game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, mo ...
set on an unnamed Earth-like planetoid without water that can be explored, mined, manipulated, and deformed. It was developed and published by
Czech Czech may refer to: * Anything from or related to the Czech Republic, a country in Europe ** Czech language ** Czechs, the people of the area ** Czech culture ** Czech cuisine * One of three mythical brothers, Lech, Czech, and Rus *Czech (surnam ...
developer Keen Software House. On February 19, 2015, ''Medieval Engineers'' was released as an early access game on the
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
platform, and the full version was released on March 17, 2020.


Gameplay

The player controls a single character, the engineer, and builds structures, from small shacks to entire castles and even towns, using pre-defined building blocks. Blocks may be structural, functional, interactive, or
aesthetic Aesthetics (also spelled esthetics) is the branch of philosophy concerned with the nature of beauty and taste, which in a broad sense incorporates the philosophy of art.Slater, B. H.Aesthetics ''Internet Encyclopedia of Philosophy,'' , acces ...
, and are grouped into two basic types: large and small. Large blocks such as walls, roofing and
palisade A palisade, sometimes called a stakewall or a paling, is typically a row of closely placed, high vertical standing tree trunks or wooden or iron stakes used as a fence for enclosure or as a defensive wall. Palisades can form a stockade. Etymo ...
s determine
structural integrity ''Structural Integrity'' is a scientific book series covering the research field and technical view of the structural integrity and failure area. The series was established in 2017 and is published by Springer Science+Business Media. The editors-i ...
and may collapse under their own weight if not built carefully or if damaged in an attack. Small blocks such as timber, wheels for carts and siege equipment, furniture and crafting workstations serve aesthetic, interactive, and/or functional roles. The small block items, and particularly the
torsion bar A torsion bar suspension, also known as a torsion spring suspension, is any vehicle suspension that uses a torsion bar as its main weight-bearing spring. One end of a long metal bar is attached firmly to the vehicle chassis; the opposite end ...
, rope drum, axle (called a catch block), hand crank, projectiles, and rope ends are key features of ''Medieval Engineers'', as they enable
siege A siege () . is a military blockade of a city, or fortress, with the intent of conquering by attrition, or by well-prepared assault. Siege warfare (also called siegecrafts or poliorcetics) is a form of constant, low-intensity conflict charact ...
warfare. The player may combine these along with other small-block items to create
battering ram A battering ram is a siege engine that originated in ancient times and was designed to break open the masonry walls of fortifications or splinter their wooden gates. In its simplest form, a battering ram is just a large, heavy log carried ...
s,
catapult A catapult is a ballistics, ballistic device used to launch a projectile at a great distance without the aid of gunpowder or other propellants – particularly various types of ancient and medieval siege engines. A catapult uses the sudden rel ...
s,
trebuchet A trebuchet () is a type of catapult that uses a hinged arm with a sling attached to the tip to launch a projectile. It was a common powerful siege engine until the advent of gunpowder. The design of a trebuchet allows it to launch projectiles ...
s, and
siege tower A Roman siege tower or breaching tower (or in the Middle Ages, a belfry''Castle: Stephen Biesty's Cross-Sections''. Dorling Kindersley Pub (T); 1st American edition (September 1994). Siege towers were invented in 300 BC. ) is a specialized siege ...
s, which use realistic physics based on mass, density, tension, and inertia. In a multi-player world, individual players may each claim territory, or share claimed territory, create "houses," build castles and defenses, then create siege engines to attack other player's or house's castles. As a sandbox game, win conditions are not defined but can be arranged separately by the players involved. Players can also use hand-tools to construct large blocks, fell and process trees, and reshape the landscape, leveling for building purposes or digging to mine resources and form defensive trenches and mounds. Weapons such as a club, studded club, and sword can defend from hostile NPCs (barbarians) as well as other human players, and attack structures directly. Crossbows may be used to assault enemies or hunt deer (for food and hides) from a distance.


Terrain and landscape

The ''Medieval Engineers'' landscape is a
spheroid A spheroid, also known as an ellipsoid of revolution or rotational ellipsoid, is a quadric surface (mathematics), surface obtained by Surface of revolution, rotating an ellipse about one of its principal axes; in other words, an ellipsoid with t ...
voxel In computing, a voxel is a representation of a value on a three-dimensional regular grid, akin to the two-dimensional pixel. Voxels are frequently used in the Data visualization, visualization and analysis of medical imaging, medical and scient ...
-based planet, approximately 10 game-kilometers in radius, which is fully explorable by the player. It contains high mountain ranges with limited passable areas, deep rocky valleys, varied woodlands, grasslands and fields, desert, and a network of dirt roads, which a player may use to navigate or fast travel if they choose. Resources that can be collected vary depending on the nature of the terrain. Wild wheat, cabbages, and flax may be found in fields, for example, whereas mushrooms and berries exist only in wooded areas. Many aspects of the world are adjustable at the start of the game, including the day-night cycle, number of possible
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s (NPCs include deer and hostile barbarian attackers) and the length of time that damaged or loose objects remain in the world.


Game modes

In survival mode, players are vulnerable and maintain three personal stats: Stamina, Health, and Food. Stamina determines a player's ability to sprint. It is expended through the use of some tools and weapons, and recovered by resting. Health drops when a player is attacked or injured, often by falling. At zero health, they die and respawn, either randomly or at their bed if they have one, with no inventory. Their former inventory is left in a "loot bag" by their body and can be reclaimed within a limited time. Health restores slowly, which may be sped by applying a craftable bandage. At zero food, a player is weakened easily with reduced mobility. Food such as berries, roots, mushrooms, and others may be collected in the wild and made more nourishing using a crafted campfire or oven and various recipes. The game supports farming of basic seeded plants to harvest additional ingredients which may be combined again for greater player-character benefit. Some benefits (called vigor) include boosts to stamina and health, such as from consuming tea or sweetbread. Players will occasionally encounter barbarians who attempt to kill their character and/or destroy their structures and vehicles with melee combat. Barbarians may be heard by the player as they approach or seen from a distance by their torches at night. A player begins knowing how to create only a very small variety of items. New items can be unlocked through the research of new skills, which generally involves collecting a certain amount of various items. Creating items in survival mode also requires various component resources, such as timbers for wooden walls, crushed or small stones for stone walls, or flax straws to create thread (which is then used to create bandages, rope, or decorative banners). The collection, transport, and maintenance of resources is a key aspect of survival mode. In creative mode, players are invulnerable and are able to spawn unlimited resources, instantly build tools and blocks, and fly. Players can manipulate the planet surface and interior in a nearly unlimited manner with a tool known as "Voxel Hands." A Research Table can be used to define and use blueprints which in turn can be used to construct designed structures or vehicles. These designs can be exchanged on the Steam Workshop.


Development

''Medieval Engineers'' was developed and published by the indie video game developer Keen Software House based in the
Czech Republic The Czech Republic, also known as Czechia, and historically known as Bohemia, is a landlocked country in Central Europe. The country is bordered by Austria to the south, Germany to the west, Poland to the northeast, and Slovakia to the south ...
. It is a sandbox game built on Keen's own
voxel In computing, a voxel is a representation of a value on a three-dimensional regular grid, akin to the two-dimensional pixel. Voxels are frequently used in the Data visualization, visualization and analysis of medical imaging, medical and scient ...
-based
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
, VRAGE 2. The volumetric approach is what allows for realistic physical behavior. The game is a follow-up to Keen's Software House's earlier '' Space Engineers'', which is also a sandbox game based on the VRAGE 2 engine. The core difference in gameplay is that ''Space Engineers'' is set in a zero-gravity environment, whereas ''Medieval Engineers'', taking place on an earth-like planet, uses gravity extensively. Space Engineers continued development in tandem with Medieval Engineers which offered technological feasibility and evaluation of capability to aid in the development of Space Engineers, for example compound blocks, spheroidal landscape, mechanical blocks, "Voxel hands," structural integrity, and procedural terrain generation. Medieval Engineers also benefited from some advancements introduced into Space Engineers, such as multi-player, physics, Steam Workshop integration, and a modding SDK. ''Medieval Engineers'' enjoyed active development under the guidance of Tim "Deepflame" Toxopeus, with weekly updates including an updated video posted to YouTube generally on Tuesdays. This active effort continued until February 2019. After the official release of ''Space Engineers'' and the Medieval Engineers release of 0.7.1 both occurring in February 2019, the Medieval Engineers development team was folded into the Space Engineers team with no future planned updates. However, the game received a small update bringing it to 0.7.2 upon its official release out of Early Access in March 2020.


Post release

After negotiations, Keen Software House agreed to share ongoing maintenance exclusively with two prominent developers in the Medieval Engineers modding community, Equinox and Gwindalmir. On April 7, 2022, the Community Edition was released as 0.7.3, an alternate, "opt-in" branch release from the final official release, created from 0.7.2 and aggregating many bug fixes. The Community Edition continues to see ongoing maintenance with its ow
website
Discord channel, and futur
planning/bug tracker
site for the community to monitor and engage in progress. The Community Edition also benefits from occasional support from one or more Keen Software House developer(s), and has been well received by the community as being superior to the final official release.


Versions

Version 0.1, released on February 19, 2015, introduced the creative-only version of the game, which was limited to a surface landmass of, at most, 2 game-kilometers squared. Version 0.2, released periodically throughout May and June 2015, introduced survival construction mode, including the need to gather resources and to maintain the player's various stats. Version 0.3, released on October 18, 2016, introduced the full planet-sized version of the game (10 km radius), with a full multi-layer map and a fast-travel system. Version 0.4, released on December 13, 2016, introduced farming (using both a hand tool and mechanical blocks), with the ability to plant items such as wheat, herbs, flax, cabbage, and pumpkins, and later harvest the ripened products. Version 0.5, released on May 9, 2017, introduced the use of the shovel and thus the ability to deform and reform voxel terrain in survival mode. Version 0.6, released on November 21, 2017, introduced a new (replacement) Earth-like planet with new
biome A biome () is a distinct geographical region with specific climate, vegetation, and animal life. It consists of a biological community that has formed in response to its physical environment and regional climate. In 1935, Tansley added the ...
s, new resources, tools and mechanical blocks, and research quests. Version 0.7.1 released on February 14, 2019, delivered a major overhaul of audio, visual, and block smoothing. The world gained regional chunking to reduce active memory usage, new trees and existing trees updated, block visuals gained parallax shading, added blueprints akin to Space Engineers with a Medieval Engineers style, and many improvements to the UI and quality-of-life features. Version 0.7.2 released on March 17, 2020, and met the community with a few bug fixes to resolve some crashes as well as a fix for disappearing grids. This release coincided with the announcement of the official and final release of the game, leaving Early Access. CE Version 0.7.3 hit the community on April 7, 2022, with 75 improvements and the simultaneous announcement of the concept of the Community Edition. The vast majority of the improvements were bug fixes. A follow-up patch was released on July 13 the same year with an additional 39 improvements.


Cultural references

The game was featured in the
family Family (from ) is a Social group, group of people related either by consanguinity (by recognized birth) or Affinity (law), affinity (by marriage or other relationship). It forms the basis for social order. Ideally, families offer predictabili ...
comedy Comedy is a genre of dramatic works intended to be humorous or amusing by inducing laughter, especially in theatre, film, stand-up comedy, television, radio, books, or any other entertainment medium. Origins Comedy originated in ancient Greec ...
film '' War with Grandpa'' and was used as an instrument of attack in a "friendly" competition between two family members. In the film, the game received more exposure than just a simple background stage prop.


Awards

Medieval Engineers won the Czech Game of the Year Technical Contribution Award in 2014.


Controversies


Medieval Engineers release from Early Access and abandonment

In a blog post on March 17, 2020, Keen Software House's CEO announced the company had been restructured consolidating all their developers to focus exclusively on Space Engineers, Medieval Engineers had reached end of life, and the game would leave Early Access. Along with the official release from Early Access, Medieval Engineers would be updated to 0.7.2 incorporating a few bug fixes and stability improvements. This caused an uproar in the Medieval Engineers community, evoking players to review bomb the game on Steam. The game has never seen a worse month than March 2020, with 85 percent of the reviews being negative, only to see a slight improvement in April (76 percent negative reviews). As of January 15, 2021, 43 percent of Steam reviews are negative.


References


External links

* {{official website, http://www.medievalengineers.com/ 2020 video games Keen Software House games Windows games Windows-only games Open-world video games Video games developed in the Czech Republic Early access video games Multiplayer and single-player video games Indie games Video games using Havok